@SuperbattleshipYamato You said I can take your turn what? :>
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 3 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from Hawaiian Islands to Australia 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 53 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Australia 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 transport placed in 56 Sea Zone 3 fighters placed in Eastern United States Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -2.17 Japanese : -0.50 AA fire in Germany : : -0.17
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Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Japanese 3 infantry moved from Suiyuan to Ningxia 2 infantry moved from Fukien to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 1 armour moved from Fukien to Burma 1 infantry moved from Hupeh to Sikang 2 fighters moved from French Indo-China Thailand to Sikang 1 bomber moved from French Indo-China Thailand to Sikang 2 fighters moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 4 infantry Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 2 : 1/7 hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 1/6 hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Buryatia S.S.R., round 4 : 1/6 hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 5 : 3/5 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Japanese: 2 infantry Battle in 33 Sea Zone Japanese attack with 1 battleship and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 battleship and 2 fighters in 33 Sea Zone, round 2 : 0/3 hits British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 2 fighters in 33 Sea Zone, round 3 : 2/3 hits British roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits 1 destroyer owned by the British lost in 33 Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ningxia Japanese attack with 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Ningxia, round 2 : 1/5 hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese roll dice for 2 fighters and 2 infantry in Ningxia, round 3 : 1/4 hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 1 bomber, 2 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Sikang, round 2 : 2/4 hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from Sikang to Burma 1 carrier moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone 1 battleship moved from 61 Sea Zone to 37 Sea Zone 1 bomber moved from Sikang to Burma 2 fighters moved from Ningxia to Yunnan Place Units - Japanese 1 armour, 1 artillery and 2 infantry placed in Japan 1 destroyer and 1 submarine placed in 62 Sea Zone 1 factory placed in East Indies Japanese undo move 3. 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs 1 unit repaired.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 1 infantry moved from Russia to Archangel 2 infantry moved from Urals to Russia 1 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Caucasus to Russia 1 infantry moved from Soviet Far East to Stanovoj Chrebet Place Units - Russians 2 infantry placed in Caucasus 1 armour and 5 infantry placed in Russia 1 armour placed in Caucasus Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.17
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Good defense in Egypt…
g2.tsvg
Game HistoryRound: 2 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 53 PUs; Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 artillery and 3 infantry moved from Libya to Egypt 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from Bulgaria Romania to 16 Sea Zone 2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 1 destroyer moved from 13 Sea Zone to 8 Sea Zone 1 submarine moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 artillery moved from Belorussia to Archangel 2 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Norway to 8 Sea Zone 1 fighter moved from 5 Sea Zone to 8 Sea Zone 1 fighter moved from 5 Sea Zone to Eastern Ukraine 1 armour moved from Belorussia to Eastern Ukraine 1 armour moved from Karelia S.S.R. to Archangel Combat - Germans Battle in Egypt Germans attack with 2 armour, 1 artillery and 5 infantry British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans roll dice for 2 armour, 1 artillery and 5 infantry in Egypt, round 2 : 3/8 hits British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 4/7 hits 4 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/4 hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/4 hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 artillery in Egypt, round 4 : 1/3 hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 4 : 2/3 hits 1 artillery owned by the British, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Egypt 1 armour retreated to Libya British win with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour, 1 artillery and 5 infantry Casualties for British: 1 artillery and 4 infantry Battle in Archangel Germans attack with 1 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in 8 Sea Zone Germans attack with 2 destroyers, 2 fighters and 1 submarine British defend with 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits Germans roll dice for 2 destroyers and 2 fighters in 8 Sea Zone, round 2 : 1/4 hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/3 hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 8 Sea Zone Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits Germans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 3 : 2/3 hits British roll dice for 2 cruisers and 1 transport in 8 Sea Zone, round 3 : 0/2 hits 2 cruisers owned by the British lost in 8 Sea Zone 1 transport owned by the British lost in 8 Sea Zone Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 1/1 hits Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 31 Casualties for Germans: 1 destroyer Casualties for British: 2 cruisers, 1 destroyer and 1 transport Battle in Eastern Ukraine Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 carrier moved from 5 Sea Zone to 7 Sea Zone 2 fighters moved from 8 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Eastern Ukraine to East Poland 3 armour moved from Belorussia to Karelia S.S.R. 4 armour moved from Germany to East Poland 1 armour moved from Baltic States to Belorussia 1 armour moved from Baltic States to East Poland 1 infantry moved from Poland to East Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from France to Germany 1 infantry moved from France to Germany Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour, 1 bomber, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Archangel : 1 flag, 1 armour Baltic States : 1 flag Belorussia : 1 flag, 1 armour East Poland : 1 flag, 5 armour, 1 fighter and 1 infantry Eastern Ukraine : 1 flag, 1 armour and 1 infantry France : 2 infantry Finland : 3 infantry Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 2 fighters and 4 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry Libya : 1 armour Poland : 1 aaGun 7 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport 8 Sea Zone : 1 destroyer and 1 submarine 15 Sea Zone : 1 transport
Production/PUs Summary :
Japanese : 38 / 50 Russians : 21 / 25 Germans : 39 / 54 British : 31 / 36 Italians : 10 / 15 Chinese : 1 / 0 Americans : 38 / 44
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 11 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to Russia Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 fighter moved from Egypt to India Place Units - British 3 armour placed in India 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Germany : : 0.83
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Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 armour moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from East Poland to Ukraine Combat - Italians Battle in Egypt Italians attack with 1 artillery and 3 infantry British defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 0/4 hits British roll dice for 1 armour in Egypt, round 2 : 1/1 hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 0/3 hits British roll dice for 1 armour in Egypt, round 3 : 0/1 hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 4 : 0/3 hits British roll dice for 1 armour in Egypt, round 4 : 1/1 hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery and 1 infantry in Egypt, round 5 : 0/2 hits British roll dice for 1 armour in Egypt, round 5 : 0/1 hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 6 : 0/2 hits British roll dice for 1 armour in Egypt, round 6 : 1/1 hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery in Egypt, round 7 : 0/1 hits British roll dice for 1 armour in Egypt, round 7 : 0/1 hits Italians roll dice for 1 artillery in Egypt, round 8 : 0/1 hits British roll dice for 1 armour in Egypt, round 8 : 1/1 hits 1 artillery owned by the Italians lost in Egypt British win with 1 armour remaining. Battle score for attacker is -13 Casualties for Italians: 1 artillery and 3 infantry Battle in Gibraltar Italians attack with 1 armour and 1 infantry Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits 1 infantry owned by the Italians and 1 fighter owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 fighter Battle in Ukraine Italians attack with 1 armour and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Libya Place Units - Italians 3 infantry placed in Italy 1 submarine placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 1 submarine; Remaining resources: 1 techTokens; 7 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Australia to Solomon Islands 1 fighter moved from Australia to India 2 bombers moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Bombing raid in Karelia S.S.R. rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Solomon Islands Americans attack with 1 bomber and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 4 infantry in Solomon Islands, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Cleaning up during movement phase 1 bomber moved from Solomon Islands to Australia 1 battleship moved from 56 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from Central United States to Western United States EDIT: 1 fighter moved from Eastern United States to 10 Sea Zone EDIT: 1 fighter moved from Eastern United States to 10 Sea Zone 2 bombers moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 38 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 AA fire in Karelia S.S.R. : : -0.33 Americans : -0.33 Japanese : -0.33
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 3 infantry moved from Burma to India 1 armour moved from Burma to India 2 fighters moved from Burma to India 2 fighters moved from Yunnan to India 1 bomber moved from Burma to India 2 fighters moved from 33 Sea Zone to India 1 battleship moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese Combat - Japanese Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits Russians roll dice for 2 infantry in Stanovoj Chrebet, round 2 : 1/2 hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 2/2 hits Russians roll dice for 2 infantry in Stanovoj Chrebet, round 3 : 0/2 hits 2 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 armour, 1 bomber, 6 fighters and 4 infantry British defend with 1 aaGun, 3 armour, 1 factory, 2 fighters and 3 infantry; Americans defend with 1 fighter AA fire in India : 2/7 hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 4 infantry in India, round 2 : 3/10 hits British roll dice for 3 armour, 3 fighters and 3 infantry in India, round 2 : 4/9 hits 4 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber and 4 fighters in India, round 3 : 5/6 hits British roll dice for 3 armour and 3 fighters in India, round 3 : 3/6 hits 3 fighters owned by the Japanese, 2 fighters owned by the British and 3 armour owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber and 1 fighter in India, round 4 : 2/3 hits British roll dice for 1 fighter in India, round 4 : 1/1 hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in India Japanese win, taking India from British with 1 armour and 1 bomber remaining. Battle score for attacker is -18 Casualties for British: 3 armour, 2 fighters and 3 infantry Casualties for Americans: 1 fighter Casualties for Japanese: 6 fighters and 4 infantry Non Combat Move - Japanese 1 battleship moved from 37 Sea Zone to 50 Sea Zone 1 carrier moved from 62 Sea Zone to 50 Sea Zone 2 fighters moved from 62 Sea Zone to 50 Sea Zone 2 submarines moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 50 Sea Zone to Philippine Islands 1 bomber moved from India to French Indo-China Thailand 1 carrier moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine and 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in French Indo-China Thailand Japanese undo move 2. 1 armour and 1 fighter placed in French Indo-China Thailand 1 artillery, 1 bomber and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 6 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 2 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Russia to Archangel 1 bomber moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 armour and 2 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 bomber and 2 infantry Germans defend with 1 armour Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Archangel to Russia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Caucasus 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. Place Units - Russians 1 submarine placed in 16 Sea Zone 4 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.17 Russians : -0.17
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Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans repair damage of 1x factory, 4x factory; Remaining resources: 44 PUs; 1 techTokens; Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 fighter moved from East Poland to Ukraine 2 fighters moved from Germany to Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 infantry moved from East Poland to Ukraine 1 infantry moved from Eastern Ukraine to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Belorussia to Caucasus 2 armour moved from East Poland to Caucasus 1 armour moved from East Poland to Caucasus Combat - Germans Battle in Egypt Germans attack with 1 armour and 1 bomber British defend with 1 armour Germans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Ukraine Germans attack with 3 fighters and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 3 fighters and 1 infantry in Ukraine, round 2 : 3/4 hits Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Caucasus Germans attack with 5 armour and 1 infantry Russians defend with 1 aaGun, 1 factory and 3 infantry Germans roll dice for 5 armour and 1 infantry in Caucasus, round 2 : 4/6 hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. 2 armour moved from East Poland to Caucasus 1 destroyer moved from 8 Sea Zone to 11 Sea Zone 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 transport moved from 7 Sea Zone to 13 Sea Zone 4 infantry moved from Germany to France 1 armour moved from Germany to East Poland 3 fighters moved from Ukraine to East Poland 1 aaGun moved from Poland to East Poland 1 armour moved from Karelia S.S.R. to Belorussia 2 armour moved from Karelia S.S.R. to East Poland 1 cruiser moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 2 fighters moved from 7 Sea Zone to 13 Sea Zone 1 bomber moved from Egypt to Trans-Jordan Place Units - Germans 2 armour placed in Karelia S.S.R. 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from East Poland: 1 armour EDIT: Adding units owned by Germans to Eastern Ukraine: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 62 PUs
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FYI - I made a non-combat edit of repositioning a tank.
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 4 fighters; Remaining resources: 7 PUs; Combat Move - British 1 fighter moved from United Kingdom to Russia 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 55 Sea Zone Non Combat Move - British Place Units - British 4 fighters placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 32 PUs
Combat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Persia Italians take Persia from British 1 armour moved from Persia to Caucasus 1 armour moved from Gibraltar to 13 Sea Zone 1 armour and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 fighter moved from Libya to Caucasus Combat - Italians Non Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 submarine moved from 14 Sea Zone to 12 Sea Zone 1 infantry moved from Trans-Jordan to Persia Place Units - Italians 2 armour, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I3.tsvg [I3.tsvg]
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 battleship moved from 46 Sea Zone to 53 Sea Zone 1 transport moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 1 cruiser moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 18 Sea Zone 1 bomber moved from United Kingdom to 11 Sea Zone 1 bomber moved from United Kingdom to Caucasus 1 fighter moved from Eastern United States to 11 Sea Zone Combat - Americans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in 18 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 18 Sea Zone Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 11 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 11 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 11 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 12 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine; Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 12 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Americans 1 bomber moved from 11 Sea Zone to United Kingdom 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from 11 Sea Zone to Eastern United States 1 bomber moved from Caucasus to Russia Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 56 Sea Zone 2 armour and 1 artillery placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans rolls : : 1.00 Americans : 1.17 AA fire in Caucasus : : -0.17
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Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Chinghai to Kazakh S.S.R. 2 submarines moved from 50 Sea Zone to 53 Sea Zone 1 destroyer moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 50 Sea Zone to 53 Sea Zone 2 fighters moved from 50 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 carrier moved from 50 Sea Zone to 53 Sea Zone 1 bomber moved from French Indo-China Thailand to Kazakh S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East 1 artillery moved from Stanovoj Chrebet to Soviet Far East 1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Australia 1 armour and 1 artillery moved from 39 Sea Zone to Australia 1 battleship moved from 35 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Australia Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun and 3 infantry; Americans defend with 1 bomber Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 0/4 hits British roll dice for 1 bomber and 3 infantry in Australia, round 2 : 0/4 hits 1 bomber owned by the Americans lost in Australia Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 3 : 2/4 hits British roll dice for 3 infantry in Australia, round 3 : 2/3 hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese roll dice for 1 armour and 1 artillery in Australia, round 4 : 2/2 hits British roll dice for 1 infantry in Australia, round 4 : 0/1 hits 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/6 hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 53 Sea Zone, round 2 : 0/3 hits Japanese roll dice for 2 submarines in 53 Sea Zone, round 3 : 0/2 hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/6 hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 53 Sea Zone, round 3 : 2/3 hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 4 : 2/6 hits 2 transports owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 48 Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Casualties for Japanese: 1 submarine Battle in Soviet Far East Japanese attack with 2 artilleries and 1 infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 0/3 hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits 1 artillery owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits Japanese roll dice for 1 artillery in Soviet Far East, round 9 : 1/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 9 : 1/1 hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 51 Sea Zone to Caroline Islands 1 fighter moved from French Indo-China Thailand to Caucasus 1 bomber moved from Kazakh S.S.R. to Caucasus 1 armour moved from India to Caucasus 1 infantry moved from Ningxia to Chinghai 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 armour moved from French Indo-China Thailand to Sikang Place Units - Japanese 1 armour, 1 fighter and 1 infantry placed in India Japanese undo move 1. 1 armour and 1 infantry placed in India 1 fighter placed in 35 Sea Zone 1 armour and 1 fighter placed in French Indo-China Thailand Japanese undo move 3. 1 armour and 1 artillery placed in French Indo-China Thailand Japanese undo move 3. 1 armour and 1 fighter placed in French Indo-China Thailand 1 artillery and 1 infantry placed in Japan 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs 1 unit repaired.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug 2 infantry moved from Russia to Archangel 1 bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 bomber moved from Archangel to Russia Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.00
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Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 58 PUs; 1 techTokens; Germans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 fighters moved from 13 Sea Zone to 12 Sea Zone 1 cruiser moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egypt Sudan from British Germans take Belgian Congo from British 1 bomber moved from Trans-Jordan to 12 Sea Zone 1 carrier moved from 13 Sea Zone to 12 Sea Zone 1 armour moved from Caucasus to Novosibirsk 2 fighters moved from East Poland to Archangel 1 fighter moved from East Poland to Novosibirsk 2 infantry moved from Karelia S.S.R. to Archangel Combat - Germans Battle in Novosibirsk Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 2/2 hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 fighters in Archangel, round 3 : 2/2 hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 1 carrier, 1 cruiser and 3 fighters in 12 Sea Zone, round 2 : 4/7 hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/5 hits 1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Germans and 1 fighter owned by the Americans lost in 12 Sea Zone Germans roll dice for 2 bombers, 1 carrier and 2 fighters in 12 Sea Zone, round 3 : 2/5 hits Americans roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 12 Sea Zone Germans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 22 Casualties for Germans: 1 cruiser and 2 fighters Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 12 Sea Zone to Germany 1 bomber moved from 12 Sea Zone to France 4 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 2 infantry moved from 13 Sea Zone to Morocco Algeria 1 aaGun moved from Germany to France 1 artillery moved from Germany to France 1 infantry moved from Germany to France 1 armour moved from Belorussia to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Eastern Ukraine to Caucasus 1 infantry moved from Ukraine to Eastern Ukraine 2 armour moved from East Poland to Caucasus 2 fighters moved from Archangel to Karelia S.S.R. 1 armour moved from Germany to East Poland 1 fighter moved from Novosibirsk to Chinghai Place Units - Germans 1 submarine placed in 5 Sea Zone 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery, 2 fighters and 1 infantry placed in Caucasus Germans undo move 3. 1 artillery and 3 infantry placed in Caucasus 1 bomber and 2 fighters placed in Germany Germans undo move 4. Germans undo move 3. 1 artillery, 1 fighter and 2 infantry placed in Caucasus 1 bomber, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - British 3 fighters moved from United Kingdom to Russia 1 fighter moved from United Kingdom to Russia 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone Combat - British Non Combat Move - British Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from Italy to 12 Sea Zone Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 infantry moved from Persia to Caucasus 2 infantry moved from Italy to Balkans Place Units - Italians 2 destroyers and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 techTokens; 1 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Belorussia 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Eastern United States to 56 Sea Zone 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 18 Sea Zone to 12 Sea Zone Combat - Americans Battle in Belorussia Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 12 Sea Zone Americans attack with 1 submarine Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 1 fighter 1 submarine owned by the Americans Submerged Battle in Eastern Ukraine Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Americans winGermans win with 1 battleship, 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Eastern Ukraine to Russia 1 bomber moved from Belorussia to Russia Place Units - Americans 1 battleship, 1 fighter and 2 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 0.67