TripleA Turn Summary: Germany round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 2,3,1,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover victoryBonds
Combat Move - Germany
3 infantry and 5 stormtruppens moved from Westphalia to Rhine
8 heavy_guns and 1 infantry moved from Wurttemburg to Alsace
3 field_guns and 7 infantry moved from Georgia to Lurs
1 heavy_gun moved from Papua to German New Guinea
6 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
4 infantry moved from Denmark to Holstein
4 infantry moved from Holstein to Hanover
1 field_gun and 6 infantry moved from Hanover to Holland
3 infantry moved from Mecklenburg to Hanover
3 infantry and 2 stormtruppens moved from Berlin to Mecklenburg
1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 17 Norwegian Sea
1 heavy_gun moved from Norway to Sea Zone 17 Norwegian Sea
1 heavy_gun and 1 transport moved from Sea Zone 17 Norwegian Sea to Sea Zone 18 North Atlantic
1 heavy_gun moved from Sea Zone 18 North Atlantic to Scotland
Germany take Scotland from Britain
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 17 Norwegian Sea
1 heavy_gun moved from Norway to Sea Zone 17 Norwegian Sea
1 heavy_gun and 1 transport moved from Sea Zone 17 Norwegian Sea to Sea Zone 18 North Atlantic
1 heavy_gun moved from Sea Zone 18 North Atlantic to Ireland
Germany take Ireland from Britain
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 17 Norwegian Sea
2 infantry moved from Norway to Sea Zone 17 Norwegian Sea
2 infantry and 1 transport moved from Sea Zone 17 Norwegian Sea to Sea Zone 18 North Atlantic
2 infantry moved from Sea Zone 18 North Atlantic to Northern Ireland
Germany take Northern Ireland from Britain
Purchase Units - Germany
Germany buy 7 cruisers, 20 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 15 English Channel
Germany attack with 1 submarine
France defend with 1 transport
1 transport owned by the France lost in Sea Zone 15 English Channel
Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 1/1 hits, 0.33 expected hits
Germany win with 1 submarine remaining. Battle score for attacker is 6
Casualties for France: 1 transport
Battle in Holland
Germany attack with 1 field_gun and 6 infantry
Neutral defend with 3 infantry
Germany roll dice for 1 field_gun and 6 infantry in Holland, round 2 : 3/7 hits, 1.50 expected hits
Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Holland
Germany loses 0 PUs for violating Hollands neutrality.
Germany win, taking Holland from Neutral with 1 field_gun and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry
Casualties for Neutral: 3 infantry
Battle in Lurs
Germany attack with 3 field_guns and 7 infantry
Neutral defend with 2 infantry
Germany roll dice for 3 field_guns and 7 infantry in Lurs, round 2 : 2/10 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Lurs
Germany loses 0 PUs for violating Lurss neutrality.
Germany win, taking Lurs from Neutral with 3 field_guns and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Germany
Place Units - Germany
7 cruisers placed in Sea Zone 13 Skagerrak
3 trenchs placed in Rhine
3 trenchs placed in Alsace
9 infantry placed in Wurttemburg
9 infantry placed in Bavaria
2 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating victoryBonds
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Germany
Germany collect 162 PUs; end with 162 PUs
Germany collect 7 PUs from War Bonds; end with 169 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germany from Gough Island: 1 infantry
EDIT: Changing ownership of Cape Town from Britain to Germany
EDIT: Adding units owned by Germany to Cape Town: 1 infantry
EDIT: Removing units owned by Germany from Sea Zone 97 South Atlantic: 1 transport
EDIT: Adding units owned by Germany to Sea Zone 94 South Atlantic: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 0.33
Germany : 1.50
Savegame