i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
Ok, J1 done, and see you after work. :)
7:22am, June 5th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 factory; Remaining resources: 28 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in 2 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 2 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 18 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 bomber moved from 5 Sea Zone to Karelia S.S.R.
Place Units - British
1 factory placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 64 PUs
British collect 4 PUs from War Bonds; end with 68 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 fighter moved from Italy to Libya
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
Place Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Italians collect 1 PU from War Bonds; end with 11 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
USA up!
6:32pm, June 5th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Improved Artillery Support
Activate Technology - Americans
Americans activating Improved Artillery Support
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Australia
1 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Hawaiian Islands to Philippine Islands
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
2 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Americans collect 5 PUs from War Bonds; end with 47 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 2 factories and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Ukraine to 16 Sea Zone
1 infantry moved from Ukraine to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 fighter moved from Morocco Algeria to 18 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Norway to 2 Sea Zone
Combat - Germans
Battle in 18 Sea Zone
Germans attack with 1 fighter
British defend with 1 armour and 1 transport
1 transport owned by the British and 1 armour owned by the British lost in 18 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 1 transport
Battle in 2 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/1 hits, 1.50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/1 hits, 1.17 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from 18 Sea Zone to Morocco Algeria
4 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to France
6 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 armour moved from Baltic States to Poland
2 armour moved from East Poland to Poland
2 armour moved from Ukraine to Poland
1 artillery moved from Ukraine to Bulgaria Romania
1 artillery moved from East Poland to Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from East Poland to Poland
1 infantry moved from Baltic States to Poland
Place Units - Germans
1 factory placed in Norway
1 factory placed in France
1 aaGun, 1 armour and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Germans collect 3 PUs from War Bonds; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.17
G2 done, but I had a brain fart, and had to edit my AA gun from Germany into France. I’m sorry for that, and hope you don’t mind.
12:30am, June 6th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Chinghai
5 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Persia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Urals to Russia
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Russians
2 infantry placed in Caucasus
1 bomber placed in Russia
1 armour placed in Russia
1 armour placed in Caucasus
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Russians collect 6 PUs from War Bonds; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Suiyuan to Manchuria
1 fighter moved from French Indo-China Thailand to Manchuria
2 fighters moved from Kiangsu to Manchuria
3 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
2 infantry moved from Fukien to 61 Sea Zone
1 armour moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 carrier moved from 60 Sea Zone to 50 Sea Zone
2 fighters moved from 60 Sea Zone to Philippine Islands
1 armour and 3 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from Burma to 37 Sea Zone
2 infantry moved from Burma to 37 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 37 Sea Zone to Trans-Jordan
1 fighter moved from 37 Sea Zone to Egypt
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hupeh to Sikang
1 infantry moved from Hupeh to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Ningxia
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 1 armour, 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters and 5 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 4 fighters and 5 infantry in Manchuria, round 2 : 4/1 hits, 3.33 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/1 hits, 1.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Manchuria, round 3 : 3/0 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Battle in Egypt
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory and 1 fighter
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Trans-Jordan
Japanese attack with 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Egypt to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
2 fighters moved from Philippine Islands to 50 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
2 fighters moved from Manchuria to Kiangsu
Place Units - Japanese
1 battleship placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Japanese collect 5 PUs from War Bonds; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.67
Japanese rolls : : 0.00
Americans : 0.67
Chinese : -0.00
Japanese : 0.50
Ok, Japan is done, on to the UK!
11:11 am, June 6th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from Karelia S.S.R. to Norway
1 fighter moved from United Kingdom to Karelia S.S.R.
1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Norway causes 4 damage total.
Non Combat Move - British
1 bomber moved from Norway to Karelia S.S.R.
Place Units - British
1 armour and 1 infantry placed in United Kingdom
2 carriers and 1 transport placed in 2 Sea Zone
3 fighters placed in 2 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
British collect 4 PUs from War Bonds; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Libya to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
1 infantry moved from 13 Sea Zone to Gibraltar
2 infantry moved from 13 Sea Zone to Gibraltar
3 infantry moved from Libya to Morocco Algeria
1 armour moved from Balkans to Poland
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 fighter
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Italians
1 fighter moved from Libya to Morocco Algeria
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Italians collect 3 PUs from War Bonds; end with 14 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.33
Ok, Italy is done, back to the USA!
10:57pm, June 6th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Paratroopers
Activate Technology - Americans
Americans activating Paratroopers
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 bomber moved from Australia to Caucasus
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
3 artilleries placed in Western United States
1 cruiser, 2 fighters and 2 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Americans collect 3 PUs from War Bonds; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 33 PUs; 1 techTokens;
Germans buy 11 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from Morocco Algeria to France
1 fighter moved from France to Norway
1 bomber moved from France to Norway
8 infantry moved from Poland to Baltic States
4 artilleries moved from Poland to Baltic States
6 armour moved from Poland to Baltic States
3 infantry moved from Germany to Poland
1 armour moved from Germany to Baltic States
2 infantry moved from France to Germany
2 infantry moved from France to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco Algeria
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in Norway
6 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Germans collect 2 PUs from War Bonds; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans rolls : : 0.00
Ok, so G3 is done, and Russia looks poised to make me pay dearly for the extra IC’s on my previous turn. May have been a bad gamble, but fun to try. :)
11:43 pm, June 6th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Eastern Ukraine to East Poland
1 armour moved from Ukraine to Bulgaria Romania
1 bomber moved from Russia to East Poland
1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Russia to Chinghai
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in East Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from East Poland to Russia
2 infantry moved from Caucasus to Persia
4 infantry moved from Ukraine to Bulgaria Romania
4 infantry moved from Eastern Ukraine to East Poland
1 artillery moved from Russia to Archangel
6 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Karelia S.S.R.
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 3 infantry placed in Caucasus
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Russians collect 2 PUs from War Bonds; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.17
Russia is making some inroads on the Reich. This game is more interesting as I’m getting stomped a little less.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Activate Technology - Japanese
Japanese activating Heavy Bomber
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from Kiangsu to Chinghai
2 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
2 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in Chinghai
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 1 infantry; Russians defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 3 infantry in Chinghai, round 2 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 armour and 1 infantry in Chinghai, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Japanese roll dice for 2 fighters and 1 infantry in Chinghai, round 4 : 2/1 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Chinghai, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in India : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits
British roll dice for 1 artillery and 3 infantry in India, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in India, round 3 : 2/0 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in India, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
2 fighters moved from Chinghai to Ningxia
Place Units - Japanese
2 armour placed in Egypt
1 destroyer and 2 submarines placed in 62 Sea Zone
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Japanese collect 2 PUs from War Bonds; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.00
Japanese rolls : : 1.00
Chinese : 0.17
Russians : 0.67
AA fire in India : : -0.33
Japanese : 0.67
@gribble said in AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!:
Russia is making some inroads on the Reich. This game is more interesting as I’m getting stomped a little less.
Heh heh, I’m hoping I don’t end up regretting trying the big Industrial expansion I did early on.