Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL19 Giallo (L) vs AetV (X) Game III BM3 G40
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Manchuria to Amur 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kiangsi 1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi 1 armour moved from Jehol to Amur
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Manchuria to Amur 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kiangsi 1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi 1 armour moved from Jehol to Amur Combat - Japanese Battle in Kiangsu Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 2 armour and 1 infantry Russians defend with 1 aaGun and 1 infantry Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Java ANZAC win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Non Combat Move - Japanese 2 armour moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone 3 tactical_bombers moved from Kiangsi to 36 Sea Zone 1 fighter moved from Kiangsi to Yunnan 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in India 1 bomber and 1 fighter placed in French Indo China 1 carrier placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,33 ANZAC : 0,67 Chinese : 1,00 Russians : -0,67 Japanese : 0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour and 1 infantry moved from Manchuria to Amur 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kiangsi 1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kiangsi 1 armour moved from Jehol to Amur Combat - Japanese Battle in Kiangsu Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Kiangsu from Chinese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 2 armour and 1 infantry Russians defend with 1 aaGun and 1 infantry Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 2 armour and 1 infantry in Amur, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber; ANZAC defend with 1 battleship, 3 fighters and 1 transport Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 fighter in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Java ANZAC win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Non Combat Move - Japanese 2 armour moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone 3 tactical_bombers moved from Kiangsi to 36 Sea Zone 1 fighter moved from Kiangsi to Yunnan 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 aaGun and 2 infantry placed in India 1 bomber and 1 fighter placed in French Indo China 1 carrier placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,33 ANZAC : 0,67 Chinese : 1,00 Russians : -0,67 Japanese : 0,83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 bomber moved from British Columbia to 8 Sea Zone 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra Combat - Americans Battle in Crete Battle in Cyprus Americans attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Sumatra Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 8 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 submarine moved from 13 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers moved from 95 Sea Zone to 99 Sea Zone 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 3 mech_infantrys moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -1,00 Japanese : -0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Hunan Battle in Shantung Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 bomber moved from British Columbia to 8 Sea Zone 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra Combat - Americans Battle in Crete Battle in Cyprus Americans attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Sumatra Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 4 fighters and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Sumatra Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 8 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 submarine moved from 13 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers moved from 95 Sea Zone to 99 Sea Zone 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 3 mech_infantrys moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Combat - Chinese Chinese creates battle in territory Hunan Battle in Shantung Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Sardinia to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 artillery moved from Egypt to Trans-Jordan 1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone Combat - British Battle in Greece Battle in Sicily Non Combat Move - British 1 aaGun moved from Egypt to Trans-Jordan 2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 bomber moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,67 Americans : -1,00 Chinese : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 19 PUs; Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 aaGun moved from Bryansk to Rostov Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,4,2,3 Italians collect 9 PUs (8 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Evenkiyskiy to Vologda 1 armour moved from Yenisey to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Samara 1 fighter moved from Bryansk to Vologda 1 bomber moved from Iraq to 95 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Evenkiyskiy to Vologda 1 armour moved from Yenisey to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Samara 1 fighter moved from Bryansk to Vologda 1 bomber moved from Iraq to 95 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Smolensk Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Samara to Bryansk 1 bomber and 1 fighter moved from Smolensk to Bryansk 1 bomber and 1 fighter moved from Vologda to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 3 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Northwest Persia 1 bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from Iraq to Southern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy 2 infantry moved from Normandy Bordeaux to France 1 submarine moved from 119 Sea Zone to 109 Sea Zone 5 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Slovakia Hungary to Romania Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 2 fighters placed in Novgorod 1 infantry placed in France 3 submarines placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,1,5 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : 0,67 Russians : -1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 armour Battle in Tambov Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,50 Italians : 0,67 Russians : 0,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 bomber moved from French Indo China to Anhwe 1 mech_infantry moved from Iraq to Syria 1 fighter moved from Iraq to Syria 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anhwe, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Syria Japanese attack with 1 fighter and 1 mech_infantry British defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria Japanese win, taking Syria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Syria to Iraq 1 armour moved from Eastern Persia to Iraq 2 infantry moved from India to West India 1 bomber moved from Anhwe to French Indo China 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in India 1 fighter and 2 infantry placed in French Indo China Japanese undo move 2. 1 fighter and 1 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 infantry placed in Manchuria 1 destroyer and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,5,2,5,3,6,6,4,6,1,5,1 Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : 0,33 Chinese : -1,00 Japanese : 0,17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from Hawaiian Islands to 19 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in Yunnan Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 2 armour, 1 artillery and 1 fighter Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 armour, 1 artillery and 1 fighter Non Combat Move - Americans 2 fighters moved from Yunnan to Szechwan 1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 19 Sea Zone to Chahar 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Crete to 99 Sea Zone 1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan Place Units - Americans 3 tactical_bombers placed in Western United States 3 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,33 Japanese : 0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from Hawaiian Islands to 19 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 93 Sea Zone Americans attack with 1 submarine Germans defend with 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Germans Submerged Battle in Yunnan Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 2 armour, 1 artillery and 1 fighter Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Yunnan, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yunnan Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans winGermans win with no units remaining with 2 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 armour, 1 artillery and 1 fighter Non Combat Move - Americans 2 fighters moved from Yunnan to Szechwan 1 cruiser, 4 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 19 Sea Zone to Chahar 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Crete to 99 Sea Zone 1 artillery and 2 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan Place Units - Americans 3 tactical_bombers placed in Western United States 3 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 bomber moved from Trans-Jordan to Syria 3 fighters moved from 99 Sea Zone to Russia 1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan 2 carriers and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Syria 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Syria British attack with 1 artillery, 1 bomber and 1 tactical_bomber Japanese defend with 1 airfield and 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Syria British win, taking Syria from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber moved from Syria to Trans-Jordan 1 tactical_bomber moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 3 fighters moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 infantry placed in Egypt 2 bombers placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 32 PUs (1 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Removing units owned by British from 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2,00 Americans : -0,33 Japanese : -0,33
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@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss? -
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss?you miscalculated I guess?
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@Giallo said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@aequitas-et-veritas said in L19 Giallo (L) vs AetV (X) Game III BM3 G40:
@Giallo i thought your Bmbr could not reach my TT’s??
What did i miss?you miscalculated I guess?
Do you want to edit?
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@Giallo, will double check when i get home and on it and let you know.