Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to N.Thailand
            1 Artillery and 6 Infantrys moved from S.Thailand to N.Thailand
            4 Infantrys and 1 Marine moved from Bangkok to S.Thailand
            1 Fighter moved from Java to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 6 Infantrys
                British defend with 1 ArmoredCar, 3 Infantrys and 2 Tanks
                    Thai roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in N.Thailand, round 2 : 2/1 hits, 1.83 expected hits
                    British roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in N.Thailand, round 2 : 3/1 hits, 2.17 expected hits
                    1 ArmoredCar owned by the British, 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Thailand, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys and 2 Tanks in N.Thailand, round 3 : 2/1 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                1 Artillery and 1 Infantry retreated to S.Thailand
                British win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Thai: 5 Infantrys
                Casualties for British: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to S.Thailand
    
        Place Units - Thai
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 1 AAGun
            EDIT: Adding units owned by Thai to S.Thailand: 1 AAGun
            EDIT: Turning off Edit Mode
            4 ArmoredCars, 1 Infantry and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Thai : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Submarine moved from 103 Sea Zone to 114 Sea Zone
            1 Submarine moved from 109 Sea Zone to 108 Sea Zone
            1 Fighter moved from 104 Sea Zone to 108 Sea Zone
            6 Infantrys moved from Nauru to 104 Sea Zone
            3 Fighters moved from 104 Sea Zone to 107 Sea Zone
            1 Fighter moved from 108 Sea Zone to 107 Sea Zone
            1 Fighter moved from Milne Bay to 107 Sea Zone
            1 Fighter moved from Townsville to 107 Sea Zone
            1 Bomber moved from Broome to 107 Sea Zone
            1 Bomber moved from Western Australia to 107 Sea Zone
            1 Battleship, 2 Carriers and 4 Destroyers moved from 104 Sea Zone to 114 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Rongelap
                  Americans take Rongelap from Yamamoto
            1 B.Transport and 4 Infantrys moved from 104 Sea Zone to 103 Sea Zone
            4 Infantrys moved from 103 Sea Zone to Eniwetok
            2 Adv.Fighters, 2 Carriers and 2 Fighters moved from 98 Sea Zone to 104 Sea Zone
            1 B.Transport, 2 Destroyers and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            2 Artillerys and 2 Infantrys moved from Central America to 100 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            1 Transport moved from 119 Sea Zone to 100 Sea Zone
            1 Tank moved from Colombia to 100 Sea Zone
            1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            4 Infantrys and 4 Tanks moved from N.Chile to Santiago
            2 Artillerys, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Santiago
            1 Infantry and 1 Tank moved from Washington to 13 Sea Zone
            4 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 2 Fighters, 2 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Eniwetok
                Americans attack with 4 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 4 Infantrys in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in 107 Sea Zone
                Americans attack with 2 Bombers and 6 Fighters
                Yamamoto defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
                    Americans roll dice for 2 Bombers and 6 Fighters in 107 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone
                    Americans roll dice for 2 Bombers and 5 Fighters in 107 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                Americans win with 2 Bombers and 4 Fighters remaining. Battle score for attacker is 11
                Casualties for Americans: 2 Fighters
                Casualties for Yamamoto: 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
            Battle in 114 Sea Zone
                Americans attack with 1 Battleship, 2 Carriers, 4 Destroyers and 1 Submarine
                Yamamoto defend with 1 Carrier, 1 Destroyer and 1 Fighter
                    Americans roll dice for 1 Submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Battleship, 2 Carriers and 4 Destroyers in 114 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 114 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone
                Americans win with 1 Battleship, 2 Carriers and 4 Destroyers remaining. Battle score for attacker is 23
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Carrier, 1 Destroyer and 1 Fighter
            Battle in Santiago
                Americans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Santiago, round 2 : 5/1 hits, 4.50 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/1 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Santiago, round 3 : 5/1 hits, 4.17 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 18
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hokkaido: 1 Infantry
            EDIT: Adding units owned by Americans to Tohoku: 1 Infantry
            EDIT: Changing ownership of Tohoku from Yamamoto to Americans
            EDIT: Turning off Edit Mode
            4 Fighters moved from 107 Sea Zone to Hollandia
            2 Bombers moved from 107 Sea Zone to West Papua
            2 Adv.Fighters and 2 Fighters moved from 104 Sea Zone to 114 Sea Zone
            2 Infantrys and 1 Tank moved from Koryakia to Kolyma
            1 Tank moved from Kolyma to Zhigansk
            1 Bomber moved from Tarawa to West Papua
    
        Place Units - Americans
            1 B.Carrier placed in 71 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 71 Sea Zone
            1 Destroyer, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.83
    Yamamoto : 1.17
    Americans : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            1 Infantry moved from Upper Norrland to Lapland
            3 ArmoredCars moved from Middle Norrland to Lapland
            1 Artillery and 3 Infantrys moved from Oulu to Lapland
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 Infantrys moved from Lithuania to Minsk
            1 Infantry moved from East Prussia to Lithuania
            1 Artillery and 1 Infantry moved from East Prussia to Brest
            1 Stuka moved from Danzig to Minsk
            1 Stuka moved from Danzig to Minsk
            2 Artillerys and 6 Infantrys moved from Krakow to Vinnytsia
            1 ArmoredCar moved from Bohemia to Vinnytsia
            1 Stuka moved from Bohemia to Minsk
            1 Artillery moved from Latvia to Lithuania
            1 Artillery moved from Danzig to Brest
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Adv.Fighter moved from Paris to 20 Sea Zone
            1 Adv.Fighter moved from Paris to 20 Sea Zone
            1 Fighter moved from 22 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Orleanais to Languedoc
            1 Tank moved from Paris to Languedoc
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            2 Artillerys and 4 Infantrys moved from Rhine to Hamburg
            1 Tank moved from Paris to Languedoc
            13 Tanks moved from Lorraine to Bohemia
            1 Infantry moved from Netherlands to 22 Sea Zone
            1 Infantry moved from Netherlands to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Oslo
            1 Fighter moved from 22 Sea Zone to Oslo
            1 Artillery moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Artillery and 1 Infantry moved from Netherlands to Belgium
            1 Bomber moved from Hamburg to Oslo
            1 Tank moved from Darfur to Kordofan
                  Germans take Kordofan from British
            1 Tank moved from Kordofan to Italian East Africa
                  Italians take Italian East Africa from French
            1 Tank moved from Darfur to Nubia
                  Germans take Nubia from British
            1 Tank moved from Nubia to New Valley
            2 Infantrys moved from Darfur to New Valley
            4 Submarines moved from 29 Sea Zone to 31 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 18 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 2 Adv.Fighters and 1 Fighter
                British defend with 1 T.Boat
                    Germans roll dice for 2 Adv.Fighters and 1 Fighter in 20 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Lapland
                Germans attack with 3 ArmoredCars, 2 Artillerys and 8 Infantrys
                Russians defend with 2 Artillerys, 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 3 ArmoredCars, 2 Artillerys and 8 Infantrys in Lapland, round 2 : 3/1 hits, 3.33 expected hits
                    Russians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/1 hits, 1.83 expected hits
                    2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 8 Infantrys in Lapland, round 3 : 3/1 hits, 2.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/1 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 ArmoredCars
                Casualties for Russians: 2 Artillerys, 2 Infantrys and 1 Tank
            Battle in Oslo
                Germans attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Battleships in Oslo, round 2 : 1/1 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Minsk
                Germans attack with 2 Infantrys and 3 Stukas
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 2 Infantrys and 3 Stukas in Minsk, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Infantry and 3 Stukas remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Brest
                Germans attack with 3 Artillerys and 4 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in New Valley
                Germans attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Germans win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Belgium
                Germans attack with 2 Artillerys and 4 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Belgium, round 2 : 2/1 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from 20 Sea Zone to 22 Sea Zone
            2 Adv.Fighters moved from 20 Sea Zone to 22 Sea Zone
            1 Fighter moved from Oslo to 22 Sea Zone
            1 Bomber moved from Oslo to Hamburg
            2 Stukas moved from Minsk to Danzig
            1 Stuka moved from Minsk to Lithuania
            1 AAGun moved from Krakow to Vinnytsia
    
        Place Units - Germans
            1 Carrier, 1 Submarine and 2 Transports placed in 22 Sea Zone
            1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys placed in Paris
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 4 Infantrys placed in Bohemia
            2 Infantrys placed in Hamburg
            1 ArmoredCar and 2 Infantrys placed in Middle Norrland
            2 ArmoredCars placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.83
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            2 Infantrys moved from Donetsk to Odessa
            2 Infantrys moved from Donetsk to Kiev
            1 Bomber moved from Kursk to Odessa
            2 Infantrys moved from Kursk to Minsk
            1 Mech.Inf moved from Stalingrad to Kiev
            2 Infantrys moved from Novgorod to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to S.Karelia
            1 ArmoredCar moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Tank moved from Arkhangelsk to 6 Sea Zone
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from Vologda to S.Karelia
            1 Fighter moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            1 Artillery moved from Leningrad to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery and 2 Infantrys moved from Chita to Hulunbuir
            2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Elite and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to Chita
            5 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Kolyma to Okhotsk
    
        Purchase Units - Russians
            Russians buy 2 Elites, 40 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Odessa
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Odessa, round 2 : 1/0 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 2 Infantrys and 1 Mech.Inf
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Hulunbuir
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in S.Karelia
                Russians attack with 1 Artillery and 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 4 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/1 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/0 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
            Battle in Minsk
                Russians attack with 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            5 Infantrys moved from Kursk to Donetsk
            1 HeavyTank moved from Kursk to Donetsk
            2 Artillerys and 10 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Odessa to Kursk
            1 ArmoredCar moved from Stalingrad to Donetsk
            3 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Fighter moved from Ayan to Chita
    
        Place Units - Russians
            3 Tanks placed in Chita
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            2 Elites and 1 Infantry placed in Kursk
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    Germans : -0.67
    Hisaichi : 0.33
    Finns : 1.33
    Russians : 1.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery moved from Malta to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery and 2 Infantrys moved from El Agheila to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery moved from Greece to 51 Sea Zone
            1 Artillery moved from Crete to 56 Sea Zone
            1 Infantry moved from Crete to 56 Sea Zone
            2 Fighters moved from 51 Sea Zone to Palestine
            1 Bomber moved from Crete to Lower Egypt
            1 Fighter and 3 Infantrys moved from Mersa Matruh to Lower Egypt
            1 Adv.Fighter moved from Crete to Lower Egypt
            2 Artillerys, 4 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
            2 Artillerys and 5 Infantrys moved from 55 Sea Zone to Syria
            1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            2 Artillerys and 2 Infantrys moved from 55 Sea Zone to Palestine
            1 Bomber moved from Rome to Lower Egypt
            1 Fighter moved from Greece to Syria
            1 Artillery and 2 Infantrys moved from Hun to El Agheila
            2 Mech.Infs moved from Tripoli to Mersa Matruh
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Mech.Inf moved from W.Morocco to Mauritania
                  Italians take Mauritania from French
            1 Mech.Inf moved from Mauritania to French Sudan
                  Italians take French Sudan from French
            1 Mech.Inf moved from French Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 Mech.Inf moved from W.Morocco to Nigeria
                  Italians take Nigeria from British
            1 Tank moved from Languedoc to Valencia
            2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank moved from Catalonia to Valencia
            2 ArmoredCars and 2 Infantrys moved from Provence to 43 Sea Zone
            2 ArmoredCars, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 ArmoredCars and 2 Infantrys moved from 41 Sea Zone to Andalusia
            1 Tank moved from W.Morocco to French Sudan
            2 ArmoredCars moved from Tunis to Tripoli
            1 Infantry moved from Serbia to Greece
    
        Purchase Units - Italians
            Italians buy 8 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 HeavyTank and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Andalusia
                Italians attack with 2 ArmoredCars and 2 Infantrys
                Neutral defend with 1 Bunker
                    Italians roll dice for 2 ArmoredCars and 2 Infantrys in Andalusia, round 2 : 1/0 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Andalusia
                    Italians roll dice for 2 ArmoredCars and 1 Infantry in Andalusia, round 3 : 1/1 hits, 0.83 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Italians loses 0 PUs for violating Andalusias neutrality.
                Italians win, taking Andalusia from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Valencia
                Italians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Valencia, round 2 : 3/1 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 2/1 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in Valencia
                    Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Valencia, round 3 : 3/1 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in Valencia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Valencia
                Italians loses 0 PUs for violating Valencias neutrality.
                Italians win, taking Valencia from Neutral with 2 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
            Battle in Lower Egypt
                Italians attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys
                British defend with 2 Mech.Infs and 2 Tanks
                    Italians roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys in Lower Egypt, round 2 : 3/1 hits, 2.67 expected hits
                    British roll dice for 2 Mech.Infs and 2 Tanks in Lower Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    1 Tank owned by the British, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
                    Italians roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 2/1 hits, 2.33 expected hits
                    British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Fighter and 2 Infantrys
                Casualties for British: 2 Mech.Infs and 2 Tanks
            Battle in Palestine
                Italians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                British defend with 3 Tanks
                    Italians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Palestine, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 3 Tanks in Palestine, round 2 : 2/1 hits, 1.50 expected hits
                    2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Palestine
                    Italians roll dice for 2 Artillerys and 2 Fighters in Palestine, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Palestine, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Palestine
                Italians win, taking Palestine from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 2 Infantrys
                Casualties for British: 3 Tanks
            Battle in Syria
                Italians attack with 2 Artillerys, 1 Fighter and 5 Infantrys
                French defend with 1 AAGun, 2 Adv.Fighters, 1 Factory and 2 Infantrys
                    AA fire in Syria : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Syria
                    Italians roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Syria, round 2 : 2/1 hits, 2.17 expected hits
                    French roll dice for 2 Adv.Fighters and 1 Infantry in Syria, round 2 : 1/1 hits, 1.67 expected hits
                1 Adv.Fighter owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
                    Italians roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Syria, round 3 : 2/0 hits, 2.00 expected hits
                    French roll dice for 1 Adv.Fighter in Syria, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the French lost in Syria
                Italians win, taking Syria from French with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 22
                Casualties for French: 2 Adv.Fighters and 2 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Palestine to Mersa Matruh
            1 Adv.Fighter moved from Lower Egypt to 55 Sea Zone
            1 Fighter moved from Syria to 55 Sea Zone
            1 Fighter moved from Palestine to Mersa Matruh
            1 Bomber moved from Lower Egypt to Sicily
            1 Bomber moved from Lower Egypt to Mersa Matruh
            1 AAGun moved from Orleanais to Normandy
    
        Place Units - Italians
            1 Factory placed in Crete
            1 Carrier placed in 41 Sea Zone
            3 ArmoredCars placed in E.Morocco
            4 ArmoredCars placed in Tunis
            1 HeavyTank and 2 Infantrys placed in Hun
            1 Artillery and 3 Infantrys placed in Greece
            1 Artillery and 2 Infantrys placed in Normandy
            1 ArmoredCar placed in Provence
    
        Turn Complete - Italians
            Italians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Italians : 0.17
    British : 0.83
    French : -1.33
    AA fire in Syria : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
            1 Artillery moved from Greenland to 3 Sea Zone
            1 Artillery and 1 Transport moved from 3 Sea Zone to 16 Sea Zone
            1 Artillery moved from 16 Sea Zone to Azores
    
        Purchase Units - French
            French buy 2 Adv.Fighters; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Azores
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters placed in Churchill
    
        Turn Complete - French
            French collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    French : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Submarine moved from 75 Sea Zone to 72 Sea Zone
            1 Submarine moved from 85 Sea Zone to 72 Sea Zone
            1 Fighter moved from 76 Sea Zone to 103 Sea Zone
            1 Bomber moved from Davao to 103 Sea Zone
            1 Infantry moved from Kwangsi to Hunan
            1 Artillery moved from Kwangsi to Hunan
            1 Infantry moved from Kwangsi to Hunan
            1 Infantry moved from Kwangsi to Hunan
            2 Tanks moved from Kwangsi to N.Thailand
            2 Fighters moved from 110 Sea Zone to N.Thailand
            1 Bomber moved from British Borneo to N.Thailand
            2 Marines and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            2 Marines and 2 Tanks moved from 61 Sea Zone to Assam
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            1 Tank moved from 61 Sea Zone to Burma
                  Yamamoto take Burma from British
            1 Battleship moved from 110 Sea Zone to 61 Sea Zone
            1 Carrier moved from 65 Sea Zone to 61 Sea Zone
            1 Destroyer moved from 65 Sea Zone to 61 Sea Zone
            1 Battleship, 1 Carrier and 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone
            3 Submarines moved from 65 Sea Zone to 111 Sea Zone
            1 Infantry moved from Tokyo to Tohoku
            1 ArmoredCar moved from Tokyo to Tohoku
            1 Fighter moved from Tokyo to Tohoku
            1 Fighter moved from Tokyo to Hokkaido
            1 B.Transport moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone
            1 Artillery and 2 Infantrys moved from 85 Sea Zone to Hokkaido
            1 Destroyer moved from 76 Sea Zone to 72 Sea Zone
            1 Battleship and 1 Carrier moved from 76 Sea Zone to 85 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 2 Bunkers, 2 Destroyers, 1 Factory, 9 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Submarines
                British defend with 1 Transport
                    Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Transport owned by the British lost in 72 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in 103 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                Americans defend with 1 B.Transport and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 103 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 1 B.Transport and 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 103 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 103 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 B.Transport in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 103 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Bomber and 1 Fighter
                Casualties for Americans: 1 B.Transport and 1 Transport
            Battle in Hokkaido
                Yamamoto attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Tohoku
                Yamamoto attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Tohoku
                Yamamoto win, taking Tohoku from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Americans: 1 Infantry
            Battle in Assam
                Yamamoto attack with 2 Marines and 2 Tanks
                British defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Assam, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Assam
                    Yamamoto roll dice for 2 Marines and 2 Tanks in Assam, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 1/1 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Marine owned by the Yamamoto and 1 Infantry owned by the British lost in Assam
                Yamamoto win, taking Assam from British with 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 1 ArmoredCar, 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Marine
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in N.Thailand
                Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
                British defend with 1 Infantry and 2 Tanks
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in N.Thailand, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/1 hits, 1.33 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.Thailand
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Tank in N.Thailand, round 3 : 2/1 hits, 1.83 expected hits
                    British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Fighter owned by the Yamamoto lost in N.Thailand
                Yamamoto win, taking N.Thailand from British with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Fighter and 1 Tank
                Casualties for British: 1 Infantry and 2 Tanks
    
        Non Combat Move - Yamamoto
            1 Fighter moved from N.Thailand to S.Thailand
            1 Bomber moved from N.Thailand to Kwangsi
            1 Fighter moved from Tohoku to 85 Sea Zone
            1 Fighter moved from Hokkaido to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kwangsi
            1 Bunker and 1 Factory placed in S.French Indochina
            1 Artillery and 2 Infantrys placed in Davao
            3 Infantrys and 1 Marine placed in Banjarmasin
            1 Adv.Fighter and 2 Infantrys placed in Saipan
            1 B.Transport, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Yamamoto : 1.33
    Americans : 2.17
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 ArmoredCar, 2 Artillerys, 1 Fighter, 1 Infantry and 10 Tanks moved from Hupeh to Shansi
            5 Infantrys and 2 Tanks moved from Suiyuan to Shansi
            2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shensi to Suiyuan
            2 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Kweichow to Hupeh
            2 Infantrys and 1 Marine moved from Lanchow to Szechwan
            5 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks
                Hisaichi defend with 1 Artillery and 1 Marine
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks in Shansi, round 2 : 8/1 hits, 8.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Marine
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
    
        Place Units - Chinese
            3 Tanks placed in Hupeh
            4 Infantrys, 1 Marine and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Tank moved from West Borneo to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from N.French Indochina to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Transport moved from 92 Sea Zone to 106 Sea Zone
            1 Tank moved from West Borneo to 106 Sea Zone
            1 Tank and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            2 Tanks moved from 92 Sea Zone to N.French Indochina
            2 Fighters moved from 92 Sea Zone to Shantung
            1 Fighter moved from Hong Kong to Shantung
            1 Infantry moved from Peking to Hulunbuir
            1 Artillery moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Fighter moved from Liaoning to Hulunbuir
            1 Fighter moved from Changchun to Hulunbuir
            1 Bomber moved from Shantung to Hulunbuir
            3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 ArmoredCars moved from Changchun to Heilungchiang
            1 Artillery moved from Anhwei to Shantung
            1 Infantry moved from Shantung to Anhwei
            1 Artillery moved from Chahar to Shantung
            1 Infantry moved from Chahar to Peking
            1 Artillery moved from Shanghai to Shantung
            2 Infantrys moved from Shanghai to Shantung
            2 Artillerys and 1 Infantry moved from Hong Kong to Kiangsi
            1 Infantry moved from Kwangtung to Kiangsi
            1 Marine moved from Kiangsi to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers, 14 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Hulunbuir, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Hulunbuir, round 3 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Hulunbuir to Changchun
            1 Fighter moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Hulunbuir to Shantung
    
        Place Units - Hisaichi
            1 Bunker and 3 Infantrys placed in Shantung
            1 Bunker and 3 Infantrys placed in Heilungchiang
            Hisaichi undo move 2.
            1 Artillery, 1 Bunker and 2 Infantrys placed in Heilungchiang
            1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
            5 Infantrys, 1 Marine and 2 Tanks placed in Changchun
            Hisaichi undo move 3.
            Hisaichi undo move 3.
            1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks placed in Changchun
            5 Infantrys and 1 Marine placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Submarine moved from 18 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from Equatoria to Darfur
                  British take Darfur from Germans
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Germans
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from Equatoria to Italian East Africa
            2 Mech.Infs moved from Kenya to Italian East Africa
            2 Mech.Infs moved from Cape Town to Kenya
            1 Artillery and 2 Infantrys moved from Bihar to Assam
            1 ArmoredCar moved from Yunnan to Assam
            1 Tank moved from Yunnan to Assam
            2 Artillerys and 6 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
            3 Infantrys moved from Delhi to Bihar
            1 Artillery and 1 Infantry moved from Cairo to Lower Egypt
            1 Adv.Fighter and 2 Fighters moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Elites, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 1 Infantry and 2 Mech.Infs
                Germans defend with 1 Tank
                    British roll dice for 1 Infantry and 2 Mech.Infs in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 2/1 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in French Equatorial Africa
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Mech.Inf
                    British roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Mech.Inf
            Battle in Assam
                British attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Marine and 2 Tanks
                    British roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Assam, round 2 : 2/1 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Marine and 2 Tanks in Assam, round 2 : 1/1 hits, 1.33 expected hits
                    1 Marine owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Assam, round 3 : 2/1 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Assam, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
                British win, taking Assam from Yamamoto with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 10
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Marine and 2 Tanks
    
        Non Combat Move - British
            1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo
    
        Place Units - British
            1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
            2 Mech.Infs placed in Cape Town
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo
            5 Infantrys placed in Madras
            2 ArmoredCars, 1 Elite and 2 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : 0.83
    Yamamoto : 0.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Anzac
            Anzac buy 1 Submarine and 5 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Artillery and 3 Infantrys moved from Northern Territory to Western Australia
            6 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Canberra to New South Wales
            6 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Submarine and 5 Transports placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy nothing; Remaining resources: 10 PUs; 
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Fighter moved from Oulu to Vyborg
            4 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            2 Fighters moved from Vyborg to Oulu
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.17
    Russians : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            2 Fighters moved from Vinnytsia to Odessa
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Fighters and 3 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                    Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 3 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
            1 Fighter moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            4 Infantrys placed in Vinnytsia
            2 Mech.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Artillery moved from Sumatra to Java
            1 Artillery, 1 Fighter, 5 Infantrys and 1 Marine moved from S.Thailand to Burma
            1 Fighter moved from S.Thailand to Burma
            4 ArmoredCars and 1 Tank moved from Bangkok to Burma
            1 Infantry moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Fighter moved from Burma to Malaya
            1 AAGun moved from S.Thailand to Malaya
    
        Place Units - Thai
            1 Transport placed in 105 Sea Zone
            2 Artillerys and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 unit repaired.
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 114 Sea Zone to 67 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 111 Sea Zone
            4 Fighters moved from Hollandia to 111 Sea Zone
            1 Submarine moved from 108 Sea Zone to 111 Sea Zone
            3 Bombers moved from West Papua to 111 Sea Zone
            1 Fighter moved from San Francisco to Johnston
            2 Artillerys and 4 Infantrys moved from Santiago to S.Chile
            5 Tanks moved from Santiago to S.Chile
            3 Transports moved from 119 Sea Zone to 25 Sea Zone
            3 Infantrys moved from South Atlantic USA to 25 Sea Zone
            3 Infantrys moved from 25 Sea Zone to Colombia
            1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
            4 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
            1 Infantry moved from Washington to 13 Sea Zone
            1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            1 Tank moved from Zhigansk to Kolyma
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 3 Destroyers, 2 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in S.Chile
                Americans attack with 2 Artillerys, 4 Infantrys and 5 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in S.Chile, round 2 : 4/1 hits, 4.17 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/1 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in 111 Sea Zone
                Americans attack with 2 Adv.Fighters, 3 Bombers, 6 Fighters and 1 Submarine
                Yamamoto defend with 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats
                    Americans roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Submarines in 111 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Americans roll dice for 2 Adv.Fighters, 3 Bombers and 6 Fighters in 111 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 T.Boats in 111 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 111 Sea Zone
                    Americans roll dice for 2 Adv.Fighters, 3 Bombers and 5 Fighters in 111 Sea Zone, round 3 : 4/1 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Carrier in 111 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits
                    2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 2 Adv.Fighters, 3 Bombers and 3 Fighters remaining. Battle score for attacker is 36
                Casualties for Americans: 3 Fighters and 1 Submarine
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats
    
        Non Combat Move - Americans
            2 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
            3 Bombers moved from 111 Sea Zone to West Papua
            1 Fighter moved from 111 Sea Zone to Broome
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
            1 Infantry moved from 104 Sea Zone to Nauru
    
        Place Units - Americans
            1 Battleship, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            3 L.Fighters placed in Pearl Harbor
            3 Destroyers and 1 S.Submarine placed in 13 Sea Zone
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.83
    Yamamoto : 0.33
    Americans : -1.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Fighters moved from 22 Sea Zone to 6 Sea Zone
            2 Adv.Fighters moved from 22 Sea Zone to 6 Sea Zone
            2 Stukas moved from Danzig to 6 Sea Zone
            1 Bomber moved from Hamburg to 6 Sea Zone
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            2 Artillerys and 6 Infantrys moved from Lapland to N.Karelia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Middle Norrland to 24 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Latvia
            1 Infantry moved from Brest to Kiev
            13 Tanks moved from Bohemia to Vinnytsia
            1 Stuka moved from Lithuania to Kiev
            2 Artillerys and 1 Infantry moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Infantry moved from Vinnytsia to Kiev
            1 Artillery moved from Brest to Kiev
            1 Infantry moved from Brest to Minsk
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Artillery and 2 Infantrys moved from Danzig to East Prussia
            1 Artillery and 4 Infantrys moved from Bohemia to Krakow
            2 ArmoredCars moved from Bavaria to Krakow
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            2 Infantrys and 2 Tanks moved from Languedoc to 43 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Infantrys and 2 Tanks moved from 41 Sea Zone to Gibraltar
            2 Infantrys and 1 Tank moved from New Valley to Lower Egypt
            1 ArmoredCar moved from Middle Norrland to Lapland
            1 Infantry moved from Middle Norrland to Upper Norrland
            2 Infantrys moved from Oslo to Middle Norrland
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Netherlands
            1 Adv.Fighter moved from Paris to Netherlands
            1 Artillery moved from Belgium to Netherlands
            1 Artillery and 4 Infantrys moved from Belgium to Rhine
    
        Purchase Units - Germans
            Germans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 13 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 4/1 hits, 3.33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 27
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Gibraltar
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Bunker and 2 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 Infantry and 2 Tanks in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Gibraltar
                    Germans roll dice for 2 Tanks in Gibraltar, round 4 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 4 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 Tank in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Bunker in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the British and 1 Tank owned by the Germans lost in Gibraltar
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 2 Infantrys and 2 Tanks
                Casualties for British: 1 Bunker and 2 Infantrys
            Battle in Lower Egypt
                Germans attack with 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry and 1 Mech.Inf
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
            Battle in Minsk
                Germans attack with 3 Artillerys and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in N.Karelia
                Germans attack with 2 Artillerys and 6 Infantrys
                Russians defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Germans roll dice for 2 Artillerys and 6 Infantrys in N.Karelia, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/0 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia
                    Germans roll dice for 2 Artillerys and 5 Infantrys in N.Karelia, round 3 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in N.Karelia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in N.Karelia
                Germans win, taking N.Karelia from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Tank
            Battle in Latvia
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Netherlands
                Germans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Netherlands to 22 Sea Zone
            2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland
            1 Stuka moved from Kiev to Danzig
    
        Place Units - Germans
            1 Factory placed in Krakow
            3 Adv.Fighters, 1 Battleship and 2 T.Boats placed in 22 Sea Zone
            1 Artillery and 2 Infantrys placed in Middle Norrland
            1 Artillery and 2 Infantrys placed in Danzig
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks moved from Donetsk to Kiev
            1 Bomber, 2 Elites and 6 Infantrys moved from Kursk to Minsk
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Rostov to Donetsk
            5 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Estonia
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Leningrad
            10 Infantrys moved from Yaroslavl to Smolensk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            4 Infantrys moved from Novosibirsk to Krasnoyarsk
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
            1 Fighter and 2 Infantrys moved from Chita to Hulunbuir
            1 ArmoredCar moved from Chita to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks and 38 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys
            Battle in Kiev
                Russians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks in Kiev, round 2 : 13/0 hits, 13.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Hulunbuir
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Russians roll dice for 1 Fighter and 1 Infantry in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Minsk
                Russians attack with 1 Bomber, 2 Elites and 6 Infantrys
                Germans defend with 3 Artillerys and 2 Infantrys
                    Russians roll dice for 1 Bomber, 2 Elites and 6 Infantrys in Minsk, round 2 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 3 Artillerys and 2 Infantrys in Minsk, round 2 : 2/1 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Bomber, 2 Elites and 4 Infantrys in Minsk, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 3 Artillerys in Minsk, round 3 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Bomber, 2 Elites and 3 Infantrys in Minsk, round 4 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 3 Artillerys and 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Fighter and 6 Infantrys
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 1 Fighter and 6 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Fighter and 5 Infantrys in Latvia, round 3 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Fighter and 4 Infantrys in Latvia, round 4 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Estonia to Leningrad
            1 Bomber moved from Minsk to Kursk
            1 Fighter moved from Hulunbuir to Chita
    
        Place Units - Russians
            1 HeavyTank and 2 Infantrys placed in Chita
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 ArmoredCar, 2 Artillerys and 1 Elite placed in Arkhangelsk
            1 HeavyTank and 3 Infantrys placed in Leningrad
            1 ArmoredCar and 9 Infantrys placed in Moscow
            3 Infantrys placed in Kursk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Hisaichi : 0.00
    Finns : 0.33
    Russians : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Adv.Fighter moved from 55 Sea Zone to 57 Sea Zone
            1 Fighter moved from 55 Sea Zone to 57 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Submarine moved from 55 Sea Zone to 57 Sea Zone
            1 Artillery moved from Palestine to N.Saudi Arabia
                  Italians take N.Saudi Arabia from British
            1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery moved from Greece to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 57 Sea Zone
            1 Artillery moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from 57 Sea Zone to Italian East Africa
            1 Bomber moved from Mersa Matruh to Italian East Africa
            1 Fighter moved from Mersa Matruh to 57 Sea Zone
            1 Fighter moved from Mersa Matruh to 57 Sea Zone
            1 Mech.Inf moved from Nigeria to French Equatorial Africa
            1 Tank moved from French Sudan to French Equatorial Africa
            1 ArmoredCar moved from Andalusia to Gibraltar
                  Italians take Gibraltar from British
            1 ArmoredCar and 1 Infantry moved from Andalusia to La Mancha
            2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Valencia to La Mancha
            1 ArmoredCar moved from Gibraltar to Andalusia
            1 ArmoredCar moved from Provence to Catalonia
            1 Bomber moved from Sicily to French Equatorial Africa
            3 ArmoredCars moved from E.Morocco to Mauritania
            1 Artillery and 3 Infantrys moved from E.Morocco to 41 Sea Zone
            1 Artillery, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
            1 Artillery and 3 Infantrys moved from 31 Sea Zone to Andalusia
            1 Mech.Inf moved from Mersa Matruh to Darfur
            1 HeavyTank moved from Hun to Darfur
            1 Mech.Inf moved from Mersa Matruh to Darfur
            2 ArmoredCars moved from Tripoli to Kufra
            2 Infantrys moved from Hun to Kufra
            1 Artillery and 2 Infantrys moved from El Agheila to Tobruk
            4 ArmoredCars moved from Tunis to Tripoli
            2 Artillerys and 4 Infantrys moved from Syria to Iraq
                  Italians take Iraq from British
            1 Artillery moved from Palestine to Iraq
            1 Carrier moved from 55 Sea Zone to 57 Sea Zone
            1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports moved from 55 Sea Zone to 51 Sea Zone
            3 Infantrys moved from Greece to 51 Sea Zone
            3 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Factory, 2 HeavyTanks, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters, 1 Submarine and 2 Transports
                British defend with 2 Cruisers, 1 Submarine and 3 Transports
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 57 Sea Zone
                    British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Transports in 57 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    British roll dice for 2 Cruisers and 2 Transports in 57 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    2 Transports owned by the British and 1 Transport owned by the Italians lost in 57 Sea Zone
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 1 Transport in 57 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                    British roll dice for 2 Cruisers in 57 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 2 Cruisers owned by the British lost in 57 Sea Zone
                Italians win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 28
                Casualties for British: 2 Cruisers, 1 Submarine and 3 Transports
                Casualties for Italians: 1 Fighter, 1 Submarine and 1 Transport
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Bomber and 1 Infantry
                British defend with 2 Mech.Infs
                    Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery and 1 Bomber in Italian East Africa, round 3 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Mech.Infs
            Battle in French Equatorial Africa
                Italians attack with 1 Bomber, 1 Mech.Inf and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 2 : 2/1 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Mech.Inf
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Darfur
                Italians attack with 1 HeavyTank and 2 Mech.Infs
                British defend with 1 Infantry
                    Italians roll dice for 1 HeavyTank and 2 Mech.Infs in Darfur, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Mech.Inf
                Casualties for British: 1 Infantry
            Battle in La Mancha
                Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks
                Neutral defend with 2 Infantrys
                    Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in La Mancha, round 2 : 3/0 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/1 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in La Mancha
                Italians loses 0 PUs for violating La Manchas neutrality.
                Italians win, taking La Mancha from Neutral with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Italians
            1 Bomber moved from French Equatorial Africa to French Sudan
            1 Bomber moved from Italian East Africa to Kufra
            1 Adv.Fighter moved from 57 Sea Zone to Syria
    
        Place Units - Italians
            1 Factory placed in Palestine
            2 HeavyTanks placed in Syria
            1 Artillery, 1 Bomber and 2 Infantrys placed in Greece
            2 Infantrys placed in Crete
            1 Artillery and 2 Infantrys placed in Hun
            4 ArmoredCars placed in Tunis
            3 Mech.Infs placed in E.Morocco
            2 Infantrys placed in Normandy
            Italians undo move 8.
            1 Infantry placed in E.Morocco
            1 Infantry placed in Normandy
    
        Turn Complete - Italians
            Italians collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Italians : 1.17
    British : 0.67
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Transport moved from 16 Sea Zone to 2 Sea Zone
            2 Adv.Fighters moved from Churchill to Greenland
    
        Purchase Units - French
            French buy 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Tank placed in Churchill
    
        Turn Complete - French
            French collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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