sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
@simon33 scramble out of JPN?
Better not.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Morocco to Tunisia
1 bomber moved from United Kingdom to France
1 fighter moved from 92 Sea Zone to Tunisia
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Java
Battle in Korea
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 infantry moved from Morocco to Algeria
1 fighter moved from Tunisia to Algeria
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 bomber moved from 5 Sea Zone to Manchuria
1 bomber moved from 6 Sea Zone to Manchuria
2 carriers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Manchuria
1 transport moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 1 infantry
EDIT: Removing units owned by Americans from Brazil: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter and 12 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to India
2 fighters moved from West India to India
1 artillery and 5 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Syria
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in India, round 2 : 4/9 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Syria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Eastern Persia
1 aaGun and 2 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from India to West India
1 bomber moved from India to West India
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Morocco to Algeria
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 infantry placed in United Kingdom
1 carrier and 2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,6,5
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Adding units owned by British to Italian Somaliland: 1 artillery
EDIT: Removing units owned by British from British Somaliland: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
British : -1.83
AA fire in France : : -0.17
Americans : -2.33
Neutral_Axis : -0.33
Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery and 1 infantry
Manchuria : 2 bombers and 2 fighters
Hopei : 1 fighter and 16 infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
West India : 2 aaGuns, 1 bomber, 2 fighters and 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 5 infantry
Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 marine
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
French Guiana : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour, 1 fighter and 2 infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 aaGun, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 2 transports
71 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 transports
Suriname : 1 infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 60
Russians : 31 / 40
Japanese : 47 / 79
Americans : 61 / 91
Chinese : 11 / 12
British : 40 / 43
UK_Pacific : 5 / 7
Italians : 11 / 13
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Tunisia
1 armour moved from Belarus to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to Korea
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Korea : 3 fighters
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser and 1 marine
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
92 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 31 / 40
Japanese : 44 / 79
Americans : 60 / 91
Chinese : 11 / 12
British : 40 / 43
UK_Pacific : 5 / 7
Italians : 12 / 12
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber and 1 mech_infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
9 armour, 7 artilleries, 28 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Smolensk
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 54 PUs;
Germans buy 2 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 7 artilleries, 28 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 7 artilleries, 28 infantry and 12 mech_infantrys in Bryansk, round 2 : 10/56 hits, 14.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 7 artilleries, 28 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
10 artilleries moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
3 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Tunisia
1 mech_infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 bomber moved from Russia to Novgorod
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Russia to Tambov
2 armour and 6 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Russia to Vologda
1 aaGun moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
AA fire in Novgorod : : -0.17
Territory Summary for Russians :
Korea : 1 aaGun and 2 infantry
Jehol : 1 infantry
Manchuria : 1 aaGun and 15 infantry
Belarus : 1 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 47 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor
Vologda : 2 infantry
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Smolensk : 2 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 58
Russians : 29 / 38
Japanese : 43 / 79
Americans : 60 / 91
Chinese : 12 / 12
British : 38 / 43
UK_Pacific : 5 / 7
Italians : 12 / 12
ANZAC : 13 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Philippines to 44 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
2 artilleries and 2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Jehol
1 tactical_bomber moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to 18 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
British defend with 1 artillery and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in India, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 5 infantry in India, round 2 : 6/6 hits, 2.00 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in India
retreated to India
UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 2 artilleries, 2 fighters and 2 infantry
Casualties for British: 3 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Kiangsu
2 tactical_bombers moved from Yunnan to Kiangsu
2 bombers moved from India to French Indo China
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from Yunnan to Burma
3 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Burma
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
3 artilleries placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
Japanese undo move 1.
2 artilleries and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 artilleries, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,3,6,2,3,1,2,3,1,6,1,1,6,3,6,4,2,2,5,5
Japanese collect 43 PUs (8 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.67
Chinese : 0.67
UK_Pacific : 4.00
Japanese : 4.00
The probability of that 6/6 hit in India was 1 in 729.
@simon33 wo ho…i got some great dice…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Manchuria to Szechwan
1 bomber moved from Manchuria to Hunan
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 2 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Manchuria to Kweichow
1 bomber moved from Szechwan to Kweichow
1 bomber moved from Hunan to Kweichow
1 infantry and 1 marine moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Algeria to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Algeria to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 factory_minor placed in Korea
1 destroyer and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 3 infantry moved from Hopei to Anhwe
3 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
9 infantry moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Purchase Units - British
British buy 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 marine moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from West India to Trans-Jordan
2 aaGuns, 2 fighters and 6 infantry moved from West India to India
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
2 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Algeria to Morocco
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 destroyer placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67
Americans : -1.83
Chinese : -0.17
Japanese : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 1 infantry and 2 tactical_bombers
Kweichow : 2 bombers, 3 fighters and 13 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Chahar : 3 infantry
Anhwe : 3 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 infantry and 1 marine
25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber, 3 infantry and 1 marine
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
French Madagascar : 1 flag
French Guiana : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery and 4 infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 aaGun and 1 infantry
101 Sea Zone : 1 destroyer and 2 transports
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 4 transports
Production/PUs Summary :
Germans : 44 / 58
Russians : 29 / 38
Japanese : 47 / 54
Americans : 58 / 85
Chinese : 15 / 15
British : 39 / 44
UK_Pacific : 5 / 8
Italians : 11 / 12
ANZAC : 10 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour and 1 infantry moved from Tunisia to Libya
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
@simon33 no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour and 1 infantry moved from Tunisia to Libya
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Battle in Libya
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
French defend with 1 destroyer; Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters moved from 92 Sea Zone to Tunisia
1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : 0.67
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
3 fighters moved from Korea to Kweichow
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Kweichow : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
Midway : 1 marine
Dutch New Guinea : 1 flag
25 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Trans-Jordan : 1 infantry
Normandy Bordeaux : 1 fighter
Northwest Persia : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 44 / 58
Russians : 29 / 38
Japanese : 47 / 54
Americans : 58 / 85
Chinese : 15 / 15
British : 38 / 44
UK_Pacific : 5 / 8
Italians : 12 / 19
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
4 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 bombers moved from Eastern Poland to Normandy Bordeaux
3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
10 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belarus
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 1 mech_infantry in Belarus, round 2 : 4/11 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 artillery
EDIT: Turning off Edit Mode
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 fighter and 3 infantry; French defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 3 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/13 hits, 6.83 expected hits
Americans roll dice for 2 aaGuns, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/9 hits, 3.67 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 4.83 expected hits
Americans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.67 expected hits
1 fighter owned by the French, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 1 fighter and 3 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter moved from Tunisia to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
3 bombers moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
5 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
Place Units - Germans
1 carrier and 2 fighters placed in 112 Sea Zone
2 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
4 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : -0.33
AA fire in Normandy Bordeaux : : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
6 mech_infantrys moved from Russia to Belarus
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 bomber, 4 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 10 artilleries
Russians roll dice for 1 bomber, 4 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 10 artilleries in Belarus, round 2 : 4/10 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Belarus
Russians roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/10 hits, 4.00 expected hits
Germans roll dice for 6 artilleries in Belarus, round 3 : 4/6 hits, 2.00 expected hits
4 mech_infantrys owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
Russians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 6 mech_infantrys
Casualties for Germans: 10 artilleries
Non Combat Move - Russians
1 bomber, 4 fighters and 1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 15 infantry moved from Manchuria to Korea
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : 2.00
Territory Summary for Russians :
Korea : 2 aaGuns and 17 infantry
Rostov : 1 infantry
Archangel : 2 armour and 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 61
Russians : 26 / 35
Japanese : 47 / 54
Americans : 58 / 85
Chinese : 15 / 15
British : 35 / 44
UK_Pacific : 5 / 8
Italians : 12 / 19
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
6 mech_infantrys moved from Russia to Belarus
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 2 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 bomber, 4 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 10 artilleries
Russians roll dice for 1 bomber, 4 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/14 hits, 4.67 expected hits
Germans roll dice for 10 artilleries in Belarus, round 2 : 4/10 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Belarus
Russians roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 6/10 hits, 4.00 expected hits
Germans roll dice for 6 artilleries in Belarus, round 3 : 4/6 hits, 2.00 expected hits
4 mech_infantrys owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
Russians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 6 mech_infantrys
Casualties for Germans: 10 artilleries
Non Combat Move - Russians
1 bomber, 4 fighters and 1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 aaGun and 15 infantry moved from Manchuria to Korea
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to Szechwan
1 fighter and 3 tactical_bombers moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to Anhwe
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Philippines to Anhwe
1 fighter moved from Anhwe to Hunan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Guam
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Guam from Americans, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 6/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
5 artilleries, 4 infantry and 2 mech_infantrys moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Hunan to Burma
2 bombers moved from Szechwan to French Indo China
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Burma
3 fighters moved from Anhwe to Kiangsu
1 fighter moved from 35 Sea Zone to Kiangsu
1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Kiangsu
Place Units - Japanese
2 bombers placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 3.33