Simon33 (Allies) vs weddingsinger (Axis) BM3

  • 19 17 16

    Interesting. Can you take the Pacific while I’m trying to stop Italy? I’m not sure to be honest. You’re really on the back foot in this game when you lose either Egypt or your US Pac fleet and I’ve lost both.


  • @simon33

    Yeah… Like, Germany can’t even safely park in Bryansk yet because they chose to help Italy too much…


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 fighter moved from Egypt to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 4 submarines and 1 transport
                4 submarines owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 aaGun, 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,3,6,5,1
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to New Zealand
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    

    Savegame


  • @simon33

    Moscow scramble?

    4 Russians, 3 German fighters, 3 bombers.

  • 19 17 16

    Better not.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Rostov
                Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
            12 mech_infantrys moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Northern Italy to Bulgaria
            1 artillery moved from Northern Italy to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
            6 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Northern Italy to Ukraine
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Ukraine
    
        Place Units - Germans
            5 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Rostov
                Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 fighter and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 fighter and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
            12 mech_infantrys moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Northern Italy to Bulgaria
            1 artillery moved from Northern Italy to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
            6 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Northern Italy to Ukraine
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Ukraine
    
        Place Units - Germans
            5 mech_infantrys placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 1 aaGun
            EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.67
    Russians : 1.00
    

    Savegame


  • @simon33
    quick edit of Anti-air location on Russian front

  • 19 17 16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            2 fighters moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Northwest Persia
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Russians roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 2/1 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Northwest Persia
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Northwest Persia to Sikang
            2 infantry moved from Olgiy to Kansu
            2 fighters moved from Novosibirsk to Russia
            2 infantry moved from Samara to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : 1.00
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            3 mech_infantrys moved from Hunan to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Suiyuyan
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Midway
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/1 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/1 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 4 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Jehol
            3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier placed in 6 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.67
    Japanese : -1.00
    

    Savegame


  • @simon33

    If its alright, I’d like to take back Japan’s attack on Johnson Islands. For some reason I thought it was part of a national objective…


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            3 mech_infantrys moved from Hunan to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Suiyuyan
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Midway
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/1 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/1 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 4 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Jehol
            3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier placed in 6 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Johnston Island: 2 infantry
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            3 mech_infantrys moved from Hunan to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Suiyuyan
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Midway
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/1 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/1 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 4 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Jehol
            3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier placed in 6 Sea Zone
            3 fighters placed in Japan
            1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Malaya
            2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Johnston Island: 2 infantry
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 transport
            EDIT: Changing ownership of Johnston Island from Japanese to Americans
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.67
    Japanese : -1.00
    

    Savegame


  • @simon33

    IF that’s OK (taking back the Johnson Island attack), then use the last post. If not, use Japan’s 1st post. The middle post is just all wrong.


  • @simon33

    … and if it is OK, then Japan’s random destroyer out there is also not supposed to be there…

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters and 5 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            EDIT: 1 destroyer moved from 27 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 bomber moved from Gibraltar to Persia
            1 bomber moved from Persia to India
            1 bomber moved from French Equatorial Africa to Persia
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from British Somaliland to Anglo Egyptian Sudan
    
        Place Units - Americans
            1 destroyer and 5 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour, 2 fighters and 1 mech_infantry moved from Persia to Trans-Jordan
                  British take Iraq from Italians
            1 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Gibraltar to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 6 mech_infantrys
                Italians defend with 1 aaGun, 1 armour, 3 artilleries and 3 infantry
                    AA fire in Trans-Jordan : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Trans-Jordan
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 3/1 hits, 3.83 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 3 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.50 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 mech_infantrys in Trans-Jordan, round 3 : 3/1 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Trans-Jordan, round 3 : 2/1 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 4 : 3/1 hits, 3.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter, 1 infantry and 4 mech_infantrys
                Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Persia
            1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour moved from Algeria to Libya
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 destroyer placed in 98 Sea Zone
            1 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.50
    Italians : -0.17
    Chinese : 0.33
    AA fire in Trans-Jordan : : 0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,3,3,5,5,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,1,5,5,5,3,4,6,2
            Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            1 destroyer and 2 submarines moved from 62 Sea Zone to 60 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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