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sz93: keep dd or cruiser?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Soviet Far East to Chahar
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to French Equatorial Africa
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 1 Sea Zone
Place Units - Americans
1 armour and 3 infantry placed in Central United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
3 artilleries and 9 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 3 : 2/1 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kweichow, round 3 : 2/1 hits, 2.33 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries and 4 infantry in Kweichow, round 4 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 1.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
3 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 2 armour remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 4 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
2 fighters and 1 mech_infantry moved from India to Shan State
Combat - British
Battle in British Somaliland
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 fighters in Shan State, round 3 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
2 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Shan State to India
2 fighters moved from British Somaliland to Kenya
1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 bomber placed in Quebec
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by British to Kenya: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
AA fire in France : : -0.17
Americans : -0.33
Chinese : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Soviet Far East to Chahar
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to French Equatorial Africa
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 1 Sea Zone
Place Units - Americans
1 armour and 3 infantry placed in Central United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
3 artilleries and 9 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Kweichow, round 2 : 3/0 hits, 3.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries and 6 infantry in Kweichow, round 3 : 2/1 hits, 2.50 expected hits
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kweichow, round 3 : 2/1 hits, 2.33 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries and 4 infantry in Kweichow, round 4 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 1.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
3 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 2 armour remaining. Battle score for attacker is 10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 4 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
2 fighters and 1 mech_infantry moved from India to Shan State
Combat - British
Battle in British Somaliland
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 fighters in Shan State, round 3 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
2 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Shan State to India
2 fighters moved from British Somaliland to Kenya
1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 bomber placed in Quebec
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by British to Kenya: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
AA fire in France : : -0.17
Americans : -0.33
Chinese : -0.33
Japanese : 0.67
@simon33 said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
Sorry about the delay. I only realised I’d overlooked this game as I was about to go away for the weekend.
Anyway, is it too late to add a USSR attack on Bryansk with one inf? I don’t really think Japan moving had any effect on that - or any of the other allies.
Sorry about all the edits also. Should be done now.
Realised I’d left a loophole at Sumatra. Bummer.
I’m hardly one to complain about other people’s edits. Juggling 3 games, changing my mind on a turn so I reload the save to change the buy then forget a move… all A-OK
I’ll take care of Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Bryansk from Germans to Russians
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 fighter moved from Egypt to Persia
1 bomber moved from Ukraine to Persia
2 armour and 2 infantry moved from Egypt to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour and 2 infantry moved from 80 Sea Zone to Persia
2 destroyers moved from 81 Sea Zone to 72 Sea Zone
Combat - Italians
Battle in 72 Sea Zone
Italians attack with 2 destroyers
French defend with 1 destroyer
Italians roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 72 Sea Zone
Italians win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Battle in Persia
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 2/1 hits, 2.50 expected hits
British roll dice for 1 armour, 3 artilleries and 2 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Persia, round 3 : 2/1 hits, 2.17 expected hits
British roll dice for 1 armour and 3 artilleries in Persia, round 3 : 2/1 hits, 1.50 expected hits
2 artilleries owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
Italians roll dice for 1 armour and 1 bomber in Persia, round 4 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour and 1 artillery in Persia, round 4 : 1/1 hits, 0.83 expected hits
1 bomber owned by the Italians and 1 artillery owned by the British lost in Persia
Italians roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Persia
British win with no units remaining. Battle score for attacker is -16
Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 2 infantry
Casualties for British: 1 armour, 3 artilleries and 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 carrier moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 aaGun, 1 armour and 1 fighter placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.00
British : 1.00
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Trans-Jordan to Rostov
2 bombers moved from Trans-Jordan to Bryansk
1 infantry moved from Ukraine to Rostov
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Western Ukraine
2 bombers moved from Bryansk to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Vyborg to Novgorod
2 mech_infantrys moved from Novgorod to Archangel
9 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Belarus to Archangel
2 mech_infantrys moved from Belarus to Archangel
Place Units - Germans
3 artilleries placed in Germany
5 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
1 tactical_bomber placed in Germany
3 mech_infantrys placed in Novgorod
Germans undo move 4.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
4 mech_infantrys and 1 tactical_bomber placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Northern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Dzavhan to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 fighters and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 infantry moved from Dzavhan to Olgiy
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Suiyuyan to Novosibirsk
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Persia
9 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Samara
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Hopei to Yunnan
2 armour moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Yunnan
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Battle in Wake Island
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/1 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Chahar
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 38 Sea Zone to French Indo China
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 17 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.00
AA fire in India : : -0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 bombers moved from French Equatorial Africa to 80 Sea Zone
1 armour moved from Kenya to British Somaliland
Americans take Italian Somaliland from Italians
British take British Somaliland from Italians
Combat - Americans
Battle in Greece
Battle in 80 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 carrier and 2 transports
Americans roll dice for 2 bombers in 80 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 2 transports in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 80 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 carrier and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 80 Sea Zone
1 transport owned by the Italians lost in 80 Sea Zone
Americans win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber
Casualties for Italians: 1 carrier and 2 transports
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Persia
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to French Equatorial Africa
2 fighters moved from Eastern United States to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 bombers placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 armour, 1 artillery and 5 mech_infantrys
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 3/1 hits, 2.67 expected hits
Japanese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 3 : 2/0 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 4 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 4 : 1/1 hits, 1.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 2 armour in Yunnan, round 5 : 1/0 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Chinese: 3 artilleries and 4 infantry
Casualties for Japanese: 1 armour, 1 artillery and 5 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Sikang
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
2 fighters moved from Kenya to 72 Sea Zone
2 fighters moved from Szechwan to Yunnan
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 fighters and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 72 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 72 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from 72 Sea Zone to Persia
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Nigeria to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Yunnan to India
1 bomber moved from Quebec to Gibraltar
1 transport moved from 89 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.17
Americans : 0.33
Chinese : 0.50
Japanese : -0.83
Interesting. Can you take the Pacific while I’m trying to stop Italy? I’m not sure to be honest. You’re really on the back foot in this game when you lose either Egypt or your US Pac fleet and I’ve lost both.
Yeah… Like, Germany can’t even safely park in Bryansk yet because they chose to help Italy too much…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 fighter moved from Egypt to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from Egypt to Southern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 aaGun, 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Trans-Jordan
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,3,6,5,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from Queensland to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Better not.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Rostov
Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
12 mech_infantrys moved from Belarus to Western Ukraine
3 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery moved from Northern Italy to France
1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
6 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Northern Italy to Ukraine
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
Place Units - Germans
5 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Archangel to Novosibirsk
Germans take Vologda from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Rostov
Germans attack with 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/1 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 4 artilleries and 1 infantry moved from Novgorod to Belarus
12 mech_infantrys moved from Belarus to Western Ukraine
3 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery moved from Northern Italy to France
1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
6 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Northern Italy to Ukraine
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
Place Units - Germans
5 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.67
Russians : 1.00
@simon33
quick edit of Anti-air location on Russian front