and assumed no scrambles
19L G40 BM3 Giallo(x) vs OwenToo Game I
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TripleA Move Summary: Italians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Italians
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,2,5,5,4,4 Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 47 PUs; Germans buy 10 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Germans 2 bombers moved from Germany to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 tactical_bombers moved from Western Germany to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Baltic States to Eastern Poland 2 tactical_bombers moved from Western Ukraine to Eastern Poland 2 bombers moved from Ukraine to Eastern Poland 20 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Poland 6 infantry moved from Germany to Poland 2 mech_infantrys moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Poland 2 aaGuns moved from Western Germany to Germany 2 aaGuns moved from France to Western Germany 1 armour and 3 mech_infantrys moved from Eastern Poland to Poland 1 bomber moved from French Indo China to Japan 6 mech_infantrys moved from Western Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6,2,4,1,6,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2 Germans collect 35 PUs (6 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 2,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Tsinghai 1 bomber moved from Novosibirsk to Tsinghai 1 infantry moved from Siberia to Amur Russians take Amur from Japanese 1 infantry moved from Novgorod to Baltic States 2 fighters moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States Combat - Russians Battle in Tsinghai Russians attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Belarus 4 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 2 fighters moved from Baltic States to Russia 1 tactical_bomber moved from Baltic States to Belarus 1 bomber moved from Tsinghai to Russia 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 3 artilleries moved from Russia to Smolensk 9 infantry moved from Russia to Smolensk 1 mech_infantry moved from Buryatia to Siberia 1 armour moved from Buryatia to Siberia Place Units - Russians 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Soviet Far East: 3 infantry EDIT: Adding units owned by Russians to Siberia: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.33
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 4 artilleries, 1 cruiser, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Korea to Amur 1 infantry moved from Anhwe to Chahar 1 bomber moved from Kweichow to Chahar 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Kweichow to Tsinghai 1 mech_infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 mech_infantry moved from Kansu to Tsagaan Olom 1 mech_infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi Combat - Japanese Battle in Celebes Battle in 4 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Celebes from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 8 fighters, 2 infantry and 4 tactical_bombers Americans defend with 2 fighters and 1 infantry; Russians defend with 1 armour, 3 infantry and 1 mech_infantry Japanese roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Siberia, round 2 : 5/14 hits, 7,00 expected hits Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Siberia, round 2 : 2/8 hits, 3,50 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Siberia Japanese roll dice for 8 fighters and 4 tactical_bombers in Siberia, round 3 : 8/12 hits, 6,67 expected hits Russians roll dice for 1 armour and 2 fighters in Siberia, round 3 : 2/3 hits, 1,83 expected hits 2 tactical_bombers owned by the Japanese, 1 armour owned by the Russians and 2 fighters owned by the Americans lost in Siberia Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry and 2 tactical_bombers Casualties for Americans: 2 fighters and 1 infantry Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Anhwe 2 bombers moved from Tsinghai to Anhwe 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to India 8 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone Place Units - Japanese 1 cruiser, 3 submarines and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in India 1 artillery and 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Chinese : -0,67 Russians : -1,33 Japanese : -1,33
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Western United States to Amur 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Rostov to Tsinghai 1 bomber moved from Syria to Tsinghai 1 bomber moved from Syria to Sikang 2 fighters moved from Syria to 39 Sea Zone 2 bombers moved from Syria to 39 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble from India into SZ 39 ?
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Western United States to Amur 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Rostov to Tsinghai 1 bomber moved from Syria to Tsinghai 1 bomber moved from Syria to Sikang 2 fighters moved from Syria to 39 Sea Zone 2 bombers moved from Syria to 39 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 4 damage total. Battle in Manchuria Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Greece from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Americans attack with 2 bombers, 2 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Japanese with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 4 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Tsinghai Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Kazakhstan 2 fighters moved from 39 Sea Zone to Ceylon 2 bombers moved from 39 Sea Zone to Persia 2 fighters moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 armour moved from Finland to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Finland to Karelia 5 fighters moved from Norway to Belarus 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Norway to Karelia 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Syria 1 mech_infantry moved from Iraq to Caucasus 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Amur to Siberia 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 8 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone 10 fighters moved from 33 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 7 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Tsinghai to Kazakhstan 1 bomber moved from Sikang to Kazakhstan 4 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Persia 1 aaGun moved from Iraq to Persia Place Units - Americans 1 armour and 2 mech_infantrys placed in Finland 1 submarine and 1 transport placed in 80 Sea Zone 1 mech_infantry placed in Iraq 1 bomber, 1 fighter and 1 mech_infantry placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17 Americans : -0.50 Japanese : -0.50
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - British British buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 4 armour and 4 mech_infantrys moved from Persia to West India British take Eastern Persia from Japanese UK_Pacific take West India from Japanese 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Iraq to 80 Sea Zone 3 infantry moved from Iraq to 80 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from 79 Sea Zone to West India 3 infantry moved from 79 Sea Zone to West India 1 bomber moved from Syria to Southern Italy 3 fighters moved from Syria to Southern Italy Combat - British Air Battle in Southern Italy
Combat Hit Differential Summary :
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Intercept bombing run in Southern Italy?
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@OwenToo said in 19L G40 BM3 Giallo(x) vs OwenToo Game I:
Intercept bombing run in Southern Italy?
no
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Western United States to Amur 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 4 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Rostov to Tsinghai 1 bomber moved from Syria to Tsinghai 1 bomber moved from Syria to Sikang 2 fighters moved from Syria to 39 Sea Zone 2 bombers moved from Syria to 39 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Western Germany causes 4 damage total. Battle in Manchuria Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Greece from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Americans attack with 2 bombers, 2 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Japanese with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 4 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 4 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Tsinghai Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Kazakhstan 2 fighters moved from 39 Sea Zone to Ceylon 2 bombers moved from 39 Sea Zone to Persia 2 fighters moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 2 armour moved from Finland to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Finland to Karelia 5 fighters moved from Norway to Belarus 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Norway to Karelia 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Syria 1 mech_infantry moved from Iraq to Caucasus 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Amur to Siberia 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 8 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone 10 fighters moved from 33 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 7 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Tsinghai to Kazakhstan 1 bomber moved from Sikang to Kazakhstan 4 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Persia 1 aaGun moved from Iraq to Persia Place Units - Americans 1 armour and 2 mech_infantrys placed in Finland 1 submarine and 1 transport placed in 80 Sea Zone 1 mech_infantry placed in Iraq 1 bomber, 1 fighter and 1 mech_infantry placed in Norway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 4 armour and 4 mech_infantrys moved from Persia to West India British take Eastern Persia from Japanese UK_Pacific take West India from Japanese 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Iraq to 80 Sea Zone 3 infantry moved from Iraq to 80 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from 79 Sea Zone to West India 3 infantry moved from 79 Sea Zone to West India 1 bomber moved from Syria to Southern Italy 3 fighters moved from Syria to Southern Italy Combat - British Air Battle in Southern Italy British attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Southern Italy causes 6 damage total. Cleaning up after air battles Non Combat Move - British 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 2 carriers moved from 80 Sea Zone to 79 Sea Zone 4 fighters moved from 80 Sea Zone to 79 Sea Zone 2 destroyers moved from 80 Sea Zone to 79 Sea Zone 2 fighters moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Syria 2 tactical_bombers moved from Syria to Persia 2 fighters moved from Volgograd to Persia 2 fighters moved from Volgograd to Russia 2 fighters moved from United Kingdom to Norway 1 mech_infantry moved from Egypt to Syria 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun moved from Volgograd to Kazakhstan 4 artilleries and 14 infantry moved from Volgograd to Tambov 1 submarine moved from 81 Sea Zone to 79 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Syria: 1 mech_infantry EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Turning off Edit Mode 1 transport placed in 80 Sea Zone 1 bomber and 1 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt British undo move 3. 1 artillery and 1 infantry placed in Egypt 1 artillery placed in United Kingdom 1 transport placed in 81 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17 Americans : -0.50 AA fire in Southern Italy : : -0.17 Japanese : -0.50
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Italians 1 armour moved from Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Poland to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1,3,5,1,2,2,5 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : 0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Manchuria 1 carrier, 3 destroyers, 1 fighter and 5 submarines moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 29 artilleries, 56 infantry and 28 mech_infantrys moved from Eastern Poland to Baltic States 1 armour, 5 infantry and 13 mech_infantrys moved from Poland to Baltic States 1 bomber moved from Japan to 19 Sea Zone 1 bomber moved from Eastern Poland to Finland Combat - Germans Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Finland causes 3 damage total. Battle in 19 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Germans attack with 1 armour, 29 artilleries, 61 infantry and 41 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 29 artilleries, 61 infantry and 41 mech_infantrys in Baltic States, round 2 : 41/132 hits, 32,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 29 artilleries, 60 infantry and 41 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 5 tactical_bombers moved from Eastern Poland to Germany 1 bomber moved from Eastern Poland to Germany 1 bomber moved from Finland to Germany 10 mech_infantrys moved from Germany to Yugoslavia 9 artilleries moved from France to Western Germany 6 infantry moved from Western Germany to Germany 1 bomber moved from 19 Sea Zone to Japan Place Units - Germans 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,6,3,1,1,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,5,2 Germans collect 36 PUs (4 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Germans : 9,00 AA fire in Finland : : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu 1 artillery moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 artillery moved from Rostov to Ukraine 1 bomber moved from Russia to Ukraine 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Ukraine Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 artillery moved from Novosibirsk to Urals 2 mech_infantrys moved from Russia to Urals 1 artillery moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 3 artilleries moved from Smolensk to Belarus 9 infantry moved from Smolensk to Belarus 1 fighter moved from Western Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 armour moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Russia 3 artilleries moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk Place Units - Russians 2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.50 Russians : 1.67 Japanese : 0.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 10 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Dzavhan to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Olgiy to Dzavhan 1 mech_infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 bombers moved from Anhwe to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 6 fighters moved from 6 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/9 hits, 5,00 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for ANZAC: 1 fighter Battle in Siberia Japanese attack with 6 fighters Americans defend with 1 bomber and 1 infantry Japanese roll dice for 6 fighters in Siberia, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 bomber and 1 infantry in Siberia, round 2 : 1/2 hits, 0,50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Siberia Japanese win with 5 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 bomber and 1 infantry Non Combat Move - Japanese 5 fighters moved from Siberia to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 3 bombers moved from Manchuria to Japan 2 fighters and 4 tactical_bombers moved from India to French Indo China 2 artilleries, 1 infantry and 2 mech_infantrys moved from India to Burma 2 mech_infantrys moved from Burma to Shan State 2 aaGuns and 7 infantry moved from Malaya to Shan State 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Hopei to Jehol 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 10 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 Japanese collect 44 PUs (7 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Russians : 0,50 Japanese : 1,00
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 106 PUs; Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Kazakhstan to Shensi 1 mech_infantry moved from Kazakhstan to Szechwan 1 bomber moved from Persia to Szechwan 1 bomber moved from Persia to Shensi 1 bomber moved from Kazakhstan to Yunnan 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 mech_infantry moved from Belarus to Poland Americans take Poland from Germans 1 mech_infantry moved from Belarus to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 mech_infantry moved from Belarus to Romania Americans take Romania from Germans 2 mech_infantrys moved from Amur to Manchuria 2 fighters moved from Soviet Far East to Manchuria 1 bomber moved from Caroline Islands to 19 Sea Zone 2 fighters moved from Ceylon to Java Combat - Americans Battle in Sicily Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Sicily from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in India Battle in Manchuria Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Malaya from Japanese, taking India from Japanese, taking Malaya from Americans, taking Borneo from ANZAC, taking Manchuria from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win, taking Shensi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Karelia to Belarus 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Norway to Finland 1 bomber moved from Belarus to Norway 9 fighters moved from Belarus to Norway 2 fighters moved from Syria to Belarus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Caucasus to Tsinghai 1 armour moved from Kazakhstan to Tsinghai 1 bomber moved from Kazakhstan to Belarus 1 bomber moved from Shensi to Tsinghai 1 bomber moved from Szechwan to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Iraq to Trans-Jordan 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Manchuria to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 2 fighters moved from Western United States to Soviet Far East 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 8 carriers, 9 destroyers, 16 fighters, 1 marine, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to Caroline Islands 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 2 armour moved from Belarus to Russia 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 5 Sea Zone to 15 Sea Zone 1 bomber moved from 19 Sea Zone to Marianas Place Units - Americans 1 bomber and 1 fighter placed in Norway 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Western United States 1 infantry and 2 mech_infantrys placed in Iraq Americans undo move 6. 2 artilleries and 2 infantry placed in Central United States 1 infantry placed in Finland 2 mech_infantrys placed in Iraq 1 infantry placed in Finland Turn Complete - Americans Americans collect 82 PUs; end with 83 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -0.33