Wizmark (Allies) vs Dawgoneit (LAxis) BM3

  • 20 19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to Java
            2 bombers moved from Caroline Islands to 32 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    

    Savegame

  • 20 19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to Java
            2 bombers moved from Caroline Islands to 32 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Marianas
            Battle in Java
                Americans attack with 3 bombers
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 3 bombers in Java, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 3 bombers in Java, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 32 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 32 Sea Zone to Queensland
            3 bombers moved from Java to Sumatra
            1 armour, 1 fighter and 2 mech_infantrys moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            1 infantry placed in Eastern United States
            2 bombers placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -1.00
    

    Savegame

  • 20 19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            4 infantry moved from Suiyuyan to Hopei
    

    Savegame

  • 20 19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            4 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.50
    

    Savegame

  • 20 19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 2 mech_infantrys moved from Tobruk to Libya
                  British take Libya from Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • 20 19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to Java
            2 bombers moved from Caroline Islands to 32 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Marianas
            Battle in Java
                Americans attack with 3 bombers
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 3 bombers in Java, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 3 bombers in Java, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 32 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 32 Sea Zone to Queensland
            3 bombers moved from Java to Sumatra
            1 armour, 1 fighter and 2 mech_infantrys moved from Norway to Finland
            2 fighters moved from 110 Sea Zone to Finland
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            1 infantry placed in Eastern United States
            2 bombers placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            4 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 2 mech_infantrys moved from Tobruk to Libya
                  British take Libya from Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
            1 bomber moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in 95 Sea Zone
                British attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 2 submarines
                    British roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Italians lost in 95 Sea Zone
                British win, taking Borneo from Japanese with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in Volgograd
                British attack with 1 armour, 1 fighter and 2 mech_infantrys
                Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Volgograd
                British win, taking Volgograd from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Rostov
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 4 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Rostov, round 2 : 4/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Rostov
                 retreated to Rostov
                Italians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 fighter moved from Volgograd to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria
            2 fighters moved from 110 Sea Zone to Finland
            1 fighter moved from United Kingdom to Finland
            1 aaGun, 1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 submarine placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Persia
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : 1.33
    Americans : -0.67
    Chinese : 0.17
    Japanese : -0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Vologda to Samara
            1 armour moved from Ukraine to Caucasus
            1 bomber moved from Northern Italy to Caucasus
            1 fighter moved from Ukraine to Tambov
            1 infantry moved from Rostov to Tambov
            1 armour and 1 artillery moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Caucasus
                Italians attack with 1 armour and 1 bomber
                French defend with 1 fighter
                    Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 armour owned by the Italians lost in Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for French: 1 fighter
            Battle in Libya
                Italians attack with 1 armour and 1 artillery
                British defend with 1 artillery and 2 mech_infantrys
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians lost in Libya
                    Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 mech_infantrys in Libya, round 3 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Italians lost in Libya
                British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Tambov
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tambov to Ukraine
            1 bomber moved from Caucasus to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 armour placed in Ukraine
            1 artillery placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 21 PUs (3 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.00
    Russians : -0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    

    Savegame

  • 20 19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Sumatra to Burma
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame

  • 20 19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Sumatra to Burma
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 fighter, 8 mech_infantrys and 3 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Russia to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 8/17 hits, 5.33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Karelia to Vyborg
            3 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from Karelia to Novgorod
            2 artilleries and 5 infantry moved from Eastern Poland to Belarus
            1 armour moved from Poland to Novgorod
            1 infantry moved from Western Germany to Denmark
            2 artilleries and 3 infantry moved from Holland Belgium to France
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            3 tactical_bombers moved from Volgograd to Russia
            16 infantry moved from Germany to Poland
            3 aaGuns moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 artillery and 4 infantry moved from Poland to Baltic States
            1 fighter moved from Volgograd to Russia
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Russia
            2 artilleries and 1 fighter placed in Novgorod
            1 artillery, 5 infantry and 1 mech_infantry placed in Germany
            Germans undo move 3.
            1 artillery, 6 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.83
    

    Savegame

  • 20 19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Kazakhstan to Caucasus
    

    Savegame

  • 20 19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Paulau Island to 22 Sea Zone
            1 bomber moved from Kwangtung to 42 Sea Zone
            1 bomber moved from Kwangtung to 43 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Tsinghai
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Malaya to Shan State
            1 fighter and 3 tactical_bombers moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from 43 Sea Zone to Malaya
            1 bomber moved from 42 Sea Zone to Malaya
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to 35 Sea Zone
            1 tactical_bomber moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame

  • 20 19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    

    Savegame

  • 20 19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    
        Combat - Americans
            Battle in Karelia
                Americans attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in Shan State, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Vyborg
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Vyborg to 112 Sea Zone
            2 fighters moved from Karelia to Norway
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 infantry moved from Algeria to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 bombers moved from Queensland to India
            2 bombers moved from Shan State to India
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 armour, 1 fighter and 1 infantry placed in Finland
            2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 0.67
    Japanese : 0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    

    Savegame

  • 20 19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • 20 19

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 bomber moved from Northwest Persia to Volgograd
            2 fighters moved from Northwest Persia to Rostov
            1 fighter moved from Burma to French Indo China
            2 armour and 2 mech_infantrys moved from Burma to French Indo China
                  UK_Pacific take Shan State from Japanese
    

    Savegame

  • 20 19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    
        Combat - Americans
            Battle in Karelia
                Americans attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in Shan State, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Vyborg
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Vyborg to 112 Sea Zone
            2 fighters moved from Karelia to Norway
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 infantry moved from Algeria to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 bombers moved from Queensland to India
            2 bombers moved from Shan State to India
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 armour, 1 fighter and 1 infantry placed in Finland
            2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 bomber moved from Northwest Persia to Volgograd
            2 fighters moved from Northwest Persia to Rostov
            1 fighter moved from Burma to French Indo China
            2 armour and 2 mech_infantrys moved from Burma to French Indo China
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Rostov
                British attack with 2 fighters and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Burma
            4 infantry moved from India to Burma
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Finland to 112 Sea Zone
            2 mech_infantrys moved from Libya to Alexandria
            1 artillery moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Algeria to Egypt
            1 bomber moved from Volgograd to Persia
            2 fighters moved from Rostov to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.83
    Italians : -0.33
    AA fire in Volgograd : : -0.17
    Americans : 0.67
    Chinese : 1.17
    Japanese : -1.00
    

    Savegame

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