@simon33 no thx
G40L Toucan-son-of-sam vs Karl7 Axis BM
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover War Bonds Activate Technology - Russians Russians activating War Bonds Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 0 techTokens; Russians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Russia to Archangel 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Urals to Timguska Russians take Timguska from Japanese 1 armour and 1 mech_infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 1 mech_infantry moved from Novosibirsk to Archangel 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Volgograd 1 artillery moved from Bryansk to Western Ukraine 1 mech_infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 7 armour moved from Bryansk to Belarus 8 armour moved from Belarus to Novgorod 3 mech_infantrys moved from Bryansk to Novgorod Airborne Attack Move - Russians 1 infantry moved from Russia to Novgorod 1 infantry moved from Russia to Volgograd Combat - Russians Battle in Novgorod Russians attack with 8 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 8 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/12 hits, 5.17 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 8 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Battle in Western Ukraine Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Rostov to Russia 4 aaGuns, 5 armour, 3 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Russians collect 2 PUs from War Bonds; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 1.17 Russians rolls : : 1.00 Russians : 1.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 3,4 and gets 0 hits Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 battleship moved from 35 Sea Zone to 6 Sea Zone 8 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma 1 artillery and 10 infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from Kwangtung to Yunnan 3 armour moved from French Indo China to Burma 1 bomber moved from French Indo China to 41 Sea Zone 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima 4 fighters moved from Japan to Iwo Jima 1 tactical_bomber moved from Philippines to French Indo China 3 mech_infantrys moved from Anhwe to Hunan 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 3 infantry moved from Manchuria to Amur 3 fighters moved from 35 Sea Zone to French Indo China 3 carriers moved from 35 Sea Zone to 17 Sea Zone 3 carriers and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 battleship, 3 carriers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 battleship, 3 carriers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Burma Japanese attack with 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 : 8/36 hits, 12.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 4 fighters, 1 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 1 marine in Iwo Jima, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 4 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters moved from Iwo Jima to 17 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 41 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 2 transports placed in 20 Sea Zone 2 destroyers placed in 6 Sea Zone 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : 0.33 UK_Pacific : -0.33 Japanese : -4.17 -
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Test summary from TripleA, engine version: 1.9, time: 10:26:31 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,5,5 and gets 0 hits Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 3 techTokens; Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Americans 1 mech_infantry moved from Norway to Finland 2 fighters moved from 110 Sea Zone to Finland 1 fighter moved from Gibraltar to Norway 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from India to Russia 2 aaGuns, 2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone Combat - Americans Battle in Finland Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Finland to Norway 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Queensland to West India 2 fighters moved from 54 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone 1 armour and 1 infantry moved from 29 Sea Zone to Line Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Norway to Vyborg 3 fighters moved from Norway to Vyborg 1 fighter moved from Bryansk to Vyborg 1 armour moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Syria to 98 Sea Zone 2 fighters moved from 110 Sea Zone to Norway Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Smolensk British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Smolensk, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk British win, taking Smolensk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg British attack with 4 fighters and 1 mech_infantry Germans defend with 2 artilleries and 1 infantry British roll dice for 4 fighters and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Vyborg retreated to Vyborg Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 4 fighters moved from Vyborg to Novgorod 1 fighter moved from Smolensk to Novgorod 1 fighter moved from Smolensk to Russia 1 fighter moved from 98 Sea Zone to Persia 1 armour and 6 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from Eastern Persia to Persia 2 aaGuns, 2 artilleries and 17 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from 91 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 submarines placed in 98 Sea Zone 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in 39 Sea Zone change ownership: 2 submarinesCombat Hit Differential Summary :
Germans : -0.67 British : -0.67 Italians : -0.17 Americans : 0.83 British rolls : : 0.00 Chinese : -0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,5,5 and gets 0 hits Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 78 PUs; 3 techTokens; Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Americans 1 mech_infantry moved from Norway to Finland 2 fighters moved from 110 Sea Zone to Finland 1 fighter moved from Gibraltar to Norway 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from India to Russia 2 aaGuns, 2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone Combat - Americans Battle in Finland Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Finland to Norway 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Queensland to West India 2 fighters moved from 54 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone 1 armour and 1 infantry moved from 29 Sea Zone to Line Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 fighters and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Norway to Vyborg 3 fighters moved from Norway to Vyborg 1 fighter moved from Bryansk to Vyborg 1 armour moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Syria to 98 Sea Zone 2 fighters moved from 110 Sea Zone to Norway Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Smolensk British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Smolensk, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk British win, taking Smolensk from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg British attack with 4 fighters and 1 mech_infantry Germans defend with 2 artilleries and 1 infantry British roll dice for 4 fighters and 1 mech_infantry in Vyborg, round 2 : 0/5 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Vyborg retreated to Vyborg Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 4 fighters moved from Vyborg to Novgorod 1 fighter moved from Smolensk to Novgorod 1 fighter moved from Smolensk to Russia 1 fighter moved from 98 Sea Zone to Persia 1 armour and 6 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from Eastern Persia to Persia 2 aaGuns, 2 artilleries and 17 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from 91 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 submarines placed in 98 Sea Zone 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in 39 Sea Zone change ownership: 2 submarines Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers and 1 destroyer EDIT: Removing units owned by Americans from 42 Sea Zone: 1 battleship, 3 carriers and 1 destroyer EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 42 Sea Zone: 1 cruiser and 2 fighters EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser and 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Java: 1 marine EDIT: Adding units owned by Americans to Queensland: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Java: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Java: 2 fighters EDIT: Adding units owned by Americans to Sumatra: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Sumatra: 1 fighter EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 British : -0.67 Italians : -0.17 Americans : 0.83 British rolls : : 0.00 Chinese : -0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 aaGuns moved from Ukraine to Bryansk 1 artillery moved from Bessarabia to Ukraine 3 fighters moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Northern Italy 2 infantry moved from Normandy Bordeaux to France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
Italians : 1.50 Russians : 0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - ANZAC ANZAC spend 0 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - ANZAC 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 fighters moved from Queensland to Java 1 submarine moved from 44 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC rolls : : 0.00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Rocket attack in Novgorod does 3 damage to factory_minor owned by Russians Rockets in Western Germany roll: 3 Rocket attack in Norway does 3 damage to factory_minor owned by Americans Rockets in France roll: 3 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 6 armour and 5 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Western Germany to Belarus 1 artillery and 1 infantry moved from Vyborg to Finland 1 artillery moved from Vyborg to Finland 1 tactical_bomber moved from 113 Sea Zone to Baltic States 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Belarus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Volgograd Germans attack with 6 armour and 5 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 6 armour and 5 mech_infantrys in Volgograd, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Finland Germans attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 9 armour, 15 artilleries, 20 infantry and 8 mech_infantrys moved from Ukraine to Bryansk 1 bomber moved from Belarus to Bryansk 1 bomber moved from Smolensk to Bryansk 1 tactical_bomber moved from Finland to 113 Sea Zone 3 fighters moved from Finland to 113 Sea Zone 4 infantry moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 2 artilleries and 5 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Denmark to Western Germany 2 aaGuns and 7 infantry moved from Denmark to Western Germany 1 tactical_bomber moved from Baltic States to Poland 2 mech_infantrys moved from Germany to Poland 6 mech_infantrys moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 infantry moved from Western Ukraine to Bryansk Place Units - Germans 1 airfield placed in Romania 4 infantry placed in Ukraine 1 fighter placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries EDIT: Adding units owned by Germans to Germany: 2 artilleries EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 4 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Germans collect 1 PU from War Bonds; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : 0.67 Russians : 1.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 23 PUs; 1 techTokens; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 armour moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 1 infantry moved from Russia to Tambov 1 armour moved from Archangel to Russia 1 armour moved from Novgorod to Finland 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Baltic States 1 infantry moved from Russia to Smolensk Airborne Attack Move - Russians 2 infantry moved from Russia to Volgograd Combat - Russians Battle in Finland Russians attack with 3 armour and 1 mech_infantry Germans defend with 2 artilleries Russians roll dice for 3 armour and 1 mech_infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 4 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 armour, 1 factory_minor and 4 mech_infantrys Russians roll dice for 4 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/11 hits, 4.50 expected hits Germans roll dice for 6 armour and 4 mech_infantrys in Volgograd, round 2 : 5/10 hits, 4.33 expected hits 3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 3.17 expected hits Germans roll dice for 4 armour in Volgograd, round 3 : 1/4 hits, 2.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 armour in Volgograd, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 2 armour, 2 infantry and 3 mech_infantrys Casualties for Germans: 6 armour and 4 mech_infantrys Battle in Baltic States Russians attack with 1 armour Germans defend with 1 artillery Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Baltic States Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Belarus: 1 infantry EDIT: Turning off Edit Mode 4 armour and 2 mech_infantrys moved from Novgorod to Nenetsia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Russians collect 6 PUs from War Bonds; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians rolls : : 0.00 Russians : -2.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 6,5 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units 11 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India Japanese take India from UK_Pacific 3 infantry moved from Amur to Siberia 4 fighters moved from 17 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from French Indo China to 35 Sea Zone 2 armour and 4 mech_infantrys moved from Yunnan to India Combat - Japanese Battle in Paulau Island Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Paulau Island from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Siberia Japanese attack with 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 4 fighters and 3 infantry in Siberia, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 3 carriers moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship and 1 marine moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 carriers, 2 cruisers and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 4 fighters moved from Siberia to 6 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry placed in Manchuria 1 infantry placed in Manchuria 1 infantry and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,2 Japanese collect 48 PUs (6 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -0.33 Russians : -0.33 Japanese : -1.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Romania 1 bomber moved from West India to India 1 fighter moved from Sumatra to 37 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Romania AA fire in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield Bombing raid in Romania causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Ukraine to Russia 1 bomber moved from Romania to Northwest Persia 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Norway to Russia 1 bomber moved from India to Kweichow 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 37 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 3 fighters moved from Norway to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Norway 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
AA fire in Romania : : -0.17 Americans : 0.83 AA fire in Ukraine : : -0.17 AA fire in India : : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 22 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1.50 Japanese : -2.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Romania 1 bomber moved from West India to India 1 fighter moved from Sumatra to 37 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Romania AA fire in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield Bombing raid in Romania causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Ukraine to Russia 1 bomber moved from Romania to Northwest Persia 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Norway to Russia 1 bomber moved from India to Kweichow 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 37 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 3 fighters moved from Norway to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Norway 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 22 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Research Technology - British British spend 5 on tech rolls British roll 5,5 and gets 0 hits Purchase Units - British British repair damage of 1x harbour; Remaining resources: 36 PUs; 2 techTokens; British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 4 fighters moved from Persia to Rostov 1 artillery and 2 infantry moved from West India to Eastern Persia 1 fighter moved from Russia to Ukraine 5 fighters moved from Novgorod to Ukraine 1 fighter moved from Norway to Normandy Bordeaux 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 submarines moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Ukraine British attack with 6 fighters Germans defend with 1 factory_minor and 4 infantry; Italians defend with 1 artillery and 1 bomber British roll dice for 6 fighters in Ukraine, round 2 : 5/6 hits, 4.00 expected hits Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.83 expected hits 4 infantry owned by the Germans, 1 bomber owned by the Italians and 2 fighters owned by the British lost in Ukraine retreated to Ukraine Germans win with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 4 infantry Casualties for Italians: 1 bomber Battle in Rostov British attack with 4 fighters Italians defend with 1 infantry and 1 mech_infantry British roll dice for 4 fighters in Rostov, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov British win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - British 4 fighters moved from Rostov to Russia 4 fighters moved from Ukraine to Russia 1 mech_infantry moved from Persia to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 armour and 9 mech_infantrys moved from Persia to Northwest Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.17 British : 1.33 Italians : -0.67 AA fire in Romania : : -0.17 Americans : 0.83 AA fire in Ukraine : : -0.17 Chinese : -1.50 AA fire in India : : -0.17 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 79 PUs; 0 techTokens; Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Russia to Ukraine 1 bomber moved from Russia to Romania 1 bomber moved from West India to India 1 fighter moved from Sumatra to 37 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Romania AA fire in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 6,4 and causes: 6 damage to unit: airfield Bombing raid in Romania causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6,5 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8,4 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Ukraine to Russia 1 bomber moved from Romania to Northwest Persia 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Norway to Russia 1 bomber moved from India to Kweichow 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 37 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States 3 fighters moved from Norway to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Norway 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 22 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Research Technology - British British spend 5 on tech rolls British roll 5,5 and gets 0 hits Purchase Units - British British repair damage of 1x harbour; Remaining resources: 36 PUs; 2 techTokens; British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 4 fighters moved from Persia to Rostov 1 artillery and 2 infantry moved from West India to Eastern Persia 1 fighter moved from Russia to Ukraine 5 fighters moved from Novgorod to Ukraine 1 fighter moved from Norway to Normandy Bordeaux 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 submarines moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Ukraine British attack with 6 fighters Germans defend with 1 factory_minor and 4 infantry; Italians defend with 1 artillery and 1 bomber British roll dice for 6 fighters in Ukraine, round 2 : 5/6 hits, 4.00 expected hits Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.83 expected hits 4 infantry owned by the Germans, 1 bomber owned by the Italians and 2 fighters owned by the British lost in Ukraine retreated to Ukraine Germans win with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 4 infantry Casualties for Italians: 1 bomber Battle in Rostov British attack with 4 fighters Italians defend with 1 infantry and 1 mech_infantry British roll dice for 4 fighters in Rostov, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov British win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - British 4 fighters moved from Rostov to Russia 4 fighters moved from Ukraine to Russia 1 mech_infantry moved from Persia to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 armour and 9 mech_infantrys moved from Persia to Northwest Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.17 British : 1.33 Italians : -0.67 AA fire in Romania : : -0.17 Americans : 0.83 AA fire in Ukraine : : -0.17 Chinese : -1.50 AA fire in India : : -0.17 Japanese : -2.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Holland Belgium 2 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 aaGuns, 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 2 artilleries moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5 Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - ANZAC ANZAC spend 0 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits Purchase Units - ANZAC ANZAC buy 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Java to 33 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC rolls : : 0.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - ANZAC ANZAC spend 0 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits Purchase Units - ANZAC ANZAC buy 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Java to 33 Sea Zone 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to South Australia Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC rolls : : 0.00





