no thanks
DannyDuck716 (Axis) vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Ukraine Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier and 1 transport Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 2 fighters moved from Western Australia to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier and 1 transport Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 2 fighters moved from Western Australia to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Gibraltar 3 infantry moved from Libya to Tobruk 1 infantry moved from Caucasus to Rostov Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Archangel to Samara 1 mech_infantry moved from Smolensk to Samara 1 mech_infantry moved from Smolensk to Samara 1 armour moved from Smolensk to Tambov 1 armour moved from Russia to Tambov 3 armour moved from Novgorod to Bryansk 1 fighter moved from Bryansk to Tambov 3 armour moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 112 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from French Combat - Germans Battle in Tambov Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Tambov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour French defend with 1 infantry Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Rostov Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 armour moved from Normandy Bordeaux to Western Germany 1 fighter moved from Tambov to Russia 2 infantry moved from Smolensk to Russia Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 3 bombers placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Siberia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 12x factory_major; Remaining resources: 55 PUs; 0 SuicideAttackTokens; Japanese buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hopei to Kansu 1 armour moved from Suiyuyan to Kansu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Yunnan 2 armour moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 2 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 armour moved from French Indo China to Siam 1 bomber moved from French Indo China to Kansu 1 bomber moved from Hunan to Kansu 1 fighter moved from Anhwe to Kansu 1 tactical_bomber moved from Hunan to Kansu 1 fighter moved from Hunan to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kansu Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Siam Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from Siam to French Indo China 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Kansu to Shensi 1 tactical_bomber moved from Kansu to Suiyuyan 2 fighters moved from Kansu to Suiyuyan 2 bombers moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 5 bombers and 1 fighter moved from Amur to Manchuria 2 bombers moved from Amur to Kansu 5 bombers moved from Amur to Suiyuyan 2 bombers moved from Amur to Urals 2 bombers moved from Amur to Hunan 2 bombers moved from Amur to Yunnan 1 bomber moved from Manchuria to Yunnan 3 bombers moved from Western United States to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Yunnan Americans attack with 3 bombers Japanese defend with 3 armour Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Yunnan Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 armour Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Americans attack with 5 bombers Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 bombers Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 2 armour Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 2 armour Battle in Manchuria Americans attack with 4 bombers and 1 fighter Japanese defend with 1 aaGun and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -41 Casualties for Americans: 4 bombers and 1 fighter Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Timguska 1 bomber moved from Kansu to Novosibirsk 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Hunan to Burma 2 bombers moved from Yunnan to Burma 1 artillery and 3 infantry moved from 5 Sea Zone to Amur Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : -1.33 AA fire in Manchuria : : 0.50 Japanese : -2.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 5 bombers and 1 fighter moved from Amur to Manchuria 2 bombers moved from Amur to Kansu 5 bombers moved from Amur to Suiyuyan 2 bombers moved from Amur to Urals 2 bombers moved from Amur to Hunan 2 bombers moved from Amur to Yunnan 1 bomber moved from Manchuria to Yunnan 3 bombers moved from Western United States to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Yunnan Americans attack with 3 bombers Japanese defend with 3 armour Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Yunnan Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 armour Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Americans attack with 5 bombers Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 bombers Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 2 armour Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 2 armour Battle in Manchuria Americans attack with 4 bombers and 1 fighter Japanese defend with 1 aaGun and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -41 Casualties for Americans: 4 bombers and 1 fighter Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Timguska 1 bomber moved from Kansu to Novosibirsk 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Hunan to Burma 2 bombers moved from Yunnan to Burma 1 artillery and 3 infantry moved from 5 Sea Zone to Amur Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Samara 2 fighters moved from Caucasus to Samara 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 6 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 transports moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Burma to Shan State 2 armour moved from Burma to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Burma to Shan State Combat - British Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Samara British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Szechwan British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Tsinghai Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 8 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.50 British : 0.67 Americans : -1.33 AA fire in Manchuria : : 0.50 Japanese : -4.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 5 bombers and 1 fighter moved from Amur to Manchuria 2 bombers moved from Amur to Kansu 5 bombers moved from Amur to Suiyuyan 2 bombers moved from Amur to Urals 2 bombers moved from Amur to Hunan 2 bombers moved from Amur to Yunnan 1 bomber moved from Manchuria to Yunnan 3 bombers moved from Western United States to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Yunnan Americans attack with 3 bombers Japanese defend with 3 armour Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Yunnan Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 armour Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Americans attack with 5 bombers Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 bombers Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 2 armour Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 2 armour Battle in Manchuria Americans attack with 4 bombers and 1 fighter Japanese defend with 1 aaGun and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -41 Casualties for Americans: 4 bombers and 1 fighter Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Timguska 1 bomber moved from Kansu to Novosibirsk 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Hunan to Burma 2 bombers moved from Yunnan to Burma 1 artillery and 3 infantry moved from 5 Sea Zone to Amur Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Samara 2 fighters moved from Caucasus to Samara 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 6 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 transports moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Burma to Shan State 2 armour moved from Burma to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Burma to Shan State Combat - British Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Samara British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Szechwan British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Tsinghai Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 8 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 cruisers and 3 destroyers EDIT: Adding units owned by British to 92 Sea Zone: 3 cruisers and 3 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 British : 0.67 Americans : -1.33 AA fire in Manchuria : : 0.50 Japanese : -4.33
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@dawgoneit Wow, those American bombers are annoying
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Novosibirsk 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British Combat - Italians Battle in Novosibirsk Italians attack with 1 bomber Americans defend with 1 bomber Italians roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Novosibirsk Italians win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Italians 1 bomber moved from Novosibirsk to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 11 PUs (2 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northern Territory to Queensland 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northern Territory to Queensland 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit is everything ok?
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@dawgoneit Sorry for the delay. I was on paternity leave and returned to work this week. Work with the newborn has delayed things.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 3 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tambov to Volgograd 3 armour moved from Bryansk to Volgograd 3 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Timguska 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to United Kingdom 4 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 6,8,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Timguska Germans attack with 1 armour and 1 fighter Americans defend with 1 bomber Germans roll dice for 1 armour and 1 fighter in Timguska, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.17 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Timguska Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 1 bomber Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to 109 Sea Zone 3 bombers moved from United Kingdom to France 1 fighter moved from Timguska to Samara Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Russia 1 fighter and 1 tactical_bomber placed in Novgorod 1 bomber placed in Novgorod 1 submarine placed in 112 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Russians : 0.83 AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 10 infantry moved from Amur to Manchuria 3 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 13 infantry Japanese defend with 2 infantry Russians roll dice for 13 infantry in Manchuria, round 2 : 2/13 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 5 infantry moved from Amur to Buryatia 2 aaGuns moved from Amur to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17 Japanese : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 56 PUs; 0 SuicideAttackTokens; Japanese buy 6 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Japan to 5 Sea Zone 1 armour moved from Kwangtung to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Shantung 1 armour moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Kiangsu 1 armour moved from French Indo China to Kwangsi 1 armour moved from French Indo China to Yunnan 1 armour moved from French Indo China to Shan State 1 armour moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Hopei to Hunan 1 bomber moved from Hopei to Kwangsi 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 armour and 1 bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 5 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 2 transports Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone 2 transports owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Kwangsi Japanese attack with 2 armour and 1 bomber British defend with 1 mech_infantry Japanese roll dice for 2 armour and 1 bomber in Kwangsi, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 1/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 4 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 2 armour and 1 fighter Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Kwangsi to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 bomber moved from Hunan to French Indo China 1 bomber moved from Hunan to Kwangsi 2 fighters moved from 5 Sea Zone to Japan 1 bomber moved from Kwangsi to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,5 Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 UK_Pacific : 1.00 Japanese : -5.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 2 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 infantry moved from Siberia to Amur 1 bomber moved from Amur to Chahar 1 bomber moved from Amur to Anhwe 1 bomber moved from Amur to Hopei 2 bombers moved from Tsinghai to Kazakhstan 1 bomber moved from Tsinghai to Sikang 1 bomber moved from Burma to Shensi 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Western United States to Soviet Far East Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 109 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans could not land and were killed Non Combat Move - Americans 1 bomber moved from Anhwe to Szechwan 1 bomber moved from Hopei to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Hunan to Szechwan 2 bombers moved from Kazakhstan to Szechwan 1 artillery and 2 infantry moved from Amur to Korea 1 bomber moved from Chahar to Szechwan Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : 0.50 Japanese : -0.83