Scramble to 113, 114, and/or Normandy?
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 33 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Americans 3 bombers moved from 33 Sea Zone to Queensland 2 bombers moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -1.67 Japanese : -0.83 -
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.83 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 fighter moved from Persia to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Egypt to Rostov 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 33 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Americans 3 bombers moved from 33 Sea Zone to Queensland 2 bombers moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 fighter moved from Persia to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Egypt to Rostov 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Sumatra Battle in 91 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tobruk British attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Rostov British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 3 : 4/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 3 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 mech_infantry moved from India to Burma 2 fighters moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Place Units - British 3 infantry placed in Persia 1 mech_infantry placed in Egypt 1 destroyer and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : 2.83 Italians : -1.50 Americans : -1.67 Chinese : 0.67 Japanese : -2.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 5 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 mech_infantry moved from Smolensk to Vologda Italians take Vologda from Russians 1 armour moved from Tambov to Volgograd Italians take Volgograd from Russians 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Rostov Italians attack with 1 fighter and 5 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 5 infantry in Rostov, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Ukraine to Bryansk 1 armour and 1 artillery moved from Libya to Tunisia Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Italians collect 25 PUs (1 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : -0.33 Russians : 0.33 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 32 Sea Zone -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in Philippines Battle in Celebes Battle in 32 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone ANZAC roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 55 Sea Zone to Sumatra 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in Philippines Battle in Celebes Battle in 32 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone ANZAC roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 55 Sea Zone to Sumatra 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to Algeria 2 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 22 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Smolensk to Russia 4 mech_infantrys moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 3 armour, 2 fighters and 4 infantry moved from Novgorod to Karelia 2 tactical_bombers moved from Bryansk to Karelia 2 bombers moved from Bryansk to Russia 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bryansk to Russia 2 artilleries and 5 infantry moved from Poland to Eastern Poland 1 armour and 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Russia Germans attack with 2 bombers, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor and 5 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 4/13 hits, 4.67 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 5/12 hits, 4.50 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans destroys 25PUs while taking Russians capital Germans win, taking Russia from Russians with 2 bombers, 1 fighter, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter and 3 infantry Americans defend with 1 artillery Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter moved from Holland Belgium to Western Germany 6 infantry moved from Western Germany to Germany 3 infantry moved from Germany to Poland 2 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 3 tactical_bombers moved from Russia to Bryansk Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany Germans undo move 3. 9 infantry and 1 tactical_bomber placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : -0.33 Russians : -1.00 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Tambov Russians take Tambov from Italians -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Tambov Russians take Tambov from Italians Combat - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Samara to Kazakhstan 6 infantry moved from Buryatia to Amur Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Kweichow 2 artilleries and 4 infantry moved from Kwangsi to Yunnan 2 infantry moved from Yunnan to Shan State 1 fighter and 2 tactical_bombers moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from Chahar to Yunnan 1 destroyer moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 3 : 4/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 bombers moved from 33 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Paulau Island 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Paulau Island: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.17 UK_Pacific : 1.00 Japanese : 3.33 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Queensland to Java 2 bombers moved from Caroline Islands to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Queensland to Java 2 bombers moved from Caroline Islands to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in Java Americans attack with 3 bombers Japanese defend with 1 artillery and 2 infantry Americans roll dice for 3 bombers in Java, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 3 bombers in Java, round 3 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in 32 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 32 Sea Zone to Queensland 3 bombers moved from Java to Sumatra 1 armour, 1 fighter and 2 mech_infantrys moved from Norway to Finland 2 fighters moved from 110 Sea Zone to Finland 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour, 1 fighter and 1 mech_infantry placed in Norway 1 infantry placed in Eastern United States 2 bombers placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0.67 Japanese : -1.00 -
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 4 infantry moved from Suiyuyan to Hopei -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 4 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.50 -
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 2 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Rostov 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Queensland to Java 2 bombers moved from Caroline Islands to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Battle in Java Americans attack with 3 bombers Japanese defend with 1 artillery and 2 infantry Americans roll dice for 3 bombers in Java, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 3 bombers in Java, round 3 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in 32 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 32 Sea Zone to Queensland 3 bombers moved from Java to Sumatra 1 armour, 1 fighter and 2 mech_infantrys moved from Norway to Finland 2 fighters moved from 110 Sea Zone to Finland 1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour, 1 fighter and 1 mech_infantry placed in Norway 1 infantry placed in Eastern United States 2 bombers placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 4 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 2 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Rostov 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in 95 Sea Zone British attack with 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 2 submarines British roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Italians lost in 95 Sea Zone British win, taking Borneo from Japanese with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Volgograd British attack with 1 armour, 1 fighter and 2 mech_infantrys Italians defend with 1 armour and 1 factory_minor British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Volgograd British win, taking Volgograd from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Rostov British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 4 infantry in Rostov, round 2 : 4/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Rostov retreated to Rostov Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 fighter moved from Volgograd to Northwest Persia 1 fighter moved from Rostov to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria 2 fighters moved from 110 Sea Zone to Finland 1 fighter moved from United Kingdom to Finland 1 aaGun, 1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from India to Burma Place Units - British 1 factory_minor placed in Iraq 1 submarine placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
British : -0.83 Italians : 1.33 Americans : -0.67 Chinese : 0.17 Japanese : -0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Vologda to Samara 1 armour moved from Ukraine to Caucasus 1 bomber moved from Northern Italy to Caucasus 1 fighter moved from Ukraine to Tambov 1 infantry moved from Rostov to Tambov 1 armour and 1 artillery moved from Tunisia to Libya Combat - Italians Battle in Samara Italians attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Caucasus Italians attack with 1 armour and 1 bomber French defend with 1 fighter Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for French: 1 fighter Battle in Libya Italians attack with 1 armour and 1 artillery British defend with 1 artillery and 2 mech_infantrys Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 mech_infantrys in Libya, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Italians lost in Libya British win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 artillery Battle in Tambov Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Tambov to Ukraine 1 bomber moved from Caucasus to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 armour placed in Ukraine 1 artillery placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 21 PUs (3 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.00 Russians : -0.33





