DannyDuck716 (Axis) vs Dawgoneit (Allies) BM3


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kwangtung to Yunnan
            2 armour moved from Kwangtung to Yunnan
            1 armour moved from Hopei to Shensi
            2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Hopei to Suiyuyan
            1 fighter moved from Anhwe to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Philippines to Dutch New Guinea
            1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
            1 carrier moved from 44 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 bomber moved from Kiangsu to Shan State
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 bomber and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Suiyuyan, round 2 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Shan State : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                 retreated to Shan State
                UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 0/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 4 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 5 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 6 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to French Indo China
            2 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 bomber moved from Suiyuyan to Hunan
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
            Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Chinese : 0.67
    UK_Pacific : 1.00
    AA fire in Shan State : : -0.50
    Japanese : -4.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            7 bombers moved from Siberia to Japan
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit intercept in japan?



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            7 bombers moved from Siberia to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Japanese launches 2 interceptors out of Japan
                    Attackers Fire,  : 1/7 hits, 1.17 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/5 hits, 0.83 expected hits
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 3,8,6,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            5 bombers moved from Japan to Amur
            13 bombers and 1 fighter moved from Siberia to Amur
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
    AA fire in Japan : : 0.00
    Americans : 0.67
    Attackers Fire,  : : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            7 bombers moved from Siberia to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Japanese launches 2 interceptors out of Japan
                    Attackers Fire,  : 1/7 hits, 1.17 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/5 hits, 0.83 expected hits
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 3,8,6,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            5 bombers moved from Japan to Amur
            13 bombers and 1 fighter moved from Siberia to Amur
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Shan State to Yunnan
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Bryansk
                British attack with 6 fighters and 1 tactical_bomber
                Germans defend with 2 bombers, 2 fighters and 3 tactical_bombers
                    British roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 2 : 5/7 hits, 3.67 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Bryansk, round 2 : 5/7 hits, 3.17 expected hits
                    2 bombers owned by the Germans, 3 tactical_bombers owned by the Germans and 5 fighters owned by the British lost in Bryansk
                    British roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 fighters in Bryansk, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Bryansk
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 6 fighters and 1 tactical_bomber
                Casualties for Germans: 2 bombers, 1 fighter and 3 tactical_bombers
    
        Non Combat Move - British
            3 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            4 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            3 transports moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Yunnan to Burma
            1 armour and 1 infantry moved from India to Burma
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Defenders Fire,  : : 0.33
    British : 1.67
    AA fire in Japan : : 0.00
    Americans : 0.67
    Attackers Fire,  : : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            7 bombers moved from Siberia to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Japanese launches 2 interceptors out of Japan
                    Attackers Fire,  : 1/7 hits, 1.17 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/5 hits, 0.83 expected hits
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 3,8,6,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            5 bombers moved from Japan to Amur
            13 bombers and 1 fighter moved from Siberia to Amur
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Shan State to Yunnan
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Bryansk
                British attack with 6 fighters and 1 tactical_bomber
                Germans defend with 2 bombers, 2 fighters and 3 tactical_bombers
                    British roll dice for 6 fighters and 1 tactical_bomber in Bryansk, round 2 : 5/7 hits, 3.67 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Bryansk, round 2 : 5/7 hits, 3.17 expected hits
                    2 bombers owned by the Germans, 3 tactical_bombers owned by the Germans and 5 fighters owned by the British lost in Bryansk
                    British roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 fighters in Bryansk, round 3 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Bryansk
                Germans win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 6 fighters and 1 tactical_bomber
                Casualties for Germans: 2 bombers, 1 fighter and 3 tactical_bombers
    
        Non Combat Move - British
            3 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            4 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            3 transports moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Yunnan to Burma
            1 armour and 1 infantry moved from India to Burma
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Guiana: 1 artillery and 3 infantry
            EDIT: Removing units owned by British from 88 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 87 Sea Zone: 2 transports
            EDIT: Adding units owned by British to French West Africa: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Defenders Fire,  : : 0.33
    British : 1.67
    AA fire in Japan : : 0.00
    Americans : 0.67
    Attackers Fire,  : : -0.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Romania to Ukraine
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 armour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from Queensland to 45 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 carrier and 1 transport
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to Northern Territory
            2 fighters moved from Western Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from Queensland to 45 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery moved from New South Wales to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 carrier and 1 transport
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to Northern Territory
            2 fighters moved from Western Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            3 infantry moved from Libya to Tobruk
            1 infantry moved from Caucasus to Rostov
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Archangel to Samara
            1 mech_infantry moved from Smolensk to Samara
            1 mech_infantry moved from Smolensk to Samara
            1 armour moved from Smolensk to Tambov
            1 armour moved from Russia to Tambov
            3 armour moved from Novgorod to Bryansk
            1 fighter moved from Bryansk to Tambov
            3 armour moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Eastern Poland
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from French
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 fighter in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour
                French defend with 1 infantry
                    Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Samara
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Tambov to Russia
            2 infantry moved from Smolensk to Russia
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            3 bombers placed in Western Germany
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Siberia to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 12x factory_major; Remaining resources: 55 PUs; 0 SuicideAttackTokens; 
            Japanese buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Hopei to Kansu
            1 armour moved from Suiyuyan to Kansu
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Hunan to Yunnan
            2 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            2 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            1 armour moved from French Indo China to Siam
            1 bomber moved from French Indo China to Kansu
            1 bomber moved from Hunan to Kansu
            1 fighter moved from Anhwe to Kansu
            1 tactical_bomber moved from Hunan to Kansu
            1 fighter moved from Hunan to Kansu
            1 fighter and 1 tactical_bomber moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Dutch New Guinea to 42 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Siam
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Siam to French Indo China
            1 fighter moved from Siam to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers moved from Kansu to Shensi
            1 tactical_bomber moved from Kansu to Suiyuyan
            2 fighters moved from Kansu to Suiyuyan
            2 bombers moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
            5 bombers and 1 fighter moved from Amur to Manchuria
            2 bombers moved from Amur to Kansu
            5 bombers moved from Amur to Suiyuyan
            2 bombers moved from Amur to Urals
            2 bombers moved from Amur to Hunan
            2 bombers moved from Amur to Yunnan
            1 bomber moved from Manchuria to Yunnan
            3 bombers moved from Western United States to Amur
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 3 Sea Zone to 4 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in Yunnan
                Americans attack with 3 bombers
                Japanese defend with 3 armour
                    Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                    Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 armour
                Casualties for Americans: 1 bomber
            Battle in Urals
                Americans attack with 2 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
                    2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
                Germans win with 1 armour remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 mech_infantry
            Battle in Suiyuyan
                Americans attack with 5 bombers
                Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
            Battle in Kansu
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Americans win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Hunan
                Americans attack with 2 bombers
                Japanese defend with 2 armour
                    Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 armour
            Battle in Manchuria
                Americans attack with 4 bombers and 1 fighter
                Japanese defend with 1 aaGun and 6 infantry
                    AA fire in Manchuria : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Manchuria
                    Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                Japanese win with 2 infantry remaining. Battle score for attacker is -41
                Casualties for Americans: 4 bombers and 1 fighter
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Timguska
            1 bomber moved from Kansu to Novosibirsk
            3 bombers moved from Suiyuyan to Tsinghai
            1 bomber moved from Hunan to Burma
            2 bombers moved from Yunnan to Burma
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Americans : -1.33
    AA fire in Manchuria : : 0.50
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
            5 bombers and 1 fighter moved from Amur to Manchuria
            2 bombers moved from Amur to Kansu
            5 bombers moved from Amur to Suiyuyan
            2 bombers moved from Amur to Urals
            2 bombers moved from Amur to Hunan
            2 bombers moved from Amur to Yunnan
            1 bomber moved from Manchuria to Yunnan
            3 bombers moved from Western United States to Amur
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 3 Sea Zone to 4 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in Yunnan
                Americans attack with 3 bombers
                Japanese defend with 3 armour
                    Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                    Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 armour
                Casualties for Americans: 1 bomber
            Battle in Urals
                Americans attack with 2 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
                    2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
                Germans win with 1 armour remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 mech_infantry
            Battle in Suiyuyan
                Americans attack with 5 bombers
                Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
            Battle in Kansu
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Americans win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Hunan
                Americans attack with 2 bombers
                Japanese defend with 2 armour
                    Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 armour
            Battle in Manchuria
                Americans attack with 4 bombers and 1 fighter
                Japanese defend with 1 aaGun and 6 infantry
                    AA fire in Manchuria : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Manchuria
                    Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                Japanese win with 2 infantry remaining. Battle score for attacker is -41
                Casualties for Americans: 4 bombers and 1 fighter
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Timguska
            1 bomber moved from Kansu to Novosibirsk
            3 bombers moved from Suiyuyan to Tsinghai
            1 bomber moved from Hunan to Burma
            2 bombers moved from Yunnan to Burma
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 14 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            2 fighters moved from Caucasus to Samara
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            6 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 transports moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Burma to Shan State
            2 armour moved from Burma to Szechwan
            1 fighter moved from Burma to Szechwan
            1 artillery and 1 infantry moved from India to Burma
            1 artillery moved from Burma to Shan State
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
                    British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Samara
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Szechwan
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 armour
                    British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Szechwan to Tsinghai
            1 fighter moved from Samara to Caucasus
            1 fighter moved from Samara to Tsinghai
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            8 infantry placed in United Kingdom
            British undo move 3.
            3 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.67
    Americans : -1.33
    AA fire in Manchuria : : 0.50
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
            5 bombers and 1 fighter moved from Amur to Manchuria
            2 bombers moved from Amur to Kansu
            5 bombers moved from Amur to Suiyuyan
            2 bombers moved from Amur to Urals
            2 bombers moved from Amur to Hunan
            2 bombers moved from Amur to Yunnan
            1 bomber moved from Manchuria to Yunnan
            3 bombers moved from Western United States to Amur
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 3 Sea Zone to 4 Sea Zone
            1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in Yunnan
                Americans attack with 3 bombers
                Japanese defend with 3 armour
                    Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
                    2 armour owned by the Japanese lost in Yunnan
                    Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 armour
                Casualties for Americans: 1 bomber
            Battle in Urals
                Americans attack with 2 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
                    2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
                Germans win with 1 armour remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 mech_infantry
            Battle in Suiyuyan
                Americans attack with 5 bombers
                Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
            Battle in Kansu
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Americans win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Hunan
                Americans attack with 2 bombers
                Japanese defend with 2 armour
                    Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 armour
            Battle in Manchuria
                Americans attack with 4 bombers and 1 fighter
                Japanese defend with 1 aaGun and 6 infantry
                    AA fire in Manchuria : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Manchuria
                    Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
                Japanese win with 2 infantry remaining. Battle score for attacker is -41
                Casualties for Americans: 4 bombers and 1 fighter
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kansu to Timguska
            1 bomber moved from Kansu to Novosibirsk
            3 bombers moved from Suiyuyan to Tsinghai
            1 bomber moved from Hunan to Burma
            2 bombers moved from Yunnan to Burma
            1 artillery and 3 infantry moved from 5 Sea Zone to Amur
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 14 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            2 fighters moved from Caucasus to Samara
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            6 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 transports moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Burma to Shan State
            2 armour moved from Burma to Szechwan
            1 fighter moved from Burma to Szechwan
            1 artillery and 1 infantry moved from India to Burma
            1 artillery moved from Burma to Shan State
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
                    British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Samara
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Szechwan
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 armour
                    British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Szechwan to Tsinghai
            1 fighter moved from Samara to Caucasus
            1 fighter moved from Samara to Tsinghai
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            8 infantry placed in United Kingdom
            British undo move 3.
            3 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 3 cruisers and 3 destroyers
            EDIT: Adding units owned by British to 92 Sea Zone: 3 cruisers and 3 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.67
    Americans : -1.33
    AA fire in Manchuria : : 0.50
    Japanese : -4.33
    

    Savegame


  • @dawgoneit Wow, those American bombers are annoying


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Ukraine to Novosibirsk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 1 bomber
                Americans defend with 1 bomber
                    Italians roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 bomber in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Novosibirsk
                Italians win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            1 bomber moved from Novosibirsk to Russia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Italians collect 11 PUs (2 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.17
    

    Savegame

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