Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs AldoRaine (Allies) BML19
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 90 PUs; Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Northwest Persia to Tsinghai 1 bomber moved from Bessarabia to Germany 1 bomber moved from Finland to Germany 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 2 artilleries, 9 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from British Columbia to Alaska 1 bomber moved from Western United States to Alaska 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 fighters moved from Saudi Arabia to 79 Sea Zone 1 bomber moved from Northwest Persia to Tsinghai 1 fighter moved from Northwest Persia to 79 Sea Zone 3 fighters moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from Northwest Persia to Tsinghai Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Normandy Bordeaux Americans attack with 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/15 hits, 4.17 expected hits Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/14 hits, 4.00 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Italians: 5 infantry Battle in Tsinghai Americans attack with 4 bombers Japanese defend with 1 mech_infantry Americans roll dice for 4 bombers in Tsinghai, round 2 : 2/4 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Alaska Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 79 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 79 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone Americans win, taking 79 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters moved from 79 Sea Zone to 80 Sea Zone 1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 3 armour and 1 mech_infantry moved from Persia to West India 4 bombers moved from Tsinghai to Volgograd 1 bomber moved from Germany to Finland 1 infantry moved from Baltic States to Eastern Poland 2 armour moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Gibraltar 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 1 bomber moved from Alaska to British Columbia 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 27 Sea Zone to 10 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from New Zealand to New South Wales Place Units - Americans 1 destroyer and 2 fighters placed in 80 Sea Zone 1 fighter placed in 80 Sea Zone 1 armour and 1 mech_infantry placed in Persia 1 fighter placed in Western United States 4 infantry and 2 mech_infantrys placed in Eastern United States 1 bomber placed in Finland Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 11 PUs Purchase Units - British British buy 3 armour, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to West India 2 fighters moved from 91 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 7 fighters and 6 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 7 fighters and 6 infantry in Holland Belgium, round 2 : 3/13 hits, 4.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to Gibraltar 2 fighters moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Iraq to West India 2 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 armour moved from Persia to West India 2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Belgian Congo to Egypt 1 armour moved from Egypt to Iraq Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 bomber placed in Union of South Africa 1 armour and 5 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 British : -1.50 Americans : -1.17 Japanese : -0.50 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Western Germany 2 infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia retreated to Western Australia Japanese win with 1 artillery remaining. Battle score for attacker is -17 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Western Australia to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia retreated to Western Australia Japanese win with 1 artillery remaining. Battle score for attacker is -17 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Western Australia to New South Wales 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from West India to 80 Sea Zone 1 transport moved from 50 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from New South Wales to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 4 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia retreated to Western Australia Japanese win with 1 artillery remaining. Battle score for attacker is -17 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Western Australia to New South Wales 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from West India to 80 Sea Zone 1 transport moved from 50 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 29 PUs; Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Western Germany to Holland Belgium 5 armour moved from Amur to Buryatia 1 armour moved from Shensi to Tsinghai 2 infantry moved from Germany to Poland 2 bombers moved from Germany to Poland 2 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Battle in Buryatia Germans attack with 5 armour Russians defend with 1 mech_infantry Germans roll dice for 5 armour in Buryatia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Buryatia Germans win, taking Buryatia from Russians with 5 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Germans attack with 8 infantry and 2 tactical_bombers British defend with 6 infantry Germans roll dice for 8 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 2.33 expected hits British roll dice for 6 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans roll dice for 6 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/8 hits, 2.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for British: 6 infantry Battle in Tsinghai Germans attack with 1 armour Chinese defend with 1 infantry Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Poland Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Poland to Germany 2 tactical_bombers moved from Holland Belgium to Germany 2 armour moved from Yunnan to India 1 armour moved from Yunnan to Shensi Place Units - Germans 2 artilleries and 5 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : 0.33 Chinese : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Romania to Albania Russians take Bulgaria from Germans Russians take Albania from Italians 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Caucasus to Yugoslavia 1 fighter moved from Eastern Poland to Yugoslavia 2 fighters moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland 1 armour moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai Combat - Russians Battle in Yugoslavia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 4 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary EDIT: 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 aaGun, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 3 infantry moved from Western Ukraine to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Kazakhstan 1 armour moved from Russia to Novosibirsk 2 armour moved from Yakut S.S.R. to Timguska 3 infantry moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Changing ownership of Greater Southern Germany from Germans to Russians EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 bomber and 2 infantry placed in Russia 1 factory_minor placed in Romania Russians undo move 4. 1 factory_minor placed in Slovakia Hungary Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 0.67 Russians : -2.67
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Romania to Albania Russians take Bulgaria from Germans Russians take Albania from Italians 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Caucasus to Yugoslavia 1 fighter moved from Eastern Poland to Yugoslavia 2 fighters moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Poland 1 armour moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai Combat - Russians Battle in Yugoslavia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 4 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary EDIT: 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 aaGun, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 3 infantry moved from Western Ukraine to Eastern Poland 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Kazakhstan 1 armour moved from Russia to Novosibirsk 2 armour moved from Yakut S.S.R. to Timguska 3 infantry moved from Russia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Changing ownership of Greater Southern Germany from Germans to Russians EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 bomber and 2 infantry placed in Russia 1 factory_minor placed in Romania Russians undo move 4. 1 factory_minor placed in Slovakia Hungary Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 0.67 Russians : -2.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.67
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hey i think you might have downloaded an old version.
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Haha - you’re right - sorry!
Just trying to re-live the good old days when Germany wasn’t going to fall the next round!Anyway, game’s been over for awhile - good game - I’ll post.
Interested in a rematch?
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@Odonis Yes I would be up for a rematch. I need to finish some other games first but then we can play again if you are free. Thanks for the game. This was fun.
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@AldoRaine
It was a clever move to go after the neutrals. Really put the squeeze on… And Japan couldn’t close it out quick enough. -
@Odonis Thanks, i really like to make that move if i can hit both turkey and Spain in the same turn but you we able to push right through it. I was getting really worried about Japan, I was still at least a turn from taking India and if you could have taken ANZAC and held it you would have gotten me.
Japan is so tough once India falls. You played a strong pacific game. Russia was just able to stay alive and that was the difference.