@pacifiersboard Assumed no scramble to QL
Wizmark (Allies) vs Dawgoneit (LAxis) BM3
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Caucasus 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.67 -
@dawgoneit No problem…hope you enjoy it…guess yr part of the world is a bit more wild than England!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 5 artilleries and 1 mech_infantry moved from Bryansk to Russia 2 bombers, 1 fighter and 5 tactical_bombers moved from Ukraine to Russia Combat - Germans Battle in Russia Germans attack with 9 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 airfield, 3 armour, 5 artilleries, 1 factory_major and 12 infantry Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers in Russia, round 2 : 10/23 hits, 11.67 expected hits Russians roll dice for 3 armour, 5 artilleries and 12 infantry in Russia, round 2 : 7/20 hits, 7.17 expected hits 10 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 8 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Russia, round 3 : 12/16 hits, 9.17 expected hits Russians roll dice for 3 armour, 5 artilleries and 2 infantry in Russia, round 3 : 6/10 hits, 3.83 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians, 5 artilleries owned by the Russians and 6 armour owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 7 armour, 5 artilleries and 1 mech_infantry Casualties for Russians: 3 armour, 5 artilleries and 12 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk 7 mech_infantrys moved from Baltic States to Bryansk 1 infantry moved from Archangel to Smolensk 1 fighter moved from Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 2 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Germany 4 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 armour placed in Novgorod 1 fighter and 1 infantry placed in Western Germany 1 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 2.00 -
@wizmark said in Wizmark (Allies) vs Dawgoneit (LAxis) BM3:
@dawgoneit No problem…hope you enjoy it…guess yr part of the world is a bit more wild than England!
what do you mean?
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 6 infantry moved from Samara to Russia 1 submarine moved from 110 Sea Zone to 105 Sea Zone -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 6 infantry moved from Samara to Russia 1 submarine moved from 110 Sea Zone to 105 Sea Zone Combat - Russians Battle in Russia Russians attack with 6 infantry Germans defend with 1 airfield, 2 armour and 1 factory_minor Russians roll dice for 6 infantry in Russia, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Russia Russians roll dice for 6 infantry in Russia, round 3 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Novosibirsk to Samara Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : 1.00 -
@dawgoneit Just that here in England, rough camping is almost impossible…campsites have all amenities. Enjoy your trip!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Chahar to Hopei 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Japan to 33 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Chahar to Yunnan Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 submarine; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 33 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits Units damaged: 2 battleships owned by the Japanese 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/11 hits, 6.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.50 expected hits Americans roll dice for 1 battleship in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 submarine Non Combat Move - Japanese 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from 33 Sea Zone to Marshall Islands 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands 1 fighter moved from 33 Sea Zone to Marshall Islands 1 fighter moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 artilleries and 4 infantry EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Kwangtung 4 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 1.67 UK_Pacific : -1.67 Japanese : -3.17 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 33 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hitsCombat Hit Differential Summary :
Americans : -1.17 -
@dawgoneit how do you want your losses?
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@wizmark carrier tipped and lost. cruiser, fighter
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 33 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Americans 3 bombers moved from 33 Sea Zone to Queensland 2 bombers moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -1.67 Japanese : -0.83 -
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.83 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 fighter moved from Persia to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Egypt to Rostov 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery moved from Scotland to 111 Sea Zone 1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Hawaiian Islands to 33 Sea Zone 3 bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Western United States to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 33 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58 Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Americans 3 bombers moved from 33 Sea Zone to Queensland 2 bombers moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov 1 fighter moved from Persia to Rostov 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Egypt to Rostov 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Sumatra Battle in 91 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tobruk British attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Rostov British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 3 : 4/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 3 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 mech_infantry moved from India to Burma 2 fighters moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Place Units - British 3 infantry placed in Persia 1 mech_infantry placed in Egypt 1 destroyer and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
British : 2.83 Italians : -1.50 Americans : -1.67 Chinese : 0.67 Japanese : -2.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies 5 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 mech_infantry moved from Smolensk to Vologda Italians take Vologda from Russians 1 armour moved from Tambov to Volgograd Italians take Volgograd from Russians 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Rostov Italians attack with 1 fighter and 5 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 5 infantry in Rostov, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Ukraine to Bryansk 1 armour and 1 artillery moved from Libya to Tunisia Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Italians collect 25 PUs (1 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : -0.33 Russians : 0.33





