@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Kazakhstan
4 artilleries and 20 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Eastern Poland to Poland
3 fighters moved from Bessarabia to Poland
11 armour, 14 artilleries, 34 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 armour moved from Samara to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Samara to Kazakhstan
2 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 4 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 4 artilleries, 20 infantry and 2 mech_infantrys in Romania, round 2 : 7/27 hits, 6.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 4 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Novosibirsk
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Slovakia Hungary
Russians attack with 11 armour, 14 artilleries, 34 infantry and 9 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 11 armour, 14 artilleries, 34 infantry and 9 mech_infantrys in Slovakia Hungary, round 2 : 24/68 hits, 19.67 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 11 armour, 14 artilleries, 33 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
4 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Bessarabia to Romania
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Kazakhstan to Caucasus
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 6.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Sikang
Combat - Japanese
Battle in Western Australia
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 7/10 hits, 5.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Western Australia from ANZAC, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 79 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to India
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 battleship, 3 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 carriers and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
6 fighters and 2 tactical_bombers moved from Java to 56 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 fighter placed in Japan
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.33
Chinese : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Tsinghai
1 bomber moved from Bessarabia to Germany
1 bomber moved from Finland to Germany
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 artilleries, 9 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Saudi Arabia to 79 Sea Zone
1 bomber moved from Northwest Persia to Tsinghai
1 fighter moved from Northwest Persia to 79 Sea Zone
3 fighters moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Northwest Persia to Tsinghai
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/15 hits, 4.17 expected hits
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/14 hits, 4.00 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Italians: 5 infantry
Battle in Tsinghai
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Tsinghai, round 2 : 2/4 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Alaska
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 79 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 79 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
3 armour and 1 mech_infantry moved from Persia to West India
4 bombers moved from Tsinghai to Volgograd
1 bomber moved from Germany to Finland
1 infantry moved from Baltic States to Eastern Poland
2 armour moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Alaska to British Columbia
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from New Zealand to New South Wales
Place Units - Americans
1 destroyer and 2 fighters placed in 80 Sea Zone
1 fighter placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 fighter placed in Western United States
4 infantry and 2 mech_infantrys placed in Eastern United States
1 bomber placed in Finland
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : -1.17
Japanese : -0.50
AA fire in Germany : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Tsinghai
1 bomber moved from Bessarabia to Germany
1 bomber moved from Finland to Germany
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 artilleries, 9 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Saudi Arabia to 79 Sea Zone
1 bomber moved from Northwest Persia to Tsinghai
1 fighter moved from Northwest Persia to 79 Sea Zone
3 fighters moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Northwest Persia to Tsinghai
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/15 hits, 4.17 expected hits
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/14 hits, 4.00 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Italians: 5 infantry
Battle in Tsinghai
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Tsinghai, round 2 : 2/4 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Alaska
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 79 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 79 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
3 armour and 1 mech_infantry moved from Persia to West India
4 bombers moved from Tsinghai to Volgograd
1 bomber moved from Germany to Finland
1 infantry moved from Baltic States to Eastern Poland
2 armour moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Gibraltar
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Alaska to British Columbia
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from New Zealand to New South Wales
Place Units - Americans
1 destroyer and 2 fighters placed in 80 Sea Zone
1 fighter placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
1 fighter placed in Western United States
4 infantry and 2 mech_infantrys placed in Eastern United States
1 bomber placed in Finland
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs
Purchase Units - British
British buy 3 armour, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to West India
2 fighters moved from 91 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 7 fighters and 6 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 7 fighters and 6 infantry in Holland Belgium, round 2 : 3/13 hits, 4.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 7 fighters and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to Gibraltar
2 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Iraq to West India
2 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 armour moved from Persia to West India
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 bomber placed in Union of South Africa
1 armour and 5 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
British : -1.50
Americans : -1.17
Japanese : -0.50
AA fire in Germany : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia
retreated to Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia
retreated to Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from West India to 80 Sea Zone
1 transport moved from 50 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 4 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters in Western Australia, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Western Australia
retreated to Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from West India to 80 Sea Zone
1 transport moved from 50 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 29 PUs;
Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
5 armour moved from Amur to Buryatia
1 armour moved from Shensi to Tsinghai
2 infantry moved from Germany to Poland
2 bombers moved from Germany to Poland
2 tactical_bombers moved from Germany to Holland Belgium
Combat - Germans
Battle in Buryatia
Germans attack with 5 armour
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour in Buryatia, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Buryatia
Germans win, taking Buryatia from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 8 infantry and 2 tactical_bombers
British defend with 6 infantry
Germans roll dice for 8 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 2.33 expected hits
British roll dice for 6 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans roll dice for 6 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/8 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 6 infantry
Battle in Tsinghai
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Poland to Germany
2 tactical_bombers moved from Holland Belgium to Germany
2 armour moved from Yunnan to India
1 armour moved from Yunnan to Shensi
Place Units - Germans
2 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : 0.33
Chinese : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Bulgaria from Germans
Russians take Albania from Italians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Caucasus to Yugoslavia
1 fighter moved from Eastern Poland to Yugoslavia
2 fighters moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 4 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
EDIT: 1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 aaGun, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
3 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Russia to Novosibirsk
2 armour moved from Yakut S.S.R. to Timguska
3 infantry moved from Russia to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Greater Southern Germany from Germans to Russians
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 bomber and 2 infantry placed in Russia
1 factory_minor placed in Romania
Russians undo move 4.
1 factory_minor placed in Slovakia Hungary
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83
Italians : 0.67
Russians : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Bulgaria from Germans
Russians take Albania from Italians
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Caucasus to Yugoslavia
1 fighter moved from Eastern Poland to Yugoslavia
2 fighters moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 4 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
EDIT: 1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 aaGun, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
3 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Russia to Novosibirsk
2 armour moved from Yakut S.S.R. to Timguska
3 infantry moved from Russia to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Greater Southern Germany from Germans to Russians
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 bomber and 2 infantry placed in Russia
1 factory_minor placed in Romania
Russians undo move 4.
1 factory_minor placed in Slovakia Hungary
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83
Italians : 0.67
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.67
hey i think you might have downloaded an old version.
Haha - you’re right - sorry!
Just trying to re-live the good old days when Germany wasn’t going to fall the next round!
Anyway, game’s been over for awhile - good game - I’ll post.
Interested in a rematch?
@Odonis Yes I would be up for a rematch. I need to finish some other games first but then we can play again if you are free. Thanks for the game. This was fun.
@AldoRaine
It was a clever move to go after the neutrals. Really put the squeeze on… And Japan couldn’t close it out quick enough.
@Odonis Thanks, i really like to make that move if i can hit both turkey and Spain in the same turn but you we able to push right through it. I was getting really worried about Japan, I was still at least a turn from taking India and if you could have taken ANZAC and held it you would have gotten me.
Japan is so tough once India falls. You played a strong pacific game. Russia was just able to stay alive and that was the difference.