Assumed no intercept.
oysteilo (Axis) vs. 666 (Allies +2) BM3
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 63 Sea Zone to 33 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 4 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in Caroline Islands, round 2 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 92 Sea Zone to 96 Sea Zone 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 bomber moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 125 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber moved from 125 Sea Zone to United Kingdom 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Tobruk 1 battleship moved from 63 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 battleship, 1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 2 fighters placed in Egypt British undo move 2. 1 fighter placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 2 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 Americans : -1.17 Chinese : -1.17 Neutral_Axis : 1.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Belarus 2 armour and 1 mech_infantry moved from Romania to Belarus Combat - Italians Battle in Gibraltar Battle in Belarus Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Gibraltar from British, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 1 artillery moved from Northern Italy to Yugoslavia 2 aaGuns and 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Libya to Tunisia 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 armour moved from Yugoslavia to Eastern Poland 2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Romania Place Units - Italians 1 fighter, 1 marine and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,83 Russians : -0,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 3 fighters moved from New Zealand to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Egypt : 1 infantry
Production/PUs Summary :
Germans : 44 / 49 Russians : 34 / 44 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 7 British : 33 / 36 UK_Pacific : 6 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 3 fighters moved from New Zealand to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Combat Move - French 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 cruiser and 2 destroyers Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry 92 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 44 / 49 Russians : 34 / 44 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 7 British : 33 / 36 UK_Pacific : 6 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@oysteilo going to change the french move, sorry
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 3 fighters moved from New Zealand to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Egypt : 1 infantry
Production/PUs Summary :
Germans : 44 / 49 Russians : 34 / 44 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 7 British : 33 / 36 UK_Pacific : 6 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 3 fighters moved from New Zealand to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 aaGun and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Egypt : 2 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 1 fighter 98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 44 / 49 Russians : 34 / 44 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 7 British : 33 / 36 UK_Pacific : 6 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 4 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 fighter and 3 tactical_bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 10 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 battleship in Baltic States, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from 125 Sea Zone to Western Germany 1 infantry moved from Holland Belgium to France 1 carrier moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 1 mech_infantry moved from Southern France to France 2 aaGuns, 9 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns, 4 artilleries and 7 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 1 mech_infantry moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 2 bombers moved from Western Ukraine to Germany Place Units - Germans 1 armour and 6 mech_infantrys placed in Western Germany 1 artillery and 1 infantry placed in France 4 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : 0,67 Russians : -1,00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 mech_infantrys and 4 tactical_bombers Poland : 2 infantry and 2 mech_infantrys Germany : 2 bombers, 1 factory_major and 4 infantry Southern Italy : 1 fighter Belarus : 2 aaGuns, 9 armour, 5 artilleries and 24 infantry Karelia : 1 flag Baltic States : 1 flag, 1 artillery, 1 infantry and 4 mech_infantrys Vyborg : 1 flag Eastern Poland : 1 flag, 2 aaGuns, 4 artilleries and 7 infantry Western Ukraine : 1 flag, 1 aaGun and 2 infantry Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry 113 Sea Zone : 1 submarine Bulgaria : 1 flag 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports Finland : 1 flag
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 bomber moved from Suiyuyan to Kweichow 3 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 bomber moved from Suiyuyan to Kweichow 3 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Kweichow Russians attack with 1 bomber and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Suiyuyan to Russia 1 bomber moved from Kweichow to India 1 armour moved from Szechwan to Kazakhstan 1 armour moved from Suiyuyan to Novosibirsk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 9 infantry moved from Russia to Tambov 2 artilleries moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 3 aaGuns, 31 infantry and 1 mech_infantry moved from Bryansk to Russia 1 submarine moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Ukraine 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from India: 1 bomber EDIT: Adding units owned by Russians to Volgograd: 1 bomber and 1 fighter EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.17 Japanese : -0.33
Territory Summary for Russians :
Kweichow : 2 infantry Amur : 2 aaGuns and 18 infantry Kazakhstan : 1 armour Bryansk : 1 infantry Rostov : 2 infantry Archangel : 1 infantry Bessarabia : 1 infantry Russia : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber Tambov : 1 aaGun, 2 artilleries and 11 infantry Ukraine : 1 factory_minor and 1 infantry Western Ukraine : 1 artillery and 2 infantry Novosibirsk : 1 armour Volgograd : 1 bomber, 1 factory_minor, 1 fighter and 1 mech_infantry Smolensk : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 59 Russians : 31 / 38 Japanese : 56 / 66 Americans : 52 / 72 Chinese : 8 / 7 British : 33 / 36 UK_Pacific : 6 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@666 sorry for the delay. Coming up in a few days
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Chahar 1 artillery moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 bombers moved from French Indo China to Kweichow 1 fighter and 2 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to French Indo China 2 fighters moved from French Indo China to Shantung 1 tactical_bomber moved from French Indo China to Shantung 1 tactical_bomber moved from French Indo China to Shantung 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 41 Sea Zone to 74 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to Philippines 2 bombers moved from Kweichow to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Hunan 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,33
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Please hold on. Want to consider som nc changes
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its ok, good to go
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Guam, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from New Zealand to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 bomber moved from Gibraltar to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -1.33 Japanese : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Queensland : 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine Guam : 1 airfield and 1 artillery Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Java : 1 flag, 1 artillery 42 Sea Zone : 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Gibraltar : 1 artillery and 2 infantry Morocco : 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry 102 Sea Zone : 1 transport 101 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 110 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 59 Russians : 31 / 38 Japanese : 56 / 68 Americans : 61 / 91 Chinese : 5 / 7 British : 33 / 36 UK_Pacific : 5 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Shensi to Suiyuyan
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
Territory Summary for Chinese :
Suiyuyan : 4 infantry Kansu : 1 fighter and 2 infantry Chahar : 2 infantry
Production/PUs Summary :
Germans : 42 / 59 Russians : 31 / 38 Japanese : 54 / 68 Americans : 61 / 91 Chinese : 7 / 8 British : 33 / 36 UK_Pacific : 5 / 5 Italians : 16 / 21 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0