TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Norway to Germany
6 fighters moved from Norway to Germany
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from Soviet Far East to 8 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
7 fighters moved from 33 Sea Zone to 32 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 mech_infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat - Americans
Air Battle in Germany
Americans attacks with 10 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 6,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in Paulau Island
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking Paulau Island from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 armour moved from Bryansk to Belarus
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Belarus
2 mech_infantrys moved from Archangel to Belarus
2 fighters moved from 92 Sea Zone to Syria
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 108 Sea Zone
6 fighters moved from Germany to Norway
4 bombers moved from Germany to Belarus
1 fighter moved from Egypt to Syria
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United States
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 8 Sea Zone to Soviet Far East
1 bomber moved from 8 Sea Zone to Western United States
2 artilleries moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
8 carriers and 4 fighters moved from 33 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 destroyers, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
2 submarines placed in 80 Sea Zone
1 infantry placed in Iraq
2 fighters placed in Finland
1 fighter placed in Western United States
4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry and 1 mech_infantry placed in Western United States
3 infantry placed in Norway
1 infantry placed in Finland
1 artillery and 2 infantry placed in Central United States
Americans undo move 11.
1 artillery placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery, 7 infantry and 1 marine moved from Archangel to Belarus
3 infantry moved from Bryansk to Belarus
1 aaGun, 4 artilleries and 14 infantry moved from Rostov to Caucasus
1 aaGun moved from Samara to Russia
3 armour and 7 mech_infantrys moved from Bryansk to Caucasus
5 fighters moved from Volgograd to Syria
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
3 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 mech_infantry moved from 98 Sea Zone to Syria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
8 fighters moved from Gibraltar to Syria
1 bomber moved from Gibraltar to Syria
2 tactical_bombers moved from Gibraltar to Syria
1 destroyer moved from 92 Sea Zone to 108 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.83
Japanese : 0.17
AA fire in Germany : : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Poland
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Southern France to France
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,2,2,2,3,5,5
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Belarus
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 26 PUs;
Germans buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Ukraine
2 bombers moved from Germany to Novgorod
3 infantry moved from Baltic States to Novgorod
1 bomber moved from Japan to 34 Sea Zone
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Americans defend with 3 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Germany
5 fighters moved from Eastern Poland to Germany
20 infantry moved from Germany to Poland
1 bomber moved from Ukraine to Bulgaria
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Holland Belgium to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
29 artilleries, 29 infantry and 22 mech_infantrys moved from Baltic States to Eastern Poland
10 infantry moved from Poland to Eastern Poland
1 bomber moved from 34 Sea Zone to French Indo China
Place Units - Germans
6 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,1,3,2,4,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
Russians take Western Ukraine from Germans
1 bomber moved from Russia to Persia
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour moved from Yenisey to Olgiy
Russians take Olgiy from Germans
1 armour moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Kansu
2 artilleries moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
2 mech_infantrys moved from Yenisey to Kansu
Combat - Russians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Kansu, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Germans with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries moved from Samara to Novosibirsk
3 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
1 mech_infantry moved from Yenisey to Buryatia
1 bomber moved from Persia to Novosibirsk
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33
AA fire in Persia : : -0.17
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Persia to Northwest Persia
Japanese take Northwest Persia from Americans
1 armour moved from Northwest Persia to Persia
3 bombers moved from Eastern Persia to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from Persia to Iraq
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 3 bombers, 2 infantry and 4 mech_infantrys
Russians defend with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Japanese roll dice for 3 bombers, 2 infantry and 4 mech_infantrys in Kansu, round 2 : 1/9 hits, 3,00 expected hits
Chinese roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Kansu, round 2 : 2/8 hits, 2,83 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 3 bombers and 4 mech_infantrys in Kansu, round 3 : 4/7 hits, 2,67 expected hits
Chinese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 1/7 hits, 2,50 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 4 : 3/6 hits, 2,50 expected hits
Chinese roll dice for 1 armour and 2 artilleries in Kansu, round 4 : 0/3 hits, 1,17 expected hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Japanese attack with 1 artillery
Americans defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iraq
Japanese win, taking Iraq from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 8 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
3 bombers moved from Kansu to Kweichow
1 mech_infantry moved from Persia to Northwest Persia
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 cruiser and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Japan
1 infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,2,6
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,00
Chinese : -3,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Belarus to Iraq
3 bombers moved from Belarus to Bulgaria
1 fighter moved from Syria to Bulgaria
2 fighters moved from Syria to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Americans win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Americans attack with 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Iraq
Americans win, taking Iraq from Japanese with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 bomber and 1 infantry
Americans roll dice for 3 bombers and 1 fighter in Bulgaria, round 2 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Bulgaria
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to Siberia
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from 8 Sea Zone to Western United States
1 bomber moved from Western United States to United Kingdom
1 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
2 fighters moved from Finland to Belarus
2 fighters moved from Norway to Novgorod
3 bombers moved from Bulgaria to Syria
1 fighter moved from Bulgaria to Rostov
1 bomber moved from Iraq to Syria
1 aaGun moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Syria
1 fighter moved from Western United States to Hawaiian Islands
7 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
11 fighters moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield placed in Norway
1 fighter and 1 infantry placed in Norway
2 armour and 1 mech_infantry placed in Finland
1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 mech_infantry placed in Norway
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Belarus to Iraq
3 bombers moved from Belarus to Bulgaria
1 fighter moved from Syria to Bulgaria
2 fighters moved from Syria to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Americans win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Americans attack with 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Iraq
Americans win, taking Iraq from Japanese with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 bomber and 1 infantry
Americans roll dice for 3 bombers and 1 fighter in Bulgaria, round 2 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Bulgaria
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to Siberia
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from 8 Sea Zone to Western United States
1 bomber moved from Western United States to United Kingdom
1 armour moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
2 fighters moved from Finland to Belarus
2 fighters moved from Norway to Novgorod
3 bombers moved from Bulgaria to Syria
1 fighter moved from Bulgaria to Rostov
1 bomber moved from Iraq to Syria
1 aaGun moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Syria
1 fighter moved from Western United States to Hawaiian Islands
7 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
11 fighters moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield placed in Norway
1 fighter and 1 infantry placed in Norway
2 armour and 1 mech_infantry placed in Finland
1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 mech_infantry placed in Western United States
1 mech_infantry placed in Norway
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 9 mech_infantrys moved from Caucasus to Persia
1 armour moved from Syria to Persia
1 mech_infantry moved from Syria to Persia
13 fighters moved from Syria to Persia
1 bomber moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 artillery moved from Syria to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Syria to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries moved from 80 Sea Zone to Persia
3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 108 Sea Zone to 123 Sea Zone
Combat - British
Battle in Persia
British attack with 4 armour, 4 artilleries, 1 bomber, 13 fighters, 4 infantry, 10 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 4 armour, 9 artilleries, 1 factory_minor, 1 infantry and 11 mech_infantrys
AA fire in Persia : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Persia
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 armour, 4 artilleries, 1 bomber, 12 fighters, 4 infantry, 10 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 16/37 hits, 14.33 expected hits
Japanese roll dice for 1 aaGun, 4 armour, 9 artilleries, 1 infantry and 11 mech_infantrys in Persia, round 2 : 9/25 hits, 9.00 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 11 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 aaGun owned by the Japanese and 4 infantry owned by the British lost in Persia
British roll dice for 4 armour, 4 artilleries, 1 bomber, 12 fighters, 5 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 10/28 hits, 12.83 expected hits
Japanese roll dice for 4 armour and 6 artilleries in Persia, round 3 : 5/10 hits, 4.00 expected hits
6 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 4 armour owned by the Japanese and 4 artilleries owned by the British lost in Persia
British win, taking Persia from Japanese with 4 armour, 1 bomber, 12 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for British: 4 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys
Casualties for Japanese: 1 aaGun, 4 armour, 9 artilleries, 1 infantry and 11 mech_infantrys
Non Combat Move - British
2 carriers moved from 98 Sea Zone to 80 Sea Zone
4 fighters moved from Persia to 80 Sea Zone
2 tactical_bombers moved from Persia to Syria
1 aaGun, 4 artilleries and 14 infantry moved from Caucasus to Volgograd
4 fighters moved from Persia to Volgograd
4 fighters moved from Persia to Syria
1 bomber moved from Persia to Syria
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 submarine and 1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
3 artilleries and 4 infantry placed in United Kingdom
British undo move 3.
British undo move 2.
British undo move 1.
1 submarine placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.50
AA fire in Persia : : 0.50
British : -1.67
Americans : 0.50
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,2,2,5,5,4,4
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 47 PUs;
Germans buy 10 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Germans
2 bombers moved from Germany to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
20 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Poland
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
2 aaGuns moved from Western Germany to Germany
2 aaGuns moved from France to Western Germany
1 armour and 3 mech_infantrys moved from Eastern Poland to Poland
1 bomber moved from French Indo China to Japan
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6,2,4,1,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,5,2
Germans collect 35 PUs (6 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Belarus
4 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Tsinghai to Russia
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 artilleries moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 mech_infantry moved from Buryatia to Siberia
1 armour moved from Buryatia to Siberia
Place Units - Russians
3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Soviet Far East: 3 infantry
EDIT: Adding units owned by Russians to Siberia: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 cruiser, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kweichow to Chahar
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Kweichow to Tsinghai
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kansu to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in Celebes
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Celebes from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 8 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 2 fighters and 1 infantry; Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 8 fighters, 2 infantry and 4 tactical_bombers in Siberia, round 2 : 5/14 hits, 7,00 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Siberia, round 2 : 2/8 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 8 fighters and 4 tactical_bombers in Siberia, round 3 : 8/12 hits, 6,67 expected hits
Russians roll dice for 1 armour and 2 fighters in Siberia, round 3 : 2/3 hits, 1,83 expected hits
2 tactical_bombers owned by the Japanese, 1 armour owned by the Russians and 2 fighters owned by the Americans lost in Siberia
Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry and 2 tactical_bombers
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Anhwe
2 bombers moved from Tsinghai to Anhwe
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to India
8 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
Place Units - Japanese
1 cruiser, 3 submarines and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Chinese : -0,67
Russians : -1,33
Japanese : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Western United States to Amur
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Syria to Tsinghai
1 bomber moved from Syria to Sikang
2 fighters moved from Syria to 39 Sea Zone
2 bombers moved from Syria to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from India into SZ 39 ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Western United States to Amur
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Rostov to Tsinghai
1 bomber moved from Syria to Tsinghai
1 bomber moved from Syria to Sikang
2 fighters moved from Syria to 39 Sea Zone
2 bombers moved from Syria to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in Manchuria
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Greece from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Amur, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sikang, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 armour moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters moved from 39 Sea Zone to Ceylon
2 bombers moved from 39 Sea Zone to Persia
2 fighters moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
5 fighters moved from Norway to Belarus
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Norway to Karelia
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Syria
1 mech_infantry moved from Iraq to Caucasus
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Amur to Siberia
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
10 fighters moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
7 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Finland
1 submarine and 1 transport placed in 80 Sea Zone
1 mech_infantry placed in Iraq
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
Americans : -0.50
Japanese : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - British
British buy 2 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
4 armour and 4 mech_infantrys moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from 79 Sea Zone to West India
3 infantry moved from 79 Sea Zone to West India
1 bomber moved from Syria to Southern Italy
3 fighters moved from Syria to Southern Italy
Combat - British
Air Battle in Southern Italy
Combat Hit Differential Summary :
Intercept bombing run in Southern Italy?