@simon33 That’s fair, I agree. I got the dice when I needed them. Thanks for the game and the intro, Simon. Let me know if you want to play another!
2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Western Ukraine 1 mech_infantry moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 1 fighter moved from Western Germany to United Kingdom 5 mech_infantrys moved from Belarus to Bessarabia 1 infantry moved from Belarus to Eastern Poland 9 armour, 11 artilleries, 16 infantry and 22 mech_infantrys moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 bomber moved from Western Ukraine to Novgorod Place Units - Germans 3 infantry placed in United Kingdom 1 fighter placed in 113 Sea Zone 1 infantry and 9 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,4,3,1,4 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : -1,00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 bomber and 2 fighters moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Belarus 10 artilleries and 20 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 10 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 20 infantry in Smolensk, round 2 : 10/30 hits, 8.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Russia 1 aaGun, 9 artilleries and 43 infantry moved from Bryansk to Smolensk 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 0.50
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:07:31
Savegame -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 6 artilleries, 32 infantry and 1 marine moved from Vologda to Samara 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 6 infantry moved from Shan State to 37 Sea Zone 6 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 1 tactical_bomber moved from French Indo China to India 2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 6 fighters moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in India, round 2 : 4/11 hits, 4,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Samara Japanese attack with 6 artilleries, 32 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 6 artilleries, 32 infantry and 1 marine in Samara, round 2 : 12/39 hits, 8,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Samara Japanese win, taking Samara from Russians with 6 artilleries, 31 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 2 destroyers Japanese roll dice for 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 2 destroyers owned by the Americans lost in 46 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 2 destroyers Battle in 55 Sea Zone Japanese attack with 8 fighters Americans defend with 2 destroyers Japanese roll dice for 8 fighters in 55 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 55 Sea Zone Japanese win with 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for Americans: 2 destroyers triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 7 fighters moved from 55 Sea Zone to 42 Sea Zone 9 carriers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Shan State 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Shan State 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Novosibirsk to Vologda 6 mech_infantrys moved from Novosibirsk to Samara 3 mech_infantrys moved from Novosibirsk to Yenisey 1 infantry moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Samara 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 51 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : 0,67 UK_Pacific : -0,67 AA fire in India : : -0,50 Russians : 0,67 Japanese : 5,00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Southern France 4 fighters moved from 110 Sea Zone to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 submarine moved from 45 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from Korea to Amur 1 mech_infantry moved from Persia to West India Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kiangsi 9 infantry moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 2 infantry placed in Yunnan 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Combat Move - British 6 infantry moved from West India to India 1 bomber and 1 fighter moved from Eastern Persia to India Combat - British Battle in India British attack with 1 bomber, 1 fighter and 6 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 1 bomber, 1 fighter and 6 infantry in India, round 2 : 2/8 hits, 2.17 expected hits Japanese roll dice for 6 infantry in India, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 2.00 expected hits Japanese roll dice for 4 infantry in India, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 4 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 5 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 5 infantry Casualties for Japanese: 6 infantry Non Combat Move - British 1 bomber and 1 fighter moved from India to Eastern Persia 2 infantry moved from Eastern Persia to West India 1 aaGun and 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Ukraine to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,1,1,6 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -0.17 Americans : 0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from United Kingdom to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 infantry moved from Southern Italy to Northern Italy 4 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Belarus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,4,3,3,4,2,5 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,17 Americans : 0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from United Kingdom to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 infantry moved from Southern Italy to Northern Italy 4 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Belarus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,4,3,3,4,2,5 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 2 armour EDIT: Adding units owned by Italians to Belarus: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17 Americans : 0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 infantry moved from Russia to Vologda EDIT: 1 infantry moved from Manchuria to Amur Combat - ANZAC Battle in Vologda ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Vologda ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Vologda to Russia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Northwest Persia to Persia 1 artillery and 6 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Persia to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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I edited the UK inf from Manchuria to Amur, forgot to move it.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Holland Belgium Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to France 9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 5 fighters moved from Holland Belgium to United Kingdom 3 tactical_bombers moved from Holland Belgium to United Kingdom 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 mech_infantrys moved from Bessarabia to Belarus Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,17 Americans : -0,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Holland Belgium Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to France 9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 5 fighters moved from Holland Belgium to United Kingdom 3 tactical_bombers moved from Holland Belgium to United Kingdom 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 mech_infantrys moved from Bessarabia to Belarus Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,17 Americans : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 armour moved from Russia to Vologda Russians take Vologda from Japanese 1 armour moved from Vologda to Russia Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 armour moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 8 infantry moved from Smolensk to Russia 4 artilleries moved from Smolensk to Russia 3 artilleries moved from Smolensk to Russia 6 infantry moved from Russia to Bryansk 1 aaGun, 1 armour, 12 artilleries and 56 infantry moved from Smolensk to Bryansk Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 39 Sea Zone to 38 Sea Zone 1 armour and 5 infantry moved from Shan State to 38 Sea Zone 1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Amur 1 fighter moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Amur to 5 Sea Zone 2 bombers moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd 1 fighter moved from India to French Indo China 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Java 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific : -0,67 Russians : -0,33 Japanese : -0,83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 39 Sea Zone to 38 Sea Zone 1 armour and 5 infantry moved from Shan State to 38 Sea Zone 1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Amur 1 fighter moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Amur to 5 Sea Zone 2 bombers moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd 1 fighter moved from India to French Indo China 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Java 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Volgograd: 3 mech_infantrys EDIT: Adding units owned by Japanese to Caucasus: 3 mech_infantrys EDIT: Removing units owned by Japanese from Volgograd: 1 mech_infantry EDIT: Adding units owned by Japanese to Caucasus: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0,67 Russians : -0,33 Japanese : -0,83
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Gibraltar to Southern France 2 fighters moved from 110 Sea Zone to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Greece Battle in Holland Belgium Americans attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/9 hits, 4.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 5 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Southern France to Gibraltar 4 fighters moved from Southern France to 110 Sea Zone 4 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Midway to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 carrier placed in 110 Sea Zone 1 armour and 1 infantry placed in Normandy Bordeaux 1 submarine and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 110 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Combat Move - British 1 artillery and 3 infantry moved from Burma to India 1 bomber and 1 fighter moved from Eastern Persia to India 2 infantry moved from West India to India Combat - British Battle in India British attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 2/8 hits, 2.50 expected hits Japanese roll dice for 1 armour and 5 infantry in India, round 2 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 3 infantry in India, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 1 artillery, 1 bomber and 1 fighter in India, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 infantry in India, round 4 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 bomber and 1 fighter in India, round 5 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 5 infantry Casualties for Japanese: 1 armour and 5 infantry Non Combat Move - British 1 aaGun moved from Burma to India 1 bomber and 1 fighter moved from India to Eastern Persia 2 infantry moved from Eastern Persia to West India 1 aaGun moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk 1 destroyer and 1 transport moved from 72 Sea Zone to 74 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,1,4 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.50 Americans : -1.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 fighters Americans defend with 1 infantry Italians roll dice for 3 fighters in Greece, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 fighter moved from Greece to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,5,4 Italians collect 8 PUs (2 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,50 Americans : -0,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 2 fighters ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 fighters in Java, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 fighters Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 5 infantry moved from Eastern Persia to Persia 3 fighters moved from Russia to Eastern Persia 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Eastern Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00 Japanese : 0.67
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 4 mech_infantrys moved from Belarus to Archangel 4 armour moved from Belarus to Archangel 4 mech_infantrys moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Bessarabia 2 infantry moved from Novgorod to Belarus 3 bombers moved from Western Germany to 91 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 9 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from Western Germany to 99 Sea Zone 2 fighters moved from 113 Sea Zone to Holland Belgium
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@JuanSpain Scramble Gib?
2 Anzac TTs eliminated by German Bomber too, forgot that combat move -
Scramble.