@gamerman01 Please forgive my delay in taking J4! However, I would like a rule clarification. Are units permitted to move during the combat phase if they do not actually enter an enemy-occupied territory or sea zone, or in fact engage in any combat at all? Or is that movement REQUIRED to take place during the non-combat movement phase? Specifically: after a fighter has launched from a carrier and attacked an enemy-occupied sea zone during the combat phase, can the carrier also combat move to a different, neutral sea zone where the fighter intends to go during non-combat movement? Or is that carrier movement REQUIRED to take place during the non-combat movement phase? I apologize for getting into these technicalities, but they are actually extremely important for how I want to play J4, and the rulebook is not entirely clear to me. Thank you for your patience and understanding!
2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 bomber moved from Russia to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Bessarabia to Russia 1 fighter moved from Western Ukraine to Russia 1 aaGun and 19 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Bryansk to Ukraine 1 aaGun moved from Vologda to Russia 1 submarine moved from 110 Sea Zone to 109 Sea Zone 8 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour, 5 infantry and 4 transports moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 armour, 7 infantry and 4 transports moved from 42 Sea Zone to 37 Sea Zone 1 armour and 7 infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to Shan State 1 fighter moved from Japan to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 2 battleships moved from 55 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 46 Sea Zone 2 cruisers moved from 55 Sea Zone to 35 Sea Zone 9 carriers moved from 55 Sea Zone to 35 Sea Zone 5 fighters moved from 55 Sea Zone to Shan State 4 tactical_bombers moved from 55 Sea Zone to Shan State 1 tactical_bomber moved from 55 Sea Zone to Shan State 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 1 armour, 2 bombers, 5 fighters, 14 infantry and 5 tactical_bombers British defend with 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys AA fire in Shan State : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 14 infantry and 5 tactical_bombers in Shan State, round 2 : 12/27 hits, 10,00 expected hits UK_Pacific roll dice for 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys in Shan State, round 2 : 2/16 hits, 5,33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 10 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 12 infantry and 5 tactical_bombers in Shan State, round 3 : 5/25 hits, 9,67 expected hits UK_Pacific roll dice for 4 artilleries and 1 mech_infantry in Shan State, round 3 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 4 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 infantry Casualties for British: 1 aaGun, 4 artilleries, 10 infantry and 2 mech_infantrys Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser and 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 3 fighters and 5 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from Shan State to French Indo China 1 aaGun moved from Urals to Novosibirsk 6 artilleries, 31 infantry and 1 marine moved from Novosibirsk to Vologda Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 airfield and 2 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
ANZAC : 0,17 UK_Pacific : -2,00 AA fire in Shan State : : -0,50 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 3 fighters moved from Wake Island to 46 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Gibraltar to France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Korea Battle in 45 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Korea from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 5 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 5 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 6 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 2 destroyers moved from 33 Sea Zone to 55 Sea Zone 1 destroyer, 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Jehol to Manchuria 2 infantry moved from Yunnan to Burma Place Units - Chinese 9 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 6 infantry moved from India to West India 2 infantry moved from Turkmenistan to Eastern Persia 1 aaGun and 2 infantry moved from Northwest Persia to Persia 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Russia to Ukraine 1 armour moved from Russia to Ukraine EDIT: 1 mech_infantry moved from Caucasus to Persia 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Manchuria Place Units - UK_Pacific 1 aaGun, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 aaGun, 1 artillery and 1 infantryCombat Hit Differential Summary :
Italians : 0.67 AA fire in France : : -0.17 Americans : -0.50 Japanese : -0.83 -
nice twist on taking down London. Why didnt the axis plan for a J3 India crush? Is the game lost for the axis?
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Belarus to Archangel 2 artilleries moved from Belarus to Archangel 2 armour and 2 mech_infantrys moved from Belarus to Bessarabia Combat - Italians Battle in Archangel Italians attack with 2 artilleries and 6 infantry Russians defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 3/8 hits, 2,00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Bessarabia Italians attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 4 aaGuns moved from Belarus to Archangel 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 infantry placed in Southern France 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,5,5,4 Italians collect 10 PUs (6 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 1,67 Russians : -0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from Northern Territory to Queensland 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia 1 artillery and 3 infantry moved from Northwest Persia to Persia 3 infantry moved from Iraq to Persia 3 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Bryansk to Russia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Bryansk to Russia 2 infantry moved from Rostov to Caucasus 2 infantry moved from Northwest Persia to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Western Ukraine 1 mech_infantry moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 1 fighter moved from Western Germany to United Kingdom 5 mech_infantrys moved from Belarus to Bessarabia 1 infantry moved from Belarus to Eastern Poland 9 armour, 11 artilleries, 16 infantry and 22 mech_infantrys moved from Belarus to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 bomber moved from Western Ukraine to Novgorod Place Units - Germans 3 infantry placed in United Kingdom 1 fighter placed in 113 Sea Zone 1 infantry and 9 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,4,3,1,4 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : -1,00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 bomber and 2 fighters moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Belarus 10 artilleries and 20 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 10 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 20 infantry in Smolensk, round 2 : 10/30 hits, 8.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Russia 1 aaGun, 9 artilleries and 43 infantry moved from Bryansk to Smolensk 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 0.50 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:07:31
Savegame -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 6 artilleries, 32 infantry and 1 marine moved from Vologda to Samara 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 6 infantry moved from Shan State to 37 Sea Zone 6 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 1 tactical_bomber moved from French Indo China to India 2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 6 fighters moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in India, round 2 : 4/11 hits, 4,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Samara Japanese attack with 6 artilleries, 32 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 6 artilleries, 32 infantry and 1 marine in Samara, round 2 : 12/39 hits, 8,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Samara Japanese win, taking Samara from Russians with 6 artilleries, 31 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers Americans defend with 2 destroyers Japanese roll dice for 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 2 destroyers owned by the Americans lost in 46 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 2 destroyers Battle in 55 Sea Zone Japanese attack with 8 fighters Americans defend with 2 destroyers Japanese roll dice for 8 fighters in 55 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 55 Sea Zone Japanese win with 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for Americans: 2 destroyers triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 7 fighters moved from 55 Sea Zone to 42 Sea Zone 9 carriers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Shan State 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Shan State 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Novosibirsk to Vologda 6 mech_infantrys moved from Novosibirsk to Samara 3 mech_infantrys moved from Novosibirsk to Yenisey 1 infantry moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Samara 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 51 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0,17 Americans : 0,67 UK_Pacific : -0,67 AA fire in India : : -0,50 Russians : 0,67 Japanese : 5,00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Southern France 4 fighters moved from 110 Sea Zone to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 submarine moved from 45 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from Korea to Amur 1 mech_infantry moved from Persia to West India Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kiangsi 9 infantry moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 2 infantry placed in Yunnan 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Combat Move - British 6 infantry moved from West India to India 1 bomber and 1 fighter moved from Eastern Persia to India Combat - British Battle in India British attack with 1 bomber, 1 fighter and 6 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 1 bomber, 1 fighter and 6 infantry in India, round 2 : 2/8 hits, 2.17 expected hits Japanese roll dice for 6 infantry in India, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 2.00 expected hits Japanese roll dice for 4 infantry in India, round 3 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 4 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in India, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 5 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 5 infantry Casualties for Japanese: 6 infantry Non Combat Move - British 1 bomber and 1 fighter moved from India to Eastern Persia 2 infantry moved from Eastern Persia to West India 1 aaGun and 2 infantry moved from Persia to Eastern Persia 2 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Ukraine to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,1,1,6 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -0.17 Americans : 0.50 Japanese : 0.67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from United Kingdom to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 infantry moved from Southern Italy to Northern Italy 4 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Belarus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,4,3,3,4,2,5 Italians collect 5 PUs (10 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : -0,17 Americans : 0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from United Kingdom to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 infantry moved from Southern Italy to Northern Italy 4 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Belarus Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,4,3,3,4,2,5 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 2 armour EDIT: Adding units owned by Italians to Belarus: 2 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,17 Americans : 0,67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 infantry moved from Russia to Vologda EDIT: 1 infantry moved from Manchuria to Amur Combat - ANZAC Battle in Vologda ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Vologda ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Vologda to Russia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Northwest Persia to Persia 1 artillery and 6 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Persia to Eastern Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67 -
I edited the UK inf from Manchuria to Amur, forgot to move it.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Holland Belgium Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to France 9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 5 fighters moved from Holland Belgium to United Kingdom 3 tactical_bombers moved from Holland Belgium to United Kingdom 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 mech_infantrys moved from Bessarabia to Belarus Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 1,17 Americans : -0,33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Holland Belgium Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to France 9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 5 fighters moved from Holland Belgium to United Kingdom 3 tactical_bombers moved from Holland Belgium to United Kingdom 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 mech_infantrys moved from Bessarabia to Belarus Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 1,17 Americans : -0,33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 armour moved from Russia to Vologda Russians take Vologda from Japanese 1 armour moved from Vologda to Russia Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 armour moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 8 infantry moved from Smolensk to Russia 4 artilleries moved from Smolensk to Russia 3 artilleries moved from Smolensk to Russia 6 infantry moved from Russia to Bryansk 1 aaGun, 1 armour, 12 artilleries and 56 infantry moved from Smolensk to Bryansk Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0.33 Russians : -0.50 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 39 Sea Zone to 38 Sea Zone 1 armour and 5 infantry moved from Shan State to 38 Sea Zone 1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Amur 1 fighter moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Amur to 5 Sea Zone 2 bombers moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd 1 fighter moved from India to French Indo China 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Java 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
UK_Pacific : -0,67 Russians : -0,33 Japanese : -0,83 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 39 Sea Zone to 38 Sea Zone 1 armour and 5 infantry moved from Shan State to 38 Sea Zone 1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 1 armour and 5 infantry moved from 39 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Amur 1 fighter moved from Japan to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Samara to Vologda Japanese take Vologda from Russians 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Amur to 5 Sea Zone 2 bombers moved from Amur to Buryatia 1 mech_infantry moved from Yenisey to Buryatia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd 1 fighter moved from India to French Indo China 1 tactical_bomber moved from Shan State to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Java 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Volgograd: 3 mech_infantrys EDIT: Adding units owned by Japanese to Caucasus: 3 mech_infantrys EDIT: Removing units owned by Japanese from Volgograd: 1 mech_infantry EDIT: Adding units owned by Japanese to Caucasus: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0,67 Russians : -0,33 Japanese : -0,83





