Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
@simon33 said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
I keep forgetting that this game is low luck!
The dice rolling bugging you? Because it feels like the game isn’t using all your attackers? That’s what happens to me when i switch back and forth between games with and without.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
2 bombers moved from French Indo China to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/1 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/1 hits, 4.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
2 submarines moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 aaGun moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Hopei to Anhwe
1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
2 bombers moved from French Indo China to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/1 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/1 hits, 4.83 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
2 submarines moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 aaGun moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Hopei to Anhwe
1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from French Equatorial Africa to Kenya
British take Kenya from Italians
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 92 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Johnston Island to 26 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 bombers placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to Hopei
Combat - British
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Hopei
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Hopei to Szechwan
1 fighter moved from Szechwan to Persia
1 infantry moved from West India to India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 110 Sea Zone to French West Africa
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Americans : 0.33
Chinese : 0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 factory_minor; Remaining resources: 4 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Greece to Belarus
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
French win, taking Crete from Neutral_Allies, taking Cyprus from British with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Belarus to Romania
1 infantry moved from Southern Italy to Northern Italy
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour
EDIT: Adding units owned by Italians to Syria: 1 armour
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 1.50
French : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I don’t think I realised last ANZAC turn that I hadn’t taken DNG.
@simon33 DNG?
@simon33 Oh, wait… Dutch New Guinea… Got it. lol
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
Scramble options against bombing in London
@weddingsinger said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
@simon33 DNG?
Dutch New Guinea.
With one interceptor? No chance.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 8,6,3 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to Finland
3 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
5 armour moved from Eastern Poland to Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 armour moved from Western Ukraine to Eastern Poland
2 artilleries moved from France to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern Poland to Southern Italy
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
1 fighter and 2 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
2 infantry moved from Samara to Volgograd
6 infantry moved from Timguska to Novosibirsk
1 aaGun, 2 armour, 3 artilleries and 2 mech_infantrys moved from Archangel to Vologda
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.50
Russians : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 fighters moved from Japan to Amur
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
Scramble option at Caroline Islands
Wow. Must have missed something there. Full scramble.
The extra planes that can make it from carriers that can’t reach, because a couple can land on other islands.
Oh, and assuming best defense OOL…