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Karl7 (Allies) vs Simon33 (Axis) BM3 Game III
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Kwangsi to Yunnan 3 artilleries and 8 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/19 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 battleship and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 41 Sea Zone to French Indo China 2 fighters moved from French Indo China to 41 Sea Zone 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun moved from Anhwe to Hunan 3 infantry moved from Anhwe to Jehol Place Units - Japanese 1 airfield, 1 armour, 1 artillery and 1 marine placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 fighter moved from Gibraltar to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Norway Battle in Philippines Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Morocco to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 0 to 1 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 11 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Gibraltar to France Purchase Units - British British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Iraq to Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Belgian Congo 2 fighters and 1 tactical_bomber moved from Egypt to Persia Place Units - British 1 mech_infantry placed in Persia 1 transport placed in 110 Sea Zone 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in France : : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Romania to Belarus Italians take Belarus from Russians Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Cyprus Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 fighter British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Poland to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 fighter moved from Caroline Islands to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.83 Japanese : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine 7 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians 2 fighters and 1 tactical_bomber moved from Poland to Ukraine 1 fighter moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from British 2 bombers moved from Western Germany to Ukraine Purchase Units - Germans Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 7 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 armour, 3 artilleries, 1 factory_minor and 11 infantry Germans roll dice for 7 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 10/16 hits, 7.17 expected hits Russians roll dice for 3 armour, 3 artilleries and 11 infantry in Ukraine, round 2 : 5/17 hits, 6.17 expected hits 10 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 6 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 8/11 hits, 6.00 expected hits Russians roll dice for 3 armour, 3 artilleries and 1 infantry in Ukraine, round 3 : 4/7 hits, 2.83 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 5 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 3 armour, 3 artilleries and 11 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 3 aaGuns, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 7 mech_infantrys moved from Poland to Belarus 8 artilleries moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to France 2 infantry moved from Karelia to Finland Place Units - Germans 3 infantry and 7 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 4.83 Russians : -0.00
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Once again, you get a +18 on a battle you should have lost -20.
NOt sure what to say. I can’t play you.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 1 fighter moved from Novgorod to Russia 5 armour and 2 mech_infantrys moved from Archangel to Russia 1 aaGun and 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from Russia to Smolensk 4 infantry moved from Bryansk to Rostov 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Russians undo move 1. 1 fighter and 9 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 1 fighter moved from Novgorod to Russia 5 armour and 2 mech_infantrys moved from Archangel to Russia 1 aaGun and 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from Russia to Smolensk 4 infantry moved from Bryansk to Rostov 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Russians undo move 1. 1 fighter and 9 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Unprovoked to Neutrality EDIT: Changing PUs for Russians from 40 to 42 EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 marine moved from 39 Sea Zone to India 1 submarine moved from 5 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
Once again, you get a +18 on a battle you should have lost -20.
NOt sure what to say. I can’t play you.
Yeah, I know what you mean. I was thinking I’d have to retreat but things went so well that I continued. Still not sure I did the right thing there. Lost all those tanks and only killed 3 tanks for the USSR.
Anyway, scramble from India? I didn’t think you’d stand and fight there.
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No scram. TUV should be around -20, but who knows!
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dang, forgot to move a man into Burma to block… not that it would have mattered much.
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oh, max defense… as if I needed to even say it.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 marine moved from 39 Sea Zone to India 1 submarine moved from 5 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 4 transports British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in India Japanese attack with 2 armour, 3 artilleries, 2 bombers, 9 fighters, 4 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers British defend with 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/9 hits, 1.50 expected hits Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 9 fighters, 4 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 9/30 hits, 14.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 18 infantry and 1 tactical_bomber in India, round 2 : 8/27 hits, 9.83 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 5 infantry owned by the British lost in India Japanese roll dice for 2 armour, 2 bombers, 9 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 15/22 hits, 12.50 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in India, round 3 : 6/21 hits, 8.00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese, 2 artilleries owned by the British and 13 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 9/16 hits, 9.50 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in India, round 4 : 3/6 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 armour, 3 artilleries, 5 fighters, 4 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for Americans: 1 bomber Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber Battle in 19 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 7 infantry moved from Jehol to Manchuria 2 bombers moved from India to Anhwe 1 aaGun moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 fighter and 3 tactical_bombers moved from India to Yunnan 1 artillery moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 4 artilleries and 8 infantry moved from Yunnan to Kweichow 1 artillery moved from French Indo China to Yunnan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 4 artilleries, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 UK_Pacific : -3.83 AA fire in India : : -1.50 Japanese : -3.17
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
Battle score for attacker is 23
haahahahah
+23 a 40 swing.
Again, this game is going down the tubes on dice.
What can I do? Should I just surrender?
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland 1 fighter moved from 110 Sea Zone to Finland Purchase Units - Americans Americans buy 2 factory_minors, 2 fighters, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; Combat - Americans Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Finland to Norway 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Norway 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1 Americans collect 60 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 4 infantry moved from Shensi to Sikang 1 fighter and 13 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from Persia to India 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Rhodesia 4 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from United Kingdom to Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Purchase Units - British British buy 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 armour Battle in Rhodesia British attack with 1 armour and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rhodesia British roll dice for 1 armour and 2 infantry in Rhodesia, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Germany to Norway 2 fighters moved from India to West India 1 mech_infantry moved from Persia to West India 1 infantry moved from Persia to Eastern Persia Place Units - British 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4,2,4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 3.67 Italians : 1.33 Americans : 0.83 Japanese : -0.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to 18 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Finland 1 fighter moved from 110 Sea Zone to Finland Purchase Units - Americans Americans buy 2 factory_minors, 2 fighters, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs; Combat - Americans Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Finland to Norway 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Place Units - Americans 1 factory_minor placed in Korea 1 factory_minor placed in Norway 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1 Americans collect 60 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 4 infantry moved from Shensi to Sikang 1 fighter and 13 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 mech_infantry moved from Eastern Persia to West India 1 mech_infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from Persia to India 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Rhodesia 4 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from United Kingdom to Germany 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Purchase Units - British British buy 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 armour Battle in Rhodesia British attack with 1 armour and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rhodesia British roll dice for 1 armour and 2 infantry in Rhodesia, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Germany to Norway 2 fighters moved from India to West India 1 mech_infantry moved from Persia to West India 1 infantry moved from Persia to Eastern Persia Place Units - British 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4,2,4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 3.67 Italians : 1.33 Americans : 0.83 Japanese : -0.50 AA fire in Germany : : -0.17
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forgot to move Russian sub… corrected.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 fighters moved from Southern Italy to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Belarus Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33