@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Allies) vs Lebowsky (Axis) BM3L19
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry moved from 123 Sea Zone to Iceland 3 mech_infantrys moved from Western United States to Central United States 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 harbour placed in Southeast Mexico 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Southeast Mexico: 1 harbour EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter and 10 infantry moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Chahar Battle in Shensi Chinese attack with 1 fighter and 11 infantry Japanese defend with 3 artilleries, 5 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Shensi, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Shensi, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Shensi, round 6 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win, taking Chahar from Japanese with 3 artilleries remaining. Battle score for attacker is -14 Casualties for Chinese: 11 infantry Casualties for Japanese: 5 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 battleship moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Egypt to 81 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery moved from Italian Somaliland to Ethiopia 2 tactical_bombers moved from Egypt to Eastern Persia 1 armour moved from Iraq to Persia 3 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 cruiser and 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 1.33 Americans : -1.00 Chinese : -1.17 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 3 fighters moved from Southern Italy to 94 Sea Zone 2 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Southern France to Romania Combat - Italians Battle in 94 Sea Zone Italians attack with 3 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Romania Italians attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 bomber and 2 infantry in Romania, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Algeria to Libya 2 aaGuns moved from Yugoslavia to Slovakia Hungary 2 armour moved from Greece to Yugoslavia Place Units - Italians 1 carrier and 2 transports placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -2,67 French : -0,67 Russians : -1,00 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 2 armour EDIT: Adding units owned by Italians to Greece: 2 armour EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 destroyer, 21 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Poland 2 bombers moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Poland Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 6/9 hits, 4,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary 2 bombers moved from Poland to Western Germany 8 artilleries moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 3 armour moved from United Kingdom to 110 Sea Zone 3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Western Germany 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from 110 Sea Zone to United Kingdom 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry placed in United Kingdom 1 artillery and 9 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 2,00 Russians : -0,83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Poland 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 2 infantry moved from Bessarabia to Romania 1 artillery moved from Eastern Poland to Romania 2 fighters moved from Bessarabia to Romania 1 fighter moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 1 artillery, 3 fighters and 2 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Romania, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Poland Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Poland, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Poland to Eastern Poland 3 fighters moved from Romania to Eastern Poland 2 armour moved from Novgorod to Belarus 1 armour moved from Finland to Vyborg 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 2 armour moved from Ukraine to Belarus 1 artillery moved from Ukraine to Bessarabia 2 aaGuns and 9 infantry moved from Yenisey to Timguska 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Novgorod 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries moved from Shensi to Kansu 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 marine moved from Kwangtung to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to Kansu 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 artillery moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 3 artilleries and 2 bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 artilleries and 2 bombers in Kansu, round 2 : 0/5 hits, 2,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1,33 expected hits 2 artilleries owned by the Japanese lost in Kansu 1 artillery owned by the Japanese retreated to Shensi Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries Battle in Dutch New Guinea Japanese attack with 3 artilleries, 5 infantry and 2 marines ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Dutch New Guinea, round 2 : 1/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 21 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Kwangsi to Philippines 1 armour moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0,50 ANZAC : 0,67 Chinese : 0,33 UK_Pacific : 0,33 Japanese : -1,17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries moved from Shensi to Kansu 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 marine moved from Kwangtung to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to Kansu 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 artillery moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 3 artilleries and 2 bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 artilleries and 2 bombers in Kansu, round 2 : 0/5 hits, 2,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1,33 expected hits 2 artilleries owned by the Japanese lost in Kansu 1 artillery owned by the Japanese retreated to Shensi Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries Battle in Dutch New Guinea Japanese attack with 3 artilleries, 5 infantry and 2 marines ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Dutch New Guinea, round 2 : 1/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 21 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Kwangsi to Philippines 1 armour moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kweichow: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,50 ANZAC : 0,67 Chinese : 0,33 UK_Pacific : 0,33 Japanese : -1,17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Norway 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 fighters moved from Iceland to 125 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 125 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Norway to Finland 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 1.17 Americans : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -1.67 Japanese : -2.67 AA fire in Shensi : : -0.17 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@Odonis
scramble in 97? -
wow, i dont know how i missed that, no scramble,…
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Changed my mind, I better just scramble to make some damage on the fleet instead of maybe 1 infantry
Take this plane out!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to Norway 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 fighters moved from Iceland to 125 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 125 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 125 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 3/4 hits, 1.50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Norway to Finland 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Italians scrambles to create a battle in territory 97 Sea Zone Battle in Burma British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians defend with 1 fighter British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Southern Italy British attack with 1 artillery and 3 infantry Italians defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 bomber in Southern Italy, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Southern Italy British captures 29PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 battleship moved from 80 Sea Zone to 81 Sea Zone 2 tactical_bombers moved from Eastern Persia to Egypt 1 armour moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Burma to India 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 1.17 British : 4.50 Italians : -0.83 Americans : 0.17 Chinese : -1.67 Japanese : -3.33 AA fire in Shensi : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 submarine moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 armour and 2 infantry moved from Greece to 99 Sea Zone 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 armour and 2 infantry moved from 97 Sea Zone to Southern Italy 1 carrier moved from 95 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 transports British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Italians 2 fighters owned by the British lost in 97 Sea Zone 2 transports owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians win, taking 97 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 70 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Battle in Southern Italy Italians attack with 2 armour and 5 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 2 armour and 5 infantry in Southern Italy, round 2 : 1/7 hits, 1,83 expected hits British roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 2 armour and 4 infantry in Southern Italy, round 3 : 0/6 hits, 1,67 expected hits British roll dice for 1 artillery and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 2 armour and 3 infantry in Southern Italy, round 4 : 2/5 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Southern Italy, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 2 armour and 1 infantry in Southern Italy, round 5 : 1/3 hits, 1,17 expected hits British roll dice for 1 artillery in Southern Italy, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from British with 2 armour remaining. Battle score for attacker is -2 Casualties for Italians: 5 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 3 artilleries and 4 infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Libya to Alexandria 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Slovakia Hungary to Yugoslavia 2 fighters moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0,50 British : -1,50 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : 0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 cruiser and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Romania 3 infantry moved from Germany to Poland 1 armour and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 125 Sea Zone 3 infantry moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 3 armour and 2 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 5 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone 5 infantry moved from 125 Sea Zone to Norway 3 armour moved from 125 Sea Zone to Norway 1 artillery and 2 infantry moved from Slovakia Hungary to Romania Combat - Germans Battle in Romania Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Poland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 armour and 1 artillery in Poland, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Russians lost in Poland Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Battle in 125 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 11 transports British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 11 transports in 125 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports in 125 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits Units damaged: 2 carriers owned by the Germans 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 carrier owned by the Americans lost in 125 Sea Zone Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 11 transports in 125 Sea Zone, round 3 : 5/10 hits, 5,67 expected hits Americans roll dice for 2 fighters and 4 transports in 125 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 3 transports owned by the Americans lost in 125 Sea Zone 1 transport owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 2 bombers, 2 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 11 transports remaining. Battle score for attacker is 80 Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Casualties for British: 1 cruiser, 1 destroyer and 1 transport Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0 EDIT: Removing units owned by Germans from 125 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Norway Germans attack with 4 armour and 10 infantry British defend with 2 infantry; Americans defend with 1 armour, 1 artillery, 1 marine and 1 mech_infantry Germans roll dice for 4 armour and 10 infantry in Norway, round 2 : 5/14 hits, 3,67 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 1/6 hits, 2,17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway Germans roll dice for 4 armour and 9 infantry in Norway, round 3 : 2/13 hits, 3,50 expected hits Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 4 armour and 8 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 1 artillery, 1 marine and 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from Romania to Slovakia Hungary 3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Slovakia Hungary 1 infantry moved from Western Germany to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 3 infantry placed in United Kingdom 4 infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 aaGuns EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Adding units owned by Germans to Romania: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1,67 Americans : -0,33 Russians : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 2 artilleries and 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 artillery Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Romania Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 aaGun and 1 artillery Casualties for Russians: 1 infantry Battle in Poland Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 3 infantry AA fire in Poland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 1 armour moved from Vyborg to Novgorod 4 armour and 1 infantry moved from Belarus to Novgorod 3 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 3 aaGuns, 4 armour and 15 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Novgorod 1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour and 4 mech_infantrys moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 6 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Timguska to Urals 1 aaGun and 9 infantry moved from Timguska to Novosibirsk 1 artillery and 1 infantry moved from Russia to Vologda Place Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter, 1 infantry and 3 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0.33 AA fire in Poland : : -0.33 Russians : 0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 2 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 45 Sea Zone to 42 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry, 2 marines and 4 transports moved from 45 Sea Zone to 55 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from 55 Sea Zone to Northern Territory 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang 2 bombers moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 4 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 transports in 55 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Northern Territory Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Northern Territory from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Japan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from Kwangsi to French Indo China 2 bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan Place Units - Japanese 3 mech_infantrys placed in Shantung 1 airfield, 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : -1,00 Americans : -0,33 Chinese : 0,33 UK_Pacific : 0,00 Japanese : -1,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 artillery, 1 bomber and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 3 : 2/2 hits, 1.00 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern Italy Americans destroys 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun and 2 armour Battle in Northern Territory Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 3 artilleries, 4 infantry and 2 marines Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 3 artilleries, 4 infantry and 2 marines in Northern Territory, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Northern Territory Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 artilleries and 2 marines in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Northern Territory Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 4 : 3/4 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Territory Japanese win with 1 artillery and 2 marines remaining. Battle score for attacker is -30 Casualties for Americans: 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Japanese: 2 artilleries and 4 infantry Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone 1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 destroyers moved from 101 Sea Zone to 86 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 86 Sea Zone 2 fighters moved from Finland to Russia 2 fighters moved from Eastern United States to 86 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,6,4,5,1 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Italians : 0.00 Americans : 0.67 Japanese : -0.33





