Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla

  • '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/2 hits, 0.33 expected hits
                Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Novgorod to Bryansk
            3 fighters moved from Russia to Bryansk
            11 bombers moved from Russia to Bryansk
            3 fighters moved from Norway to Bryansk
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Karelia
            5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone
            5 infantry moved from 126 Sea Zone to Norway
            5 artilleries moved from 126 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to 35 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Finland
            3 fighters placed in Norway
            2 bombers placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Kwangsi
            1 infantry placed in Kwangsi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    
        Combat - British
            Battle in Kiangsi
                British attack with 4 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 4 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                    British roll dice for 3 mech_infantrys in Kiangsi, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 mech_infantrys in Kiangsi, round 8 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 5 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,1,5
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 5 infantry
                Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -3.33
    AA fire in Kiangsu : : 0.83
    Japanese : -1.33
    AA fire in Novgorod : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 fighter
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 fighter in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,5,3
            Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat

    scramble against 1 fighter and 2 tacticals at Norway, right? (I forgot to post)

    I’m doing a suicidal attack against Russia’s stack and when my 2% chance of victory fails, I’ll be surrendering.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            18 armour and 13 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            6 artilleries moved from Western Ukraine to Bryansk
            2 bombers moved from Southern Italy to Bryansk
            4 fighters and 2 tactical_bombers moved from Western Germany to Finland
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to 112 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Finland
                Germans attack with 4 fighters and 2 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Finland
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Finland, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 fighter
            Battle in 112 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                Americans defend with 3 fighters and 1 transport
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 2 tactical_bombers
                Casualties for Americans: 3 fighters and 1 transport
            Battle in Bryansk
                Germans attack with 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Americans defend with 13 bombers and 6 fighters; Russians defend with 4 aaGuns, 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
                    AA fire in Bryansk : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 7 artilleries, 1 bomber, 4 infantry and 13 mech_infantrys in Bryansk, round 2 : 21/43 hits, 16.00 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 8 artilleries, 13 bombers, 6 fighters, 12 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/49 hits, 17.33 expected hits
                    4 infantry owned by the Russians, 4 artilleries owned by the Germans, 4 infantry owned by the Germans, 4 aaGuns owned by the Russians, 13 bombers owned by the Americans and 10 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 16/25 hits, 11.67 expected hits
                    Russians roll dice for 7 armour, 8 artilleries, 6 fighters, 8 infantry and 3 mech_infantrys in Bryansk, round 3 : 15/32 hits, 13.83 expected hits
                    3 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans, 9 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour and 1 bomber in Bryansk, round 4 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 7 armour, 3 artilleries and 6 fighters in Bryansk, round 4 : 8/16 hits, 8.50 expected hits
                    1 armour owned by the Russians, 3 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour and 1 bomber in Bryansk, round 5 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 6 armour and 6 fighters in Bryansk, round 5 : 8/12 hits, 7.00 expected hits
                    2 armour owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win with 4 armour and 6 fighters remaining. Battle score for attacker is 50
                Casualties for Germans: 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Casualties for Americans: 13 bombers
                Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Ukraine to Bessarabia
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            3 infantry moved from France to Western Germany
            2 infantry moved from Southern France to France
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            2 armour and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 43 PUs (5 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 9.50
    AA fire in Bryansk : : 0.67
    Americans : -1.17
    Russians : 2.33
    

    Savegame


  • @Sovietishcat

    The attack was closer than it should have been for a while there.

    Good game. Want to flip sides and go again?


  • @weddingsinger I accept the surrender; I thought we had a good chess match in the Pacific. Since the allies was doing well in the Pacific; I was able to spent almost 100% with USA in Europe which really helped me!


  • @Sovietishcat I really needed to do something more bold. Japan spent too long holding the line that the result was losing territory.

    Ditto with Germany… its fine to spend to hold British Isles but to FAIL to keep them means I missed my chance to take Moscow.

    Hell of a good game, though.

  • '19

    @weddingsinger Ya I am up for a rematch, I’ll take the Axis, you take the allies+16; what’s your email address? Where do you want your bid?


  • @Sovietishcat

    robert benda @ gmail dot com

    (no spaces, of course)

    For the bid… I’m thinking something different…I’ve wondered what adding a destroyer to each UK sea zone would do at the opening, but…

    Let’s do 4 Russian artillery, one each in Novgorod, Archangel, Belarus, and Baltic States.

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