I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
Ok, back to the USA. 11:32pm, May 20th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,2 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Australia to India
Combat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from India to Caucasus
1 submarine moved from 51 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 fighter placed in 10 Sea Zone
2 armour placed in Eastern United States
Place Units - Chinese
1 infantry placed in Fukien
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from East Poland to Ukraine
11 armour, 1 artillery and 3 infantry moved from East Poland to Ukraine
1 submarine moved from 8 Sea Zone to 12 Sea Zone
2 bombers moved from Germany to 12 Sea Zone
3 fighters moved from Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 11 armour, 1 artillery, 3 fighters and 4 infantry
Russians defend with 2 armour, 1 artillery and 8 infantry
Germans roll dice for 11 armour, 1 artillery, 3 fighters and 4 infantry in Ukraine, round 2 : 8/1 hits, 8.17 expected hits
Russians roll dice for 2 armour, 1 artillery and 8 infantry in Ukraine, round 2 : 4/0 hits, 4.00 expected hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
Germans roll dice for 11 armour, 1 artillery and 3 fighters in Ukraine, round 3 : 8/1 hits, 7.33 expected hits
Russians roll dice for 2 armour and 1 artillery in Ukraine, round 3 : 2/1 hits, 1.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 2 armour, 1 artillery and 8 infantry
Battle in 12 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 12 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 bombers in 12 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 3 transports in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
3 transports owned by the Americans lost in 12 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 3 transports
Non Combat Move - Germans
2 bombers moved from 12 Sea Zone to Germany
3 fighters moved from Ukraine to East Poland
2 infantry moved from Poland to East Poland
5 armour moved from Germany to East Poland
1 artillery moved from Poland to East Poland
5 infantry moved from Germany to Poland
Place Units - Germans
5 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Germans collect 2 PUs from War Bonds; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.00
Germans rolls : : 0.00
Russians : 0.67
And to Russia. 11:52pm, May 20th.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Caucasus to Persia
Combat - Russians
Battle in Persia
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Finland to Karelia S.S.R.
4 infantry moved from Russia to Caucasus
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
Place Units - Russians
3 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Mechanized Infantry
Activate Technology - Japanese
Japanese activating Mechanized Infantry
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 41 PUs; 0 techTokens;
Japanese buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
1 armour moved from Ningxia to Chinghai
1 bomber and 1 infantry moved from Japan to Chinghai
2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from French Indo-China Thailand to Kwangtung
Japanese take Kwangtung from British
3 armour, 1 artillery and 1 infantry moved from India to Persia
2 infantry moved from Japan to 62 Sea Zone
5 infantry moved from Manchuria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Fukien
1 cruiser moved from 37 Sea Zone to 61 Sea Zone
1 carrier and 3 transports moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 62 Sea Zone to 61 Sea Zone
2 carriers, 1 destroyer, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
4 infantry moved from 50 Sea Zone to Philippine Islands
3 fighters moved from Caroline Islands to Philippine Islands
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Fukien
Japanese attack with 2 infantry
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Fukien, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 infantry owned by the British lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippine Islands
Japanese attack with 3 fighters and 6 infantry
Americans defend with 2 fighters and 2 infantry
Japanese roll dice for 3 fighters and 6 infantry in Philippine Islands, round 2 : 2/1 hits, 2.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 3 fighters and 4 infantry in Philippine Islands, round 3 : 2/1 hits, 2.17 expected hits
Americans roll dice for 2 fighters in Philippine Islands, round 3 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 4 infantry
Casualties for Americans: 2 fighters and 2 infantry
Battle in Persia
Japanese attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 armour and 4 infantry
Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Persia, round 2 : 2/1 hits, 2.17 expected hits
British roll dice for 1 armour and 4 infantry in Persia, round 2 : 2/1 hits, 1.83 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Japanese roll dice for 3 armour in Persia, round 3 : 2/1 hits, 1.50 expected hits
British roll dice for 1 armour and 2 infantry in Persia, round 3 : 2/1 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Chinghai
Japanese attack with 1 armour, 1 bomber and 4 infantry
British defend with 1 fighter; Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chinghai
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 fighter in Chinghai, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
2 fighters moved from Buryatia S.S.R. to Ningxia
1 bomber moved from Chinghai to Ningxia
3 fighters moved from Philippine Islands to 50 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in India
2 bombers and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.50
Japanese rolls : : 1.00
Americans : 0.67
Chinese : 0.33
Russians : -0.33
Japanese : 0.00
Back to the UK for the morning. 12:20 am, May 21st
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British removing all Technology Tokens after successful research.
British discover Long Range Aircraft
Activate Technology - British
British activating Long Range Aircraft
Purchase Units - British
British buy 1 artillery, 1 cruiser and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 infantry moved from United Kingdom to 2 Sea Zone
4 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to France
British take France from Germans
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Italians
1 infantry moved from Belgian Congo to Italian Africa
British take Italian Africa from Italians
Combat - British
Non Combat Move - British
1 carrier moved from 2 Sea Zone to 7 Sea Zone
2 destroyers moved from 2 Sea Zone to 7 Sea Zone
2 fighters moved from 2 Sea Zone to 7 Sea Zone
Place Units - British
1 cruiser placed in 7 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
British rolls : : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Egypt to Italian Africa
1 armour moved from Union of South Africa to Italian Africa
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
2 infantry moved from Balkans to Italy
1 artillery and 1 infantry moved from Czechoslovakia Hungary to Germany
1 armour moved from Poland to Germany
1 infantry moved from Bulgaria Romania to Balkans
Combat - Italians
Battle in Italian Africa
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Italian Africa, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Italian Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Italian Africa
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Anglo-Egypt Sudan
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
Italians win, taking Anglo-Egypt Sudan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Italian Africa to Union of South Africa
Place Units - Italians
1 carrier placed in 14 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 1.33
And back to the USA! 4:43pm, 21st May.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6,2,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Rockets Advance
Activate Technology - Americans
Americans activating Rockets Advance
Purchase Units - Americans
Americans buy 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 infantry moved from Morocco Algeria to Libya
2 armour moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 bomber moved from Caucasus to Italy
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Italy causes 2 damage total.
Battle in Libya
Americans attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Italy to Caucasus
Place Units - Americans
1 submarine placed in 10 Sea Zone
3 transports placed in 56 Sea Zone
1 fighter and 5 infantry placed in Eastern United States
Americans undo move 2.
3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.00
AA fire in Italy : : -0.17
Ah ha! Back to Germany at 11:56 am.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from East Poland to Eastern Ukraine
4 armour moved from East Poland to Caucasus
10 armour moved from Ukraine to Caucasus
1 infantry moved from East Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
1 artillery moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 bomber moved from Germany to Belorussia
5 armour moved from Germany to Baltic States
5 infantry moved from Poland to Baltic States
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 14 armour
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 10 infantry
Germans roll dice for 14 armour in Caucasus, round 2 : 7/0 hits, 7.00 expected hits
Russians roll dice for 1 bomber, 1 fighter and 10 infantry in Caucasus, round 2 : 4/1 hits, 4.17 expected hits
6 infantry owned by the Russians, 4 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
Germans roll dice for 10 armour in Caucasus, round 3 : 5/0 hits, 5.00 expected hits
Russians roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 2/0 hits, 2.00 expected hits
4 infantry owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour remaining. Battle score for attacker is 22
Casualties for Germans: 6 armour
Casualties for Americans: 1 bomber
Casualties for Russians: 10 infantry
Casualties for British: 1 fighter
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour and 5 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 armour and 5 infantry in Baltic States, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from East Poland to Egypt
1 bomber moved from Belorussia to Germany
1 bomber moved from Eastern Ukraine to Germany
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
Place Units - Germans
6 armour, 2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Germans collect 2 PUs from War Bonds; end with 34 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.50
Germans rolls : : 0.00
Russians : 1.00
Back to Russia. 12:21pm, May 22nd.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
Non Combat Move - Russians
Place Units - Russians
1 armour and 5 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 17 PUs; end with 22 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 factories, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Chinghai to Persia
Japanese take Kazakh S.S.R. from Russians
1 armour and 1 infantry moved from India to Trans-Jordan
1 armour moved from Persia to Egypt
2 fighters moved from Ningxia to Trans-Jordan
1 bomber moved from Ningxia to India
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 infantry and 4 transports moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry and 7 transports moved from 50 Sea Zone to 48 Sea Zone
5 infantry moved from 48 Sea Zone to New Guinea
Combat - Japanese
Non Combat Move - Japanese
2 bombers moved from Japan to India
1 bomber moved from India to Trans-Jordan
Place Units - Japanese
1 factory placed in Burma
1 factory placed in French Indo-China Thailand
1 fighter and 2 infantry placed in India
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
And back to the UK. 3:12pm, May 22nd.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
4 infantry moved from United Kingdom to 7 Sea Zone
4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to Russia
1 fighter moved from United Kingdom to Russia
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
Non Combat Move - British
Place Units - British
2 armour placed in United Kingdom
2 fighters placed in 7 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 28 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 2x factory; Remaining resources: 16 PUs; 0 techTokens;
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 armour moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 fighter moved from Union of South Africa to Egypt
1 armour moved from Germany to Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 infantry placed in Egypt
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Back to the USA! :)
12:32 pm, May 23rd.