Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla

  • '19

    @weddingsinger By mistake I did an illegal move to philipine, I sent my anzac fighter to attack your art, but realize the system let me do it, so I reedit the unit, like it never happened. ( I am not suppose to send a plane to a suicide mission )


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 45 PUs; 
            Germans buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Urals to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Bryansk to Tambov
            9 mech_infantrys moved from Poland to Novgorod
            9 armour moved from Bryansk to Novgorod
            1 artillery moved from Bryansk to Tambov
            9 armour and 4 mech_infantrys moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 2 artilleries
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Novgorod
                Germans attack with 18 armour and 13 mech_infantrys
                Americans defend with 2 artilleries and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 18 armour and 13 mech_infantrys in Novgorod, round 2 : 12/31 hits, 11.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 18 armour and 13 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Belarus
            1 bomber moved from Tambov to Southern Italy
            1 bomber moved from Caucasus to Southern Italy
            1 fighter and 2 tactical_bombers moved from Bryansk to Greater Southern Germany
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            6 artilleries moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 fighter
            EDIT: Adding units owned by Italians to Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            3 infantry placed in Southern France
            1 armour and 1 tactical_bomber placed in Western Germany
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4
            Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour and 1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Northwest Persia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Volgograd
            7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour and 1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Northwest Persia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Volgograd
            7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys in Bryansk, round 2 : 11/31 hits, 10.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Tambov
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Bryansk
            1 tactical_bomber moved from Rostov to Russia
    
        Place Units - Russians
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.33
    Russians : 3.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
            1 armour and 2 mech_infantrys moved from Shantung to Anhwe
            1 bomber and 3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Formosa to Anhwe
            6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Anhwe
            1 fighter moved from Japan to Anhwe
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            2 battleships moved from 35 Sea Zone to 20 Sea Zone
            2 cruisers moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
                British defend with 1 aaGun, 2 armour and 2 mech_infantrys; Chinese defend with 10 artilleries and 10 infantry
                    AA fire in Anhwe : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 6/24 hits, 12.00 expected hits
                    Chinese roll dice for 1 aaGun, 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Anhwe, round 2 : 7/24 hits, 8.33 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/17 hits, 10.17 expected hits
                    Chinese roll dice for 2 armour, 10 artilleries, 5 infantry and 2 mech_infantrys in Anhwe, round 3 : 9/19 hits, 6.67 expected hits
                    7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers and 5 fighters in Anhwe, round 4 : 4/8 hits, 4.50 expected hits
                    Chinese roll dice for 2 armour and 6 artilleries in Anhwe, round 4 : 4/8 hits, 3.00 expected hits
                    4 fighters owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers and 1 fighter in Anhwe, round 5 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour and 2 artilleries in Anhwe, round 5 : 2/4 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 bombers in Anhwe, round 6 : 1/2 hits, 1.33 expected hits
                    Chinese roll dice for 2 armour in Anhwe, round 6 : 1/2 hits, 1.00 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in Anhwe
                    Japanese roll dice for 1 bomber in Anhwe, round 7 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Anhwe, round 7 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is -103
                Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
                Casualties for British: 1 aaGun, 2 armour and 2 mech_infantrys
                Casualties for Chinese: 10 artilleries and 10 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Kiangsu
            7 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.67
    AA fire in Anhwe : : -0.50
    Japanese : -5.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/2 hits, 0.33 expected hits
                Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Novgorod to Bryansk
            3 fighters moved from Russia to Bryansk
            11 bombers moved from Russia to Bryansk
            3 fighters moved from Norway to Bryansk
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Karelia
            5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone
            5 infantry moved from 126 Sea Zone to Norway
            5 artilleries moved from 126 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to 35 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Finland
            3 fighters placed in Norway
            2 bombers placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : 0.83
    AA fire in Novgorod : : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Kwangsi
            1 infantry placed in Kwangsi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/2 hits, 0.33 expected hits
                Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Novgorod to Bryansk
            3 fighters moved from Russia to Bryansk
            11 bombers moved from Russia to Bryansk
            3 fighters moved from Norway to Bryansk
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Karelia
            5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone
            5 infantry moved from 126 Sea Zone to Norway
            5 artilleries moved from 126 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to 35 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Finland
            3 fighters placed in Norway
            2 bombers placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Kwangsi
            1 infantry placed in Kwangsi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    
        Combat - British
            Battle in Kiangsi
                British attack with 4 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 4 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                    British roll dice for 3 mech_infantrys in Kiangsi, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 mech_infantrys in Kiangsi, round 8 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 5 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,1,5
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 5 infantry
                Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -3.33
    AA fire in Kiangsu : : 0.83
    Japanese : -1.33
    AA fire in Novgorod : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 fighter
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 fighter in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,5,3
            Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat

    scramble against 1 fighter and 2 tacticals at Norway, right? (I forgot to post)

    I’m doing a suicidal attack against Russia’s stack and when my 2% chance of victory fails, I’ll be surrendering.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            18 armour and 13 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            6 artilleries moved from Western Ukraine to Bryansk
            2 bombers moved from Southern Italy to Bryansk
            4 fighters and 2 tactical_bombers moved from Western Germany to Finland
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to 112 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Finland
                Germans attack with 4 fighters and 2 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Finland
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Finland, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 fighter
            Battle in 112 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                Americans defend with 3 fighters and 1 transport
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 2 tactical_bombers
                Casualties for Americans: 3 fighters and 1 transport
            Battle in Bryansk
                Germans attack with 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Americans defend with 13 bombers and 6 fighters; Russians defend with 4 aaGuns, 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
                    AA fire in Bryansk : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 7 artilleries, 1 bomber, 4 infantry and 13 mech_infantrys in Bryansk, round 2 : 21/43 hits, 16.00 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 8 artilleries, 13 bombers, 6 fighters, 12 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/49 hits, 17.33 expected hits
                    4 infantry owned by the Russians, 4 artilleries owned by the Germans, 4 infantry owned by the Germans, 4 aaGuns owned by the Russians, 13 bombers owned by the Americans and 10 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 16/25 hits, 11.67 expected hits
                    Russians roll dice for 7 armour, 8 artilleries, 6 fighters, 8 infantry and 3 mech_infantrys in Bryansk, round 3 : 15/32 hits, 13.83 expected hits
                    3 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans, 9 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour and 1 bomber in Bryansk, round 4 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 7 armour, 3 artilleries and 6 fighters in Bryansk, round 4 : 8/16 hits, 8.50 expected hits
                    1 armour owned by the Russians, 3 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour and 1 bomber in Bryansk, round 5 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 6 armour and 6 fighters in Bryansk, round 5 : 8/12 hits, 7.00 expected hits
                    2 armour owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win with 4 armour and 6 fighters remaining. Battle score for attacker is 50
                Casualties for Germans: 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Casualties for Americans: 13 bombers
                Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Ukraine to Bessarabia
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            3 infantry moved from France to Western Germany
            2 infantry moved from Southern France to France
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            2 armour and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 43 PUs (5 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 9.50
    AA fire in Bryansk : : 0.67
    Americans : -1.17
    Russians : 2.33
    

    Savegame


  • @Sovietishcat

    The attack was closer than it should have been for a while there.

    Good game. Want to flip sides and go again?


  • @weddingsinger I accept the surrender; I thought we had a good chess match in the Pacific. Since the allies was doing well in the Pacific; I was able to spent almost 100% with USA in Europe which really helped me!

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