• TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - ANZAC
            Battle in Libya
                ANZAC attack with 1 bomber and 1 infantry
                Italians defend with 1 fighter
                    ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - ANZAC
            1 bomber moved from Libya to Egypt
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    ANZAC : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - ANZAC
            Battle in Libya
                ANZAC attack with 1 bomber and 1 infantry
                Italians defend with 1 fighter
                    ANZAC roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Libya
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - ANZAC
            1 bomber moved from Libya to Egypt
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,33
    ANZAC : 0,17
    

    Savegame


  • @Maxiheimer Det var så runde 6. Så bliver det spændende i angrebet på Moskva… Jeg går ind med 98% chance for sejr, men lad os nu se - der er jo sket ret vilde ting i dette spil. Men jeg når det nok ikke i dag… :white_frowning_face:


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            3 infantry moved from Western Germany to Denmark
            3 artilleries moved from Western Germany to Denmark
            1 fighter moved from Germany to Denmark
            22 armour, 4 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            3 armour and 6 bombers moved from Ukraine to Russia
            1 artillery and 5 infantry moved from Smolensk to Russia
            2 infantry moved from Tambov to Russia
            3 tactical_bombers moved from Novgorod to Russia
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 3 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Denmark, round 2 : 2/7 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 91 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Russia
                Germans attack with 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers
                British defend with 1 bomber, 5 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 3 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 5/12 hits, 2,00 expected hits
                    2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 31 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/85 hits, 28,67 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 7 artilleries, 1 bomber, 8 fighters, 45 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 35/73 hits, 28,33 expected hits
                    21 infantry owned by the Russians, 31 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 25 armour, 5 artilleries, 6 bombers, 11 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 19/50 hits, 22,83 expected hits
                    Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 29/51 hits, 21,17 expected hits
                    19 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 6 bombers and 3 tactical_bombers in Russia, round 4 : 15/21 hits, 12,00 expected hits
                    Russians roll dice for 7 armour, 7 artilleries, 8 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/32 hits, 14,83 expected hits
                    3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 7 artilleries owned by the Russians, 11 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 6 bombers and 2 tactical_bombers in Russia, round 5 : 8/9 hits, 5,67 expected hits
                    Russians roll dice for 7 armour, 8 fighters and 2 tactical_bombers in Russia, round 5 : 10/17 hits, 9,83 expected hits
                    1 tactical_bomber owned by the Russians, 7 armour owned by the Russians, 6 bombers owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                Russians win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -221
                Casualties for Germans: 25 armour, 5 artilleries, 6 bombers, 2 fighters, 31 infantry, 15 mech_infantrys and 6 tactical_bombers
                Casualties for British: 1 bomber
                Casualties for Russians: 4 aaGuns, 7 armour, 7 artilleries, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter moved from Denmark to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from 91 Sea Zone to Morocco
            4 aaGuns moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Novgorod
            2 fighters placed in Western Germany
            2 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    AA fire in Russia : : 3,00
    Americans : -0,67
    Russians : 11,83
    

    Savegame


  • @Enigma Det blev alligevel i dag.
    Tak for spillet. Godt gået - så fik du udlignet. 98% chance for sejr og så kommer der endnu en fuldstændig grotesk terning-runde. Jeg tager mig lige en pause fra tripleA nu. God fornøjelse med spillet med Schroeder.


  • Jeg ved sq ikke rigtig om det er på sin plads at gratulere mig. Jeg var meget tæt på at give mig for syntes det så meget sort ud. Jeg har aldrig set så vildt et udfald på terningerne. 5/12 på AA guns er plausibelt nok. Men 11,83 i combat differential til russerne i så stort et slag er fuldstændig psy-realistisk.
    Du havde krammet på mig. Jeg er enig i at den er umulig for tyskland at komme tilbage på.
    Kan godt forstå at det ikke ligefrem giver lyst til at spille mere via 3A lige nu.
    Håber vi snarest får et spil mod hinanden på brættet.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Samara
            1 tactical_bomber moved from Kansu to Samara
            1 mech_infantry moved from Archangel to Smolensk
                  Russians take Smolensk from Germans
            3 fighters moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/5 hits, 2,33 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 2,67
    

    Savegame


  • @Maxiheimer Du er en super fyr og en god sportsmand. Dine ord trøster faktisk en del for det har virkelig gået mig på😶😂
    Jeg MÅ lære at terningerne er en del af gamet og sådan bør det også være. Men alligevel, - der er FOR mange vanvittige slag på den dice-server! Næsten et i hver runde…
    Jeg har virkelig nydt vores spil og du har spillet godt, især i Pacific. Mod en dårlig modstander kunne jeg måske have trukket mig efter anden runde og være kommet igen. Det er fedt at vi begge kan bitche over terningerne - i en god tone 👍
    Jeg vil nyde et spil med dig på brættet - og kører gerne efter det. Som du ved.
    tripleA fylder for meget i hovedet og man kan bruge meget tid på at tænke og overveje - og ærgre sig. På brættet tager det en dag og så er det det. Kan se du spiller en modificeret udgave med ham Schroeder. Hvad går det ud på?


  • I realiteten er jeg en utroligt dårlig taber og en meget passioneret vinder:yum: :yum:
    Jeg er helt enig i at det fylder for meget i hovedet. det er lige før det koster søvn at ligge i sengen om aftenen og tænke på om man nu har gjort noget forkert eller overset noget.
    Ja det er en balanceret version der siges at skulle være rettet af så det ikke er nødvendigt med et bid. Jeg har kun spillet det få gange før og der virkede det ærligtalt som om axis stadigvæk var lidt stærkere. Der er ikke rettet på antal tropper eller økonomi men der er nogle nye og nogle tilrettede objectives samt en ny enhed der hedder marine. Han kan lastes på cruisers og battle ships, samt angriber med en 2’er i landsætningsslag.
    Når du engang har slikket dine sår kan du overveje om det er noget du vil prøve kræfter med.


  • @Maxiheimer Hey Raimo. Er dit spil med ham Schroeder gået i stå…? Troede lige jeg skulle ind og snigkigge…


  • Hej:)

    Jeps det varede kun en enkelt runde, så tog han ikke sin tur. Gad ikke rigtig rykke ham, så tænker det var det.
    Er du ved at være kommet dig over chokket;)


  • @Maxiheimer Jep 👍😠😂

Suggested Topics

  • 1
  • 1
  • 66
  • 31
  • 32
  • 45
  • 97
  • 316
Axis & Allies Boardgaming Custom Painted Miniatures

84

Online

17.7k

Users

40.4k

Topics

1.8m

Posts