Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 45 PUs; 
            Germans buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Urals to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Bryansk to Tambov
            9 mech_infantrys moved from Poland to Novgorod
            9 armour moved from Bryansk to Novgorod
            1 artillery moved from Bryansk to Tambov
            9 armour and 4 mech_infantrys moved from Bryansk to Novgorod
            1 bomber moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 2 artilleries
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Novgorod
                Germans attack with 18 armour and 13 mech_infantrys
                Americans defend with 2 artilleries and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 18 armour and 13 mech_infantrys in Novgorod, round 2 : 12/31 hits, 11.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 18 armour and 13 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Belarus
            1 bomber moved from Tambov to Southern Italy
            1 bomber moved from Caucasus to Southern Italy
            1 fighter and 2 tactical_bombers moved from Bryansk to Greater Southern Germany
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            6 artilleries moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 fighter
            EDIT: Adding units owned by Italians to Ukraine: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            3 infantry placed in Southern France
            1 armour and 1 tactical_bomber placed in Western Germany
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4
            Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour and 1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Northwest Persia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Volgograd
            7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            2 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour and 1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Northwest Persia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Volgograd
            7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys in Bryansk, round 2 : 11/31 hits, 10.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Tambov
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Bryansk
            1 tactical_bomber moved from Rostov to Russia
    
        Place Units - Russians
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.33
    Russians : 3.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
            1 armour and 2 mech_infantrys moved from Shantung to Anhwe
            1 bomber and 3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Formosa to Anhwe
            6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Anhwe
            1 fighter moved from Japan to Anhwe
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            2 battleships moved from 35 Sea Zone to 20 Sea Zone
            2 cruisers moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
                British defend with 1 aaGun, 2 armour and 2 mech_infantrys; Chinese defend with 10 artilleries and 10 infantry
                    AA fire in Anhwe : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 6/24 hits, 12.00 expected hits
                    Chinese roll dice for 1 aaGun, 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Anhwe, round 2 : 7/24 hits, 8.33 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/17 hits, 10.17 expected hits
                    Chinese roll dice for 2 armour, 10 artilleries, 5 infantry and 2 mech_infantrys in Anhwe, round 3 : 9/19 hits, 6.67 expected hits
                    7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers and 5 fighters in Anhwe, round 4 : 4/8 hits, 4.50 expected hits
                    Chinese roll dice for 2 armour and 6 artilleries in Anhwe, round 4 : 4/8 hits, 3.00 expected hits
                    4 fighters owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers and 1 fighter in Anhwe, round 5 : 2/4 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour and 2 artilleries in Anhwe, round 5 : 2/4 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 bombers in Anhwe, round 6 : 1/2 hits, 1.33 expected hits
                    Chinese roll dice for 2 armour in Anhwe, round 6 : 1/2 hits, 1.00 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in Anhwe
                    Japanese roll dice for 1 bomber in Anhwe, round 7 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Anhwe, round 7 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anhwe
                Japanese win with 1 bomber remaining. Battle score for attacker is -103
                Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
                Casualties for British: 1 aaGun, 2 armour and 2 mech_infantrys
                Casualties for Chinese: 10 artilleries and 10 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Kiangsu
            7 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.67
    AA fire in Anhwe : : -0.50
    Japanese : -5.50
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/2 hits, 0.33 expected hits
                Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Novgorod to Bryansk
            3 fighters moved from Russia to Bryansk
            11 bombers moved from Russia to Bryansk
            3 fighters moved from Norway to Bryansk
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Karelia
            5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone
            5 infantry moved from 126 Sea Zone to Norway
            5 artilleries moved from 126 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to 35 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Finland
            3 fighters placed in Norway
            2 bombers placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : 0.83
    AA fire in Novgorod : : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Kwangsi
            1 infantry placed in Kwangsi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 artillery moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/2 hits, 0.33 expected hits
                Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Novgorod to Bryansk
            3 fighters moved from Russia to Bryansk
            11 bombers moved from Russia to Bryansk
            3 fighters moved from Norway to Bryansk
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery moved from Norway to 126 Sea Zone
            1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Karelia
            5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone
            5 infantry moved from 126 Sea Zone to Norway
            5 artilleries moved from 126 Sea Zone to Norway
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Queensland to 35 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Finland
            3 fighters placed in Norway
            2 bombers placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 artillery and 1 infantry placed in Kwangsi
            1 infantry placed in Kwangsi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            4 mech_infantrys moved from Yunnan to Kiangsi
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 110 Sea Zone to 126 Sea Zone
            1 fighter moved from Normandy Bordeaux to Finland
    
        Combat - British
            Battle in Kiangsi
                British attack with 4 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 4 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 mech_infantrys in Kiangsi, round 6 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                    British roll dice for 3 mech_infantrys in Kiangsi, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 mech_infantrys in Kiangsi, round 8 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 5 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,1,5
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 5 infantry
                Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -3.33
    AA fire in Kiangsu : : 0.83
    Japanese : -1.33
    AA fire in Novgorod : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 fighter
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 fighter in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,5,3
            Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            3 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 127 Sea Zone to 126 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat

    scramble against 1 fighter and 2 tacticals at Norway, right? (I forgot to post)

    I’m doing a suicidal attack against Russia’s stack and when my 2% chance of victory fails, I’ll be surrendering.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            18 armour and 13 mech_infantrys moved from Novgorod to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            6 artilleries moved from Western Ukraine to Bryansk
            2 bombers moved from Southern Italy to Bryansk
            4 fighters and 2 tactical_bombers moved from Western Germany to Finland
            1 fighter and 2 tactical_bombers moved from Greater Southern Germany to 112 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Finland
                Germans attack with 4 fighters and 2 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
                    Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Finland
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Finland, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for Americans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 fighter
            Battle in 112 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                Americans defend with 3 fighters and 1 transport
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 2 tactical_bombers
                Casualties for Americans: 3 fighters and 1 transport
            Battle in Bryansk
                Germans attack with 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Americans defend with 13 bombers and 6 fighters; Russians defend with 4 aaGuns, 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
                    AA fire in Bryansk : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 7 artilleries, 1 bomber, 4 infantry and 13 mech_infantrys in Bryansk, round 2 : 21/43 hits, 16.00 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 8 artilleries, 13 bombers, 6 fighters, 12 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/49 hits, 17.33 expected hits
                    4 infantry owned by the Russians, 4 artilleries owned by the Germans, 4 infantry owned by the Germans, 4 aaGuns owned by the Russians, 13 bombers owned by the Americans and 10 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 18 armour, 3 artilleries, 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 16/25 hits, 11.67 expected hits
                    Russians roll dice for 7 armour, 8 artilleries, 6 fighters, 8 infantry and 3 mech_infantrys in Bryansk, round 3 : 15/32 hits, 13.83 expected hits
                    3 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 5 artilleries owned by the Russians, 3 artilleries owned by the Germans, 9 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 9 armour and 1 bomber in Bryansk, round 4 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 7 armour, 3 artilleries and 6 fighters in Bryansk, round 4 : 8/16 hits, 8.50 expected hits
                    1 armour owned by the Russians, 3 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour and 1 bomber in Bryansk, round 5 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 6 armour and 6 fighters in Bryansk, round 5 : 8/12 hits, 7.00 expected hits
                    2 armour owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win with 4 armour and 6 fighters remaining. Battle score for attacker is 50
                Casualties for Germans: 18 armour, 7 artilleries, 2 bombers, 4 infantry and 13 mech_infantrys
                Casualties for Americans: 13 bombers
                Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 12 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Ukraine to Bessarabia
            1 fighter moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            3 infantry moved from France to Western Germany
            2 infantry moved from Southern France to France
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            2 armour and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 43 PUs (5 lost to blockades); end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 9.50
    AA fire in Bryansk : : 0.67
    Americans : -1.17
    Russians : 2.33
    

    Savegame


  • @Sovietishcat

    The attack was closer than it should have been for a while there.

    Good game. Want to flip sides and go again?


  • @weddingsinger I accept the surrender; I thought we had a good chess match in the Pacific. Since the allies was doing well in the Pacific; I was able to spent almost 100% with USA in Europe which really helped me!


  • @Sovietishcat I really needed to do something more bold. Japan spent too long holding the line that the result was losing territory.

    Ditto with Germany… its fine to spend to hold British Isles but to FAIL to keep them means I missed my chance to take Moscow.

    Hell of a good game, though.

Suggested Topics

  • 4
  • 6
  • 33
  • 65
  • 32
  • 150
  • 134
  • 193
Axis & Allies Boardgaming Custom Painted Miniatures

62

Online

17.8k

Users

40.4k

Topics

1.8m

Posts