scramble in normandy?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Volgograd
3 tactical_bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Novgorod to Vologda
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Volgograd
@DannyDuck716 Scramble SZ 109?
@wizmark no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Volgograd
3 tactical_bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 bomber moved from Novgorod to Vologda
2 mech_infantrys moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Novgorod to Vologda
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Volgograd
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 submarines
British defend with 2 destroyers and 2 transports
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 bombers and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 2 destroyers and 2 transports in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the British lost in 109 Sea Zone
2 transports owned by the British lost in 109 Sea Zone
Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Germans win, taking 109 Sea Zone from British with 2 bombers, 2 fighters and 3 submarines remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in Volgograd
Germans attack with 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 armour; Russians defend with 1 factory_minor
Germans roll dice for 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.50 expected hits
Russians roll dice for 5 armour in Volgograd, round 2 : 4/5 hits, 2.50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for British: 5 armour
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
2 bombers moved from Vologda to Novgorod
1 fighter moved from Volgograd to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Samara to Bryansk
1 aaGun moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
8 infantry moved from Belarus to Bryansk
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Bryansk to Rostov
2 bombers moved from 109 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 marine moved from Western Germany to Holland Belgium
1 transport moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -0.67
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Shantung to Hopei
3 bombers moved from Japan to Hopei
2 fighters moved from Shantung to Hopei
3 tactical_bombers moved from Shantung to Hopei
1 fighter moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Shantung to Hopei
3 bombers moved from Japan to Hopei
2 fighters moved from Shantung to Hopei
3 tactical_bombers moved from Shantung to Hopei
1 fighter moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Alaska
Battle in Hopei
Japanese attack with 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 5/11 hits, 5.83 expected hits
Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
Japanese win, taking Alaska from Americans, taking Hopei from Chinese with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Shantung to Anhwe
1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 bombers moved from Hopei to Shantung
2 fighters and 3 tactical_bombers moved from Hopei to Shantung
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Non Combat Move - Americans
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western United States
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Non Combat Move - Americans
3 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 armour placed in Western United States
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
5 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Morocco to Algeria
2 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Algeria
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
5 infantry moved from India to Burma
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,5,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,4,5,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 30 PUs (6 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 1.50
Italians : -0.83
Americans : 0.33
Chinese : 0.33
Japanese : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
1 marine moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from 96 Sea Zone to Tobruk
1 marine moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Tobruk
Italians attack with 2 artilleries, 2 fighters, 4 infantry and 1 marine
British defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 marine in Tobruk, round 2 : 4/9 hits, 3.00 expected hits
British roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 2/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Tobruk to 96 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Tambov to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 armour and 2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Persia
1 fighter moved from Northern Territory to Burma
1 fighter moved from New South Wales to Northern Territory
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 armour moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
3 fighters moved from Bryansk to Caucasus
@DannyDuck716 scramble sz110?
@wizmark damn, I did not see those bombers. No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
3 submarines moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 armour moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Samara
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 6 bombers, 3 fighters and 3 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Germans roll dice for 6 bombers and 3 fighters in 110 Sea Zone, round 2 : 8/9 hits, 5.50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 4 transports owned by the Americans lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 6 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 88
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for British: 1 destroyer and 1 transport
Battle in Samara
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Rostov to Bryansk
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
2 fighters and 1 tactical_bomber moved from Samara to Bryansk
1 infantry moved from Smolensk to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
6 bombers and 3 fighters moved from 110 Sea Zone to Western Germany
3 aaGuns, 2 artilleries, 1 infantry and 1 marine moved from Holland Belgium to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry placed in Southern France
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 5.17
Americans : -0.67
Russians : 0.50
@DannyDuck716 Yeah…Bombers are seriously OP in this game…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
6 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians roll dice for 6 infantry in Hopei, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.00
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 mech_infantrys moved from Shantung to Hopei
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Shantung to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Shantung to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Shantung to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 mech_infantrys moved from Shantung to Hopei
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Shantung to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Shantung to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Shantung to Hopei
Combat - Japanese
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 3/9 hits, 4.17 expected hits
Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Hopei
Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 3 : 3/9 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Yunnan to Anhwe
1 aaGun moved from Shantung to Anhwe
2 bombers moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 artillery and 4 infantry moved from Malaya to Shan State
4 armour, 3 artilleries, 1 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Chinese : -0.67
Japanese : -2.67