@666 KJF from all directions!
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla
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TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Chahar 10 artilleries and 3 infantry moved from Hunan to Anhwe
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Chahar 10 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 10 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 10 artilleries and 4 infantry in Anhwe, round 2 : 6/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Germans 1 mech_infantry moved from Northwest Persia to Rostov 1 armour and 2 mech_infantrys moved from Hunan to Kiangsi
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Finland to Karelia Russians take Karelia from Germans 2 bombers moved from Russia to Rostov 1 bomber moved from Russia to Eastern Poland 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Yenisey 4 bombers moved from Russia to Rostov 1 bomber moved from Russia to Yenisey 1 bomber moved from Russia to Rostov 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Ukraine 1 tactical_bomber moved from Norway to Novgorod 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/2 hits, 0.33 expected hits Bombing raid in Ukraine rolls: 7,6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux Battle in Eastern Poland Americans attack with 1 bomber Italians defend with 1 aaGun AA fire in Eastern Poland : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Italians lost in Eastern Poland Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Novgorod Americans attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Yenisey Americans attack with 2 bombers Japanese defend with 1 armour Americans roll dice for 2 bombers in Yenisey, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers in Yenisey, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers in Yenisey, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yenisey, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yenisey Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in Rostov Americans attack with 8 bombers Germans defend with 2 armour Americans roll dice for 8 bombers in Rostov, round 2 : 8/8 hits, 5.33 expected hits Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Rostov Americans win with 8 bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Americans 8 bombers moved from Rostov to Russia 2 bombers moved from Ukraine to Russia 1 bomber moved from Eastern Poland to Russia 2 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Finland 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Norway to Russia 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Yenisey to Shensi Place Units - Americans 1 factory_minor placed in Finland 3 fighters placed in Norway 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from Southeast Mexico: 3 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Chahar 10 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 10 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 10 artilleries and 4 infantry in Anhwe, round 2 : 6/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 armour, 1 factory_upgrade and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Germans 1 mech_infantry moved from Northwest Persia to Rostov 1 armour and 2 mech_infantrys moved from Hunan to Kiangsi Combat - British Battle in Kiangsi British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 armour and 2 mech_infantrys moved from Yunnan to Anhwe 1 aaGun moved from Hunan to Anhwe 2 artilleries moved from Northwest Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Persia to Northwest Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 5 mech_infantrys moved from India to Yunnan Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : 0.17 AA fire in Eastern Poland : : -0.17 Americans : 1.50 AA fire in Ukraine : : -0.33 Chinese : 1.33 Japanese : -1.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 fighter British defend with 2 mech_infantrys Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Rostov to Bryansk Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,5 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.67
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to Philippines
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 fighter Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter could not land in Philippines and was removed Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 artillery EDIT: Adding units owned by ANZAC to Celebes: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -1.00
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - French 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Libya to Tobruk
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 fighter Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter could not land in Philippines and was removed Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 artillery EDIT: Adding units owned by ANZAC to Celebes: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -1.00
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@weddingsinger By mistake I did an illegal move to philipine, I sent my anzac fighter to attack your art, but realize the system let me do it, so I reedit the unit, like it never happened. ( I am not suppose to send a plane to a suicide mission )
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 45 PUs; Germans buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Urals to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Bryansk to Tambov 9 mech_infantrys moved from Poland to Novgorod 9 armour moved from Bryansk to Novgorod 1 artillery moved from Bryansk to Tambov 9 armour and 4 mech_infantrys moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Tambov Combat - Germans Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 2 artilleries Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Novgorod Germans attack with 18 armour and 13 mech_infantrys Americans defend with 2 artilleries and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 18 armour and 13 mech_infantrys in Novgorod, round 2 : 12/31 hits, 11.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 18 armour and 13 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Belarus 1 bomber moved from Tambov to Southern Italy 1 bomber moved from Caucasus to Southern Italy 1 fighter and 2 tactical_bombers moved from Bryansk to Greater Southern Germany 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 6 artilleries moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 fighter EDIT: Adding units owned by Italians to Ukraine: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in France 3 infantry placed in Southern France 1 armour and 1 tactical_bomber placed in Western Germany 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4 Germans collect 47 PUs (5 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -0.33
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour and 1 artillery moved from Russia to Tambov 12 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Northwest Persia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 mech_infantry moved from Russia to Volgograd 7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Volgograd 2 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour and 1 artillery moved from Russia to Tambov 12 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Northwest Persia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 mech_infantry moved from Russia to Volgograd 7 armour, 8 artilleries and 3 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys Germans defend with 1 aaGun and 1 infantry Russians roll dice for 7 armour, 8 artilleries, 13 infantry and 3 mech_infantrys in Bryansk, round 2 : 11/31 hits, 10.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 armour, 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Tambov Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov Russians win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 1 mech_infantry Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Bryansk 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : 1.33 Russians : 3.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Jehol to Anhwe 1 armour and 2 mech_infantrys moved from Shantung to Anhwe 1 bomber and 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Formosa to Anhwe 6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Anhwe 1 fighter moved from Japan to Anhwe 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Kiangsi 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 2 battleships moved from 35 Sea Zone to 20 Sea Zone 2 cruisers moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Kiangsi Japanese attack with 1 artillery and 3 infantry British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 3 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers British defend with 1 aaGun, 2 armour and 2 mech_infantrys; Chinese defend with 10 artilleries and 10 infantry AA fire in Anhwe : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 6/24 hits, 12.00 expected hits Chinese roll dice for 1 aaGun, 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Anhwe, round 2 : 7/24 hits, 8.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/17 hits, 10.17 expected hits Chinese roll dice for 2 armour, 10 artilleries, 5 infantry and 2 mech_infantrys in Anhwe, round 3 : 9/19 hits, 6.67 expected hits 7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers and 5 fighters in Anhwe, round 4 : 4/8 hits, 4.50 expected hits Chinese roll dice for 2 armour and 6 artilleries in Anhwe, round 4 : 4/8 hits, 3.00 expected hits 4 fighters owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers and 1 fighter in Anhwe, round 5 : 2/4 hits, 2.50 expected hits Chinese roll dice for 2 armour and 2 artilleries in Anhwe, round 5 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers in Anhwe, round 6 : 1/2 hits, 1.33 expected hits Chinese roll dice for 2 armour in Anhwe, round 6 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in Anhwe Japanese roll dice for 1 bomber in Anhwe, round 7 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 armour in Anhwe, round 7 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anhwe Japanese win with 1 bomber remaining. Battle score for attacker is -103 Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers Casualties for British: 1 aaGun, 2 armour and 2 mech_infantrys Casualties for Chinese: 10 artilleries and 10 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 7 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 3.67 AA fire in Anhwe : : -0.50 Japanese : -5.50
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Shensi to Kiangsu 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 artillery moved from Karelia to Vyborg Russians take Vyborg from Germans
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Shensi to Kiangsu 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 artillery moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/2 hits, 0.33 expected hits Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Non Combat Move - Americans 2 bombers moved from Novgorod to Bryansk 3 fighters moved from Russia to Bryansk 11 bombers moved from Russia to Bryansk 3 fighters moved from Norway to Bryansk 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery moved from Norway to 126 Sea Zone 1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Karelia 5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone 5 infantry moved from 126 Sea Zone to Norway 5 artilleries moved from 126 Sea Zone to Norway 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 35 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Finland 3 fighters placed in Norway 2 bombers placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
AA fire in Kiangsu : : 0.83 AA fire in Novgorod : : -0.33
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TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Hopei
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - British 1 artillery moved from Caucasus to Rostov Russians take Rostov from Italians 4 mech_infantrys moved from Yunnan to Kiangsi 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from Normandy Bordeaux to Finland
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 6 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Shensi to Kiangsu 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 artillery moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/2 hits, 0.33 expected hits Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Non Combat Move - Americans 2 bombers moved from Novgorod to Bryansk 3 fighters moved from Russia to Bryansk 11 bombers moved from Russia to Bryansk 3 fighters moved from Norway to Bryansk 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery moved from Norway to 126 Sea Zone 1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Karelia 5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 126 Sea Zone 5 infantry moved from 126 Sea Zone to Norway 5 artilleries moved from 126 Sea Zone to Norway 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 126 Sea Zone 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 35 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Finland 3 fighters placed in Norway 2 bombers placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Caucasus to Rostov Russians take Rostov from Italians 4 mech_infantrys moved from Yunnan to Kiangsi 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from Normandy Bordeaux to Finland Combat - British Battle in Kiangsi British attack with 4 mech_infantrys Japanese defend with 1 artillery British roll dice for 4 mech_infantrys in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 mech_infantrys in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 mech_infantrys in Kiangsi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 4 mech_infantrys in Kiangsi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 4 mech_infantrys in Kiangsi, round 6 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi British roll dice for 3 mech_infantrys in Kiangsi, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 3 mech_infantrys in Kiangsi, round 8 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Egypt to Iraq Place Units - British 2 destroyers placed in 98 Sea Zone 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 5 infantry EDIT: Adding units owned by UK_Pacific to Burma: 5 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,1,5 UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Units Change Ownership Some Units in Burma change ownership: 5 infantry Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : -3.33 AA fire in Kiangsu : : 0.83 Japanese : -1.33 AA fire in Novgorod : : -0.33