hf
bid: des in 106 and a sub in 91 & 98.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers in 5 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 5 Sea Zone to Siberia
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 13 infantry moved from Shensi to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/9 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 5/7 hits, 2.83 expected hits
1 mech_infantry owned by the Italians, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 tactical_bombers
Battle in Yunnan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -1.00
Italians : 2.17
Americans : 0.00
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers in 5 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 5 Sea Zone to Siberia
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 13 infantry moved from Shensi to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/9 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 5/7 hits, 2.83 expected hits
1 mech_infantry owned by the Italians, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 tactical_bombers
Battle in Yunnan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00
Italians : 2.17
Americans : 0.00
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 cruiser and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
1 armour moved from Yugoslavia to Greece
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 1/5 hits, 2,33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 1/5 hits, 2,33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Greece, round 4 : 2/4 hits, 2,00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2,17
Neutral_Allies : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.00
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 fighter moved from Poland to Baltic States
1 bomber moved from Poland to Bessarabia
1 bomber moved from Poland to Belarus
1 infantry moved from Romania to Bessarabia
3 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from 127 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/6 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/6 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 5 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 16 infantry in Western Ukraine, round 2 : 10/24 hits, 6,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Baltic States to 127 Sea Zone
1 fighter moved from Archangel to 127 Sea Zone
5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Southern France to Western Germany
4 infantry moved from Romania to Bessarabia
1 bomber moved from Bessarabia to Eastern Poland
2 infantry moved from Germany to Poland
Place Units - Germans
1 bomber placed in Western Germany
5 armour placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Russia to Smolensk
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to Burma
3 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to Burma
2 bombers, 7 fighters and 5 tactical_bombers moved from French Indo China to India
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Korea
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to Burma
3 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Malaya to Burma
2 bombers, 7 fighters and 5 tactical_bombers moved from French Indo China to India
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Japan to Amur
1 fighter moved from Japan to Korea
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/6 hits, 1,00 expected hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 9/19 hits, 9,67 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in India, round 2 : 4/13 hits, 4,83 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 11/15 hits, 8,33 expected hits
UK_Pacific roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 2,17 expected hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 artilleries, 3 fighters and 3 infantry
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 armour and 1 artillery
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Burma
1 armour owned by the Japanese retreated to Shan State
UK_Pacific win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 aaGun
Battle in Amur
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 2 tactical_bombers moved from India to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Amur to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -1,67
AA fire in India : : 2,00
Russians : 0,33
Japanese : 6,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Western United States to Siberia
3 bombers moved from Siberia to Japan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
@dawgoneit intercept in japan?
@dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
@dawgoneit full intercept please.
Thank you.
@dawgoneit all right, have fun in the wilderness🤣
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Western United States to Siberia
3 bombers moved from Siberia to Japan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Philippines
Battle in Malaya
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Japan to Siberia
Place Units - Americans
3 bombers placed in Western United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -1.00
Italians : -0.33
AA fire in Japan : : 0.50
Americans : 0.33
Attackers Fire, : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Western United States to Siberia
3 bombers moved from Siberia to Japan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Philippines
Battle in Malaya
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Japan to Siberia
Place Units - Americans
3 bombers placed in Western United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kenya
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 4 : 2/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : -1.00
Italians : -0.33
British : 1.50
AA fire in Japan : : 0.50
Americans : 0.33
Chinese : 2.83
Attackers Fire, : : -0.50
Neutral_Axis : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Crete
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :