@Entek Anzac up
WaW Team Game III
-
Yes, they can continue fighting, but Germany can also keep taking their capitals and robbing their bank!
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:50:41 PM
Savegame -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from Kirov to Vologda Russians take Vologda from Romanians Combat - Russians Non Combat Move - Russians 4 Infantrys moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Ayan 4 Infantrys moved from Sibirsky to Evenkia 1 Fighter moved from Rostov to Arkhangelsk 3 Infantrys moved from Gorky to Kuybyshev 2 Infantrys moved from Kuybyshev to Perm 2 Mech.Infs moved from Penza to Perm 5 Infantrys moved from Rostov to Penza 2 Infantrys moved from Rostov to Penza 3 Infantrys moved from Georgia to Saratov 2 Infantrys moved from Chimkent to Ufa 2 Infantrys moved from Tashkent to Chimkent Turn Complete - Russians Russians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 143 / 224 Russians : 63 / 63 Italians : 68 / 69 French : 13 / 13 Yamamoto : 61 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 103 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 16 / 18 Romanians : 25 / 26 Thai : 23 / 23 Americans : 137 / 137
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 4 S.Submarines moved from 55 Sea Zone to 46 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from E.Morocco to W.Morocco 1 Tank moved from N.Algeria to E.Morocco 1 Tank moved from N.Algeria to E.Morocco 1 Mot.Inf moved from Tunis to E.Morocco 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 ArmoredCar moved from Rome to 46 Sea Zone 1 ArmoredCar moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery moved from 47 Sea Zone to Tripoli 1 ArmoredCar moved from 47 Sea Zone to Tripoli 1 Infantry moved from N.Tunisia to N.Algeria 1 Elite moved from 46 Sea Zone to N.Tunisia 1 ArmoredCar moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Artillery moved from Syria to 55 Sea Zone 1 Elite moved from Syria to 55 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer, 1 Elite and 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Artillery moved from 51 Sea Zone to Tobruk 1 Elite moved from 51 Sea Zone to Tobruk 3 Infantrys moved from Greece to 51 Sea Zone 2 Adv.Fighters and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Tank moved from Kufra to Darfur 1 ArmoredCar moved from Kufra to Darfur Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Bunker, 1 Elite, 13 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 Adv.Fighters and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Battleship and 4 Cruisers in Mersa Matruh, round 2 : 2/5 hits, 2.67 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 ArmoredCar and 1 Tank British defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 Artillery, 1 Elite and 2 Infantrys Americans defend with 2 Infantrys Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in W.Morocco, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Non Combat Move - Italians 1 Tank moved from Tunis to Tripoli 1 ArmoredCar moved from Tunis to Tripoli 1 ArmoredCar moved from Tunis to Tripoli 1 Tank moved from Tripoli to Kufra 1 Infantry moved from Tripoli to El Agheila 1 Artillery, 1 Elite and 1 Infantry moved from Hun to Kufra 1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone 1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 1 Bunker placed in Kufra 2 ArmoredCars and 1 Infantry placed in Hun 1 Infantry placed in Greece 2 ArmoredCars placed in Tunis 3 Infantrys placed in E.Morocco 1 Infantry placed in E.Morocco 2 Infantrys placed in Tunis 2 S.Submarines placed in 46 Sea Zone 1 Elite and 5 Infantrys placed in Rome Italians undo move 9. 1 Elite and 4 Infantrys placed in Rome 1 Infantry placed in Greece Italians undo move 10. 1 Infantry placed in Syria Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 French : -0.67
Territory Summary for Italians :
El Agheila : 1 Infantry Rome : 1 AAGun, 1 Elite, 1 Factory and 4 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 1 Artillery and 1 Elite Kufra : 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Elite, 1 Infantry, 4 Mech.Infs, 1 Mot.Inf and 2 Tanks Tripoli : 3 ArmoredCars, 1 Artillery and 1 Tank Hun : 2 ArmoredCars, 1 Factory and 1 Infantry Burgundy : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 AAGun and 1 Factory N.Algeria : 1 Infantry Syria : 1 flag, 1 Factory and 1 Infantry E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 12 Infantrys, 3 Mot.Infs and 3 Tanks W.Morocco : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys Tangier : 1 flag N.Tunisia : 1 ArmoredCar, 1 Elite and 3 Infantrys Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Infantrys Darfur : 1 flag, 1 ArmoredCar and 1 Tank Mersa Matruh : 1 flag, 3 Infantrys Crete : 1 flag, 1 AAGun Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Serbia : 1 flag 51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 1 Destroyer and 1 Transport 47 Sea Zone : 1 Transport 46 Sea Zone : 1 Artillery and 10 S.Submarines
Production/PUs Summary :
Germans : 143 / 224 Russians : 63 / 63 Italians : 73 / 73 French : 11 / 13 Yamamoto : 61 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 100 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 16 / 18 Romanians : 25 / 26 Thai : 23 / 23 Americans : 137 / 137
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - French French buy 1 Destroyer and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French 2 Transports moved from 8 Sea Zone to 1 Sea Zone 1 Destroyer moved from 4 Sea Zone to 8 Sea Zone Place Units - French 1 Destroyer placed in 1 Sea Zone 1 Tank placed in Churchill Turn Complete - French French collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Arkhangelsk : 1 Fighter and 2 Infantrys Churchill : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank French Equatorial Africa : 3 Bunkers French Guiana : 1 Infantry Madagascar : 1 Infantry Wales : 1 Adv.Fighter Cairo : 1 AAGun and 1 Infantry 8 Sea Zone : 1 Destroyer 1 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 143 / 224 Russians : 63 / 63 Italians : 73 / 73 French : 11 / 11 Yamamoto : 61 / 77 Chinese : 22 / 27 Hisaichi : 54 / 55 British : 100 / 112 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 16 / 18 Romanians : 25 / 26 Thai : 23 / 23 Americans : 137 / 137
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Artillery and 12 Infantrys moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Yunnan 1 Infantry moved from Kweichow to Yunnan 4 Infantrys moved from Chubu to Kyushu 2 Infantrys moved from Kwangtung to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 6 Infantrys and 1 Tank moved from 111 Sea Zone to Lombok 1 Bomber moved from Davao to Lombok 2 Adv.Fighters moved from 111 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 92 Sea Zone to 93 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 85 Sea Zone 1 Submarine moved from 75 Sea Zone to 85 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Paramushir Yamamoto take Paramushir from Americans 2 Tanks moved from Davao to Panay Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 2 Destroyers, 18 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Bomber, 6 Infantrys and 1 Tank Anzac defend with 1 Artillery, 1 Elite and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Bomber, 6 Infantrys and 1 Tank in Lombok, round 2 : 1/8 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Lombok, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto roll dice for 1 Bomber, 5 Infantrys and 1 Tank in Lombok, round 3 : 3/7 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Lombok, round 3 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Lombok Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Lombok, round 4 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite and 1 Tank Casualties for Dutch: 1 Bunker Battle in 93 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Destroyer Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in 85 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Submarines Americans defend with 1 S.Submarine and 1 T.Boat Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 85 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 T.Boat in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Americans lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Destroyer in 85 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 85 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 16 Casualties for Americans: 1 S.Submarine and 1 T.Boat Battle in Yunnan Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery and 12 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 12 Infantrys in Szechwan, round 2 : 4/13 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 12 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kyushu Yamamoto attack with 4 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Kyushu, round 2 : 2/4 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Kyushu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone 2 B.Carriers, 2 Battleships, 3 Carriers and 1 S.Submarine moved from 111 Sea Zone to 85 Sea Zone 1 AAGun moved from N.Thailand to S.Thailand 2 Infantrys moved from N.French Indochina to Kwangsi 4 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Tohoku to Hokkaido 1 Bomber moved from Lombok to Davao Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Davao 6 Infantrys placed in Hong Kong 3 Infantrys placed in Kwangsi 2 Destroyers and 2 Submarines placed in 85 Sea Zone 4 Infantrys placed in Banjarmasin 1 Infantry and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Americans : -0.33 Chinese : 0.00 Dutch : -0.83
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 4 Tanks moved from Gobi Altai to Shensi 11 Infantrys moved from Ningsia to Shensi 1 Fighter moved from Lanchow to Shensi Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Fighter, 11 Infantrys and 4 Tanks Hisaichi defend with 4 Artillerys, 2 Elites and 5 Infantrys Chinese roll dice for 1 Fighter, 11 Infantrys and 4 Tanks in Shensi, round 2 : 4/16 hits, 4.17 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites and 5 Infantrys in Shensi, round 2 : 2/11 hits, 3.67 expected hits 4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi Chinese roll dice for 1 Fighter, 9 Infantrys and 4 Tanks in Shensi, round 3 : 4/14 hits, 3.83 expected hits Hisaichi roll dice for 4 Artillerys, 2 Elites and 1 Infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits 2 Elites owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi Chinese roll dice for 1 Fighter, 7 Infantrys and 4 Tanks in Shensi, round 4 : 2/12 hits, 3.50 expected hits Hisaichi roll dice for 3 Artillerys in Shensi, round 4 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 Fighter, 6 Infantrys and 4 Tanks in Shensi, round 5 : 3/11 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Fighter, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 22 Casualties for Chinese: 5 Infantrys Casualties for Hisaichi: 4 Artillerys, 2 Elites and 5 Infantrys Non Combat Move - Chinese 1 Infantry moved from E.Qinghai to Sikang 1 Elite and 4 Infantrys moved from E.Qinghai to Ningsia 1 Fighter moved from Shensi to Lanchow 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Urumqi to Lanchow 1 Infantry moved from Lanchow to Shensi 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33 Chinese : -1.83
Production/PUs Summary :
Germans : 143 / 224 Russians : 63 / 63 Italians : 73 / 73 French : 11 / 11 Yamamoto : 70 / 70 Chinese : 20 / 20 Hisaichi : 52 / 55 British : 100 / 112 Anzac : 36 / 36 Dutch : 13 / 14 Finns : 16 / 18 Romanians : 25 / 26 Thai : 23 / 23 Americans : 133 / 137
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer and 10 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Hisaichi 1 Battleship moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 111 Sea Zone to 85 Sea Zone 1 Carrier moved from 111 Sea Zone to 84 Sea Zone 2 Transports moved from 111 Sea Zone to 93 Sea Zone 2 Transports moved from 93 Sea Zone to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Marine moved from 84 Sea Zone to Shantung 4 Infantrys moved from 84 Sea Zone to Shantung 2 Artillerys moved from Peking to Hulunbuir 4 Infantrys moved from Peking to Hulunbuir 2 Infantrys moved from Liaoning to Hulunbuir 2 Artillerys moved from Liaoning to Hulunbuir 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Elite moved from Suiyuan to Chahar 1 Artillery moved from Suiyuan to Chahar 1 Artillery moved from Flores to 111 Sea Zone 2 Infantrys moved from Flores to 111 Sea Zone 2 Elites moved from Flores to 111 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 3 Transports moved from 111 Sea Zone to 105 Sea Zone 1 Artillery moved from 105 Sea Zone to S.Thailand 2 Elites moved from 105 Sea Zone to S.Thailand 2 Infantrys moved from 105 Sea Zone to S.Thailand 2 Fighters moved from 111 Sea Zone to S.Thailand 1 Destroyer moved from 111 Sea Zone to 105 Sea Zone 1 Mech.Inf moved from Changchun to Hulunbuir Place Units - Hisaichi 2 Adv.Fighters and 1 Destroyer placed in 84 Sea Zone 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Liaoning Hisaichi undo move 1. 1 Destroyer placed in 84 Sea Zone 2 Adv.Fighters placed in 84 Sea Zone 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Tank moved from Northern Ireland to Munster British take Dublin from Germans British take Munster from Germans 2 Infantrys moved from Wales to Dover 1 Infantry moved from Wales to Dover 9 Adv.Fighters, 1 Bomber and 6 Fighters moved from Manchester to Dover 1 Infantry and 1 Mech.Inf moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Belgian Congo to Darfur 2 Artillerys and 6 Infantrys moved from Iraq to Syria 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 3 Infantrys moved from Palestine to Syria 2 Infantrys moved from New Valley to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Adv.Fighters moved from Cairo to Mersa Matruh 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Infantrys moved from Assam to Yunnan 2 ArmoredCars moved from Burma to N.Thailand 1 ArmoredCar moved from Burma to Yunnan 3 Fighters moved from Assam to Yunnan 1 Fighter moved from Assam to N.Thailand 2 S.Submarines moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys and 2 S.Submarines moved from 60 Sea Zone to 61 Sea Zone 2 Infantrys moved from 61 Sea Zone to Burma 3 Infantrys moved from Assam to Burma 6 Elites and 8 Infantrys moved from Bihar to Assam 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar 2 ArmoredCars and 1 Tank moved from Bihar to Assam 8 Infantrys moved from Hyderabad to Bihar 8 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Submarine moved from 2 Sea Zone to 8 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 15 Infantrys, 7 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Syria British attack with 2 Artillerys and 9 Infantrys Italians defend with 1 Factory and 1 Infantry British roll dice for 2 Artillerys and 9 Infantrys in Syria, round 2 : 4/11 hits, 2.50 expected hits Italians roll dice for 1 Infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Darfur British attack with 1 Infantry and 3 Mech.Infs Italians defend with 1 ArmoredCar and 1 Tank British roll dice for 1 Infantry and 3 Mech.Infs in Darfur, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry and 3 Mech.Infs in Darfur, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 3 Mech.Infs in Darfur, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 4 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Darfur British roll dice for 2 Mech.Infs in Darfur, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Darfur 1 Mech.Inf retreated to French Equatorial Africa Italians win with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -14 Casualties for British: 1 Infantry and 2 Mech.Infs Battle in Yunnan British attack with 1 ArmoredCar, 3 Fighters and 2 Infantrys Yamamoto defend with 1 Tank British roll dice for 1 ArmoredCar, 3 Fighters and 2 Infantrys in Yunnan, round 2 : 3/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 Tank Battle in Mersa Matruh British attack with 2 Adv.Fighters and 3 Infantrys Italians defend with 3 Infantrys British roll dice for 2 Adv.Fighters and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 Adv.Fighters and 3 Infantrys in Mersa Matruh, round 3 : 0/5 hits, 1.50 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Mersa Matruh 1 Infantry retreated to Lower Egypt Italians win with 3 Infantrys remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Dover British attack with 9 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys Germans defend with 2 Infantrys British roll dice for 9 Adv.Fighters, 1 Bomber, 6 Fighters and 3 Infantrys in Dover, round 2 : 8/19 hits, 7.67 expected hits Germans roll dice for 2 Infantrys in Dover, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Dover British win, taking Dover from Germans with 9 Adv.Fighters, 1 Bomber, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in N.Thailand British attack with 2 ArmoredCars and 1 Fighter Hisaichi defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Fighter in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 1 Fighter moved from N.Thailand to Burma 3 Fighters moved from Yunnan to Burma 2 Adv.Fighters moved from Mersa Matruh to Cairo 9 Adv.Fighters, 1 Bomber and 6 Fighters moved from Dover to Manchester Place Units - British 1 Adv.Fighter and 3 Infantrys placed in Manchester 4 Infantrys placed in Wales 5 Mech.Infs placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 1 Infantry and 1 Tank placed in W.Iran British undo move 7. 2 Tanks placed in W.Iran 1 Infantry and 4 Tanks placed in Cairo Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -3.17 Italians : 1.00 Yamamoto : 0.50 Thai : -0.33
-
@dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
-
@dawgoneit Rather you than me! I do taht once every few years , fir one night or two max and it is terrible on my back
Have a great time. -
@Wittmann ok, i do have an air mattress
-
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 66 Sea Zone to Sumatra 2 Adv.Fighters moved from 67 Sea Zone to Sumatra 3 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from Java to Lombok 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Hisaichi Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 3 Adv.Fighters Yamamoto defend with 1 B.Transport and 2 Transports Anzac roll dice for 3 Adv.Fighters in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Yamamoto roll dice for 1 B.Transport and 2 Transports in 111 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 111 Sea Zone Anzac win with 3 Adv.Fighters remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 B.Transport and 2 Transports Battle in Lombok Anzac attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 3 Infantrys and 1 Tank Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Anzac roll dice for 2 Artillerys and 4 Infantrys in Lombok, round 2 : 3/6 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Lombok, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Yamamoto: 3 Infantrys and 1 Tank Battle in Sumatra Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Artillery, 1 Bunker and 1 Infantry Anzac roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Thai Thai roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Sumatra Anzac roll dice for 2 Adv.Fighters and 1 Artillery in Sumatra, round 3 : 0/3 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac lost in Sumatra Thai win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry Casualties for Thai: 1 Infantry 2 Adv.Fighters owned by the Anzac retreated Non Combat Move - Anzac 2 Adv.Fighters moved from Sumatra to 67 Sea Zone 3 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Adv.Fighter placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -1.67 Anzac : 1.50 Thai : 1.00
Territory Summary for Anzac :
New South Wales : 3 Infantrys West Papua : 1 AAGun and 3 Infantrys Port Moresby : 1 Factory and 3 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite and 1 Factory New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys Flores : 1 Infantry Lombok : 2 Artillerys and 4 Infantrys 66 Sea Zone : 1 Cruiser and 1 Transport 67 Sea Zone : 6 Adv.Fighters, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 3 Transports
Production/PUs Summary :
Germans : 136 / 224 Russians : 63 / 63 Italians : 71 / 73 French : 13 / 11 Yamamoto : 67 / 70 Chinese : 22 / 20 Hisaichi : 51 / 52 British : 109 / 109 Anzac : 36 / 36 Dutch : 15 / 14 Finns : 16 / 18 Romanians : 25 / 26 Thai : 21 / 23 Americans : 133 / 137
-
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch Dutch loses 0 PUs for violating Bolivias neutrality. 1 Infantry moved from Amazon to Bolivia Dutch take Bolivia from Neutral Purchase Units - Dutch Dutch buy 1 Bunker and 1 Tank; Remaining resources: 3 PUs; Combat - Dutch Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Lombok 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Infantry Lombok : 1 Bunker Suriname : 1 Factory and 1 Tank Tanimbar : 1 Infantry Java : 1 Bunker Bolivia : 1 flag, 1 Infantry Amazon : 1 flag, 4 Infantrys
Production/PUs Summary :
Germans : 136 / 224 Russians : 63 / 63 Italians : 71 / 73 French : 13 / 11 Yamamoto : 67 / 70 Chinese : 22 / 20 Hisaichi : 51 / 52 British : 109 / 109 Anzac : 36 / 36 Dutch : 17 / 20 Finns : 16 / 18 Romanians : 25 / 26 Thai : 21 / 23 Americans : 133 / 137
-
The Royal Navy must be a bunch of cowards…docking in the Red Sea turn after turn doing nothing. UK should replace their Lord of the Admiralty!
-
Mare Nostrum will be respected!
-
@Colt45554 @Private-Panic we have only just got up from bed (with Clara P). As my friend Herr Hitler says: e’ Mare Nostrum. Mani off!
-
@captainwalker @Private-Panic also, we have an arrangement with his former Royal (and Fascist leaning) Highness Prince Edward. When our enemies are beaten , we will give Him, as the returning King, after his brother’s abdication, the Eastern Med. We all pasta after all.
-
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Finns Finns buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - Finns 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Artillery, 1 Elite, 1 Fighter and 26 Infantrys moved from Kotka to Vyborg 1 Tank moved from N.Karelia to Vyborg 1 Artillery and 1 Infantry moved from Tampere to Oulu 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 AAGun moved from Kotka to Vyborg 1 Artillery moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 Artillerys and 1 Infantry moved from Donetsk to Rostov 2 Tanks moved from Vinnytsia to Rostov 3 Infantrys, 1 Mot.Inf and 8 Tanks moved from Tula to Penza 1 Fighter moved from Kursk to Penza 1 ArmoredCar moved from Kursk to Rostov Purchase Units - Romanians Romanians buy 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Penza Romanians attack with 1 Fighter, 3 Infantrys, 1 Mot.Inf and 8 Tanks Russians defend with 7 Infantrys Romanians roll dice for 1 Fighter, 3 Infantrys, 1 Mot.Inf and 8 Tanks in Penza, round 2 : 5/13 hits, 5.00 expected hits Russians roll dice for 7 Infantrys in Penza, round 2 : 3/7 hits, 2.33 expected hits 5 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Penza Romanians roll dice for 1 Fighter, 1 Mot.Inf and 8 Tanks in Penza, round 3 : 4/10 hits, 4.50 expected hits Russians roll dice for 2 Infantrys in Penza, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 8 Tanks remaining. Battle score for attacker is 8 Casualties for Romanians: 3 Infantrys Casualties for Russians: 7 Infantrys Battle in Rostov Romanians attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks Russians defend with 1 Bunker and 1 Infantry Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks in Rostov, round 2 : 2/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Tanks in Rostov, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians and 1 Bunker owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Romanians 2 Artillerys and 1 Infantry moved from Kiev to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Infantry moved from Bulgaria to Greece 1 Infantry moved from E.Romania to Bulgaria 3 Tanks moved from Bucharest to Vinnytsia 1 Fighter moved from Penza to Tula 1 Artillery moved from Yaroslavl to Tula Place Units - Romanians 2 Infantrys and 1 Tank placed in Kiev 1 Infantry and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.67