Thank you for asking! The three US transports please. You are gambling high…
Farmboy (Axis +2) vs Oysteilo (Allies) BM
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 2 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 1 bomber moved from Shan State to Hopei 1 bomber moved from Shan State to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to 35 Sea Zone 1 aaGun moved from Shan State to Malaya 1 artillery moved from Hunan to Kweichow 1 aaGun moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Burma 3 infantry moved from India to West India 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 39 Sea Zone 5 carriers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 35 Sea Zone to Caroline Islands 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands 7 fighters moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Hopei to French Indo China 1 marine moved from Japan to 6 Sea Zone 1 battleship, 6 destroyers, 1 marine and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 infantry moved from Ulaanbaatar to Amur 1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan Place Units - Japanese 2 fighters and 2 infantry placed in Japan 2 infantry placed in Malaya 1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 71 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.67 Japanese : -0.17
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to France 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 5 fighters moved from 26 Sea Zone to 31 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in France causes 8 damage total. Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 bombers and 4 fighters moved from Caucasus to Russia 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from France to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Australia to Queensland 3 carriers moved from 26 Sea Zone to 54 Sea Zone 6 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 5 destroyers moved from 26 Sea Zone to 54 Sea Zone 5 fighters moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 battleship moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 5 fighters placed in Eastern United States 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 AA fire in France : : -0,17 Americans : 1,33 Japanese : 0,33
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 4 infantry moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to France 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 bomber moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 5 fighters moved from 26 Sea Zone to 31 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in France causes 8 damage total. Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 bombers and 4 fighters moved from Caucasus to Russia 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from France to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 5 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Australia to Queensland 3 carriers moved from 26 Sea Zone to 54 Sea Zone 6 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 5 destroyers moved from 26 Sea Zone to 54 Sea Zone 5 fighters moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from Wake Island to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 battleship moved from 26 Sea Zone to 54 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux 5 fighters placed in Eastern United States 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 4 infantry moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield and 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd Russians take Volgograd from Germans 1 infantry moved from Northwest Persia to Caucasus Combat - British Non Combat Move - British 1 fighter moved from Shensi to Russia 10 fighters and 2 tactical_bombers moved from Northwest Persia to Russia 2 fighters moved from Iraq to Russia 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Gibraltar to Syria 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Persia to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Southern France 1 aaGun and 4 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 airfield placed in Syria 3 fighters placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Adding units owned by British to Syria: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 AA fire in France : : -0,17 Americans : 1,33 Chinese : -0,67 Japanese : 0,67
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some edits with usa
also there is a bug as the american bombing raid in paris caused 8 damage.
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@oysteilo it looks like the factory never converted to a minor one. Weird. I’ll edit on my turn.
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@farmboy Ahhhh, it probably has to do with your edit on G1 when you initially failed to take paris. Then you changed paris from french to german in edit mode. That probably leaves the factory as a major
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lol. I was about to press send on basically the same message when yours came up. But yeah, I went back and checked and that is definitely it.
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I haven’t looked too closely yet but thought you might have forgotten to move the UK transport (and maybe the destroyer too) in the Indian ocean
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@farmboy said in Farmboy (Axis +2) vs Oysteilo (Allies) BM:
I haven’t looked too closely yet but thought you might have forgotten to move the UK transport (and maybe the destroyer too) in the Indian ocean
I think you are right. I can move it during anzac (if not affecting italy, in that case i can do it this afternoon). I remember i looked at that
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ANZAC turn should be fine.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 factory_major EDIT: Adding units owned by Germans to France: 1 factory_minor EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode Italians buy 2 infantry; Remaining resources: 10 PUs; Combat Move - Italians 2 artilleries moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 1 armour, 2 artilleries and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Caucasus 4 infantry moved from Ukraine to Rostov 1 artillery and 4 infantry moved from Northern Italy to France 8 infantry moved from Western Germany to France 1 bomber and 2 fighters moved from Holland Belgium to Southern Italy 3 artilleries moved from Western Germany to France 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Germany to Western Germany Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,5,4,6,4,1,5,1,6,4,4,2,4,3,3,3,5,3,2,2,6,2,6,1,3 Italians collect 6 PUs (8 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.67 Russians : 1.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone 1 armour moved from Western Australia to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 2 infantry moved from South Australia to Queensland 1 fighter and 1 mech_infantry moved from Western Australia to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Northwest Persia to Russia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northwest Persia to Russia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : 0,00
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not much luck on Java :(
So will you go for it? I dont think so… but we will see
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Looking at it now. If I don’t get to it in the next hour or so it probably won’t be until Thursday that I can do the Germany turn. But just to take away the suspense. I’ll be checking again, but its fairly unlikely for me to go for it. I had around 73% odds I think, which is too much risk I think given our overall position.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major, 6x factory_minor; Remaining resources: 55 PUs; Germans buy 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Bryansk to Archangel Germans take Archangel from Russians 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Tambov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 fighter moved from Rostov to Southern Italy 1 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Western Germany to France 10 infantry moved from Western Germany to France 9 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 marine moved from Germany to Western Germany 2 bombers moved from Germany to Western Germany 1 marine moved from Novgorod to 115 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 3 armour moved from Ukraine to Caucasus 12 armour and 13 mech_infantrys moved from Rostov to Caucasus 5 mech_infantrys moved from Western Ukraine to Rostov 15 armour and 27 mech_infantrys moved from Bryansk to Caucasus 1 aaGun moved from Western Ukraine to Ukraine 5 infantry moved from Bryansk to Ukraine 5 artilleries and 5 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 4 tactical_bombers moved from Novgorod to 113 Sea Zone 5 fighters and 6 tactical_bombers moved from Novgorod to Western Germany 1 artillery and 1 infantry moved from Bryansk to Ukraine 27 artilleries and 29 infantry moved from Bryansk to Rostov Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in France 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,3,4,2,2,3,6,2,2,2,5,5,1,1,2,5,3,1,4,1,4,3,6,2,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67 Russians : -2.17
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Vologda to Smolensk 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov 2 armour, 5 artilleries, 123 infantry and 1 mech_infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry in Tambov, round 2 : 25/132 hits, 24,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 5 artilleries, 123 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 aaGun moved from Russia to Smolensk 2 aaGuns moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Timguska Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,33
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 fighter moved from Caroline Islands to 31 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from 42 Sea Zone to Philippines 1 bomber moved from Philippines to Japan 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 aaGun moved from Malaya to Shan State 1 aaGun moved from French Indo China to Yunnan 1 artillery moved from Chahar to Hopei 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India 2 infantry moved from Kweichow to Hopei 2 infantry moved from Amur to Ulaanbaatar 2 artilleries and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hopei 1 marine moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 10 carriers moved from 35 Sea Zone to 33 Sea Zone 5 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 3 fighters moved from 35 Sea Zone to 33 Sea Zone 5 fighters moved from Caroline Islands to 33 Sea Zone 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 5 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Japan 1 fighter moved from 41 Sea Zone to Java 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State Place Units - Japanese 2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -1.67
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Just a heads up that I have a bit of time today and tomorrow to play and then will probably be fairly sporadic until June 12th.
That is not meant to rush you today, but just thought I would let you know.
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@farmboy it’s fine. I am busy too, might not post before friday