l25-oob-donutgold-axis-v-zar-Japan-4.tsvg going to slow down a bit for a week as I have finals
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 armour moved from Buryatia to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 bomber moved from Anhwe to Soviet Far East 3 artilleries and 3 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Shantung to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines 1 mech_infantry moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Philippines Japanese attack with 1 armour, 3 fighters and 4 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in Philippines, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Philippines Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 artillery Battle in Chahar Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/9 hits, 3.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Yenisey Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour in Yenisey, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey Russians win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 bomber and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 bomber moved from Soviet Far East to Siberia 3 fighters and 4 tactical_bombers moved from Philippines to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter and 2 tactical_bombers moved from Hopei to Kiangsu 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 Russians : 2.00 Japanese : 1.83
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 bombers moved from Java to Kwangsi 6 bombers moved from Java to Kwangsi
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@weddingsinger , scramble sz 110 and OOL?
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No scramble, max defense.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 bombers moved from Java to Kwangsi 6 bombers moved from Java to Kwangsi Combat - Americans Battle in Normandy Bordeaux Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland Americans attack with 5 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits, 3.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 5 bombers, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 bombers, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 4/10 hits, 4.50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone Americans roll dice for 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits 1 battleship owned by the Germans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 4 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 5 transports owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 100 Casualties for Americans: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports Battle in Kwangsi Americans attack with 9 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 9 bombers in Kwangsi, round 2 : 4/9 hits, 6.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 8 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 8 bombers moved from Kwangsi to India 2 fighters moved from 110 Sea Zone to Eire 5 bombers moved from 110 Sea Zone to Eire 1 tactical_bomber moved from 110 Sea Zone to Eire 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Alaska to Western United States Place Units - Americans 5 bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -1.67 Japanese : 0.33
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Yunnan to Hunan
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese roll dice for 2 artilleries in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries in Hunan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 1.00
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - British 1 fighter moved from 110 Sea Zone to 111 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 mech_infantrys moved from Yunnan to Kweichow
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 bombers moved from Java to Kwangsi 6 bombers moved from Java to Kwangsi Combat - Americans Battle in Normandy Bordeaux Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Scotland Americans attack with 5 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits, 3.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 5 bombers, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 bombers, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 4/10 hits, 4.50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone Americans roll dice for 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits 1 battleship owned by the Germans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 4 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 5 transports owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 100 Casualties for Americans: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports Battle in Kwangsi Americans attack with 9 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 9 bombers in Kwangsi, round 2 : 4/9 hits, 6.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 8 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 8 bombers moved from Kwangsi to India 2 fighters moved from 110 Sea Zone to Eire 5 bombers moved from 110 Sea Zone to Eire 1 tactical_bomber moved from 110 Sea Zone to Eire 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Alaska to Western United States Place Units - Americans 5 bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 5 infantry Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 4/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese roll dice for 2 artilleries in Hunan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries in Hunan, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 110 Sea Zone to 111 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 mech_infantrys moved from Yunnan to Kweichow Combat - British Battle in 111 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Kweichow British attack with 2 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow British roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Non Combat Move - British 2 armour and 3 mech_infantrys moved from India to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 111 Sea Zone to Scotland 1 fighter moved from 110 Sea Zone to Scotland Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,1,4,2,4,2,3,3,3,2,4,1,1,5,6,6,5,5,6,2,6,2,5,4,2,4,1 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 British : -1.17 Americans : -1.67 Chinese : 0.17 Japanese : 2.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Scotland 1 armour moved from Novgorod to Belarus 2 armour moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 3 armour Russians defend with 1 artillery and 2 infantry Italians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Italians roll dice for 3 armour in Belarus, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 armour Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Scotland Italians attack with 1 bomber British defend with 2 fighters; Americans defend with 1 airfield, 6 artilleries, 6 infantry and 1 mech_infantry Italians roll dice for 1 bomber in Scotland, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 8/15 hits, 5.67 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Scotland Americans win with 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 2 aaGuns and 3 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to France 1 aaGun and 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 2.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Borneo Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Borneo Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 cruiser moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Eastern Poland to Normandy Bordeaux 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Eastern Poland to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine 12 armour, 8 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 16/36 hits, 12.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Scotland Germans attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 airfield, 6 artilleries, 5 infantry and 1 mech_infantry Germans roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Scotland, round 2 : 4/15 hits, 5.00 expected hits Americans roll dice for 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 5/14 hits, 5.33 expected hits 5 infantry owned by the Germans and 4 infantry owned by the Americans lost in Scotland Germans roll dice for 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 3/10 hits, 4.00 expected hits Americans roll dice for 6 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 4.00 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland Germans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 1/5 hits, 2.33 expected hits Americans roll dice for 5 artilleries and 2 fighters in Scotland, round 4 : 4/7 hits, 3.00 expected hits 2 artilleries owned by the Germans, 2 fighters owned by the Germans and 1 artillery owned by the Americans lost in Scotland Germans roll dice for 1 tactical_bomber in Scotland, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries and 2 fighters in Scotland, round 5 : 3/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Germans lost in Scotland Americans win with 4 artilleries and 2 fighters remaining. Battle score for attacker is -44 Casualties for Germans: 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Germans 6 mech_infantrys moved from Germany to Western Germany 6 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Ukraine to Germany 1 bomber moved from Archangel to Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in United Kingdom 3 armour placed in Novgorod 1 mech_infantry placed in France 6 armour placed in Western Germany Germans undo move 4. 3 armour placed in Western Germany 3 armour placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 3.00 Russians : -1.17
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Poor dice rolls swing Scotland heavily to the Allies… nuts.
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 28 PUs; Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 fighter moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Volgograd to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 armour and 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 infantry moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 28 PUs; Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 fighter moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Volgograd to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 armour and 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Evenkiyskiy to Yenisey 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 2 armour Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Smolensk Russians attack with 1 armour and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 10 armour and 9 artilleries moved from Bryansk to Russia 8 mech_infantrys moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Russia 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Belarus to Russia Place Units - Russians 5 infantry placed in Russia 2 armour and 1 fighter placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.50 Russians : -2.50
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:
Poor dice rolls swing Scotland heavily to the Allies… nuts.
Ya I think the battle was about 40% for you, so I hoped it would have stayed that way for the allies, if I had lost Scotland, it would have been a big blow for the allies in Europe!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 bomber moved from Siberia to Suiyuyan 1 mech_infantry moved from Kweichow to Hunan 1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hopei to Kiangsi 1 mech_infantry moved from Hopei to Suiyuyan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Philippines Battle in Suiyuyan Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Philippines from Americans, taking Suiyuyan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 artilleries Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 2 artilleries Casualties for Japanese: 1 mech_infantry Battle in Kwangtung Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.50 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 fighter moved from Hunan to Kiangsi 2 tactical_bombers moved from Hunan to Kiangsi 1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu 1 bomber moved from Suiyuyan to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.50 Chinese : -0.67 UK_Pacific : 0.50 Japanese : -0.83
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@Sovietishcat 55%/45% in favor of Germany. I was hoping the worst case scenario was to kill all the ground troops.
Serves me right. The turn before I was careless. I could have gone amphibious on Ireland with slightly better odds.
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Edit at end of Japan’s turn to switch a casualty. Lost a tactical, not a fighter