Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 destroyers, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            3 bombers moved from Novgorod to Russia
            2 artilleries moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
            1 mech_infantry moved from Belarus to Western Ukraine
            1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,4,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in 119 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 7 transports
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 7 transports in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 7 transports in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
                    6 transports owned by the Americans lost in 119 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 40
                Casualties for Germans: 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 7 transports
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 2 submarines
                    Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
                1 submarine owned by the Americans Submerged
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Scotland
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 airfield and 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Scotland
                Germans win, taking Scotland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 3 mech_infantrys
                Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Archangel to Eastern Poland
            6 aaGuns, 12 armour, 4 artilleries and 10 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Archangel to Belarus
            1 mech_infantry moved from Novgorod to Eastern Poland
            3 bombers moved from Russia to Eastern Poland
            1 tactical_bomber moved from Southern Italy to United Kingdom
            1 fighter moved from 119 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Northern Italy to 110 Sea Zone
            6 mech_infantrys moved from Northern Italy to Slovakia Hungary
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 110 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -1.00
    Americans : 2.00
    Russians : -0.17
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
            Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 mech_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Bessarabia
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
            Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Egypt to Ethiopia
                  Russians take Ethiopia from Italians
            1 mech_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Bessarabia
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            10 artilleries moved from Russia to Bryansk
            2 mech_infantrys moved from Smolensk to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            Russians undo move 1.
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 armour moved from Buryatia to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Buyant-Uhaa to Chahar
            1 bomber moved from Anhwe to Soviet Far East
            3 artilleries and 3 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Shantung to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines
            1 mech_infantry moved from Shantung to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hunan
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Hopei
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Philippines
                Japanese attack with 1 armour, 3 fighters and 4 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in Philippines, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Philippines
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for ANZAC: 1 artillery
            Battle in Chahar
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/9 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Yenisey
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                    Japanese roll dice for 1 armour in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
                Russians win with no units remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Soviet Far East to Siberia
            3 fighters and 4 tactical_bombers moved from Philippines to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter and 2 tactical_bombers moved from Hopei to Kiangsu
            1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.67
    Russians : 2.00
    Japanese : 1.83
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 bombers moved from Java to Kwangsi
            6 bombers moved from Java to Kwangsi
    

    Savegame

  • '19

    @weddingsinger , scramble sz 110 and OOL?


  • @Sovietishcat

    No scramble, max defense.

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 bombers moved from Java to Kwangsi
            6 bombers moved from Java to Kwangsi
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                Americans attack with 5 artilleries, 6 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 5 bombers, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 bombers, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 4/10 hits, 4.50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
                    1 battleship owned by the Germans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 4 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 100
                Casualties for Americans: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports
            Battle in Kwangsi
                Americans attack with 9 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 9 bombers in Kwangsi, round 2 : 4/9 hits, 6.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
                Americans win with 8 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            8 bombers moved from Kwangsi to India
            2 fighters moved from 110 Sea Zone to Eire
            5 bombers moved from 110 Sea Zone to Eire
            1 tactical_bomber moved from 110 Sea Zone to Eire
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Alaska to Western United States
    
        Place Units - Americans
            5 bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -1.67
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Yunnan to Hunan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 4/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries in Hunan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - British
            1 fighter moved from 110 Sea Zone to 111 Sea Zone
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 mech_infantrys moved from Yunnan to Kweichow
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            5 artilleries, 6 infantry and 1 mech_infantry moved from Eire to Scotland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            5 bombers moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            3 bombers moved from Java to Kwangsi
            6 bombers moved from Java to Kwangsi
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                Americans attack with 5 artilleries, 6 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 5 artilleries, 6 infantry and 1 mech_infantry in Scotland, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                Americans win, taking Scotland from Germans with 5 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 5 bombers, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 bombers, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 4/10 hits, 4.50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 8/12 hits, 6.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
                    1 battleship owned by the Germans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans, 4 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 5 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 100
                Casualties for Americans: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 4 tactical_bombers and 5 transports
            Battle in Kwangsi
                Americans attack with 9 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 9 bombers in Kwangsi, round 2 : 4/9 hits, 6.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
                Americans win with 8 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            8 bombers moved from Kwangsi to India
            2 fighters moved from 110 Sea Zone to Eire
            5 bombers moved from 110 Sea Zone to Eire
            1 tactical_bomber moved from 110 Sea Zone to Eire
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Alaska to Western United States
    
        Place Units - Americans
            5 bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 4/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries in Hunan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 110 Sea Zone to 111 Sea Zone
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 mech_infantrys moved from Yunnan to Kweichow
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Kweichow
                British attack with 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 mech_infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 mech_infantrys in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kweichow
                    British roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kweichow
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - British
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 infantry moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 111 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to Scotland
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,1,4,2,4,2,3,3,3,2,4,1,1,5,6,6,5,5,6,2,6,2,5,4,2,4,1
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.17
    Americans : -1.67
    Chinese : 0.17
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Scotland
            1 armour moved from Novgorod to Belarus
            2 armour moved from Romania to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 3 armour
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Italians roll dice for 3 armour in Belarus, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Scotland
                Italians attack with 1 bomber
                British defend with 2 fighters; Americans defend with 1 airfield, 6 artilleries, 6 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber in Scotland, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 8/15 hits, 5.67 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Scotland
                Americans win with 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            2 aaGuns and 3 infantry moved from Northern Italy to France
            1 fighter moved from Southern Italy to France
            1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : 2.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Borneo
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Eastern Poland to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            12 armour, 8 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 16/36 hits, 12.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 12 armour, 8 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Scotland
                Germans attack with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                British defend with 2 fighters; Americans defend with 1 airfield, 6 artilleries, 5 infantry and 1 mech_infantry
                    Germans roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Scotland, round 2 : 4/15 hits, 5.00 expected hits
                    Americans roll dice for 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 5/14 hits, 5.33 expected hits
                    5 infantry owned by the Germans and 4 infantry owned by the Americans lost in Scotland
                    Germans roll dice for 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 3/10 hits, 4.00 expected hits
                    Americans roll dice for 6 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 5/10 hits, 4.00 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                    Germans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 5 artilleries and 2 fighters in Scotland, round 4 : 4/7 hits, 3.00 expected hits
                    2 artilleries owned by the Germans, 2 fighters owned by the Germans and 1 artillery owned by the Americans lost in Scotland
                    Germans roll dice for 1 tactical_bomber in Scotland, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries and 2 fighters in Scotland, round 5 : 3/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Scotland
                Americans win with 4 artilleries and 2 fighters remaining. Battle score for attacker is -44
                Casualties for Germans: 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Germany to Western Germany
            6 aaGuns moved from Eastern Poland to Western Ukraine
            1 bomber moved from Normandy Bordeaux to France
            1 bomber moved from Ukraine to Germany
            1 bomber moved from Archangel to Germany
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in United Kingdom
            3 armour placed in Novgorod
            1 mech_infantry placed in France
            6 armour placed in Western Germany
            Germans undo move 4.
            3 armour placed in Western Germany
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 3.00
    Russians : -1.17
    

    Savegame


  • @Sovietishcat

    Poor dice rolls swing Scotland heavily to the Allies… nuts.

  • '19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 28 PUs; 
            Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 fighter moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Volgograd to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 armour and 1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Evenkiyskiy to Yenisey
            1 infantry moved from Bryansk to Belarus
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 28 PUs; 
            Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 fighter moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 mech_infantrys moved from Volgograd to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 armour and 1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Evenkiyskiy to Yenisey
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 2 armour
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 4 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour
            Battle in Smolensk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            10 armour and 9 artilleries moved from Bryansk to Russia
            8 mech_infantrys moved from Bryansk to Russia
            4 aaGuns moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
            2 armour and 1 fighter placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.50
    Russians : -2.50
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla:

    @Sovietishcat

    Poor dice rolls swing Scotland heavily to the Allies… nuts.

    Ya I think the battle was about 40% for you, so I hoped it would have stayed that way for the allies, if I had lost Scotland, it would have been a big blow for the allies in Europe!

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