TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
6 artilleries, 7 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
5 artilleries and 6 infantry moved from 119 Sea Zone to Eire
1 mech_infantry moved from 119 Sea Zone to Eire
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Eire
Battle in Scotland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Scotland, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans win, taking Soviet Far East from Japanese, taking Eire from Germans, taking Scotland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
9 bombers moved from Queensland to Java
1 battleship, 1 carrier, 3 cruisers and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Java
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to Java
Place Units - Americans
5 bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Borneo to 42 Sea Zone
2 carriers, 1 cruiser and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 armour and 3 mech_infantrys moved from India to Yunnan
1 fighter moved from Kwangsi to 42 Sea Zone
2 artilleries moved from Trans-Jordan to Egypt
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,4,2,6,1,5,3,3,6,3,6,5,6,5,5,1,4,6,6,6,4,6,6,1,2,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : 1.00
Americans : -1.00
Chinese : 2.50
Japanese : 0.33
Savegame