Scramble to N-B, 113, and/or 114?
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Romania to 115 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec 9 bombers moved from Romania to India 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 2 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 4 destroyers and 2 submarines placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 armour moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Combat - British Battle in Borneo Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking Borneo from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from Shensi to Yunnan 2 artilleries moved from Egypt to Trans-Jordan 1 fighter moved from 39 Sea Zone to India Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.17 British : 0.67 Americans : 1.00 Japanese : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Romania Italians attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Holland Belgium to 104 Sea Zone 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 2 tactical_bombers moved from Germany to Baltic States 2 bombers moved from Holland Belgium to 104 Sea Zone 1 artillery and 1 infantry moved from Archangel to Belarus 1 armour moved from Nenetsia to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Germany to Novgorod 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Germany to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Iceland Battle in 104 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Iceland from British with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 1 artillery, 1 fighter and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 fighter in Belarus, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Battle in Baltic States Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 armour Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Novgorod Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Novgorod to Vyborg 2 tactical_bombers moved from Baltic States to Eastern Poland 6 aaGuns, 11 armour, 6 artilleries, 13 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 5 artilleries moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 3 bombers moved from 104 Sea Zone to United Kingdom 1 infantry moved from Western Germany to 112 Sea Zone 4 transports moved from 112 Sea Zone to 113 Sea Zone 4 artilleries moved from Germany to 113 Sea Zone 4 artilleries and 4 transports moved from 113 Sea Zone to 110 Sea Zone 4 artilleries moved from 110 Sea Zone to United Kingdom 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Germans 3 infantry placed in United Kingdom 1 infantry placed in Normandy Bordeaux 8 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2.00 Americans : -0.50 Russians : -0.83
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Belarus 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 2 infantry and 1 mech_infantry moved from Persia to Iraq 17 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ulaanbaatar to Buryatia
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Belarus 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 2 infantry and 1 mech_infantry moved from Persia to Iraq 17 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun, 6 infantry and 1 mech_infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Manchuria, round 2 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2.33 expected hits Japanese roll dice for 5 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 4 : 4/12 hits, 2.00 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Manchuria, round 4 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantry Battle in Romania Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania Russians roll dice for 1 armour and 1 artillery in Romania, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 artillery in Romania, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Romania, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Romania Russians roll dice for 1 armour in Romania, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Romania, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win with 1 armour remaining. Battle score for attacker is -13 Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Urals Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 1 artillery in Urals, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Iraq Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Belarus Russians attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 9 armour and 1 mech_infantry moved from Bessarabia to Ukraine 12 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 4 aaGuns moved from Bessarabia to Ukraine 4 armour and 2 mech_infantrys moved from Russia to Ukraine 2 aaGuns moved from Buyant-Uhaa to Manchuria 1 fighter and 1 tactical_bomber moved from Iraq to Syria Place Units - Russians 3 artilleries placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.33 Neutral_Axis : 0.67 Japanese : 2.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 artillery and 6 infantry moved from Jehol to Manchuria 3 mech_infantrys moved from Shantung to Manchuria 1 armour and 2 mech_infantrys moved from Anhwe to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Kwangtung to Manchuria 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Kwangsi to French Indo China 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 mech_infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 5 mech_infantrys Russians defend with 2 aaGuns and 9 infantry AA fire in Manchuria : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 5 mech_infantrys in Manchuria, round 2 : 3/14 hits, 3.50 expected hits Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrys in Manchuria, round 3 : 4/10 hits, 2.83 expected hits Chinese roll dice for 8 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Manchuria, round 4 : 2/7 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Manchuria, round 4 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Manchuria, round 5 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 5 infantry and 3 mech_infantrys Casualties for Russians: 2 aaGuns and 9 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Russians win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Borneo, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 1 bomber moved from Manchuria to Guam 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 armour moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 2 tactical_bombers moved from 35 Sea Zone to Philippines Place Units - Japanese 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 artilleries placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : 0.33 Chinese : 0.67 AA fire in Manchuria : : -0.17 UK_Pacific : -0.33 Russians : 1.00 Japanese : 1.83
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 9 bombers moved from India to Queensland Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 1. 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 armour placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.17 Japanese : 0.83
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Burma to French Indo China 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 fighter moved from Yunnan to French Indo China 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 fighter moved from India to French Indo China 2 fighters moved from Morocco to 91 Sea Zone
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone 2 carriers moved from 106 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 9 bombers moved from India to Queensland Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Americans undo move 1. 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 armour placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Burma to French Indo China 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 fighter moved from Yunnan to French Indo China 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 fighter moved from India to French Indo China 2 fighters moved from Morocco to 91 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China British attack with 1 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from French Indo China to Borneo 1 fighter moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Malaya to Shan State 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 cruiser moved from 39 Sea Zone to 36 Sea Zone Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.50 British : -1.50 Americans : -0.17 Chinese : 0.50 Japanese : 1.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Bulgaria to Northern Italy 1 armour moved from Romania to Northern Italy 2 aaGuns moved from Slovakia Hungary to Yugoslavia 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to Kweichow Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Yunnan to Kweichow Non Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 11 armour and 5 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Vyborg to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 3 bombers moved from United Kingdom to Archangel 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Belarus 1 infantry moved from Iceland to 123 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer and 1 submarine Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -20 Casualties for Germans: 1 destroyer and 2 submarines Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 12 armour and 5 mech_infantrys Russians defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 12 armour and 5 mech_infantrys in Belarus, round 2 : 11/17 hits, 6.83 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry Battle in Archangel Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Archangel to Novgorod 4 artilleries and 10 infantry moved from Eastern Poland to Belarus 6 aaGuns moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Southern Italy 1 tactical_bomber moved from Eastern Poland to Northern Italy 6 artilleries moved from Slovakia Hungary to Eastern Poland 8 mech_infantrys moved from Germany to Northern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 1 infantry and 1 transport moved from 123 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone 2 tactical_bombers placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 5.50 Americans : 1.50 Russians : -2.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Syria to Bessarabia 1 fighter moved from Syria to Bryansk
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Syria to Bessarabia 1 fighter moved from Syria to Bryansk Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 12 armour, 8 infantry and 5 mech_infantrys moved from Ukraine to Bryansk 4 aaGuns moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 5 mech_infantrys moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Smolensk 1 tactical_bomber moved from Bessarabia to Ukraine Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.33