@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Hunan to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 armour moved from Kiangsu to Hopei 1 armour moved from Hunan to Shan State 2 mech_infantrys moved from Hunan to Szechwan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 4 fighters and 4 tactical_bombers moved from Hunan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 2 fighters French defend with 1 destroyer Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Amur Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Manchuria 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 artillery moved from Szechwan to Shensi 1 fighter moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
British : 0.67 French : 0.67 Americans : 0.67 Chinese : -0.33 Russians : -0.33 Japanese : 0.00 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : -5.17 Neutral_Axis : 1.33 -
TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 3 armour and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 1 armour and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 23 PUs (4 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Italians : 0.50 British : 1.17 Americans : -5.17 Neutral_Axis : 1.33 -
TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.50 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 3 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in 95 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 3 fighters; Americans defend with 1 cruiser, 1 destroyer and 5 transports Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 5 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 fighter Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/7 hits, 2.67 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Scrambled unit stays in territory 95 Sea Zone Scrambled unit stays in territory 95 Sea Zone Non Combat Move - Italians 2 fighters could not land in 95 Sea Zone and were removed 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 2.00 British : -1.00 Americans : 2.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry British defend with 3 fighters; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/10 hits, 4.67 expected hits 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits Americans roll dice for 3 fighters in Southern Italy, round 3 : 3/3 hits, 2.00 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for British: 3 fighters Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 fighter moved from Southern Italy to 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.50 Americans : -2.00 -
TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 fighter moved from Scotland to Nenetsia 2 infantry moved from Scotland to United Kingdom -
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland -
@yanksaldaway scramble in 91?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser, 1 destroyer and 5 transports Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 95 Sea Zone 5 transports owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 1 cruiser, 1 destroyer and 5 transports Battle in Gibraltar Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 fighters Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/5 hits, 1.50 expected hits British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Americans: 2 fighters Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 3 bombers moved from 95 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 3 tactical_bombers moved from Novgorod to Eastern Poland 3 aaGuns moved from Belarus to Bryansk Place Units - Germans 4 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 2.00 British : 0.00 Americans : -0.83 Russians : -1.33 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys AA fire in Bryansk : 0/7 hits, 1.17 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/49 hits, 14.00 expected hits Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/43 hits, 16.67 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 13 infantry owned by the Germans lost in Bryansk Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/34 hits, 11.50 expected hits Germans roll dice for 14 armour, 5 artilleries, 6 infantry and 5 mech_infantrys in Bryansk, round 3 : 19/30 hits, 12.33 expected hits 2 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 2 artilleries owned by the Russians, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk 7 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 14 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Russians: 2 artilleries, 30 infantry and 2 mech_infantrys Casualties for Germans: 3 aaGuns, 19 infantry and 4 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Cleaning up during movement phase 4 aaGuns moved from Smolensk to Russia 6 fighters and 1 tactical_bomber moved from Bryansk to Russia EDIT: 7 armour and 1 artillery moved from Smolensk to Russia Place Units - Russians EDIT: Turning off Edit Mode 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 5.00 AA fire in Bryansk : : -1.17 Russians : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Shensi to Tsinghai 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 4 fighters and 4 tactical_bombers moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from Manchuria to Japan Combat - Japanese Battle in Hunan Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 6/14 hits, 5.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from Shan State to Burma 3 armour and 3 artilleries moved from Shan State to Burma 1 fighter moved from Shan State to Burma Place Units - Japanese 3 armour placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 2 armour placed in French Indo China Japanese undo move 2. 2 mech_infantrys placed in Kiangsu 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : 0.67 Japanese : 0.67 -
@yanksaldaway still alive?





