@simon33 Ready when you are!
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 bid G40 vanilla
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Yunnan to Shan State 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 1 mech_infantry moved from Yunnan to Shensi Chinese take Shensi from Japanese 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 10 bombers moved from Morocco to Romania 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Yunnan to Shan State 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 1 mech_infantry moved from Yunnan to Shensi Chinese take Shensi from Japanese 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone 1 fighter moved from Shan State to Yunnan 1 aaGun, 2 artilleries and 5 infantry moved from India to Burma 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 fighter moved from Ukraine to Slovakia Hungary 1 bomber moved from Eastern Poland to Slovakia Hungary 1 submarine moved from 81 Sea Zone to 79 Sea Zone 2 artilleries moved from Alexandria to Egypt Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,6,1,6 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
British : -2.00 Chinese : 0.33 Japanese : -2.00
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@weddingsinger Trust me it happened to me as well, only for 1$, you activates Mongolia!!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 bombers and 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers and 1 fighter French defend with 1 cruiser and 2 destroyers Italians roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits French roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 bombers in 98 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French and 2 bombers owned by the Italians lost in 98 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for Italians: 2 bombers and 1 fighter Casualties for French: 2 destroyers Non Combat Move - Italians 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia 2 armour moved from Greece to Yugoslavia 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.17 French : 1.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to Sumatra Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs; Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 113 Sea Zone to Poland 1 tactical_bomber moved from Germany to Poland 1 bomber moved from Western Germany to 104 Sea Zone 2 bombers moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Germany to Poland 2 tactical_bombers moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States Combat - Germans Battle in Archangel Battle in Nenetsia Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Poland Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 armour and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Baltic States Battle in Slovakia Hungary Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers British defend with 1 bomber and 1 fighter; Russians defend with 3 infantry Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Slovakia Hungary Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary Germans win, taking Baltic States from Russians, taking Slovakia Hungary from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 infantry Casualties for British: 1 bomber and 1 fighter Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 104 Sea Zone to France 2 bombers moved from Slovakia Hungary to France 1 artillery and 2 infantry moved from Western Germany to Germany 1 artillery moved from Germany to Slovakia Hungary 12 armour, 2 artilleries and 10 mech_infantrys moved from Germany to Slovakia Hungary 7 infantry moved from Yugoslavia to Slovakia Hungary 6 aaGuns moved from Germany to Slovakia Hungary 1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Poland to 112 Sea Zone 1 tactical_bomber moved from Poland to Germany 2 tactical_bombers moved from Slovakia Hungary to Germany 1 fighter moved from Poland to Germany 1 tactical_bomber moved from 115 Sea Zone to Germany 1 tactical_bomber moved from Germany to France Place Units - Germans 10 artilleries placed in Germany 5 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 3 infantry EDIT: Adding units owned by Germans to Holland Belgium: 3 bombers EDIT: Removing units owned by Germans from France: 3 bombers and 3 infantry EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from France: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 Americans : -0.33 Russians : -0.17
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Edit at the end of the turn because of my typical idiotness… mostly remembering the existence of 10 U.S. bombers and moving German assets to where they won’t be annihilated. Or… at least less likely to be.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs; Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from 113 Sea Zone to Poland 1 tactical_bomber moved from Germany to Poland 1 bomber moved from Western Germany to 104 Sea Zone 2 bombers moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Germany to Poland 2 tactical_bombers moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States Combat - Germans Battle in Archangel Battle in Nenetsia Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Poland Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 armour and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Baltic States Battle in Slovakia Hungary Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers British defend with 1 bomber and 1 fighter; Russians defend with 3 infantry Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Slovakia Hungary Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary Germans win, taking Baltic States from Russians, taking Slovakia Hungary from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 infantry Casualties for British: 1 bomber and 1 fighter Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 104 Sea Zone to France 2 bombers moved from Slovakia Hungary to France 1 artillery and 2 infantry moved from Western Germany to Germany 1 artillery moved from Germany to Slovakia Hungary 12 armour, 2 artilleries and 10 mech_infantrys moved from Germany to Slovakia Hungary 7 infantry moved from Yugoslavia to Slovakia Hungary 6 aaGuns moved from Germany to Slovakia Hungary 1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Poland to 112 Sea Zone 1 tactical_bomber moved from Poland to Germany 2 tactical_bombers moved from Slovakia Hungary to Germany 1 fighter moved from Poland to Germany 1 tactical_bomber moved from 115 Sea Zone to Germany 1 tactical_bomber moved from Germany to France Place Units - Germans 10 artilleries placed in Germany 5 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 3 infantry EDIT: Adding units owned by Germans to Holland Belgium: 3 bombers EDIT: Removing units owned by Germans from France: 3 bombers and 3 infantry EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from France: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 Americans : -0.33 Russians : -0.17
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Olgiy to Kansu Chinese take Kansu from Japanese 1 infantry moved from Dzavhan to Yenisey 1 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Romania to Bulgaria 1 fighter moved from Belarus to 127 Sea Zone 1 tactical_bomber moved from Belarus to Novgorod 2 mech_infantrys moved from Romania to Baltic States 2 armour moved from Romania to Baltic States 1 armour moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Romania to Poland 1 mech_infantry moved from Bessarabia to Poland 1 armour moved from Romania to Baltic States 1 fighter moved from Belarus to Novgorod
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Olgiy to Kansu Chinese take Kansu from Japanese 1 infantry moved from Dzavhan to Yenisey 1 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Romania to Bulgaria 1 fighter moved from Belarus to 127 Sea Zone 1 tactical_bomber moved from Belarus to Novgorod 2 mech_infantrys moved from Romania to Baltic States 2 armour moved from Romania to Baltic States 1 armour moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Romania to Poland 1 mech_infantry moved from Bessarabia to Poland 1 armour moved from Romania to Baltic States 1 fighter moved from Belarus to Novgorod Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Novgorod Russians attack with 2 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 armour and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Poland Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Poland, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Poland, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win with no units remaining. Battle score for attacker is -8 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 3 armour and 2 mech_infantrys Germans defend with 2 artilleries and 2 infantry Russians roll dice for 3 armour and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 3 armour in Baltic States, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Germans: 2 artilleries and 2 infantry Battle in Bulgaria Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 16 infantry moved from Romania to Bessarabia 9 armour moved from Romania to Bessarabia 4 aaGuns moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia 1 mech_infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from 127 Sea Zone to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 2 aaGuns and 17 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Olgiy to Kansu Place Units - Russians 4 armour and 4 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -2.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan 3 mech_infantrys moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 fighter moved from Kwangtung to Yunnan 1 bomber moved from Philippines to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 4 infantry moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 6 infantry and 1 mech_infantry moved from Korea to Manchuria 1 infantry moved from Shantung to Jehol 1 armour, 1 infantry and 2 mech_infantrys moved from Shantung to Anhwe 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in French Indo China Battle in Manchuria Japanese attack with 6 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking French Indo China from UK_Pacific, taking Manchuria from Chinese with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 3/7 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 1 infantry, 6 mech_infantrys and 6 tactical_bombers British defend with 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry; Chinese defend with 4 artilleries, 1 fighter and 11 infantry AA fire in Yunnan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 6 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.33 expected hits Chinese roll dice for 2 aaGuns, 4 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in Yunnan, round 2 : 7/21 hits, 7.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British, 9 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 : 9/16 hits, 8.83 expected hits Chinese roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 5/11 hits, 4.33 expected hits 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 bomber, 4 fighters and 6 tactical_bombers in Yunnan, round 4 : 7/11 hits, 6.33 expected hits Chinese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Yunnan Japanese win with 1 bomber, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys Casualties for British: 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry Casualties for Chinese: 4 artilleries, 1 fighter and 11 infantry Battle in Kwangsi Japanese attack with 1 armour and 5 mech_infantrys Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour and 5 mech_infantrys in Kwangsi, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour and 3 mech_infantrys in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 6 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 2 battleships and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kwangtung 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 harbour placed in Okinawa Japanese undo move 1. 1 harbour placed in Shantung 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 0.00 Chinese : -2.67 Japanese : 4.00
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@weddingsinger Your navy is safe!
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Romania to 115 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Romania to 115 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec 9 bombers moved from Romania to India 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 2 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 4 destroyers and 2 submarines placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.00 Japanese : 0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 armour moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Romania to 115 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec 9 bombers moved from Romania to India 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 2 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 4 destroyers and 2 submarines placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Siam to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 armour moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Combat - British Battle in Borneo Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking Borneo from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from Shensi to Yunnan 2 artilleries moved from Egypt to Trans-Jordan 1 fighter moved from 39 Sea Zone to India Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.17 British : 0.67 Americans : 1.00 Japanese : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Romania Italians attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :