@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 Fighters moved from East And South Borneo to 65 Sea Zone
1 Infantry moved from Sumatra to Java
Yamamoto take Java from Dutch
1 Elite and 1 Tank moved from Sumatra to 110 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
1 Elite and 1 Tank moved from 65 Sea Zone to S.Thailand
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Artillery and 1 Tank moved from Celebes to 107 Sea Zone
2 Infantrys moved from Celebes to 107 Sea Zone
3 Marines moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 3 Infantrys, 3 Marines, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Marines moved from 111 Sea Zone to Lombok
1 Tank moved from 111 Sea Zone to Lombok
2 Infantrys moved from 111 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from Mindoro to 106 Sea Zone
1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer and 8 Submarines moved from 85 Sea Zone to 95 Sea Zone
3 Destroyers and 1 Submarine moved from 107 Sea Zone to 102 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Celebes
Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 1 Marine, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 65 Sea Zone
Yamamoto attack with 3 Fighters and 1 Transport
British defend with 1 Transport
Yamamoto roll dice for 3 Fighters and 1 Transport in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 65 Sea Zone
Yamamoto win with 3 Fighters and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Lombok
Yamamoto attack with 3 Infantrys, 3 Marines and 1 Tank
Dutch defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 3 Infantrys, 3 Marines and 1 Tank in Lombok, round 2 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Lombok
Yamamoto roll dice for 2 Infantrys, 3 Marines and 1 Tank in Lombok, round 3 : 0/6 hits, 2.33 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 4 : 3/4 hits, 2.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 3 Marines and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Battle in S.Thailand
Yamamoto attack with 1 Elite and 1 Tank
British defend with 1 Tank
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto lost in S.Thailand
Yamamoto roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in S.Thailand
British win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Elite and 1 Tank
Casualties for British: 1 Tank
Non Combat Move - Yamamoto
3 Fighters moved from 65 Sea Zone to Sumatra
Place Units - Yamamoto
1 Cruiser placed in 107 Sea Zone
1 Marine and 2 Tanks placed in Davao
1 Destroyer and 6 Submarines placed in 85 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 95 Sea Zone: 1 Destroyer and 8 Submarines
EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 1 Destroyer and 8 Submarines
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0.17
Yamamoto : -3.83
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
2 ArmoredCars moved from Gobi Altai to Suiyuan
1 Fighter moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from Ningsia to Shensi
1 Tank moved from Ningsia to Shensi
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Ningsia
2 Infantrys moved from C.Sinkiang to E.Sinkiang
4 ArmoredCars moved from Urumqi to Gobi Altai
1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
1 ArmoredCar and 2 Tanks moved from E.Tibet to Burma
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars and 1 Fighter in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shensi
Chinese attack with 1 Elite, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Infantry and 1 Tank in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from E.Qinghai to Lanchow
1 Fighter moved from Suiyuan to Ningsia
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
2 ArmoredCars and 1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Marine moved from 105 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
8 Infantrys moved from Kwangtung to Hunan
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
4 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Artillerys and 1 Marine moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 1 Marine moved from 110 Sea Zone to Malaya
1 Fighter moved from Sumatra to Malaya
1 Elite and 6 Infantrys moved from Heilungchiang to Ayan
2 Artillerys, 2 Infantrys and 2 Tanks moved from Chita to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Tank moved from Chita to Ayan
1 Artillery, 1 Infantry and 1 Tank moved from Chita to Ayan
1 Infantry moved from Shansi to Chahar
2 Tanks moved from Shansi to Anhwei
2 ArmoredCars and 2 Artillerys moved from Shansi to Anhwei
1 ArmoredCar and 2 Tanks moved from Peking to Anhwei
1 Elite and 5 Infantrys moved from Kirin to Heilungchiang
1 Artillery and 4 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Changchun to Anhwei
1 Adv.Fighter moved from Changchun to Chita
1 Mech.Inf moved from Changchun to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Elite, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 2 ArmoredCars
British defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Elite, 1 Infantry and 2 Tanks placed in Banjarmasin
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
1 Infantry and 2 Tanks placed in Peking
3 Infantrys placed in Chita
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Bomber moved from Dover to Hamburg
1 Artillery moved from Nubia to New Valley
British take New Valley from Italians
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Italian East Africa to Equatoria
1 Infantry moved from Italian East Africa to Nubia
2 Tanks moved from Iraq to Lower Egypt
8 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Cairo to Lower Egypt
3 Infantrys moved from Iraq to Syria
3 Tanks moved from W.Iran to Syria
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Fighter moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from Kweichow to N.French Indochina
1 Tank moved from Assam to N.French Indochina
5 Tanks moved from Delhi to Assam
5 Mech.Infs moved from Madras to Assam
4 Tanks moved from Assam to N.French Indochina
5 Mech.Infs moved from Assam to N.French Indochina
1 Infantry and 1 Tank moved from Angola to Belgian Congo
1 Fighter moved from French Equatorial Africa to Belgian Congo
2 Infantrys moved from Cape Town to South Africa
2 Tanks moved from W.Mexico to Central America
1 Infantry moved from E.Mexico to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
4 Fighters moved from Manchester to 3 Sea Zone
Purchase Units - British
British buy 6 ArmoredCars, 1 Bunker, 1 Destroyer, 5 Infantrys, 5 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in 65 Sea Zone
British attack with 1 Fighter and 1 Submarine
Yamamoto defend with 1 Transport
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 65 Sea Zone
British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Belgian Congo
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British roll dice for 1 Tank in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Belgian Congo
Neutral win with no units remaining. Battle score for attacker is -11
Casualties for British: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Syria
British attack with 3 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 3 Infantrys and 3 Tanks in Syria, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Lower Egypt
British attack with 8 Infantrys and 4 Tanks
Italians defend with 1 Infantry
British roll dice for 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 3/12 hits, 3.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.French Indochina
British attack with 1 Infantry, 5 Mech.Infs and 6 Tanks
Hisaichi defend with 2 ArmoredCars
British roll dice for 1 Infantry, 5 Mech.Infs and 6 Tanks in N.French Indochina, round 2 : 8/12 hits, 5.00 expected hits
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 1 Infantry, 5 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in 3 Sea Zone
British attack with 4 Fighters
Finns defend with 1 Destroyer
British roll dice for 4 Fighters in 3 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British and 1 Destroyer owned by the Finns lost in 3 Sea Zone
British win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Fighter
Casualties for Finns: 1 Destroyer
Non Combat Move - British
3 Fighters moved from 3 Sea Zone to Iceland
1 Bomber moved from Hamburg to Manchester
1 AAGun moved from W.Iran to Iraq
1 Fighter moved from 65 Sea Zone to 67 Sea Zone
1 Cruiser moved from 63 Sea Zone to 67 Sea Zone
1 AAGun moved from Yunnan to N.French Indochina
Place Units - British
1 Bunker and 5 Mech.Infs placed in Madras
5 Tanks placed in Delhi
3 ArmoredCars placed in W.Iran
2 ArmoredCars placed in Cape Town
1 ArmoredCar and 5 Infantrys placed in Cairo
1 Destroyer and 1 Submarine placed in 20 Sea Zone
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.67
British : 3.00
Italians : -1.00
Hisaichi : -0.33
Yamamoto : -0.33
Finns : 0.67
AA fire in Hamburg : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
7 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 2 Cruisers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 7 Infantrys
Yamamoto defend with 3 Marines and 1 Tank
Anzac roll dice for 1 Battleship and 3 Cruisers in Lombok, round 2 : 2/4 hits, 2.17 expected hits
Anzac roll dice for 7 Infantrys in Lombok, round 2 : 2/7 hits, 1.17 expected hits
Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac, 3 Marines owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 13
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 3 Marines and 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
2 Cruisers placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50
Anzac : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 6 PUs;
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Timor
1 Bunker placed in Aroe
Turn Complete - Dutch
Dutch collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 3 Infantrys
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
retreated to Vyborg
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Finns: 3 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
6 Infantrys moved from Tampere to Oulu
1 AAGun and 6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 2 Infantrys placed in Helsinki
1 Transport placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 4 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Factory, 8 Mech.Infs and 1 Tank
Romanians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 4/9 hits, 3.17 expected hits
1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Vinnytsia
Russians win with 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is -8
Casualties for Romanians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
4 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : -0.83
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
Thai take S.Thailand from British
1 Submarine moved from 111 Sea Zone to 65 Sea Zone
1 Destroyer moved from 110 Sea Zone to 65 Sea Zone
1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in 65 Sea Zone
Thai attack with 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.33
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
1 Transport moved from 96 Sea Zone to 88 Sea Zone
1 Infantry and 1 Tank moved from Midway to 88 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 86 Sea Zone
1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
1 Transport moved from 89 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
2 Infantrys moved from Jaluit to 96 Sea Zone
2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
3 Artillerys moved from Midway to 89 Sea Zone
3 Infantrys moved from Midway to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
3 Artillerys, 4 Infantrys and 4 Transports moved from 89 Sea Zone to 87 Sea Zone
2 Fighters moved from 96 Sea Zone to Rongelap
1 Fighter moved from 96 Sea Zone to Minamitori
2 Fighters moved from 96 Sea Zone to Rongelap
1 Battleship, 3 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 87 Sea Zone
3 Artillerys and 4 Infantrys moved from 87 Sea Zone to Wake
1 Transport moved from 89 Sea Zone to 87 Sea Zone
1 Fighter moved from Midway to 87 Sea Zone
1 Battleship, 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 3 Infantrys moved from 91 Sea Zone to Johnston
3 Bombers moved from Midway to 107 Sea Zone
1 Adv.Fighter and 2 Fighters moved from San Francisco to Midway
1 Infantry and 2 Tanks moved from Iceland to 10 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 10 Sea Zone to 18 Sea Zone
1 Infantry and 2 Tanks moved from 18 Sea Zone to Munster
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
1 Artillery and 1 Infantry moved from 76 Sea Zone to Kunashir
1 Destroyer and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Battleship, 1 Destroyer, 2 Elites, 1 Fighter and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ponape
Americans attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans roll dice for 1 Infantry and 2 Tanks in Ponape, round 4 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in 107 Sea Zone
Americans attack with 3 Bombers
Yamamoto defend with 1 Cruiser and 2 Transports
Americans roll dice for 3 Bombers in 107 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Yamamoto roll dice for 1 Cruiser and 2 Transports in 107 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Bomber owned by the Americans and 2 Transports owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 2 Bombers in 107 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 107 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 Bombers
Casualties for Yamamoto: 1 Cruiser and 2 Transports
Battle in Munster
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
Americans loses 0 PUs for violating Munsters neutrality.
Americans win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Minamitori
Americans attack with 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Minamitori, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Tank remaining. Battle score for attacker is -8
Casualties for Americans: 1 Fighter and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Kunashir
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Americans roll dice for 1 Artillery and 1 Infantry in Kunashir, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kunashir
Americans win, taking Kunashir from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Saipan
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Saipan, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Saipan, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Battle in Rongelap
Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 2 : 0/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 3 : 1/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
4 Fighters moved from Rongelap to 87 Sea Zone
1 Fighter moved from Midway to 87 Sea Zone
1 Bomber moved from 107 Sea Zone to Hollandia
Place Units - Americans
1 B.Carrier, 1 Battleship and 1 Destroyer placed in 91 Sea Zone
2 Transports placed in 83 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Yamamoto : 0.67
Americans : -4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Lapland to Murmansk
Germans take Murmansk from Russians
3 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Pomerania to 23 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Oulu
1 Infantry moved from Estonia to Latvia
2 Infantrys moved from Latvia to Minsk
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys moved from 24 Sea Zone to Lapland
3 Infantrys moved from Hamburg to Denmark
3 Tanks moved from Netherlands to Denmark
8 Infantrys moved from Paris to Normandy
1 ArmoredCar moved from Normandy to Belgium
4 Tanks moved from Belgium to Hamburg
4 Infantrys moved from Rhine to Belgium
2 Artillerys moved from Normandy to Picardy
2 ArmoredCars moved from Belgium to Hamburg
4 Tanks moved from Belgium to Hamburg
3 Infantrys moved from Lorraine to Belgium
2 Tanks moved from Netherlands to Hamburg
2 Tanks moved from Hamburg to Pomerania
2 Infantrys moved from Hamburg to Denmark
2 ArmoredCars and 13 Infantrys moved from Berlin to Brandenburg
5 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from Brest to Kiev
Germans take Kiev from Russians
2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia
3 Fighters moved from Brest to Minsk
2 Artillerys, 2 Elites and 4 Infantrys moved from Brest to Vinnytsia
2 Artillerys, 1 Elite and 2 Infantrys moved from Bohemia to Krakow
15 Infantrys moved from Brandenburg to Pomerania
2 ArmoredCars moved from Brandenburg to Bohemia
1 Mech.Inf moved from Bavaria to Vinnytsia
2 ArmoredCars moved from Bavaria to Krakow
9 Infantrys moved from Pomerania to Danzig
3 Infantrys moved from East Prussia to Brest
1 Tank moved from W.Morocco to French Sudan
Germans take French Sudan from French
Purchase Units - Germans
Germans buy 2 HeavyTanks, 18 Infantrys, 5 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vyborg
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Denmark
Germans attack with 5 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 5 Infantrys and 3 Tanks in Denmark, round 2 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Vinnytsia
Germans attack with 2 Artillerys, 2 Elites, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf and 2 Tanks
Russians defend with 1 Factory, 8 Mech.Infs and 1 Tank
Germans roll dice for 2 Artillerys, 2 Elites, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf and 2 Tanks in Vinnytsia, round 2 : 9/18 hits, 6.00 expected hits
Russians roll dice for 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 5/9 hits, 3.17 expected hits
8 Mech.Infs owned by the Russians, 5 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys, 2 Elites, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 43
Casualties for Germans: 5 Infantrys
Casualties for Russians: 8 Mech.Infs and 1 Tank
Battle in Minsk
Germans attack with 3 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
3 Fighters moved from Minsk to Vinnytsia
3 Fighters moved from Vinnytsia to E.Romania
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
5 Mech.Infs placed in Bohemia
3 Submarines placed in 23 Sea Zone
3 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans : 3.67
Neutral : 1.00
Russians : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Artillery, 5 Infantrys and 3 Tanks moved from Donetsk to Vinnytsia
1 Artillery and 1 Infantry moved from Odessa to Vinnytsia
2 Mech.Rockets moved from Stalingrad to Vinnytsia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Elites moved from Georgia to 54 Sea Zone
2 Elites and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Elites moved from 53 Sea Zone to Donetsk
3 Infantrys moved from Leningrad to Latvia
3 Infantrys moved from Leningrad to Novgorod
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
4 Infantrys moved from N.Karelia to Vyborg
1 Fighter and 2 Infantrys moved from Leningrad to Vyborg
2 ArmoredCars moved from Kursk to Minsk
2 ArmoredCars moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Minsk
4 ArmoredCars moved from Kursk to Vinnytsia
1 Mech.Inf and 2 Mot.Infs moved from Stalingrad to Vinnytsia
1 Bomber moved from Kursk to Vinnytsia
1 Tank moved from Georgia to Donetsk
1 Infantry moved from Rostov to Kursk
9 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Yakutsk to Okhotsk
Russians take Okhotsk from Hisaichi
2 Fighters moved from Olyokminsk to Yakutsk
2 Fighters, 6 Infantrys and 4 Tanks moved from Yakutsk to Olyokminsk
6 Infantrys moved from Evenkia to Olyokminsk
1 Mot.Inf moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Koryakia to Kolyma
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 10 ArmoredCars, 2 Artillerys, 1 Bunker, 4 Elites, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Novgorod, round 3 : 2/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Murmansk
Russians attack with 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Murmansk
Russians roll dice for 3 Infantrys in Murmansk, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Murmansk
Russians win, taking Murmansk from Germans with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 3 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 3 ArmoredCars in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Russians: 1 ArmoredCar
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Russians attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 1 Mech.Inf, 2 Mech.Rockets, 2 Mot.Infs and 3 Tanks
Germans defend with 2 Artillerys, 2 Elites, 1 Factory, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 2 Tanks
Russians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 6 Infantrys, 1 Mech.Inf, 2 Mech.Rockets, 2 Mot.Infs and 3 Tanks in Vinnytsia, round 2 : 7/21 hits, 7.67 expected hits
Germans roll dice for 2 Artillerys, 2 Elites, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Vinnytsia, round 2 : 5/13 hits, 5.33 expected hits
3 Infantrys owned by the Russians, 2 Elites owned by the Germans, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 2 Mot.Infs owned by the Russians lost in Vinnytsia
Russians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 3 Tanks in Vinnytsia, round 3 : 4/16 hits, 6.50 expected hits
Germans roll dice for 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 2 Tanks in Vinnytsia, round 3 : 2/6 hits, 3.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Mech.Inf owned by the Germans and 2 Tanks owned by the Germans lost in Vinnytsia
Russians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry, 1 Mech.Inf, 2 Mech.Rockets and 3 Tanks in Vinnytsia, round 4 : 8/14 hits, 5.83 expected hits
Germans roll dice for 2 HeavyTanks in Vinnytsia, round 4 : 1/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Mech.Inf, 2 Mech.Rockets and 3 Tanks remaining. Battle score for attacker is 30
Casualties for Russians: 6 Infantrys and 2 Mot.Infs
Casualties for Germans: 2 Artillerys, 2 Elites, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 2 Tanks
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vinnytsia: 2 ArmoredCars
EDIT: Adding units owned by Russians to Vinnytsia: 2 Mot.Infs
EDIT: Turning off Edit Mode
Battle in Vyborg
Russians attack with 1 Fighter and 6 Infantrys
Germans defend with 4 Infantrys
Russians roll dice for 1 Fighter and 6 Infantrys in Vyborg, round 2 : 2/7 hits, 1.33 expected hits
Finns roll dice for 4 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 1/5 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 4 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 5 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 4 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Kiev
Russians attack with 3 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 3 ArmoredCars in Kiev, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Vinnytsia to Kursk
1 AAGun moved from Rostov to Donetsk
1 Fighter moved from Vyborg to Leningrad
2 Artillerys and 5 Infantrys moved from Irkutsk to Olyokminsk
Place Units - Russians
2 Artillerys and 2 Elites placed in Arkhangelsk
1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Leningrad
6 Infantrys placed in Sibirsky
5 Infantrys placed in Stalingrad
10 ArmoredCars placed in Moscow
2 Elites and 1 Tank placed in Georgia
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -2.00
Finns : 1.33
Russians : 2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 Infantrys moved from Kufra to New Valley
2 Fighters moved from Darfur to New Valley
1 Elite moved from Kufra to Darfur
2 ArmoredCars moved from Hun to Darfur
1 HeavyTank moved from Hun to Darfur
2 Transports moved from 51 Sea Zone to 48 Sea Zone
2 Transports moved from 55 Sea Zone to 51 Sea Zone
2 Elites and 2 Infantrys moved from Greece to 51 Sea Zone
1 Battleship moved from 55 Sea Zone to 48 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 48 Sea Zone
2 Elites and 2 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from Campania to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
8 Infantrys moved from 48 Sea Zone to Tobruk
2 Destroyers and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from Lombardy to Tuscany
1 Infantry moved from Rome to Campania
4 Mech.Infs moved from E.Morocco to French Sudan
5 Tanks moved from E.Morocco to Mauritania
1 Infantry moved from S.Algeria to E.Morocco
1 Artillery moved from E.Morocco to Tangier
Italians take Tangier from French
2 Artillerys moved from E.Morocco to W.Morocco
2 ArmoredCars moved from Tunis to Tripoli
2 Infantrys moved from Tunis to S.Tunisia
Purchase Units - Italians
Italians buy 4 Adv.Fighters, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Artillery
Italians roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Artillery in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Fighters and 2 Infantrys in New Valley, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Italians
2 Fighters moved from New Valley to Darfur
Place Units - Italians
3 Mech.Infs placed in Hun
Italians undo move 1.
3 Adv.Fighters placed in Hun
1 Adv.Fighter and 3 Mech.Infs placed in E.Morocco
3 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
2 Infantrys moved from Palestine to Lower Egypt
1 Infantry moved from Italian East Africa to Equatoria
2 Infantrys moved from South Central USA to E.Mexico
1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos
1 Infantry moved from Amazon to Colombia
1 Destroyer moved from 28 Sea Zone to 30 Sea Zone
Purchase Units - French
French buy 1 Bunker, 1 Infantry and 2 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in Galapagos
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Galapagos
French loses 0 PUs for violating Galapagoss neutrality.
French win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 AAGun moved from Palestine to Lower Egypt
Place Units - French
1 Bunker, 1 Infantry and 2 Tanks placed in French Equatorial Africa
Turn Complete - French
French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : 0.67
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
6 Submarines moved from 85 Sea Zone to 87 Sea Zone
3 Submarines moved from 102 Sea Zone to 87 Sea Zone
3 Submarines moved from 102 Sea Zone to 87 Sea Zone
7 Submarines moved from 102 Sea Zone to 87 Sea Zone
1 Submarine moved from 102 Sea Zone to 87 Sea Zone
4 Submarines moved from 102 Sea Zone to 87 Sea Zone
2 Destroyers moved from 102 Sea Zone to 103 Sea Zone
3 Destroyers moved from 102 Sea Zone to 95 Sea Zone
2 Destroyers moved from 102 Sea Zone to 86 Sea Zone
1 Fighter moved from 102 Sea Zone to 86 Sea Zone
1 Fighter moved from 102 Sea Zone to 95 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
3 Fighters moved from Sumatra to Lombok
1 Infantry and 1 Tank moved from Sumatra to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
2 Bombers moved from Banjarmasin to Lombok
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Soembawa to Lombok
1 Artillery and 1 Infantry moved from Flores to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
1 Marine and 2 Tanks moved from Davao to 107 Sea Zone
1 B.Transport, 1 Marine and 2 Tanks moved from 107 Sea Zone to 111 Sea Zone
1 Marine and 2 Tanks moved from 111 Sea Zone to Lombok
1 Transport moved from 111 Sea Zone to 84 Sea Zone
1 T.Boat moved from 111 Sea Zone to 93 Sea Zone
1 Battleship and 1 Carrier moved from 102 Sea Zone to 109 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 2 Destroyers and 4 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 2 Destroyers and 1 Fighter
Americans defend with 2 Transports
Yamamoto roll dice for 2 Destroyers and 1 Fighter in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 Transports in 86 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in 103 Sea Zone
Yamamoto attack with 2 Destroyers
Americans defend with 1 Transport
Yamamoto roll dice for 2 Destroyers in 103 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 103 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Transport
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer
Americans defend with 1 Transport
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in 109 Sea Zone
Yamamoto attack with 1 Battleship and 1 Carrier
Americans defend with 2 Transports
Yamamoto roll dice for 1 Battleship and 1 Carrier in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Transports in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Carrier in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Transports in 109 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship and 1 Carrier in 109 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 Transports in 109 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Carrier owned by the Yamamoto lost in 109 Sea Zone
Yamamoto roll dice for 1 Battleship in 109 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Transports in 109 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 109 Sea Zone
Yamamoto roll dice for 1 Battleship in 109 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 109 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 109 Sea Zone
Yamamoto win with 1 Battleship remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Carrier
Casualties for Americans: 2 Transports
Battle in 95 Sea Zone
Yamamoto attack with 3 Destroyers and 1 Fighter
Americans defend with 3 Transports
Yamamoto roll dice for 3 Destroyers and 1 Fighter in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 3 Transports in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 Transports owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 3 Destroyers and 1 Fighter in 95 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 95 Sea Zone
Yamamoto win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 18
Casualties for Americans: 3 Transports
Battle in Lombok
Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 4 Infantrys, 1 Marine and 3 Tanks
Anzac defend with 5 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 4 Infantrys, 1 Marine and 3 Tanks in Lombok, round 2 : 7/14 hits, 5.50 expected hits
Dutch roll dice for 1 Bunker and 5 Infantrys in Lombok, round 2 : 2/6 hits, 2.17 expected hits
5 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery, 2 Bombers, 3 Fighters, 2 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 5 Infantrys
Battle in 87 Sea Zone
Yamamoto attack with 24 Submarines
Americans defend with 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters, 1 Submarine and 5 Transports
Yamamoto roll dice for 24 Submarines in 87 Sea Zone, round 2 : 10/24 hits, 8.00 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 5 Transports in 87 Sea Zone, round 2 : 8/18 hits, 7.00 expected hits
1 Submarine owned by the Americans, 3 Carriers owned by the Americans, 8 Submarines owned by the Yamamoto and 5 Transports owned by the Americans lost in 87 Sea Zone
Yamamoto roll dice for 16 Submarines in 87 Sea Zone, round 3 : 5/16 hits, 5.33 expected hits
Americans roll dice for 1 Battleship, 3 Destroyers and 6 Fighters in 87 Sea Zone, round 3 : 8/10 hits, 4.67 expected hits
3 Destroyers owned by the Americans, 8 Submarines owned by the Yamamoto and 1 Battleship owned by the Americans lost in 87 Sea Zone
8 Submarines owned by the Yamamoto Submerged
Americans win with 6 Fighters remaining. Battle score for attacker is 11
Casualties for Yamamoto: 16 Submarines
Casualties for Americans: 1 Battleship, 3 Carriers, 3 Destroyers, 1 Submarine and 5 Transports
6 Fighters owned by the Americans forced to land in Wake
Non Combat Move - Yamamoto
1 Fighter moved from 95 Sea Zone to Tokyo
1 Fighter moved from 86 Sea Zone to Tokyo
2 Bombers moved from Lombok to Banjarmasin
3 Fighters moved from Lombok to Sumatra
Place Units - Yamamoto
1 Battleship, 1 Cruiser, 2 Destroyers and 3 Submarines placed in 85 Sea Zone
1 Submarine placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto : 4.33
Americans : 5.00
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 ArmoredCar and 2 Tanks moved from Burma to S.French Indochina
1 Elite and 1 Infantry moved from Shensi to Shansi
1 Fighter moved from Ningsia to Shansi
2 ArmoredCars moved from Suiyuan to Chahar
1 Tank moved from Ningsia to Chahar
1 ArmoredCar moved from Lanchow to Kweichow
1 Artillery moved from Hupeh to Shensi
1 ArmoredCar and 1 Tank moved from Lanchow to Szechwan
1 Elite moved from Ningsia to Shensi
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Artillery and 1 Infantry moved from Ningsia to Shensi
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
4 ArmoredCars moved from Gobi Altai to Shensi
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 3 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.French Indochina
Chinese attack with 1 ArmoredCar and 2 Tanks
Hisaichi defend with 1 Marine
Chinese roll dice for 1 ArmoredCar and 2 Tanks in S.French Indochina, round 2 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Marine in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in S.French Indochina
Chinese roll dice for 2 Tanks in S.French Indochina, round 3 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Tanks in S.French Indochina, round 4 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Chinese and 1 Marine owned by the Hisaichi lost in S.French Indochina
Chinese win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is -5
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Casualties for Hisaichi: 1 Marine
Non Combat Move - Chinese
1 AAGun moved from Lanchow to Shensi
1 AAGun moved from Ningsia to Suiyuan
1 Fighter moved from Shansi to Shensi
Place Units - Chinese
4 ArmoredCars placed in Urumqi
2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
Turn Complete - Chinese
Chinese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Chinese : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Elite, 1 Infantry and 2 Tanks moved from Banjarmasin to 110 Sea Zone
1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Kirin to 84 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Battleship moved from 110 Sea Zone to 92 Sea Zone
1 Fighter moved from Malaya to N.French Indochina
2 Fighters moved from 110 Sea Zone to N.French Indochina
2 ArmoredCars, 1 Artillery, 1 Elite, 6 Infantrys and 4 Tanks moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Peking to Chahar
2 ArmoredCars moved from Anhwei to Shantung
2 ArmoredCars moved from Shantung to Chahar
1 ArmoredCar and 1 Artillery moved from Anhwei to Shansi
1 Artillery and 1 Tank moved from Anhwei to Hupeh
1 Tank moved from Anhwei to Shansi
1 Tank moved from Peking to Chahar
1 Adv.Fighter moved from Anhwei to N.French Indochina
1 ArmoredCar and 2 Infantrys moved from Hunan to Kweichow
1 Infantry moved from Hunan to Hupeh
2 ArmoredCars, 5 Infantrys and 1 Tank moved from Hunan to N.French Indochina
1 Elite and 5 Infantrys moved from Heilungchiang to Chita
4 Infantrys moved from Kirin to Heilungchiang
5 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Fighters, 11 Infantrys and 5 Tanks
British defend with 1 AAGun, 1 Infantry, 5 Mech.Infs and 6 Tanks
AA fire in N.French Indochina : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Fighters, 11 Infantrys and 5 Tanks in N.French Indochina, round 2 : 11/26 hits, 8.00 expected hits
French roll dice for 1 Infantry, 5 Mech.Infs and 6 Tanks in N.French Indochina, round 2 : 5/12 hits, 5.00 expected hits
6 Tanks owned by the British, 1 Infantry owned by the British, 5 Mech.Infs owned by the British and 5 Infantrys owned by the Hisaichi lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Adv.Fighter, 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Fighters, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 52
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 1 Infantry, 5 Mech.Infs and 6 Tanks
Battle in Chahar
Hisaichi attack with 2 ArmoredCars, 1 Infantry and 1 Tank
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Chahar, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Tank
Chinese defend with 1 Elite and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Shansi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Elite and 1 Infantry
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 3 : 2/3 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Carrier moved from 110 Sea Zone to 92 Sea Zone
1 Adv.Fighter and 1 Fighter moved from N.French Indochina to 92 Sea Zone
1 Fighter moved from N.French Indochina to Kwangsi
1 Fighter moved from N.French Indochina to Kwangsi
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
1 Destroyer and 1 Submarine moved from 102 Sea Zone to 109 Sea Zone
1 Tank moved from Peking to Anhwei
Place Units - Hisaichi
1 Factory placed in Shantung
1 Elite, 1 Infantry and 1 Tank placed in Peking
2 Artillerys and 2 Infantrys placed in Banjarmasin
6 Infantrys placed in Hong Kong
3 Infantrys placed in Chita
5 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : 7.33
French : 0.00
AA fire in N.French Indochina : : -0.67
Chinese : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Fighter moved from 67 Sea Zone to 112 Sea Zone
1 Cruiser, 1 Destroyer and 1 Transport moved from 67 Sea Zone to 112 Sea Zone
5 Mech.Infs moved from Madras to Assam
5 Tanks moved from Delhi to Assam
5 Mech.Infs and 5 Tanks moved from Assam to S.Thailand
2 ArmoredCars moved from Cape Town to Rhodesia
2 Infantrys moved from South Africa to Rhodesia
1 Infantry moved from Equatoria to French Equatorial Africa
3 ArmoredCars moved from W.Iran to Syria
4 Tanks moved from Lower Egypt to Syria
1 ArmoredCar moved from Cairo to New Valley
4 Infantrys moved from Lower Egypt to New Valley
2 Infantrys moved from Northern Ireland to Scotland
Purchase Units - British
British buy 10 ArmoredCars, 1 Carrier, 1 Destroyer, 1 Elite, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 5 Mech.Infs and 5 Tanks
Thai defend with 1 Infantry
British roll dice for 5 Mech.Infs and 5 Tanks in S.Thailand, round 2 : 7/10 hits, 4.17 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 5 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 112 Sea Zone
British attack with 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
Hisaichi defend with 2 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport in 112 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Destroyers in 112 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Transport owned by the British, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the British and 1 Submarine owned by the Hisaichi lost in 112 Sea Zone
British roll dice for 1 Cruiser and 1 Fighter in 112 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 112 Sea Zone
British win with 1 Cruiser and 1 Fighter remaining. Battle score for attacker is 9
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Hisaichi: 2 Destroyers and 1 Submarine
Battle in New Valley
British attack with 1 ArmoredCar and 4 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 ArmoredCar and 4 Infantrys in New Valley, round 2 : 1/5 hits, 1.00 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British roll dice for 1 ArmoredCar and 3 Infantrys in New Valley, round 3 : 1/4 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Non Combat Move - British
2 Fighters moved from Iceland to 20 Sea Zone
1 Fighter moved from Iceland to Dover
1 AAGun moved from Iraq to Syria
2 Infantrys moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 AAGun moved from Cape Town to South Africa
1 Infantry and 2 Tanks moved from Central America to Colombia
1 Fighter moved from 112 Sea Zone to Timor
2 Transports moved from 58 Sea Zone to 59 Sea Zone
Place Units - British
1 Carrier, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
1 Infantry placed in Wales
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Cape Town
1 Elite, 3 Infantrys and 2 Tanks placed in Cairo
3 Infantrys placed in W.Iran
2 Infantrys placed in Manchester
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 4.00
Hisaichi : 0.67
Italians : 0.00
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
5 Cruisers moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
5 Cruisers and 5 Infantrys moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
1 Infantry moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
4 Infantrys moved from Broome to 67 Sea Zone
7 Infantrys moved from 67 Sea Zone to Lombok
2 Destroyers and 2 Submarines moved from 67 Sea Zone to 65 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer, 3 Elites and 3 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 7 Infantrys
Yamamoto defend with 1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks
Anzac roll dice for 1 Battleship and 5 Cruisers in Lombok, round 2 : 3/6 hits, 3.17 expected hits
Anzac roll dice for 7 Infantrys in Lombok, round 2 : 1/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks in Lombok, round 2 : 2/7 hits, 2.83 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Lombok
Anzac roll dice for 5 Infantrys in Lombok, round 3 : 2/5 hits, 0.83 expected hits
Yamamoto roll dice for 3 Tanks in Lombok, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Lombok
Anzac roll dice for 4 Infantrys in Lombok, round 4 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Lombok, round 4 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 4 Infantrys in Lombok, round 5 : 2/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Lombok, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 21
Casualties for Anzac: 3 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks
Battle in 65 Sea Zone
Anzac attack with 2 Destroyers and 2 Submarines
Thai defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Destroyers in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac and 1 Submarine owned by the Thai lost in 65 Sea Zone
Anzac roll dice for 1 Submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai and 1 Submarine owned by the Anzac lost in 65 Sea Zone
Anzac win with 2 Destroyers remaining. Battle score for attacker is 1
Casualties for Anzac: 2 Submarines
Casualties for Thai: 1 Destroyer and 1 Submarine
Non Combat Move - Anzac
2 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
1 Elite placed in Broome
2 Elites and 1 Infantry placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto : -2.33
Anzac : 1.83
Thai : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Transport
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 111 Sea Zone
Dutch win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 B.Transport and 1 Transport
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Soembawa
1 Bunker placed in Timor
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Dutch : 1.33