@sunkhareb no scram thanks
Odonis (Axis) vs AldoRaine (Allies) BML19
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 fighters moved from Iraq to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 fighters and 1 mech_infantry British defend with 3 armour and 1 harbour Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 3 armour in Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 2 fighters in Egypt, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 mech_infantry Casualties for British: 3 armour Non Combat Move - Italians 2 fighters moved from Egypt to Syria 1 artillery and 1 infantry moved from Southern France to France 3 infantry moved from Northern Italy to France 1 aaGun moved from Southern France to France Place Units - Italians 3 infantry placed in Iraq 3 infantry placed in Southern France 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,4,4,4,3,1,1,4,3,2,3,1,6,4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4 Italians collect 15 PUs (8 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -1.00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from India to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 factory_minor and 4 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iraq, round 2 : 0/6 hits, 2.67 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 artillery and 4 fighters in Iraq, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 4 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the ANZAC and 4 infantry owned by the Italians lost in Iraq ANZAC win with 4 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Italians: 4 infantry Non Combat Move - ANZAC 2 fighters moved from Iraq to 80 Sea Zone 2 fighters moved from Iraq to Persia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : -1.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from India to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 factory_minor and 4 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iraq, round 2 : 0/6 hits, 2.67 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 artillery and 4 fighters in Iraq, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 4 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the ANZAC and 4 infantry owned by the Italians lost in Iraq ANZAC win with 4 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Italians: 4 infantry Non Combat Move - ANZAC 2 fighters moved from Iraq to 80 Sea Zone 2 fighters moved from Iraq to Persia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : -1.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Turkey to Spain 1 armour and 5 mech_infantrys moved from Southern France to Spain 2 armour moved from Western Germany to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Western Germany to Spain 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 3 armour moved from Turkey to Saudi Arabia 1 fighter moved from Turkey to Saudi Arabia 2 armour and 2 mech_infantrys moved from Szechwan to Kansu 3 armour moved from Szechwan to Tsinghai 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Saudi Arabia Germans attack with 3 armour and 1 fighter Americans defend with 1 factory_minor, 2 infantry and 1 marine Germans roll dice for 3 armour and 1 fighter in Saudi Arabia, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry and 1 marine in Saudi Arabia, round 2 : 2/3 hits, 1.00 expected hits 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Saudi Arabia Germans roll dice for 1 armour and 1 fighter in Saudi Arabia, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 marine in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Saudi Arabia Germans win, taking Saudi Arabia from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 2 armour Casualties for Americans: 2 infantry and 1 marine Battle in Normandy Bordeaux Germans attack with 3 armour British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour in Normandy Bordeaux, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 3 armour Chinese defend with 1 infantry Germans roll dice for 3 armour in Tsinghai, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Spain Germans attack with 1 armour, 3 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber Americans defend with 2 artilleries and 12 infantry Germans roll dice for 1 armour, 3 bombers, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 6/14 hits, 6.00 expected hits Americans roll dice for 2 artilleries and 12 infantry in Spain, round 2 : 6/14 hits, 4.67 expected hits 1 fighter owned by the Germans, 6 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Spain Germans roll dice for 1 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Spain, round 3 : 6/8 hits, 4.67 expected hits Americans roll dice for 2 artilleries and 6 infantry in Spain, round 3 : 2/8 hits, 2.67 expected hits 2 fighters owned by the Germans and 6 infantry owned by the Americans lost in Spain Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Spain, round 4 : 6/6 hits, 3.67 expected hits Americans roll dice for 2 artilleries in Spain, round 4 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans and 2 artilleries owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Germans: 1 bomber, 3 fighters and 5 mech_infantrys Casualties for Americans: 2 artilleries and 12 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Spain to France 2 bombers moved from Spain to Southern France 5 artilleries and 5 mech_infantrys moved from Germany to Slovakia Hungary 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 8 artilleries, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 artillery and 6 infantry moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 3 infantry moved from Germany to Western Germany 1 armour moved from Turkey to Bulgaria 1 fighter moved from Saudi Arabia to Syria 1 artillery moved from Western Germany to France 2 armour moved from Szechwan to Shensi Place Units - Germans 10 infantry placed in Germany 4 mech_infantrys placed in Western Germany 2 armour and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,4,3,3,1,2,3,2,4,1,1,5,3,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5 Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Germans : 3.17 British : -0.67 Americans : 1.67 Chinese : -0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Caucasus to Turkey Russians take Turkey from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 3 infantry moved from Bryansk to Ukraine 4 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Kazakhstan to Novosibirsk Combat - Russians Battle in Ukraine Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 armour and 2 mech_infantrys moved from Russia to Urals 7 armour moved from Rostov to Belarus 4 aaGuns, 14 artilleries and 34 infantry moved from Bryansk to Belarus 5 mech_infantrys moved from Smolensk to Belarus 1 mech_infantry moved from Volgograd to Vologda 1 aaGun, 4 artilleries and 20 infantry moved from Caucasus to Rostov 2 infantry moved from Volgograd to Samara Place Units - Russians 3 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 8 artilleries and 8 infantry moved from Burma to India 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 8 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in India Japanese attack with 8 artilleries and 8 infantry British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 8 artilleries and 8 infantry in India, round 2 : 6/16 hits, 5.33 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 8 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 mech_infantrys moved from Burma to India 1 armour and 5 mech_infantrys moved from Yunnan to India 3 fighters and 3 tactical_bombers moved from Burma to 39 Sea Zone 1 battleship, 6 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 2 fighters moved from 46 Sea Zone to Philippines 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 aaGun moved from Burma to India 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kweichow to Burma Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1.67 UK_Pacific : 0.33 Russians : 0.33 Japanese : 1.17
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:34:27 AM
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 3 carriers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Rostov to Sikang 2 bombers moved from Russia to Germany 1 armour moved from Persia to 80 Sea Zone 1 armour moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia 1 fighter moved from 80 Sea Zone to Egypt 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from 110 Sea Zone to Spain 1 bomber moved from Eastern United States to Spain 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Egypt Americans attack with 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 armour and 1 harbour Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Saudi Arabia Americans attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Saudi Arabia Americans win, taking Saudi Arabia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 armour Battle in Sikang Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Spain Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 armour Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber and 3 fighters moved from Spain to Gibraltar 1 fighter moved from Gibraltar to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Norway to Vyborg 1 armour and 1 mech_infantry moved from Vyborg to Belarus 1 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 2 bombers moved from Germany to Norway 2 bombers moved from Sikang to Russia 2 fighters moved from Saudi Arabia to 80 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 carriers placed in 80 Sea Zone 1 bomber placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 artillery and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 Americans : 3.17 AA fire in Germany : : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 3 carriers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Rostov to Sikang 2 bombers moved from Russia to Germany 1 armour moved from Persia to 80 Sea Zone 1 armour moved from 80 Sea Zone to Saudi Arabia 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia 1 fighter moved from 80 Sea Zone to Egypt 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from 110 Sea Zone to Spain 1 bomber moved from Eastern United States to Spain 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Egypt Americans attack with 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 armour and 1 harbour Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Battle in Saudi Arabia Americans attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Saudi Arabia Americans win, taking Saudi Arabia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 armour Battle in Sikang Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Spain Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 armour Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber and 3 fighters moved from Spain to Gibraltar 1 fighter moved from Gibraltar to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 10 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Norway to Vyborg 1 armour and 1 mech_infantry moved from Vyborg to Belarus 1 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 2 bombers moved from Germany to Norway 2 bombers moved from Sikang to Russia 2 fighters moved from Saudi Arabia to 80 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 carriers placed in 80 Sea Zone 1 bomber placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 artillery and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 mech_infantry moved from Belgian Congo to Egypt British take Egypt from Italians 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 1 bomber moved from Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from Persia to Kazakhstan 2 fighters moved from Persia to Eastern Persia 5 fighters moved from Persia to 80 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 7 fighters and 4 infantry Germans defend with 2 armour, 1 factory_minor and 1 harbour British roll dice for 7 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 4.17 expected hits Germans roll dice for 2 armour in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 7 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Battle in Kazakhstan British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from Kazakhstan to Eastern Persia 1 aaGun, 3 artilleries and 5 infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 4 artilleries and 14 infantry moved from West India to Eastern Persia 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 4 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 airfield placed in Eastern Persia 1 armour placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 British : 1.33 Americans : 3.17 Japanese : -0.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Southern France to Spain 1 fighter moved from France to Spain 2 fighters moved from Syria to Turkey Combat - Italians Battle in Turkey Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Turkey, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Turkey retreated to Turkey Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Spain Italians attack with 1 fighter and 3 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 3 infantry in Spain, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Spain to Southern Italy 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Turkey to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from France to Southern France 1 infantry moved from France to Switzerland Italians take Switzerland from Neutral_True Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from Persia to Eastern Persia 1 fighter moved from Eastern Persia to 80 Sea Zone 1 fighter moved from Eastern Persia to 80 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Combat Move - French
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Combat Move - French
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 34 PUs; Germans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 armour moved from Bulgaria to Turkey 1 fighter moved from Syria to Turkey 2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from France to Norway 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in Turkey Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Turkey, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Turkey Germans win, taking Turkey from Russians with 1 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries and 2 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 5/5 hits, 1.67 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Norway Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 3 bombers, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Norway, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 3 bombers and 2 infantry in Norway, round 2 : 1/5 hits, 1.17 expected hits 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in Norway Germans roll dice for 2 bombers and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 bomber and 2 infantry in Norway, round 3 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Norway Germans roll dice for 2 bombers and 1 tactical_bomber in Norway, round 4 : 1/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 bombers and 1 tactical_bomber in Norway, round 5 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 fighter Casualties for Americans: 3 bombers and 2 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Yenisey: 1 armour EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans EDIT: Changing ownership of Buryatia from Russians to Germans EDIT: Adding units owned by Germans to Buryatia: 2 armour EDIT: Turning off Edit Mode 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 10 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 8 artilleries, 17 infantry and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Bessarabia 2 armour and 1 mech_infantry moved from France to Western Germany 4 mech_infantrys moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 2 armour moved from Western Germany to Germany 2 armour and 2 mech_infantrys moved from Kansu to Kweichow 2 armour moved from Shensi to Kweichow 3 armour moved from Tsinghai to Kweichow 2 armour moved from Szechwan to Kweichow Place Units - Germans 10 infantry placed in Germany 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : 1.00 Americans : -2.00 Russians : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 39 PUs; Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 infantry moved from Northwest Persia to Turkey 1 fighter moved from Russia to Eastern Poland 2 fighters moved from Russia to Turkey 1 tactical_bomber moved from Russia to Turkey 2 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 14 artilleries and 33 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Turkey Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Turkey Russians win, taking Turkey from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 14 artilleries and 33 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 14 artilleries and 33 infantry in Baltic States, round 2 : 8/47 hits, 12.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Turkey to Caucasus 1 fighter moved from Bessarabia to Bryansk 1 fighter moved from Eastern Poland to Bryansk 2 infantry moved from Ukraine to Western Ukraine 4 aaGuns moved from Belarus to Baltic States 1 aaGun, 4 artilleries and 20 infantry moved from Rostov to Ukraine 1 infantry moved from Samara to Russia 3 infantry moved from Russia to Bryansk 1 armour moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Russia to Belarus Place Units - Russians 3 infantry placed in Russia 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 Russians : -2.83
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 5 destroyers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Sikang Combat - Japanese Battle in Sumatra Battle in Alaska Battle in 8 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win, taking Sumatra from Americans, taking Alaska from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Japanese 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Burma to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 39 Sea Zone to 55 Sea Zone 2 fighters moved from Philippines to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 8 Sea Zone to Soviet Far East 1 mech_infantry moved from India to Afghanistan Japanese take Afghanistan from Neutral_True Place Units - Japanese 2 destroyers placed in 39 Sea Zone 1 fighter placed in India 1 fighter placed in French Indo China 2 destroyers placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Saudi Arabia to Persia 2 bombers moved from Russia to Tsinghai 1 mech_infantry moved from Belarus to Romania Americans take Romania from Germans 1 armour moved from Belarus to Poland Americans take Poland from Germans 1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 2 Sea Zone to 8 Sea Zone 1 bomber moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from 110 Sea Zone to Spain 3 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tsinghai Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 8 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry Italians defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Spain, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 3 infantry in Spain, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Spain Americans win, taking Spain from Italians with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to 110 Sea Zone 1 bomber moved from Spain to Saudi Arabia 2 fighters moved from Spain to Gibraltar 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Anglo Egyptian Sudan to Eastern Persia 1 bomber moved from Tsinghai to Eastern Persia 1 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Vyborg to Baltic States 1 armour moved from Finland to Novgorod 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from 1 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Saudi Arabia 2 armour and 1 fighter placed in Persia Americans undo move 2. 2 armour and 1 bomber placed in Persia Americans undo move 2. 1 fighter placed in Persia 2 armour placed in Persia 2 infantry placed in Western United States Americans undo move 1. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 armour and 1 bomber placed in Persia 1 armour placed in Persia Americans undo move 2. 1 mech_infantry placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Saudi Arabia 1 armour and 1 bomber placed in Finland 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Saudi Arabia: 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Saudi Arabia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : -1.00 Americans : 0.50 Japanese : 0.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Saudi Arabia to Persia 2 bombers moved from Russia to Tsinghai 1 mech_infantry moved from Belarus to Romania Americans take Romania from Germans 1 armour moved from Belarus to Poland Americans take Poland from Germans 1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 2 fighters moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 2 Sea Zone to 8 Sea Zone 1 bomber moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from 110 Sea Zone to Spain 3 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tsinghai Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 8 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry Italians defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Spain, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 3 infantry in Spain, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Spain Americans win, taking Spain from Italians with 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Non Combat Move - Americans 1 fighter moved from Spain to 110 Sea Zone 1 bomber moved from Spain to Saudi Arabia 2 fighters moved from Spain to Gibraltar 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Anglo Egyptian Sudan to Eastern Persia 1 bomber moved from Tsinghai to Eastern Persia 1 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Vyborg to Baltic States 1 armour moved from Finland to Novgorod 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from 1 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Saudi Arabia 2 armour and 1 fighter placed in Persia Americans undo move 2. 2 armour and 1 bomber placed in Persia Americans undo move 2. 1 fighter placed in Persia 2 armour placed in Persia 2 infantry placed in Western United States Americans undo move 1. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 armour and 1 bomber placed in Persia 1 armour placed in Persia Americans undo move 2. 1 mech_infantry placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Saudi Arabia 1 armour and 1 bomber placed in Finland 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Saudi Arabia: 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Saudi Arabia: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 9 PUs Purchase Units - British British buy 4 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Egypt to Syria British take Trans-Jordan from Italians British take Syria from Italians 1 mech_infantry moved from Kazakhstan to Kansu 1 bomber moved from Eastern Persia to Kansu 2 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 1 fighter moved from 80 Sea Zone to West India 4 fighters moved from 80 Sea Zone to Afghanistan 1 artillery and 3 infantry moved from Eastern Persia to Afghanistan 1 fighter moved from Eastern Persia to Afghanistan Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 7 fighters and 2 infantry Germans defend with 3 artilleries, 1 factory_minor and 1 harbour British roll dice for 7 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 7 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 artilleries Battle in Afghanistan British attack with 1 artillery, 5 fighters and 3 infantry Japanese defend with 4 infantry and 1 mech_infantry British roll dice for 1 artillery, 5 fighters and 3 infantry in Afghanistan, round 2 : 1/9 hits, 3.50 expected hits Japanese roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Afghanistan British roll dice for 1 artillery, 5 fighters and 3 infantry in Afghanistan, round 3 : 3/9 hits, 3.50 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Afghanistan, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Afghanistan British roll dice for 1 artillery, 5 fighters and 2 infantry in Afghanistan, round 4 : 5/8 hits, 3.33 expected hits Japanese roll dice for 1 mech_infantry in Afghanistan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Afghanistan British win, taking Afghanistan from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 4 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Kansu British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in West India British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in West India, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Afghanistan to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from West India to Eastern Persia 1 bomber moved from Kansu to Russia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Iraq 4 infantry placed in United Kingdom 2 armour placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 Italians : -1.00 British : -2.50 Americans : 0.50 Japanese : -1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 6 infantry moved from Southern France to Spain 1 artillery moved from Southern France to Spain 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Southern Italy to Turkey Combat - Italians Battle in Spain Italians attack with 2 artilleries and 6 infantry Americans defend with 1 artillery and 3 infantry Italians roll dice for 2 artilleries and 6 infantry in Spain, round 2 : 2/8 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Spain, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain Italians roll dice for 2 artilleries and 4 infantry in Spain, round 3 : 0/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 4 infantry in Spain, round 4 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Spain, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain Italians roll dice for 2 artilleries and 2 infantry in Spain, round 5 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Spain, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Spain Italians win, taking Spain from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 5 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Turkey Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Turkey, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkey Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Romania Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Turkey to Bulgaria 3 infantry moved from Switzerland to France 3 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.67 Russians : -0.33