The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Fighter moved from Malaya to 67 Sea Zone
EDIT: 1 Destroyer and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
1 Destroyer and 1 Submarine moved from 65 Sea Zone to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
1 Infantry moved from South Australia to 70 Sea Zone
3 Infantrys moved from South Australia to Western Australia
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Artillery and 5 Infantrys
Hisaichi defend with 3 Artillerys and 1 Tank
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 5 Infantrys in Lombok, round 2 : 0/6 hits, 1.33 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Tank in Lombok, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac lost in Lombok
Anzac roll dice for 1 Artillery and 3 Infantrys in Lombok, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Tank in Lombok, round 3 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lombok
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Lombok, round 4 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lombok
Hisaichi win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 5 Infantrys
Casualties for Hisaichi: 2 Artillerys
Non Combat Move - Anzac
Place Units - Anzac
1 Battleship and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Anzac : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Java to Lombok
1 Infantry moved from Soembawa to Lombok
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 9 PUs;
Combat - Dutch
Battle in Lombok
Dutch attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Tank
Dutch roll dice for 2 Artillerys and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Lombok, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok
Dutch win, taking Lombok from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Fighter and 3 Infantrys moved from Oulu to Vyborg
1 Infantry moved from Tampere to Kotka
2 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
1 Destroyer moved from 5 Sea Zone to 3 Sea Zone
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 Infantrys and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns : 1.33
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
1 Fighter and 1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Odessa to Donetsk
1 Tank moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 2 ArmoredCars, 1 Artillery and 1 Tank
Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
retreated to Donetsk
Russians win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -1
Casualties for Romanians: 2 Infantrys and 1 Tank
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
3 Infantrys moved from E.Romania to Vinnytsia
1 AAGun moved from Bucharest to E.Romania
1 Artillery moved from Bulgaria to E.Romania
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Artillerys, 1 Elite and 1 Tank placed in Vinnytsia
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.00
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from West Borneo to 110 Sea Zone
1 Artillery and 1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya
1 Artillery and 2 Infantrys moved from 105 Sea Zone to Malaya
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in Malaya, round 2 : 8/14 hits, 4.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 2 : 7/13 hits, 4.67 expected hits
7 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Malaya
Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 1 Tank in Malaya, round 3 : 1/7 hits, 2.83 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/6 hits, 2.33 expected hits
1 Elite owned by the Thai, 1 Infantry owned by the British, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 Elite and 1 Tank in Malaya, round 4 : 4/4 hits, 1.67 expected hits
British roll dice for 2 Artillerys, 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 4 : 1/5 hits, 2.00 expected hits
1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery, 1 Elite and 1 Tank in Malaya, round 5 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Bunker in Malaya, round 5 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 6 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 1
Casualties for Thai: 2 Artillerys, 2 Elites, 1 Fighter and 7 Infantrys
Casualties for British: 2 Artillerys, 1 Bunker, 9 Infantrys and 1 Tank
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : 2.00
AA fire in Malaya : : -0.17
Thai : 3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Artillery and 3 Tanks moved from Johnston to 91 Sea Zone
8 Infantrys moved from Johnston to 91 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Artillery, 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters, 6 Infantrys, 1 Submarine, 3 Tanks and 5 Transports moved from 91 Sea Zone to 96 Sea Zone
1 Artillery, 6 Infantrys and 3 Tanks moved from 96 Sea Zone to Kwajalein
3 Artillerys and 1 Tank moved from San Francisco to 83 Sea Zone
2 Artillerys moved from Southwest USA to 83 Sea Zone
5 Infantrys moved from San Francisco to 83 Sea Zone
1 Infantry moved from Southwest USA to 83 Sea Zone
5 Artillerys, 6 Infantrys, 1 Tank and 7 Transports moved from 83 Sea Zone to 89 Sea Zone
5 Artillerys, 6 Infantrys and 1 Tank moved from 89 Sea Zone to Midway
1 Fighter moved from Johnston to 96 Sea Zone
1 Fighter moved from San Francisco to Midway
2 Fighters moved from San Francisco to Midway
3 Bombers moved from Johnston to Midway
2 Infantrys moved from Amazon to Bolivia
1 Fighter moved from Venezuela to Bolivia
2 Infantrys and 2 Tanks moved from Greenland to 8 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys and 2 Tanks moved from 10 Sea Zone to Iceland
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kwajalein
Americans attack with 1 Artillery, 6 Infantrys and 3 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Kwajalein, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Kwajalein, round 2 : 1/10 hits, 3.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Americans roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Kwajalein, round 3 : 4/9 hits, 2.83 expected hits
Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Bolivia
Americans attack with 1 Fighter and 2 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Fighter and 2 Infantrys in Bolivia, round 4 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Fighter and 1 Infantry in Bolivia, round 5 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Fighter and 1 Infantry in Bolivia, round 6 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 6 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Americans lost in Bolivia
Neutral win with 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Americans: 1 Fighter and 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Iceland
Americans attack with 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 2 Tanks in Iceland, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Iceland
Americans loses 0 PUs for violating Icelands neutrality.
Americans win, taking Iceland from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
1 Adv.Fighter and 2 Fighters placed in San Francisco
2 Transports placed in 83 Sea Zone
1 Elite and 3 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Yamamoto : 1.00
Americans : -3.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Orleanais to Brittany
Germans take Brittany from French
2 ArmoredCars moved from Orleanais to Normandy
1 Artillery moved from Picardy to Normandy
7 Infantrys moved from Rhine to Netherlands
4 Tanks moved from Belgium to Netherlands
1 Tank moved from Picardy to Netherlands
1 Artillery moved from Paris to Normandy
2 Tanks moved from Paris to Belgium
4 Infantrys moved from Belgium to Picardy
2 ArmoredCars and 6 Tanks moved from Paris to Belgium
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Infantry moved from Lithuania to Latvia
2 Infantrys moved from East Prussia to Latvia
6 Infantrys moved from Hamburg to 23 Sea Zone
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Lapland
2 Fighters moved from Oulu to Lapland
3 Infantrys moved from Danzig to East Prussia
2 Artillerys and 3 Infantrys moved from Brest to Kiev
1 Artillery and 4 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Rio de Oro to W.Morocco
Germans take Mauritania from French
Germans take W.Morocco from French
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 2 HeavyTanks, 30 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 3 Artillerys and 7 Infantrys
Russians defend with 1 Artillery and 10 Mech.Infs
Germans roll dice for 3 Artillerys and 7 Infantrys in Kiev, round 2 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 10 Mech.Infs in Kiev, round 2 : 5/11 hits, 3.67 expected hits
1 Artillery owned by the Russians, 2 Mech.Infs owned by the Russians and 5 Infantrys owned by the Germans lost in Kiev
Germans roll dice for 3 Artillerys and 2 Infantrys in Kiev, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 8 Mech.Infs in Kiev, round 3 : 3/8 hits, 2.67 expected hits
2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
2 Artillerys retreated to Brest
Russians win with 6 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Germans: 1 Artillery and 7 Infantrys
Casualties for Russians: 1 Artillery and 4 Mech.Infs
Battle in Normandy
Germans attack with 2 ArmoredCars and 2 Artillerys
British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory
Germans roll dice for 2 ArmoredCars and 2 Artillerys in Normandy, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Lapland
Germans attack with 2 Fighters and 6 Infantrys
Russians defend with 2 Artillerys and 1 Elite
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Fighters and 6 Infantrys in Lapland, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 2 Artillerys and 1 Elite in Lapland, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Fighters and 5 Infantrys in Lapland, round 3 : 2/7 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Artillerys and 1 Elite
Battle in Latvia
Germans attack with 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 7 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 7 Infantrys and 5 Tanks in Netherlands, round 2 : 4/12 hits, 3.67 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
1 Submarine moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from East Prussia to Brest
1 AAGun, 2 Elites and 2 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from E.Romania to Odessa
2 Artillerys moved from E.Romania to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
15 Infantrys moved from Brandenburg to Pomerania
15 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Bavaria to Lorraine
2 Fighters moved from Lapland to Brest
1 Fighter moved from Oulu to Brest
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
1 Carrier placed in 23 Sea Zone
2 Adv.Fighters placed in 23 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia
3 Infantrys placed in Hamburg
2 ArmoredCars and 1 Mech.Inf placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
2 ArmoredCars and 13 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 1.33
Neutral : -0.33
French : 0.67
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Tank moved from Donetsk to Vinnytsia
3 Mech.Infs moved from Georgia to Vinnytsia
5 Mech.Infs moved from Stalingrad to Vinnytsia
6 Mech.Infs moved from Kiev to Vinnytsia
1 Bomber moved from Rostov to Vinnytsia
1 Fighter and 6 Infantrys moved from Leningrad to Vyborg
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Erzurum to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
1 Artillery and 5 Infantrys moved from Rostov to Donetsk
3 Tanks moved from Georgia to Donetsk
1 Infantry moved from Georgia to Rostov
10 ArmoredCars moved from Moscow to Kursk
2 Infantrys moved from Kamchatka to Koryakia
2 Artillerys and 3 Infantrys moved from Ulan Bator to Irkutsk
7 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
2 Fighters, 4 Infantrys and 4 Tanks moved from Olyokminsk to Yakutsk
4 Infantrys moved from Olyokminsk to Yakutsk
Purchase Units - Russians
Russians buy 3 Bunkers, 2 Elites, 22 Infantrys, 1 Mech.Inf, 2 Mech.Rockets, 3 Mot.Infs and 1 Tank; Remaining resources: 1 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 2/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Odessa
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Odessa
Russians win, taking Odessa from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 6 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Fighter and 6 Infantrys in Vyborg, round 2 : 0/7 hits, 1.33 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 2/6 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 4 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 5 : 1/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Finns: 3 Infantrys
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 14 Mech.Infs and 1 Tank
Romanians defend with 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank; Germans defend with 2 Artillerys and 5 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 14 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 8/17 hits, 6.17 expected hits
Romanians roll dice for 4 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/15 hits, 5.33 expected hits
1 Artillery owned by the Russians, 2 Mech.Infs owned by the Russians, 5 Infantrys owned by the Germans and 3 Infantrys owned by the Romanians lost in Vinnytsia
Russians roll dice for 1 Bomber, 12 Mech.Infs and 1 Tank in Vinnytsia, round 3 : 5/14 hits, 5.17 expected hits
Romanians roll dice for 4 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Vinnytsia, round 3 : 3/7 hits, 2.67 expected hits
1 Elite owned by the Romanians, 3 Mech.Infs owned by the Russians, 2 Artillerys owned by the Romanians and 2 Artillerys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber, 9 Mech.Infs and 1 Tank in Vinnytsia, round 4 : 4/11 hits, 4.17 expected hits
Romanians roll dice for 1 Fighter and 1 Tank in Vinnytsia, round 4 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Romanians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Bomber, 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 6 Mech.Infs
Casualties for Germans: 2 Artillerys and 5 Infantrys
Casualties for Romanians: 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
Battle in Yakutsk
Russians attack with 2 Fighters, 8 Infantrys and 4 Tanks
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters, 8 Infantrys and 4 Tanks in Yakutsk, round 2 : 3/14 hits, 4.00 expected hits
Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 2 Fighters, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
2 Fighters moved from Yakutsk to Olyokminsk
1 AAGun moved from Evenkia to Olyokminsk
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Tashkent to Chimkent
1 AAGun moved from Georgia to Rostov
1 Bomber moved from Vinnytsia to Kursk
1 AAGun moved from Yaroslavl to Kursk
1 Fighter moved from Vyborg to Leningrad
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Mech.Inf, 2 Mech.Rockets and 2 Mot.Infs placed in Stalingrad
2 Elites and 1 Tank placed in Georgia
1 Bunker placed in Irkutsk
1 Bunker placed in Olyokminsk
5 Infantrys and 1 Mot.Inf placed in Sibirsky
9 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Romanians : -2.33
Hisaichi : -0.33
Finns : 0.00
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
4 ArmoredCars, 4 Artillerys, 6 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
3 Transports moved from 42 Sea Zone to 46 Sea Zone
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
1 Battleship moved from 51 Sea Zone to 55 Sea Zone
1 Artillery and 2 Infantrys moved from 55 Sea Zone to Syria
1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from 51 Sea Zone to Crete
2 Infantrys moved from Kufra to Darfur
2 Tanks moved from Kufra to Darfur
1 Artillery moved from Kufra to Darfur
2 Fighters moved from Kufra to Darfur
1 Elite and 2 Infantrys moved from Hun to Kufra
1 Infantry moved from S.Tunisia to S.Algeria
4 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Elites, 1 HeavyTank, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Syria
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Factory and 2 Tanks
Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Syria, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 2 Tanks in Syria, round 2 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the French and 1 Infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 Infantry
Casualties for French: 2 Tanks
Battle in E.Morocco
Italians attack with 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 4 Mech.Infs and 5 Tanks
French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 10 Infantrys and 3 Tanks
Italians roll dice for 4 ArmoredCars, 4 Artillerys, 7 Infantrys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 10/24 hits, 8.83 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 3 Tanks in E.Morocco, round 2 : 8/15 hits, 5.83 expected hits
1 ArmoredCar owned by the Italians, 10 Infantrys owned by the French and 7 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 3 ArmoredCars, 4 Artillerys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 4/16 hits, 6.17 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery and 3 Tanks in E.Morocco, round 3 : 2/5 hits, 2.50 expected hits
2 ArmoredCars owned by the Italians, 3 Tanks owned by the French and 1 Artillery owned by the French lost in E.Morocco
Italians roll dice for 1 ArmoredCar, 4 Artillerys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 4 : 5/14 hits, 5.50 expected hits
French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians and 1 Adv.Fighter owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 4 Artillerys, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 19
Casualties for Italians: 4 ArmoredCars and 7 Infantrys
Casualties for French: 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 3 Tanks
Battle in Crete
Italians attack with 1 Artillery and 3 Infantrys
British defend with 1 AAGun, 1 Artillery and 1 Infantry
Italians roll dice for 1 Artillery and 3 Infantrys in Crete, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Crete
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in Crete, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Crete
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 Artillery and 3 Infantrys
Non Combat Move - Italians
Place Units - Italians
2 ArmoredCars and 1 HeavyTank placed in Hun
2 Elites and 2 Infantrys placed in Greece
2 ArmoredCars and 2 Infantrys placed in Tunis
1 Transport placed in 46 Sea Zone
9 Infantrys placed in Rome
1 Infantry placed in Lombardy
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -3.33
British : 2.00
French : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
Purchase Units - French
French buy 1 Bunker and 3 Tanks; Remaining resources: 4 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 3 Tanks placed in French Equatorial Africa
Turn Complete - French
French collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
3 Fighters moved from East And South Borneo to 65 Sea Zone
1 Infantry moved from Sumatra to Java
Yamamoto take Java from Dutch
1 Elite and 1 Tank moved from Sumatra to 110 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
1 Elite and 1 Tank moved from 65 Sea Zone to S.Thailand
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Artillery and 1 Tank moved from Celebes to 107 Sea Zone
2 Infantrys moved from Celebes to 107 Sea Zone
3 Marines moved from Davao to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 B.Transport, 3 Infantrys, 3 Marines, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Marines moved from 111 Sea Zone to Lombok
1 Tank moved from 111 Sea Zone to Lombok
2 Infantrys moved from 111 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from Mindoro to 106 Sea Zone
1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer and 8 Submarines moved from 85 Sea Zone to 95 Sea Zone
3 Destroyers and 1 Submarine moved from 107 Sea Zone to 102 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Celebes
Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 1 Marine, 6 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 65 Sea Zone
Yamamoto attack with 3 Fighters and 1 Transport
British defend with 1 Transport
Yamamoto roll dice for 3 Fighters and 1 Transport in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 65 Sea Zone
Yamamoto win with 3 Fighters and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Lombok
Yamamoto attack with 3 Infantrys, 3 Marines and 1 Tank
Dutch defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 3 Infantrys, 3 Marines and 1 Tank in Lombok, round 2 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Lombok
Yamamoto roll dice for 2 Infantrys, 3 Marines and 1 Tank in Lombok, round 3 : 0/6 hits, 2.33 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 4 : 3/4 hits, 2.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 3 Marines and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Battle in S.Thailand
Yamamoto attack with 1 Elite and 1 Tank
British defend with 1 Tank
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in S.Thailand, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Tank in S.Thailand, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto lost in S.Thailand
Yamamoto roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Tank in S.Thailand, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in S.Thailand
British win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Elite and 1 Tank
Casualties for British: 1 Tank
Non Combat Move - Yamamoto
3 Fighters moved from 65 Sea Zone to Sumatra
Place Units - Yamamoto
1 Cruiser placed in 107 Sea Zone
1 Marine and 2 Tanks placed in Davao
1 Destroyer and 6 Submarines placed in 85 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 95 Sea Zone: 1 Destroyer and 8 Submarines
EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 1 Destroyer and 8 Submarines
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0.17
Yamamoto : -3.83
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
2 ArmoredCars moved from Gobi Altai to Suiyuan
1 Fighter moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from Ningsia to Shensi
1 Tank moved from Ningsia to Shensi
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Ningsia
2 Infantrys moved from C.Sinkiang to E.Sinkiang
4 ArmoredCars moved from Urumqi to Gobi Altai
1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
1 ArmoredCar and 2 Tanks moved from E.Tibet to Burma
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 ArmoredCars and 1 Fighter
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars and 1 Fighter in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shensi
Chinese attack with 1 Elite, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Infantry and 1 Tank in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun moved from E.Qinghai to Lanchow
1 Fighter moved from Suiyuan to Ningsia
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
2 ArmoredCars and 1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Marine and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Marine moved from 105 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
8 Infantrys moved from Kwangtung to Hunan
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars moved from 92 Sea Zone to N.French Indochina
3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
4 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Artillerys and 1 Marine moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 1 Marine moved from 110 Sea Zone to Malaya
1 Fighter moved from Sumatra to Malaya
1 Elite and 6 Infantrys moved from Heilungchiang to Ayan
2 Artillerys, 2 Infantrys and 2 Tanks moved from Chita to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Tank moved from Chita to Ayan
1 Artillery, 1 Infantry and 1 Tank moved from Chita to Ayan
1 Infantry moved from Shansi to Chahar
2 Tanks moved from Shansi to Anhwei
2 ArmoredCars and 2 Artillerys moved from Shansi to Anhwei
1 ArmoredCar and 2 Tanks moved from Peking to Anhwei
1 Elite and 5 Infantrys moved from Kirin to Heilungchiang
1 Artillery and 4 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Changchun to Anhwei
1 Adv.Fighter moved from Changchun to Chita
1 Mech.Inf moved from Changchun to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Elite, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 2 ArmoredCars
British defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Elite, 1 Infantry and 2 Tanks placed in Banjarmasin
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
1 Infantry and 2 Tanks placed in Peking
3 Infantrys placed in Chita
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Bomber moved from Dover to Hamburg
1 Artillery moved from Nubia to New Valley
British take New Valley from Italians
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Italian East Africa to Equatoria
1 Infantry moved from Italian East Africa to Nubia
2 Tanks moved from Iraq to Lower Egypt
8 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from Cairo to Lower Egypt
3 Infantrys moved from Iraq to Syria
3 Tanks moved from W.Iran to Syria
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Fighter moved from 67 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from Kweichow to N.French Indochina
1 Tank moved from Assam to N.French Indochina
5 Tanks moved from Delhi to Assam
5 Mech.Infs moved from Madras to Assam
4 Tanks moved from Assam to N.French Indochina
5 Mech.Infs moved from Assam to N.French Indochina
1 Infantry and 1 Tank moved from Angola to Belgian Congo
1 Fighter moved from French Equatorial Africa to Belgian Congo
2 Infantrys moved from Cape Town to South Africa
2 Tanks moved from W.Mexico to Central America
1 Infantry moved from E.Mexico to Central America
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
4 Fighters moved from Manchester to 3 Sea Zone
Purchase Units - British
British buy 6 ArmoredCars, 1 Bunker, 1 Destroyer, 5 Infantrys, 5 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in 65 Sea Zone
British attack with 1 Fighter and 1 Submarine
Yamamoto defend with 1 Transport
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 65 Sea Zone
British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Belgian Congo
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British roll dice for 1 Tank in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Belgian Congo
Neutral win with no units remaining. Battle score for attacker is -11
Casualties for British: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Syria
British attack with 3 Infantrys and 3 Tanks
Italians defend with 1 Artillery, 1 Factory and 1 Infantry
British roll dice for 3 Infantrys and 3 Tanks in Syria, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Lower Egypt
British attack with 8 Infantrys and 4 Tanks
Italians defend with 1 Infantry
British roll dice for 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 3/12 hits, 3.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.French Indochina
British attack with 1 Infantry, 5 Mech.Infs and 6 Tanks
Hisaichi defend with 2 ArmoredCars
British roll dice for 1 Infantry, 5 Mech.Infs and 6 Tanks in N.French Indochina, round 2 : 8/12 hits, 5.00 expected hits
Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 1 Infantry, 5 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in 3 Sea Zone
British attack with 4 Fighters
Finns defend with 1 Destroyer
British roll dice for 4 Fighters in 3 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British and 1 Destroyer owned by the Finns lost in 3 Sea Zone
British win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Fighter
Casualties for Finns: 1 Destroyer
Non Combat Move - British
3 Fighters moved from 3 Sea Zone to Iceland
1 Bomber moved from Hamburg to Manchester
1 AAGun moved from W.Iran to Iraq
1 Fighter moved from 65 Sea Zone to 67 Sea Zone
1 Cruiser moved from 63 Sea Zone to 67 Sea Zone
1 AAGun moved from Yunnan to N.French Indochina
Place Units - British
1 Bunker and 5 Mech.Infs placed in Madras
5 Tanks placed in Delhi
3 ArmoredCars placed in W.Iran
2 ArmoredCars placed in Cape Town
1 ArmoredCar and 5 Infantrys placed in Cairo
1 Destroyer and 1 Submarine placed in 20 Sea Zone
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.67
British : 3.00
Italians : -1.00
Hisaichi : -0.33
Yamamoto : -0.33
Finns : 0.67
AA fire in Hamburg : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
7 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 2 Cruisers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 7 Infantrys
Yamamoto defend with 3 Marines and 1 Tank
Anzac roll dice for 1 Battleship and 3 Cruisers in Lombok, round 2 : 2/4 hits, 2.17 expected hits
Anzac roll dice for 7 Infantrys in Lombok, round 2 : 2/7 hits, 1.17 expected hits
Yamamoto roll dice for 3 Marines and 1 Tank in Lombok, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac, 3 Marines owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 13
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 3 Marines and 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
2 Cruisers placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50
Anzac : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 6 PUs;
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Timor
1 Bunker placed in Aroe
Turn Complete - Dutch
Dutch collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 3 Infantrys
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
retreated to Vyborg
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Finns: 3 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
6 Infantrys moved from Tampere to Oulu
1 AAGun and 6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 2 Infantrys placed in Helsinki
1 Transport placed in 24 Sea Zone
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 4 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Vinnytsia
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Factory, 8 Mech.Infs and 1 Tank
Romanians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 8 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 4/9 hits, 3.17 expected hits
1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Vinnytsia
Russians win with 8 Mech.Infs and 1 Tank remaining. Battle score for attacker is -8
Casualties for Romanians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
4 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
4 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : -0.83
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
Thai take S.Thailand from British
1 Submarine moved from 111 Sea Zone to 65 Sea Zone
1 Destroyer moved from 110 Sea Zone to 65 Sea Zone
1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in 65 Sea Zone
Thai attack with 1 Destroyer and 1 Submarine
British defend with 1 Submarine
Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 65 Sea Zone
Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.33
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
1 Transport moved from 96 Sea Zone to 88 Sea Zone
1 Infantry and 1 Tank moved from Midway to 88 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 86 Sea Zone
1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Saipan
1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
1 Transport moved from 89 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
2 Infantrys moved from Jaluit to 96 Sea Zone
2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
3 Artillerys moved from Midway to 89 Sea Zone
3 Infantrys moved from Midway to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
3 Artillerys, 4 Infantrys and 4 Transports moved from 89 Sea Zone to 87 Sea Zone
2 Fighters moved from 96 Sea Zone to Rongelap
1 Fighter moved from 96 Sea Zone to Minamitori
2 Fighters moved from 96 Sea Zone to Rongelap
1 Battleship, 3 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 87 Sea Zone
3 Artillerys and 4 Infantrys moved from 87 Sea Zone to Wake
1 Transport moved from 89 Sea Zone to 87 Sea Zone
1 Fighter moved from Midway to 87 Sea Zone
1 Battleship, 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 3 Infantrys moved from 91 Sea Zone to Johnston
3 Bombers moved from Midway to 107 Sea Zone
1 Adv.Fighter and 2 Fighters moved from San Francisco to Midway
1 Infantry and 2 Tanks moved from Iceland to 10 Sea Zone
1 Infantry, 2 Tanks and 2 Transports moved from 10 Sea Zone to 18 Sea Zone
1 Infantry and 2 Tanks moved from 18 Sea Zone to Munster
1 Artillery and 1 Infantry moved from Attu to 71 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
1 Artillery and 1 Infantry moved from 76 Sea Zone to Kunashir
1 Destroyer and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Battleship, 1 Destroyer, 2 Elites, 1 Fighter and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ponape
Americans attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys and 2 Tanks in Ponape, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans roll dice for 1 Infantry and 2 Tanks in Ponape, round 4 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Ponape, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in 107 Sea Zone
Americans attack with 3 Bombers
Yamamoto defend with 1 Cruiser and 2 Transports
Americans roll dice for 3 Bombers in 107 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Yamamoto roll dice for 1 Cruiser and 2 Transports in 107 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Bomber owned by the Americans and 2 Transports owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 2 Bombers in 107 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 107 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 Bombers
Casualties for Yamamoto: 1 Cruiser and 2 Transports
Battle in Munster
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
Americans roll dice for 1 Infantry and 2 Tanks in Munster, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
Americans loses 0 PUs for violating Munsters neutrality.
Americans win, taking Munster from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Minamitori
Americans attack with 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Minamitori, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Minamitori, round 4 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Tank remaining. Battle score for attacker is -8
Casualties for Americans: 1 Fighter and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Kunashir
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Americans roll dice for 1 Artillery and 1 Infantry in Kunashir, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kunashir
Americans win, taking Kunashir from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Saipan
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Saipan, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Saipan, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Battle in Rongelap
Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 2 : 0/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Rongelap, round 3 : 1/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
4 Fighters moved from Rongelap to 87 Sea Zone
1 Fighter moved from Midway to 87 Sea Zone
1 Bomber moved from 107 Sea Zone to Hollandia
Place Units - Americans
1 B.Carrier, 1 Battleship and 1 Destroyer placed in 91 Sea Zone
2 Transports placed in 83 Sea Zone
1 Adv.Fighter, 2 Artillerys, 2 Elites and 1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Yamamoto : 0.67
Americans : -4.33