yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
oysteilo (Axis) vs. 666 (Allies +2) BM3
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 51 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 2 carriers and 1 cruiser 54 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry 101 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 37 / 66 Russians : 37 / 37 Japanese : 30 / 40 Americans : 52 / 52 Chinese : 8 / 12 British : 28 / 30 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 1.67Territory Summary for Chinese :
Shensi : 1 fighter and 7 infantry Szechwan : 3 infantryProduction/PUs Summary :
Germans : 37 / 66 Russians : 37 / 37 Japanese : 30 / 40 Americans : 52 / 52 Chinese : 8 / 8 British : 28 / 30 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.33 British : 0.83 Italians : 0.33 Chinese : -0.17 Japanese : 1.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 7 infantry Szechwan : 3 infantry Shan State : 3 infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 51 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 2 carriers and 1 cruiser 54 Sea Zone : 1 battleship, 1 destroyer and 1 submarine Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Alexandria : 1 infantry Gibraltar : 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 bomber, 1 fighter and 1 harbour Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Rhodesia : 2 infantry Tanganyika Territory : 1 fighter and 1 tactical_bomber Southern France : 1 aaGun and 1 infantry Italian Somaliland : 1 flag, 1 artillery and 1 infantry 76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 106 Sea Zone : 1 flag, 2 destroyers and 1 transport 93 Sea Zone : 1 transport 92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 destroyer and 1 transport 110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 37 / 66 Russians : 37 / 37 Japanese : 30 / 40 Americans : 52 / 52 Chinese : 8 / 8 British : 28 / 37 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 fighter moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 British : 0.83 Italians : 0.33 Chinese : -0.17 Japanese : 1.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone retreated to 93 Sea Zone French win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 1 submarine Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -0,17 French : 1,17 Neutral_Allies : 0,67 -
hahahaha such bull shiiiite
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone retreated to 93 Sea Zone French win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 1 submarine Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 2 infantry EDIT: Adding units owned by Italians to Libya: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,17 French : 1,17 Neutral_Allies : 0,67 -
@oysteilo said in oysteilo (Axis) vs. 666 (Allies +2) BM3:
hahahaha such bull shiiiite
hmmm, time for me to have some luck…nice
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 aaGuns and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.67 ANZAC : -0.33Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor and 1 harbour New Guinea : 2 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 submarine Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 infantry Algeria : 2 infantry Syria : 1 infantry Holland Belgium : 1 flag, 1 artillery 92 Sea Zone : 1 cruiser and 1 destroyer 81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 66 Russians : 37 / 37 Japanese : 30 / 40 Americans : 52 / 52 Chinese : 8 / 8 British : 26 / 37 UK_Pacific : 17 / 17 Italians : 18 / 14 ANZAC : 10 / 10 French : 14 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 4 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 3 armour moved from Romania to Poland 2 artilleries and 4 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 6 armour moved from France to Germany 2 infantry moved from Norway to Finland 1 fighter moved from 93 Sea Zone to Southern Italy 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 3 infantry placed in France 1 mech_infantry placed in Western Germany 4 artilleries and 6 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0,67 -
TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Sikang 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 2 infantry moved from Kazakhstan to Sikang 1 armour moved from Kazakhstan to Sikang 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Bessarabia to Eastern Poland 2 aaGuns and 14 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yunnan : 1 mech_infantry Sikang : 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Amur : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 1 artillery and 20 infantry Baltic States : 1 infantry Bryansk : 1 infantry and 1 mech_infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 bomber, 1 factory_major and 6 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 aaGuns, 2 artilleries and 9 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 44 Russians : 37 / 38 Japanese : 29 / 40 Americans : 52 / 52 Chinese : 9 / 8 British : 26 / 37 UK_Pacific : 17 / 17 Italians : 18 / 14 ANZAC : 10 / 10 French : 14 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from French 2 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Malaya 3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Philippines, round 2 : 3/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 5/7 hits, 4,17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery and 3 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi 1 aaGun and 4 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from 36 Sea Zone to Manchuria 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 fighters moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Japan 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 2 tactical_bombers moved from Shan State to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from Malaya to Kwangsi 2 artilleries and 2 infantry moved from Anhwe to Hunan Place Units - Japanese 1 fighter placed in Japan 3 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : -0,67 Chinese : 0,67 UK_Pacific : 2,67 Japanese : -0,17 -
TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 2 artilleries and 4 infantry moved from 63 Sea Zone to New Zealand 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from Guam to 63 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 carriers, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Eastern United States Americans undo move 1. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0.50 Japanese : -0.33Territory Summary for Americans :
New Zealand : 2 artilleries and 4 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 marine Midway : 1 airfield 26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber 10 Sea Zone : 1 destroyer and 1 transport 16 Sea Zone : 1 submarine 63 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports Central United States : 1 armour, 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry 86 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 1 destroyer and 2 transports Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 34 / 44 Russians : 37 / 38 Japanese : 47 / 50 Americans : 52 / 77 Chinese : 5 / 8 British : 26 / 37 UK_Pacific : 7 / 17 Italians : 18 / 14 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kweichow -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67Territory Summary for Chinese :
Shensi : 1 fighter and 2 infantry Suiyuyan : 2 infantry Kweichow : 2 infantry Szechwan : 2 infantryProduction/PUs Summary :
Germans : 34 / 44 Russians : 37 / 38 Japanese : 45 / 50 Americans : 52 / 77 Chinese : 7 / 9 British : 26 / 37 UK_Pacific : 7 / 17 Italians : 18 / 14 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0





