3cf1c2a1-1b21-4b5f-a07f-30225f34df39-uk.tsvg
eec5b1b8-ec73-455a-9061-c13698c68e6b-anz.tsvg
48419014-468d-4641-9974-69e0a59683e2-triplea_42321_2dut.tsvg
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Morocco Algeria to Egypt
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 fighter and 5 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 3 armour, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits
1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 22
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Morocco Algeria
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
Place Units - Italians
3 armour placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
3 bombers moved from United Kingdom to Morocco Algeria
2 cruisers moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 12 Sea Zone
2 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
2 fighters moved from 46 Sea Zone to Solomon Islands
2 infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Italians defend with 1 fighter
Americans roll dice for 2 cruisers in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco Algeria, round 2 : 5/8 hits, 3.50 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
2 bombers owned by the Americans retreated
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Solomon Islands to 46 Sea Zone
2 bombers moved from Morocco Algeria to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Hupeh to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Fukien to Kiangsu
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Fukien
2 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : 2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Burma to Kwangtung
1 armour moved from Burma to Kwangtung
1 bomber moved from Burma to Kwangtung
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Persia, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Japan
Place Units - Japanese
1 factory placed in India
2 transports placed in 37 Sea Zone
3 armour placed in Manchuria
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 infantry moved from Eastern Ukraine to Russia
2 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Persia
Russians attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Persia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 50 PUs;
Germans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Germany to 3 Sea Zone
1 fighter moved from Germany to 3 Sea Zone
1 bomber moved from Germany to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to 3 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 3 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 3 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 3 Sea Zone
retreated to 3 Sea Zone
British win with 1 battleship, 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 2 carriers, 1 destroyer and 1 submarine
3 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 bomber moved from 3 Sea Zone to Germany
1 bomber moved from 3 Sea Zone to Germany
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 fighter moved from Ukraine to Germany
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from France to Germany
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
Place Units - Germans
1 carrier and 2 destroyers placed in 5 Sea Zone
2 fighters placed in 5 Sea Zone
Germans undo move 2.
Germans undo move 1.
2 fighters placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -0.50
British : 3.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 carriers; Remaining resources: 5 PUs;
Combat Move - British
1 battleship, 2 cruisers and 2 transports moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
British attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Finland to United Kingdom
Place Units - British
2 carriers placed in 2 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 5/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo-Egypt Sudan
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to Germany
1 infantry moved from Bulgaria Romania to Balkans
1 fighter moved from Anglo-Egypt Sudan to Egypt
Place Units - Italians
1 cruiser and 1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
4 infantry moved from Eastern United States to 10 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
2 transports moved from 12 Sea Zone to 10 Sea Zone
2 bombers moved from United Kingdom to Germany
2 infantry moved from Solomon Islands to 46 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 fighters moved from 48 Sea Zone to New Guinea
2 infantry moved from 48 Sea Zone to New Guinea
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from New Guinea to 48 Sea Zone
2 bombers moved from Germany to United Kingdom
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Combat Move - Chinese
2 infantry moved from Yunnan to Fukien
1 fighter moved from Yunnan to Fukien
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 37 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 fighter moved from Manchuria to 48 Sea Zone
1 fighter moved from Manchuria to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 armour moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to 48 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 48 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Japanese roll dice for 3 bombers, 1 carrier, 1 cruiser and 3 fighters in 48 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 48 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 48 Sea Zone
Japanese win with 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in Kiangsu
Japanese attack with 3 armour and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 3 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 48 Sea Zone to East Indies
1 bomber moved from 48 Sea Zone to East Indies
1 bomber moved from 48 Sea Zone to East Indies
1 transport moved from 37 Sea Zone to 50 Sea Zone
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 34 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 armour placed in Burma
1 armour and 2 infantry placed in Manchuria
2 infantry placed in India
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Archangel
1 armour moved from Caucasus to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to Ukraine
2 infantry moved from Persia to Caucasus
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 8x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Finland
1 armour moved from Karelia S.S.R. to Finland
1 bomber moved from Germany to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Germany to Finland
1 bomber moved from Germany to Archangel
Combat - Germans
Battle in Belorussia
Germans attack with 7 armour, 2 artilleries and 10 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 7 armour, 2 artilleries and 10 infantry in Belorussia, round 2 : 4/19 hits, 6.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 7 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Finland
Germans attack with 2 armour, 1 bomber, 3 fighters and 1 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Finland, round 2 : 4/7 hits, 3.33 expected hits
British roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British and 1 armour owned by the British lost in Finland
Germans win, taking Finland from British with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Germany
1 fighter moved from Finland to Germany
1 fighter moved from Archangel to Germany
1 fighter moved from Archangel to Germany
1 fighter moved from Finland to Germany
1 fighter moved from Finland to Germany
1 bomber moved from Finland to Germany
1 armour moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Karelia S.S.R. to Belorussia
Place Units - Germans
1 carrier and 3 destroyers placed in 5 Sea Zone
2 fighters placed in 5 Sea Zone
2 armour placed in Germany
2 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -1.17
Russians : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from United Kingdom to 2 Sea Zone
2 infantry moved from United Kingdom to 2 Sea Zone
2 armour, 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
2 fighters moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Karelia S.S.R.
Combat - British
Battle in Finland
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Finland, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in Karelia S.S.R.
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Finland to United Kingdom
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
2 fighters moved from Finland to 4 Sea Zone
1 transport moved from 22 Sea Zone to 12 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 2 Sea Zone
1 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 2.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Italians take French Madagascar from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Balkans to Italy
1 fighter moved from Egypt to Italy
1 armour moved from Germany to Italy
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 destroyer moved from 14 Sea Zone to 15 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Italy
1 factory placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 cruiser, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
3 armour moved from Eastern United States to 10 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 infantry moved from 12 Sea Zone to Gibraltar
British take Gibraltar from Germans
2 armour moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 14 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Americans
2 bombers moved from 14 Sea Zone to Morocco Algeria
Place Units - Americans
1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Combat Move - Chinese
3 infantry moved from Fukien to Kiangsu
4 infantry moved from Suiyuan to Kiangsu
1 fighter moved from Fukien to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 armour and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 3 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Kiangsu, round 4 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 armour and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Fukien
1 fighter moved from Kiangsu to Fukien
Place Units - Chinese
3 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Chinese : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 5 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Burma to Fukien
1 armour moved from Kwangtung to Fukien
1 armour moved from Burma to Fukien
1 armour moved from Kwangtung to Fukien
1 bomber moved from East Indies to Fukien
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from 39 Sea Zone to Australia
1 cruiser moved from 48 Sea Zone to 39 Sea Zone
1 bomber moved from East Indies to Persia
1 bomber moved from East Indies to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 fighter moved from 48 Sea Zone to Australia
1 fighter moved from 48 Sea Zone to Australia
Combat - Japanese
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 3 infantry
AA fire in Australia : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Australia
Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Australia
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 3 : 0/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 4 : 0/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 5 : 0/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 6 : 1/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Australia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 4 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Battle in Fukien
Japanese attack with 4 armour and 1 bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 4 armour and 1 bomber in Fukien, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Fukien
Japanese roll dice for 4 armour and 1 bomber in Fukien, round 3 : 0/5 hits, 2.67 expected hits
Chinese roll dice for 1 fighter in Fukien, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Fukien
Japanese roll dice for 3 armour and 1 bomber in Fukien, round 4 : 0/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter in Fukien, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Fukien
Japanese roll dice for 2 armour and 1 bomber in Fukien, round 5 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 fighter in Fukien, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 2 armour
Battle in Persia
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 48 Sea Zone to 38 Sea Zone
1 fighter moved from Australia to 38 Sea Zone
1 bomber moved from Fukien to Burma
1 bomber moved from Persia to India
1 bomber moved from Persia to India
1 battleship moved from 15 Sea Zone to 34 Sea Zone
1 battleship moved from 15 Sea Zone to 34 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
2 armour placed in Burma
3 infantry placed in India
4 infantry placed in East Indies
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -1.67
AA fire in Australia : : 0.67
Chinese : -1.33
Japanese : -10.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 bomber moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Eastern Ukraine to East Poland
Russians take East Poland from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Caucasus to Russia
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
Place Units - Russians
6 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Baltic States to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to East Poland
1 fighter moved from Germany to East Poland
Combat - Germans
Battle in East Poland
Germans attack with 2 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters and 1 infantry in East Poland, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 8 armour, 2 artilleries, 2 bombers, 2 fighters and 9 infantry
British defend with 1 armour and 1 infantry; Russians defend with 1 factory and 2 infantry
Germans roll dice for 8 armour, 2 artilleries, 2 bombers, 2 fighters and 9 infantry in Karelia S.S.R., round 2 : 7/23 hits, 8.83 expected hits
Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 8 armour, 2 artilleries, 2 bombers, 2 fighters and 9 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Belorussia to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from East Poland to Germany
1 fighter moved from East Poland to Germany
1 fighter moved from Germany to Italy
1 fighter moved from Germany to Italy
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 bomber moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
3 armour, 2 bombers and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 31 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -1.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 12 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to Germany
1 artillery moved from 6 Sea Zone to Northwestern Europe
1 armour and 2 infantry moved from 6 Sea Zone to Northwestern Europe
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in Northwestern Europe
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
2 armour, 1 artillery and 3 infantry placed in United Kingdom
1 submarine placed in 6 Sea Zone
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Italian Africa to Rhodesia
Italians take Rhodesia from British
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - Italians
2 infantry placed in Egypt
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Italians
5 infantry moved from Morocco Algeria to Libya
2 armour moved from Morocco Algeria to Libya
3 armour moved from Eastern United States to 10 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Morocco Algeria
3 armour moved from 12 Sea Zone to Morocco Algeria
2 transports moved from 12 Sea Zone to 10 Sea Zone
2 bombers moved from Morocco Algeria to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Morocco Algeria
Place Units - Americans
4 armour, 1 bomber and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Place Units - Chinese
3 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.33