Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 19
Purchase Units - Rhun
Rhun buy 2 fortificationss and 2 towers; Remaining resources: 1 PUs;
Place Units - Rhun
2 fortificationss placed in Iron Hills
2 towers placed in Rhun
Turn Complete - Rhun
Rhun collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 19
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from E. Rhovanion to S. E. Rhovanion
1 lightCavalry moved from E. Rhovanion to S. Rhovanion
1 lightCavalry moved from Rhovanion to N. Brown Lands
1 spearInfantry moved from Rhovanion to S. Rhovanion
1 heavyCavalry moved from E. Rhovanion to S. E. Rhovanion
1 heavyCavalry moved from E. Rhovanion to S. Rhovanion
1 heavyCavalry moved from E. Rhovanion to N. Brown Lands
Combat - Dale
Battle in S. E. Rhovanion
Dale attack with 1 heavyCavalry and 1 lightCavalry
Khand defend with 1 raiderCavalry
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 2 : 0/2 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry in S. E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 3 : 0/2 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry in S. E. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 4 : 0/2 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry in S. E. Rhovanion, round 4 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. E. Rhovanion, round 5 : 1/2 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry in S. E. Rhovanion, round 5 : 0/1 hits, 0.17 expected hits
1 raiderCavalry owned by the Khand lost in S. E. Rhovanion
Dale win, taking S. E. Rhovanion from Khand with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Battle in S. Rhovanion
Dale attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry
Khand defend with 1 raiders and 2 xbowInfantrys
Dale roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 2 : 0/3 hits, 1.00 expected hits
Khand roll dice for 1 raiders and 2 xbowInfantrys in S. Rhovanion, round 2 : 0/3 hits, 0.83 expected hits
Dale roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in S. Rhovanion, round 3 : 1/3 hits, 1.00 expected hits
Khand roll dice for 1 raiders and 2 xbowInfantrys in S. Rhovanion, round 3 : 1/3 hits, 0.83 expected hits
1 spearInfantry owned by the Dale and 1 raiders owned by the Khand lost in S. Rhovanion
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhovanion, round 4 : 2/2 hits, 0.83 expected hits
Khand roll dice for 2 xbowInfantrys in S. Rhovanion, round 4 : 1/2 hits, 0.67 expected hits
1 lightCavalry owned by the Dale and 2 xbowInfantrys owned by the Khand lost in S. Rhovanion
Dale win, taking S. Rhovanion from Khand with 1 heavyCavalry remaining. Battle score for attacker is 5
Casualties for Dale: 1 lightCavalry and 1 spearInfantry
Casualties for Khand: 1 raiders and 2 xbowInfantrys
Battle in N. Brown Lands
Dale attack with 1 heavyCavalry and 1 lightCavalry
Khand defend with 1 xbowInfantry
Dale roll dice for 1 heavyCavalry and 1 lightCavalry in N. Brown Lands, round 2 : 1/2 hits, 0.83 expected hits
Khand roll dice for 1 xbowInfantry in N. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits
1 lightCavalry owned by the Dale and 1 xbowInfantry owned by the Khand lost in N. Brown Lands
Dale win, taking N. Brown Lands from Khand with 1 heavyCavalry remaining. Battle score for attacker is 0
Casualties for Dale: 1 lightCavalry
Casualties for Khand: 1 xbowInfantry
Non Combat Move - Dale
3 heavyCavalrys moved from Celduin to E. Rhovanion
1 spearInfantry moved from Lake Town to N. Dale
2 heavyCavalrys and 2 lightCavalrys moved from Lake Town to Celduin
2 archerss and 2 spearInfantrys moved from N. Rhun to S. Dale
4 archerss and 4 spearInfantrys moved from N. Rhun to S. Dale
Place Units - Dale
1 archers, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : -2.00
Khand : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 19
Purchase Units - Khand
Khand buy 4 raiderCavalrys; Remaining resources: 2 PUs;
Combat Move - Khand
1 raiders moved from E. Emnet to Wold
1 raiders and 2 xbowInfantrys moved from Dagorlad to S. Rhovanion
2 raiderss and 1 xbowInfantry moved from N. Ithilien to Dagorlad
1 xbowInfantry moved from Harad Road to S. Ithilien
2 xbowInfantrys moved from S. Ithilien to N. Ithilien
1 raiderCavalry and 1 warWolves moved from E. Emnet to N. Brown Lands
Combat - Khand
Battle in S. Rhovanion
Khand attack with 1 raiders and 2 xbowInfantrys
Dale defend with 1 heavyCavalry
Khand roll dice for 1 raiders and 2 xbowInfantrys in S. Rhovanion, round 2 : 1/3 hits, 1.17 expected hits
Dale roll dice for 1 heavyCavalry in S. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
1 heavyCavalry owned by the Dale lost in S. Rhovanion
Khand win, taking S. Rhovanion from Dale with 1 raiders and 2 xbowInfantrys remaining. Battle score for attacker is 5
Casualties for Dale: 1 heavyCavalry
Battle in N. Brown Lands
Khand attack with 1 raiderCavalry and 1 warWolves
Dale defend with 1 heavyCavalry
Khand roll dice for 1 raiderCavalry and 1 warWolves in N. Brown Lands, round 2 : 1/2 hits, 0.67 expected hits
Dale roll dice for 1 heavyCavalry in N. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits
1 heavyCavalry owned by the Dale lost in N. Brown Lands
Khand win, taking N. Brown Lands from Dale with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 5
Casualties for Dale: 1 heavyCavalry
Non Combat Move - Khand
Place Units - Khand
4 raiderCavalrys placed in E. Emnet
Turn Complete - Khand
Khand collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Dale : -0.67
Khand : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 19
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
Dwarves loses 0 PUs for violating Bights neutrality.
1 axeInfantry moved from Celduin to Rhovanion
1 berzerkers moved from N. Dale to S. Dale
1 berzerkers moved from N. Dale to N. Rhun
1 axeInfantry and 2 cannons moved from Lonely Mtn. to N. Dale
Combat - Dwarves
Non Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Saruman
Saruman buy 1 orcs, 1 trolls and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Isengard to Fangorn
Non Combat Move - Saruman
Place Units - Saruman
1 orcs, 1 trolls and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
1 archers and 1 spearInfantry moved from S. Dunland to Adorn
1 archers moved from S. Dunland to Enedwaith
1 lightCavalry moved from Lond Daer to Enedwaith
1 lightCavalry moved from Lond Daer to Druwaith Laur
2 lightCavalrys moved from S. Dunland to Westfold
Combat - Freefolk
Battle in Enedwaith
Freefolk attack with 1 archers and 1 lightCavalry
Haradrim defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 1 lightCavalry in Enedwaith, round 2 : 0/2 hits, 0.50 expected hits
Haradrim roll dice for 1 spearInfantry in Enedwaith, round 2 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers and 1 lightCavalry in Enedwaith, round 3 : 2/2 hits, 0.50 expected hits
Haradrim roll dice for 1 spearInfantry in Enedwaith, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Haradrim lost in Enedwaith
Freefolk win, taking Enedwaith from Haradrim with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Haradrim: 1 spearInfantry
Battle in Westfold
Freefolk attack with 2 lightCavalrys
Haradrim defend with 1 corsairs
Freefolk roll dice for 2 lightCavalrys in Westfold, round 2 : 1/2 hits, 0.67 expected hits
Saruman roll dice for 1 corsairs in Westfold, round 2 : 1/1 hits, 0.17 expected hits
1 corsairs owned by the Haradrim and 1 lightCavalry owned by the Freefolk lost in Westfold
Freefolk win, taking Westfold from Saruman with 1 lightCavalry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 lightCavalry
Casualties for Haradrim: 1 corsairs
Battle in Adorn
Freefolk attack with 1 archers and 1 spearInfantry
Haradrim defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 1 spearInfantry in Adorn, round 2 : 0/2 hits, 0.50 expected hits
Haradrim roll dice for 1 spearInfantry in Adorn, round 2 : 1/1 hits, 0.33 expected hits
1 archers owned by the Freefolk lost in Adorn
Freefolk roll dice for 1 spearInfantry in Adorn, round 3 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Adorn, round 3 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 spearInfantry in Adorn, round 4 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Adorn, round 4 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 spearInfantry in Adorn, round 5 : 0/1 hits, 0.17 expected hits
Haradrim roll dice for 1 spearInfantry in Adorn, round 5 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Freefolk lost in Adorn
Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -6
Casualties for Freefolk: 1 archers and 1 spearInfantry
Battle in Druwaith Laur
Freefolk attack with 1 archers, 1 lightCavalry and 1 spearInfantry
Haradrim defend with 1 spearInfantry
Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Druwaith Laur, round 2 : 0/3 hits, 0.83 expected hits
Haradrim roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Druwaith Laur, round 3 : 1/3 hits, 0.83 expected hits
Haradrim roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Haradrim lost in Druwaith Laur
Freefolk win, taking Druwaith Laur from Haradrim with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Haradrim: 1 spearInfantry
Non Combat Move - Freefolk
1 hobbits and 1 spearInfantry moved from Lond Daer to Enedwaith Coast
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers, 2 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
1 archers, 1 hobbits and 2 spearInfantrys moved from Eregion to N. Dunland
1 archers, 2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
2 hobbitss and 1 spearInfantry moved from Bree to S. Downs
2 hobbitss moved from Breelands to S. Downs
1 hobbits moved from Fornost to Breelands
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 spearInfantry placed in Tharbad
3 hobbitss placed in Bree
2 hobbitss placed in Fornost
Turn Complete - Freefolk
Freefolk collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Saruman : 0.83
Freefolk : -0.33
Haradrim : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Mordor
Mordor buy 4 trollss; Remaining resources: 12 PUs;
Combat Move - Mordor
2 trollss moved from W. Osg. to Minas Tirith
1 orcs moved from Lossarnach to Minas Tirith
10 orcss, 6 siegeTowers and 17 trollss moved from Anorien to Minas Tirith
4 trollss moved from Eastfold to Minas Tirith
Combat - Mordor
Battle in Minas Tirith
Mordor attack with 11 orcss, 6 siegeTowers and 23 trollss
Gondor defend with 1 castle, 6 fortificationss, 15 spearInfantrys, 5 towers and 10 towerGuards
Mordor roll dice for 11 orcss, 6 siegeTowers and 23 trollss in Minas Tirith, round 2 : 20/40 hits, 16.33 expected hits
Gondor roll dice for 6 fortificationss, 15 spearInfantrys, 5 towers and 10 towerGuards in Minas Tirith, round 2 : 15/36 hits, 14.33 expected hits
14 spearInfantrys owned by the Gondor, 6 fortificationss owned by the Gondor, 4 siegeTowers owned by the Mordor and 11 orcss owned by the Mordor lost in Minas Tirith
Mordor roll dice for 2 siegeTowers and 23 trollss in Minas Tirith, round 3 : 13/25 hits, 12.50 expected hits
Gondor roll dice for 1 spearInfantry, 5 towers and 10 towerGuards in Minas Tirith, round 3 : 10/16 hits, 8.67 expected hits
10 towerGuards owned by the Gondor, 2 towers owned by the Gondor, 1 spearInfantry owned by the Gondor, 8 trollss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor roll dice for 15 trollss in Minas Tirith, round 4 : 13/15 hits, 7.50 expected hits
Gondor roll dice for 3 towers in Minas Tirith, round 4 : 1/3 hits, 2.00 expected hits
3 towers owned by the Gondor and 1 trolls owned by the Mordor lost in Minas Tirith
Mordor captures 13PUs while taking Gondor capital
Mordor win, taking Minas Tirith from Gondor with 14 trollss remaining. Battle score for attacker is 11
Casualties for Mordor: 11 orcss, 6 siegeTowers and 9 trollss
Casualties for Gondor: 6 fortificationss, 15 spearInfantrys, 5 towers and 10 towerGuards
Non Combat Move - Mordor
Place Units - Mordor
4 trollss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 44 PUs; end with 69 PUs
Combat Hit Differential Summary :
Mordor : 9.67
Gondor : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Goblins
Goblins buy 5 stabberss; Remaining resources: 0 PUs;
Place Units - Goblins
5 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 4 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Celebran to Wold
1 hobbits moved from S. Mirkwood to N. Brown Lands
1 hobbits moved from Gladden to S. Mirkwood
2 hunterss moved from Anduin East Bank to N. Brown Lands
2 hobbitss moved from N. Caves to Eregion
1 hunters moved from Lorien to Fangorn
2 griffins moved from S. Caves to E. Emnet
4 griffins moved from S. Dunland to E. Emnet
1 wizard moved from S. Dunland to E. Emnet
1 hunters moved from Lorien to Wold
1 hunters moved from S. Caves to Fangorn
2 eagless moved from Lorien to E. Emnet
1 hobbits moved from Anduin East Bank to N. Brown Lands
1 hobbits moved from Drimrill Dale to Anduin East Bank
Combat - Elves
Battle in Fangorn
Elves attack with 2 hunterss
Saruman defend with 1 orcs
Elves roll dice for 2 hunterss in Fangorn, round 2 : 0/2 hits, 0.67 expected hits
Haradrim roll dice for 1 orcs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 3 : 0/2 hits, 0.67 expected hits
Haradrim roll dice for 1 orcs in Fangorn, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 4 : 0/2 hits, 0.67 expected hits
Haradrim roll dice for 1 orcs in Fangorn, round 4 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 5 : 1/2 hits, 0.67 expected hits
Haradrim roll dice for 1 orcs in Fangorn, round 5 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Saruman lost in Fangorn
Elves win, taking Fangorn from Haradrim with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Saruman: 1 orcs
Battle in E. Emnet
Elves attack with 2 eagless, 6 griffins and 1 wizard
Khand defend with 1 castle and 6 raiderCavalrys
Elves roll dice for 2 eagless, 6 griffins and 1 wizard in E. Emnet, round 2 : 4/9 hits, 4.33 expected hits
Khand roll dice for 6 raiderCavalrys in E. Emnet, round 2 : 0/6 hits, 1.00 expected hits
4 raiderCavalrys owned by the Khand lost in E. Emnet
Elves roll dice for 2 eagless, 6 griffins and 1 wizard in E. Emnet, round 3 : 7/9 hits, 4.33 expected hits
Khand roll dice for 2 raiderCavalrys in E. Emnet, round 3 : 1/2 hits, 0.33 expected hits
1 eagles owned by the Elves and 2 raiderCavalrys owned by the Khand lost in E. Emnet
Elves win, taking E. Emnet from Khand with 1 eagles, 6 griffins and 1 wizard remaining. Battle score for attacker is 24
Casualties for Khand: 6 raiderCavalrys
Casualties for Elves: 1 eagles
Battle in Wold
Elves attack with 1 hobbits and 1 hunters
Khand defend with 1 raiders
Elves roll dice for 1 hobbits and 1 hunters in Wold, round 2 : 0/2 hits, 0.50 expected hits
Saruman roll dice for 1 raiders in Wold, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits and 1 hunters in Wold, round 3 : 2/2 hits, 0.50 expected hits
Saruman roll dice for 1 raiders in Wold, round 3 : 0/1 hits, 0.17 expected hits
1 raiders owned by the Khand lost in Wold
Elves win, taking Wold from Saruman with 1 hobbits and 1 hunters remaining. Battle score for attacker is 4
Casualties for Khand: 1 raiders
Battle in N. Brown Lands
Elves attack with 2 hobbitss and 2 hunterss
Khand defend with 1 raiderCavalry and 1 warWolves
Elves roll dice for 2 hobbitss and 2 hunterss in N. Brown Lands, round 2 : 0/4 hits, 1.00 expected hits
Khand roll dice for 1 raiderCavalry and 1 warWolves in N. Brown Lands, round 2 : 1/2 hits, 0.33 expected hits
1 hobbits owned by the Elves lost in N. Brown Lands
Elves roll dice for 1 hobbits and 2 hunterss in N. Brown Lands, round 3 : 1/3 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry and 1 warWolves in N. Brown Lands, round 3 : 1/2 hits, 0.33 expected hits
1 hobbits owned by the Elves and 1 warWolves owned by the Khand lost in N. Brown Lands
Elves roll dice for 2 hunterss in N. Brown Lands, round 4 : 1/2 hits, 0.67 expected hits
Khand roll dice for 1 raiderCavalry in N. Brown Lands, round 4 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves and 1 raiderCavalry owned by the Khand lost in N. Brown Lands
Elves win, taking N. Brown Lands from Khand with 1 hunters remaining. Battle score for attacker is 0
Casualties for Elves: 2 hobbitss and 1 hunters
Casualties for Khand: 1 raiderCavalry and 1 warWolves
Non Combat Move - Elves
4 griffins moved from E. Emnet to Lorien
2 griffins moved from E. Emnet to Westfold
1 eagles moved from E. Emnet to Lorien
1 hobbits moved from Carrock to Gladden
1 hobbits moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
Place Units - Elves
1 griffin and 1 wizard placed in S. Caves
1 eagles, 2 hobbitss and 1 hunters placed in Lorien
2 hobbitss placed in High Mirkwood
Turn Complete - Elves
Elves collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Saruman : -0.33
Elves : 1.17
Haradrim : -0.67
Khand : 1.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
7 corsairss and 1 spearInfantry moved from Helms Deep to Westfold
2 corsairss moved from Isengard to Fangorn
3 corsairss and 6 spearInfantrys moved from Anfalas to Andrast
1 spearInfantry moved from Pinnath Gelin to Angren Bank
3 corsairss and 3 spearInfantrys moved from Pinnath Gelin to Andrast
4 galleons moved from Anduin Mouth to N. E. Central Sea Zone
2 galleons moved from Umbar Peninsula Coast to N. W. Central Sea Zone
1 raft moved from N. W. Central Sea Zone to Andrast Coast
Combat - Haradrim
Battle in Andrast
Haradrim attack with 6 corsairss and 9 spearInfantrys
Freefolk defend with 2 archerss, 3 hobbitss and 3 spearInfantrys; Gondor defend with 1 castle, 1 spearInfantry and 1 towerGuard
Haradrim roll dice for 6 corsairss and 9 spearInfantrys in Andrast, round 2 : 5/15 hits, 4.50 expected hits
Gondor roll dice for 2 archerss, 3 hobbitss, 4 spearInfantrys and 1 towerGuard in Andrast, round 2 : 2/10 hits, 3.00 expected hits
3 hobbitss owned by the Freefolk, 2 spearInfantrys owned by the Haradrim and 2 archerss owned by the Freefolk lost in Andrast
Haradrim roll dice for 6 corsairss and 7 spearInfantrys in Andrast, round 3 : 4/13 hits, 4.17 expected hits
Gondor roll dice for 4 spearInfantrys and 1 towerGuard in Andrast, round 3 : 0/5 hits, 1.83 expected hits
1 spearInfantry owned by the Gondor and 3 spearInfantrys owned by the Freefolk lost in Andrast
Haradrim roll dice for 6 corsairss and 7 spearInfantrys in Andrast, round 4 : 3/13 hits, 4.17 expected hits
Gondor roll dice for 1 towerGuard in Andrast, round 4 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Andrast
Haradrim win, taking Andrast from Gondor with 6 corsairss and 6 spearInfantrys remaining. Battle score for attacker is 19
Casualties for Haradrim: 3 spearInfantrys
Casualties for Freefolk: 2 archerss, 3 hobbitss and 3 spearInfantrys
Casualties for Gondor: 1 spearInfantry and 1 towerGuard
Battle in Westfold
Haradrim attack with 7 corsairss and 1 spearInfantry
Elves defend with 2 griffins; Freefolk defend with 1 lightCavalry
Haradrim roll dice for 7 corsairss and 1 spearInfantry in Westfold, round 2 : 5/8 hits, 3.67 expected hits
Freefolk roll dice for 2 griffins and 1 lightCavalry in Westfold, round 2 : 1/3 hits, 1.17 expected hits
1 lightCavalry owned by the Freefolk, 2 griffins owned by the Elves and 1 spearInfantry owned by the Haradrim lost in Westfold
Haradrim win, taking Westfold from Freefolk with 7 corsairss remaining. Battle score for attacker is 15
Casualties for Haradrim: 1 spearInfantry
Casualties for Elves: 2 griffins
Casualties for Freefolk: 1 lightCavalry
Battle in Fangorn
Haradrim attack with 2 corsairss
Elves defend with 2 hunterss
Haradrim roll dice for 2 corsairss in Fangorn, round 2 : 0/2 hits, 1.00 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
2 corsairss owned by the Haradrim lost in Fangorn
Elves win with 2 hunterss remaining. Battle score for attacker is -8
Casualties for Haradrim: 2 corsairss
Non Combat Move - Haradrim
Place Units - Haradrim
1 corsairs and 1 spearInfantry placed in Pinnath Gelin
1 corsairs, 1 oliphant and 1 spearInfantry placed in Anfalas
1 oliphant placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Elves : 1.00
Haradrim : -0.50
Freefolk : -0.17
Gondor : -2.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Rhun
Rhun buy 1 spearInfantry and 2 towers; Remaining resources: 1 PUs;
Place Units - Rhun
1 spearInfantry and 2 towers placed in Rhun
Turn Complete - Rhun
Rhun collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Turn Complete - Gondor
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Dale
Dale buy 2 archerss, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from S. E. Rhovanion to S. Rhun
Dale take S. Rhun from Rhun
1 lightCavalry moved from S. Rhun to S. E. Rhovanion
1 lightCavalry moved from S. E. Rhovanion to S. Rhovanion
8 heavyCavalrys moved from E. Rhovanion to S. Rhovanion
1 heavyCavalry moved from S. E. Rhovanion to S. Rhovanion
2 heavyCavalrys and 2 lightCavalrys moved from Celduin to S. Rhovanion
6 archerss and 6 spearInfantrys moved from S. Dale to Celduin
1 spearInfantry moved from N. Dale to S. Dale
1 heavyCavalry and 1 lightCavalry moved from Lake Town to Celduin
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
1 lightCavalry moved from Celduin to Rhovanion
Combat - Dale
Battle in S. Rhovanion
Dale attack with 11 heavyCavalrys and 3 lightCavalrys
Khand defend with 1 raiders and 2 xbowInfantrys
Dale roll dice for 11 heavyCavalrys and 3 lightCavalrys in S. Rhovanion, round 2 : 8/14 hits, 6.50 expected hits
Khand roll dice for 1 raiders and 2 xbowInfantrys in S. Rhovanion, round 2 : 1/3 hits, 0.83 expected hits
1 lightCavalry owned by the Dale, 2 xbowInfantrys owned by the Khand and 1 raiders owned by the Khand lost in S. Rhovanion
Dale win, taking S. Rhovanion from Khand with 11 heavyCavalrys and 2 lightCavalrys remaining. Battle score for attacker is 8
Casualties for Dale: 1 lightCavalry
Casualties for Khand: 1 raiders and 2 xbowInfantrys
Non Combat Move - Dale
Place Units - Dale
2 archerss, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : 1.50
Khand : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Khand
Khand buy 1 raiderCavalry, 1 raiders, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiders moved from Dagorlad to S. Rhun
Rhun take S. Rhun from Dale
2 xbowInfantrys moved from N. Ithilien to Dagorlad
1 xbowInfantry moved from S. Ithilien to N. Ithilien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
1 warWolves placed in S. Ithilien
1 raiderCavalry, 1 raiders and 2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs;
Combat Move - Dwarves
1 axeInfantry moved from Rhovanion to E. Rhovanion
1 axeInfantry moved from S. Dale to Celduin
1 berzerkers moved from S. Dale to Celduin
1 axeInfantry moved from N. Dale to S. Dale
3 axeInfantrys moved from Lonely Mtn. to N. Dale
1 mortar moved from N. Rhun to S. Dale
8 berzerkerss moved from N. Rhun to S. Dale
2 cannons moved from N. Dale to Celduin
Non Combat Move - Dwarves
Place Units - Dwarves
1 berzerkers and 1 phalanx placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Saruman
Saruman buy 2 orcss and 2 raiderss; Remaining resources: 0 PUs;
Combat Move - Saruman
1 trolls and 1 urukhai moved from Isengard to E. Emnet
1 urukhai moved from Isengard to E. Emnet
1 orcs and 1 raiders moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 1 orcs and 1 raiders
Elves defend with 2 hunterss
Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 2 : 1/2 hits, 0.50 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
1 hunters owned by the Elves, 1 raiders owned by the Saruman and 1 orcs owned by the Saruman lost in Fangorn
Elves win with 1 hunters remaining. Battle score for attacker is -3
Casualties for Saruman: 1 orcs and 1 raiders
Casualties for Elves: 1 hunters
Battle in E. Emnet
Saruman attack with 1 trolls and 2 urukhais
Elves defend with 1 castle and 1 wizard
Saruman roll dice for 1 trolls and 2 urukhais in E. Emnet, round 2 : 1/3 hits, 1.17 expected hits
Elves roll dice for 1 wizard in E. Emnet, round 2 : 1/1 hits, 0.67 expected hits
1 wizard owned by the Elves and 1 urukhai owned by the Saruman lost in E. Emnet
Saruman win, taking E. Emnet from Elves with 1 trolls and 1 urukhai remaining. Battle score for attacker is 3
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 wizard
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 raiderss placed in Isengard
Turn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Saruman : 0.33
Elves : 1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 lightCavalrys moved from Lond Daer to Andrast
1 archers, 1 lightCavalry and 1 spearInfantry moved from Druwaith Laur to Andrast
8 lightCavalrys moved from S. Dunland to Andrast
1 lightCavalry moved from Enedwaith to Andrast
1 hobbits moved from Enedwaith Coast to Druwaith Laur
1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
1 archers, 1 hobbits and 2 spearInfantrys moved from N. Dunland to S. Dunland
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers and 1 spearInfantry moved from Eregion to N. Dunland
1 archers, 2 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
1 archers and 1 spearInfantry moved from Eregion to N. Dunland
4 hobbitss and 1 spearInfantry moved from S. Downs to Minhiriath
3 hobbitss moved from Bree to S. Downs
1 hobbits moved from Breelands to S. Downs
2 hobbitss moved from Fornost to Breelands
Combat - Freefolk
Battle in Andrast
Freefolk attack with 1 archers, 12 lightCavalrys and 1 spearInfantry
Haradrim defend with 1 castle, 6 corsairss and 6 spearInfantrys
Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Andrast, round 2 : 4/14 hits, 4.50 expected hits
Haradrim roll dice for 6 corsairss and 6 spearInfantrys in Andrast, round 2 : 3/12 hits, 3.00 expected hits
4 corsairss owned by the Haradrim, 1 lightCavalry owned by the Freefolk, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Andrast
Freefolk roll dice for 11 lightCavalrys in Andrast, round 3 : 4/11 hits, 3.67 expected hits
Haradrim roll dice for 2 corsairss and 6 spearInfantrys in Andrast, round 3 : 2/8 hits, 2.33 expected hits
2 corsairss owned by the Haradrim, 2 lightCavalrys owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk roll dice for 9 lightCavalrys in Andrast, round 4 : 2/9 hits, 3.00 expected hits
Haradrim roll dice for 4 spearInfantrys in Andrast, round 4 : 2/4 hits, 1.33 expected hits
2 lightCavalrys owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk roll dice for 7 lightCavalrys in Andrast, round 5 : 3/7 hits, 2.33 expected hits
Haradrim roll dice for 2 spearInfantrys in Andrast, round 5 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Haradrim lost in Andrast
Freefolk win, taking Andrast from Haradrim with 7 lightCavalrys remaining. Battle score for attacker is 16
Casualties for Freefolk: 1 archers, 5 lightCavalrys and 1 spearInfantry
Casualties for Haradrim: 6 corsairss and 6 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Lond Daer
1 archers and 1 lightCavalry placed in Tharbad
2 hobbitss and 1 spearInfantry placed in Bree
2 hobbitss placed in Fornost
1 hobbits placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Freefolk : -0.50
Haradrim : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Mordor
Mordor buy 1 nazgul and 13 orcss; Remaining resources: 3 PUs;
Combat Move - Mordor
14 trollss moved from Minas Tirith to E. Emnet
Non Combat Move - Mordor
Place Units - Mordor
1 nazgul placed in Dol Goldur
8 orcss placed in Barad Dur
5 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 44 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Goblins
Goblins buy 1 stabbers and 1 trolls; Remaining resources: 0 PUs;
Place Units - Goblins
1 stabbers and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 21
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin, 5 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hunters moved from Fangorn to Westfold
1 hunters moved from Wold to Westfold
1 hobbits moved from Wold to Westfold
1 hunters moved from Celebran to Westfold
1 hunters moved from Lorien to Fangorn
2 eagless moved from Lorien to Westfold
4 griffins moved from Lorien to Westfold
1 griffin moved from S. Caves to Westfold
1 hobbits moved from Anduin East Bank to Wold
1 hobbits moved from S. Mirkwood to N. Brown Lands
1 hunters moved from N. Brown Lands to Westfold
1 hobbits moved from W. Mirkwood to S. Mirkwood
1 hobbits moved from Gladden to Anduin East Bank
1 hobbits moved from Lorien to Drimrill Dale
1 hunters moved from Drimrill Dale to Anduin East Bank
1 hobbits moved from Lorien to Celebran
1 hobbits moved from Carrock to Gladden
1 hobbits moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
1 hunters moved from Anduin East Bank to Lorien
1 hobbits moved from S. Dunland to Enedwaith
3 hobbitss moved from Eregion to N. Dunland
Combat - Elves
Battle in Westfold
Elves attack with 2 eagless, 5 griffins, 1 hobbits and 4 hunterss
Haradrim defend with 7 corsairss
Elves roll dice for 2 eagless, 5 griffins, 1 hobbits and 4 hunterss in Westfold, round 2 : 4/12 hits, 4.67 expected hits
Haradrim roll dice for 7 corsairss in Westfold, round 2 : 0/7 hits, 1.17 expected hits
4 corsairss owned by the Haradrim lost in Westfold
Elves roll dice for 2 eagless, 5 griffins, 1 hobbits and 4 hunterss in Westfold, round 3 : 8/12 hits, 4.67 expected hits
Haradrim roll dice for 3 corsairss in Westfold, round 3 : 0/3 hits, 0.50 expected hits
3 corsairss owned by the Haradrim lost in Westfold
Elves win, taking Westfold from Haradrim with 2 eagless, 5 griffins, 1 hobbits and 4 hunterss remaining. Battle score for attacker is 28
Casualties for Haradrim: 7 corsairss
Non Combat Move - Elves
2 eagless and 5 griffins moved from Westfold to S. Dunland
1 wizard moved from S. Caves to Lorien
Place Units - Elves
1 eagles, 1 griffin, 1 hunters and 1 wizard placed in Lorien
1 hobbits and 1 hunters placed in S. Caves
2 hobbitss placed in N. Caves
2 hobbitss placed in High Mirkwood
Turn Complete - Elves
Elves collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Elves : 2.67
Haradrim : -1.67