scram 1 ftr into 111
Desert Admiral (Axis) vs FMRommel (Allies+16)
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Is this your way of quickly ending a game that is slowly becoming impossible to win? With the off chance that the dice will save you and make the game competitive again?
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Kansu to Tsinghai 1 armour moved from Trans-Jordan to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
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Okay, I looked at your builds and realize that even if UK wins in Cauc, that the non-plane survivors will be eliminated in your counterattack. I’ve never seen any player build a factory in Russia. But UK & UKPac are producing so many ground units that you haven’t been able to outproduce me.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 29 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from Shantung to Chahar 1 bomber moved from Kiangsu to Chahar 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kiangsi 1 fighter moved from Shantung to Chahar Combat - Japanese Battle in Chahar Japanese attack with 3 bombers, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone retreated to 19 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 3 bombers and 1 fighter moved from Chahar to Shantung 6 infantry moved from Kiangsu to Shantung 4 fighters moved from Kiangsi to Shantung 1 tactical_bomber moved from Kiangsi to Shantung 1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buryatia to Amur 1 fighter and 3 tactical_bombers moved from Yenisey to Korea Place Units - Japanese 3 artilleries placed in Shantung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Japanese collect 29 PUs (2 lost to blockades); end with 29 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Chinese : 0.33 Japanese : -1.00 -
@Desert_Admiral Sorry for the delay. Thought it was your turn.
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Ha, the convoy hunting sub in sz19 finally paid off. You went 0-6 and ANZ went 1-1 despite 1/6 chance. Another example of extreme dice. There are so many possible combinations of moves against Japan by the 4 allies, that I’m having trouble deciding. Will have to write it all down.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Rostov : : 0.83 AA fire in France : : 0.83 Americans : -0.67 Japanese : -0.33 -
Axis AA got 100%. U.S. bomber over France and bomber over Rostov both hit by AA, no damage, so -24 TUV.
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 37 PUs; British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan British take Kazakhstan from Germans 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan Combat - British British creates battle in territory 97 Sea Zone Battle in Caucasus British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits 6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits 5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits 1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys Battle in Turkmenistan British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters moved from Caucasus to Northwest Persia 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 3 artilleries and 4 infantry moved from Eastern Persia to Persia 1 aaGun moved from Egypt to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 artillery and 3 infantry moved from Alexandria to Egypt 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 4 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from India to Yunnan 1 armour and 4 mech_infantrys moved from India to Eastern Persia Place Units - British 1 aaGun and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 aaGuns, 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 6.83 AA fire in Rostov : : 0.83 British : 3.67 AA fire in France : : 0.83 Americans : -0.67 Chinese : 0.83 Japanese : 0.00 -
The Caucasus battle was a nail biter. I had more units and more weak units to take hits vs your tanks. But same power and thus 76% chance of win. You out-rolled on round 1 by 6 hits, which cut my odds below 50%. But I stayed, since we now had the same number of units and my power was close. We gave equal hits in round 2, with you losing more power. Then I rolled slightly better in round 3. I lost remaining tanks and 2 planes, and you lost ten tanks. I retreated to save my planes. I just wanted to reduce your ground units so it would be too costly for you to attack with mostly planes. TUV was just -3. UK and UKPac can produce as many troops as you can there; and the U.S. has troops and planes in place and nearby.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 37 PUs; British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan British take Kazakhstan from Germans 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan Combat - British British creates battle in territory 97 Sea Zone Battle in Caucasus British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits 6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits 5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits 1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys Battle in Turkmenistan British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters moved from Caucasus to Northwest Persia 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 3 artilleries and 4 infantry moved from Eastern Persia to Persia 1 aaGun moved from Egypt to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 artillery and 3 infantry moved from Alexandria to Egypt 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 4 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from India to Yunnan 1 armour and 4 mech_infantrys moved from India to Eastern Persia Place Units - British 1 aaGun and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 aaGuns, 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 fighter EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 6.83 AA fire in Rostov : : 0.83 British : 3.67 AA fire in France : : 0.83 Americans : -0.67 Chinese : 0.83 Japanese : 0.00 -
I re-posted to edit my losses in Caucasus. Restored a TB and removed a fighter instead.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 6 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Southern Italy to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2 Italians collect 9 PUs (9 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung -
Intercept with 6 fighters in Shantung? Bombing with 1 bomber and 6 escort fighters. Assume no intercept if no response by this evening, based on prior your decisions.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Air Battle in Shantung ANZAC attacks with 7 units heading to Shantung Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber and 6 fighters moved from Shantung to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from Queensland to India 1 bomber moved from Philippines to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 armour placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in Shantung : : -0.17 -
I didn’t have Japan intercept the bombing raid. If you wanted to intercept, recreate the battle and edit for any fighter losses.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 bomber moved from Volgograd to Persia 3 bombers, 3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Kazakhstan Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/15 hits, 8.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers, 3 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 2 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Olgiy 3 fighters moved from Southern Italy to Caucasus 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Persia to Caucasus 2 armour moved from Russia to Volgograd 3 armour moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Caucasus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Rostov 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 factory_minor placed in Caucasus 3 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,5,2,1,2,5,3,4,4,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 61 PUs (7 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -1.00 AA fire in Persia : : -0.17 British : -0.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :





