dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Anniversary Edition, gribble(Axis) vs CrazyIvan(Allies), default settings.
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Ok, this is where I’m setting up my first PBF game! Hopefully, every thing will work correctly, and tomorrow we can get in some good gaming.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:17:18 AM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 2 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 armour moved from Bulgaria Romania to East Poland Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone retreated to 12 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in East Poland Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from Czechoslovakia Hungary to Ukraine 1 armour moved from Czechoslovakia Hungary to East Poland 1 fighter moved from 6 Sea Zone to Germany 2 infantry moved from Germany to Poland Place Units - Germans 2 armour and 5 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 0.83 Russians : -2.67 -
Excellent! Let the games begin, lol.
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Sub vs Sub, stay, retreat, or fight?
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@CrazyIvan retreat.
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Where to?
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Hang on, It’s saying submerge or fight, thought it said retreat…???
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Lol, the things that happen in a first ever situation. Message box says retreat, but offers only submerge of remain. You want to just submerge in place?
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from Belorussia to Eastern Ukraine 3 infantry moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Russians : 0.67 -
There we go, and off to work I go… See you tonight!
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 61 Sea Zone to Philippine Islands 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from 61 Sea Zone to Fukien 1 fighter moved from Japan to Suiyuan 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Formosa to Fukien 1 fighter moved from 61 Sea Zone to Kwangtung 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippine Islands Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry 1 fighter owned by the Japanese retreated Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 5 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 fighter moved from Philippine Islands to 61 Sea Zone 1 fighter moved from Kwangtung to 61 Sea Zone 1 fighter moved from Fukien to 62 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 1 fighter moved from Suiyuan to Kiangsu 1 fighter moved from 53 Sea Zone to 62 Sea Zone 1 carrier moved from 57 Sea Zone to 62 Sea Zone 1 carrier moved from 57 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 30 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -2.00 Chinese : -2.33 Japanese : -8.17 -
Ok, so the battles of the N.sea and Libya are taking place, I got the German sub second time around, but down in Libya, I need your preferred OOL.
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 2 fighters moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to Libya 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 cruiser moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Australia to 41 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Guinea 1 artillery and 1 infantry moved from India to Persia 1 infantry moved from Burma to India Combat - British Battle in France British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in 6 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Libya to Egypt 1 fighter moved from Libya to Egypt 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 1 aaGun moved from India to Persia 1 infantry moved from Western Canada to Eastern Canada Place Units - British 4 fighters and 1 infantry placed in United KingdomCombat Hit Differential Summary :
Germans : -0.67 British : 0.33 Italians : -1.67 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 2 fighters moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to Libya 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 cruiser moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Australia to 41 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Guinea 1 artillery and 1 infantry moved from India to Persia 1 infantry moved from Burma to India Combat - British Battle in France British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in 6 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Libya to Egypt 1 fighter moved from Libya to Egypt 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 1 aaGun moved from India to Persia 1 infantry moved from Western Canada to Eastern Canada Place Units - British 4 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.33 Italians : -1.67 -
Sorry for the double post, I forgot to hit ‘done’ after placing units! Anyway, got the first UK turn done, and calling it a night! See you tomorrow!
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to France 1 artillery moved from Italy to France 1 infantry moved from Italy to France 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 fighter moved from Italy to France Combat - Italians Battle in France Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians win, taking France from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from France to Italy 1 battleship moved from 14 Sea Zone to 15 Sea Zone Place Units - Italians 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -0.33 -
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Western United States to Eastern Canada Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 fighter and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Morocco Algeria Germans win with 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans Non Combat Move - Chinese 1 infantry moved from Yunnan to Sikang 1 fighter moved from Yunnan to Chinghai Place Units - Americans 1 bomber, 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 1.33 Americans rolls : : 0.00 Americans : -1.00 -
And it’s back to Germany for the start of round Two…
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 artillery moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 1 fighter moved from Morocco Algeria to 12 Sea Zone 1 bomber moved from Norway to Karelia S.S.R. 1 fighter moved from Germany to Belorussia Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. causes 0 damage total. Battle in 12 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer; Russians defend with 1 submarine Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Russians lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Russians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France 2 infantry moved from Germany to France 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Germany to Poland 1 fighter moved from Belorussia to Baltic States 1 artillery moved from East Poland to Belorussia 2 armour moved from East Poland to Belorussia 2 infantry moved from East Poland to Belorussia 2 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 2 armour moved from Ukraine to Belorussia 1 fighter moved from 6 Sea Zone to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 1.00 AA fire in Karelia S.S.R. : : 0.83 Russians : 0.17





