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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 fighter moved from 51 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 62 Sea Zone to 36 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 carrier moved from 51 Sea Zone to 36 Sea Zone 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 5 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 29 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Casualties for Japanese: 1 fighter Battle in Suiyuan Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Suiyuan to Burma 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from 35 Sea Zone to Burma Place Units - Japanese 1 factory placed in Burma 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.00 Chinese : 1.33 Japanese : -1.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Belorussia 1 armour moved from Archangel to Belorussia 3 infantry moved from Russia to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 5 infantry in Belorussia, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 4 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia Germans win with 3 infantry remaining. Battle score for attacker is -20 Casualties for Russians: 1 armour and 5 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Eastern Ukraine, round 2 : 0/7 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine 2 armour owned by the Russians retreated to Russia Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Urals to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 3.00 Russians : -6.17 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 bomber moved from Germany to 15 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Eastern Ukraine to Ukraine 1 armour moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from East Poland to Ukraine 1 artillery moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. Combat - Germans Battle in Ukraine Germans attack with 4 armour, 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/11 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in 12 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 3 fighters in 12 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 fighters in 12 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 15 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Karelia S.S.R. Germans attack with 1 armour and 5 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 bomber moved from 15 Sea Zone to Germany 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Baltic States to East Poland 1 infantry moved from Baltic States to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to France 1 armour moved from France to Germany 1 armour moved from Germany to Poland 1 armour moved from Northwestern Europe to Poland 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Ukraine to Germany Place Units - Germans 1 infantry placed in Germany 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.67 British : 0.17 Russians : 0.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 cruiser; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 2 infantry moved from Eastern Canada to 1 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from Australia to India 1 infantry moved from Persia to India 1 infantry moved from Western Canada to Eastern Canada Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier and 1 cruiser placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 armour moved from Balkans to Italy 1 infantry moved from Balkans to Italy 1 fighter moved from Italy to Morocco Algeria Non Combat Move - Italians Place Units - Italians 1 transport placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Western United States to United Kingdom 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 2 infantry moved from 52 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier and 2 cruisers placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Ningxia 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Fukien 1 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from French Indo-China Thailand to India 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 fighter moved from 35 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry British defend with 1 aaGun, 1 fighter and 4 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits British roll dice for 1 fighter and 4 infantry in India, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 4 infantry Casualties for British: 1 fighter and 4 infantry Non Combat Move - Japanese 1 fighter moved from French Indo-China Thailand to Manchuria 1 fighter moved from Burma to Manchuria 1 fighter moved from Burma to Manchuria 1 infantry moved from Kiangsu to Manchuria 1 bomber moved from India to Burma 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 bomber and 1 infantry placed in Japan 2 armour placed in Burma Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : 1.33 AA fire in India : : 0.50 Japanese : 0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 5 infantry moved from Russia to Caucasus 2 armour moved from Russia to Caucasus 1 fighter moved from Eastern Ukraine to Caucasus 1 bomber moved from Belorussia to Caucasus 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 52 PUs; Germans buy 2 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from France to 13 Sea Zone 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry moved from East Poland to Belorussia 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 bomber moved from Germany to Archangel 1 fighter moved from Germany to Belorussia 1 fighter moved from 5 Sea Zone to Belorussia 1 fighter moved from 5 Sea Zone to Belorussia 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 bomber and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 5 infantry in Archangel, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Germany 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Ukraine 1 armour moved from Poland to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Morocco Algeria to Ukraine 1 infantry moved from Libya to Morocco Algeria Place Units - Germans 2 armour, 1 bomber, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.83 Russians : -0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to Norway 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 23 Sea Zone to 22 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Norway British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Norway to 3 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 3 Sea Zone 1 armour placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.67 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 fighter moved from Morocco Algeria to Egypt 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 cruiser moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in Egypt Italians attack with 3 armour, 1 fighter and 5 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 22 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Morocco Algeria 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 3 bombers moved from United Kingdom to Morocco Algeria 2 cruisers moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from Eastern United States to 12 Sea Zone 2 infantry moved from Wake Island to 52 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 2 fighters moved from 46 Sea Zone to Solomon Islands 2 infantry moved from Central United States to Eastern United States Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Italians defend with 1 fighter Americans roll dice for 2 cruisers in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco Algeria, round 2 : 5/8 hits, 3.50 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry 2 bombers owned by the Americans retreated Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Solomon Islands to 46 Sea Zone 2 bombers moved from Morocco Algeria to United Kingdom Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Fukien to Kiangsu 1 infantry moved from Ningxia to Suiyuan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Fukien 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1.50 Americans : 2.50 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 4 armour, 1 factory and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Persia 1 armour moved from 34 Sea Zone to Persia 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Burma to Kwangtung 1 armour moved from Burma to Kwangtung 1 bomber moved from Burma to Kwangtung 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 2 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in Persia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangtung to Japan Place Units - Japanese 1 factory placed in India 2 transports placed in 37 Sea Zone 3 armour placed in Manchuria 1 armour placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.67 Japanese : 1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Eastern Ukraine to Russia 2 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 submarine moved from 2 Sea Zone to 12 Sea Zone 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Persia Russians attack with 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Persia Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Russians : 0.67 Japanese : -1.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 50 PUs; Germans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Karelia S.S.R. to 3 Sea Zone 1 fighter moved from 5 Sea Zone to 3 Sea Zone 1 fighter moved from 5 Sea Zone to 3 Sea Zone 1 cruiser moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 carrier moved from 5 Sea Zone to 3 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 fighter moved from Germany to 3 Sea Zone 1 fighter moved from Germany to 3 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 bomber moved from 6 Sea Zone to 3 Sea Zone 1 bomber moved from Germany to 3 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Finland Combat - Germans Battle in 3 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 3 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 3 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 3 Sea Zone retreated to 3 Sea Zone British win with 1 battleship, 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is -34 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Casualties for British: 2 carriers, 1 destroyer and 1 submarine 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber moved from 3 Sea Zone to Germany 1 bomber moved from 3 Sea Zone to Germany 1 fighter moved from 3 Sea Zone to Karelia S.S.R. 1 fighter moved from 3 Sea Zone to Karelia S.S.R. 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Belorussia to East Poland 1 fighter moved from Ukraine to Germany 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from France to Germany 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 destroyer moved from 13 Sea Zone to 14 Sea Zone Place Units - Germans 1 carrier and 2 destroyers placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone Germans undo move 2. Germans undo move 1. 2 fighters placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : -0.50 British : 3.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 2 carriers; Remaining resources: 5 PUs; Combat Move - British 1 battleship, 2 cruisers and 2 transports moved from 3 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 armour moved from Norway to Finland 2 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to Finland Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Finland British attack with 1 armour, 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 bomber and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from Finland to United Kingdom Place Units - British 2 carriers placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 artillery moved from Balkans to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 3 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 5/7 hits, 2.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo-Egypt Sudan Italians attack with 1 armour, 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to Germany 1 infantry moved from Bulgaria Romania to Balkans 1 fighter moved from Anglo-Egypt Sudan to Egypt Place Units - Italians 1 cruiser and 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 3.17 British : -1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 4 infantry moved from Eastern United States to 10 Sea Zone 1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 4 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 2 transports moved from 12 Sea Zone to 10 Sea Zone 2 bombers moved from United Kingdom to Germany 2 infantry moved from Solomon Islands to 46 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone 2 fighters moved from 48 Sea Zone to New Guinea 2 infantry moved from 48 Sea Zone to New Guinea Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from New Guinea to 48 Sea Zone 2 bombers moved from Germany to United Kingdom Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 3 armour and 3 infantry placed in Eastern United States Combat Move - Chinese 2 infantry moved from Yunnan to Fukien 1 fighter moved from Yunnan to Fukien Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : -0.33 AA fire in Germany : : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from 35 Sea Zone to 48 Sea Zone 1 cruiser moved from 37 Sea Zone to 48 Sea Zone 1 submarine moved from 35 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone 1 bomber moved from Japan to 48 Sea Zone 1 bomber moved from Japan to 48 Sea Zone 1 bomber moved from Japan to 48 Sea Zone 1 fighter moved from Manchuria to 48 Sea Zone 1 fighter moved from Manchuria to 48 Sea Zone 1 carrier moved from 35 Sea Zone to 48 Sea Zone 1 carrier moved from 35 Sea Zone to 48 Sea Zone 1 armour moved from Manchuria to Kiangsu 1 armour moved from Manchuria to Kiangsu 1 armour moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to 48 Sea Zone Combat - Japanese Battle in 48 Sea Zone Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 48 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 3 bombers, 1 carrier, 1 cruiser and 3 fighters in 48 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 battleship, 2 fighters and 1 transport in 48 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 48 Sea Zone Japanese win with 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Battle in Kiangsu Japanese attack with 3 armour and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 3 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 48 Sea Zone to East Indies 1 bomber moved from 48 Sea Zone to East Indies 1 bomber moved from 48 Sea Zone to East Indies 1 transport moved from 37 Sea Zone to 50 Sea Zone 1 transport moved from 37 Sea Zone to 49 Sea Zone 1 battleship moved from 34 Sea Zone to 15 Sea Zone 1 battleship moved from 34 Sea Zone to 15 Sea Zone 1 transport moved from 34 Sea Zone to 37 Sea Zone Place Units - Japanese 2 armour placed in Burma 1 armour and 2 infantry placed in Manchuria 2 infantry placed in India 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -1.00 Japanese : 0.17





