TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 3 bombers, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 bomber moved from Gibraltar to 87 Sea Zone
2 bombers moved from Gibraltar to 87 Sea Zone
2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
5 bombers moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Russia to Kansu
4 bombers moved from Trans-Jordan to Caucasus
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 87 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 87 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Caucasus
Americans attack with 4 bombers
Italians defend with 1 artillery
Americans roll dice for 4 bombers in Caucasus, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 bombers, 1 fighter and 3 submarines
Japanese defend with 2 carriers, 3 destroyers, 4 fighters and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 5 bombers and 1 fighter in 35 Sea Zone, round 2 : 2/6 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 35 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
3 submarines owned by the Americans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 bombers in 35 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 35 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
2 destroyers owned by the Japanese and 3 bombers owned by the Americans lost in 35 Sea Zone
Japanese win with 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -72
Casualties for Americans: 5 bombers, 1 fighter and 3 submarines
Casualties for Japanese: 2 destroyers
4 fighters owned by the Japanese could not land and were killed
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0, carrier = 0
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 carriers moved from 103 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 108 Sea Zone to 110 Sea Zone
6 fighters moved from Scotland to 110 Sea Zone
4 bombers moved from Caucasus to Trans-Jordan
3 bombers moved from 87 Sea Zone to Gibraltar
Place Units - Americans
3 bombers placed in Western United States
1 battleship, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,6,2,6,5,3,1
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 30 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 2
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Yunnan to Sikang
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - British
Battle in Sikang
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shensi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shensi to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 80 Sea Zone
1 fighter moved from Union of South Africa to 80 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,5,5,2,6,3,6,2,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to 108 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Removing units owned by Americans from 108 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 103 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
British : 1.67
Americans : -1.17
Chinese : -1.33
Japanese : 2.17
Savegame